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use GameHost to check if caps lock is enabled
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c29d3437ba
commit
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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Cursor;
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using System;
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using System;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Graphics.UserInterface
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{
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{
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@ -65,10 +66,12 @@ namespace osu.Game.Graphics.UserInterface
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private class CapsWarning : SpriteIcon, IHasTooltip
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private class CapsWarning : SpriteIcon, IHasTooltip
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{
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{
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public string TooltipText => Console.CapsLock ? @"Caps lock is active" : string.Empty;
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public string TooltipText => host.CapsLockEnabled ? @"Caps lock is active" : string.Empty;
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public override bool HandleInput => true;
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public override bool HandleInput => true;
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private GameHost host;
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public CapsWarning()
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public CapsWarning()
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{
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{
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Icon = FontAwesome.fa_warning;
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Icon = FontAwesome.fa_warning;
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@ -80,9 +83,10 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colour)
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private void load(OsuColour colour, GameHost host)
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{
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{
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Colour = colour.YellowLight;
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Colour = colour.YellowLight;
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this.host = host;
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}
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}
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protected override void Update()
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protected override void Update()
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@ -91,7 +95,7 @@ namespace osu.Game.Graphics.UserInterface
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updateVisibility();
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updateVisibility();
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}
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}
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private void updateVisibility() => this.FadeTo(Console.CapsLock ? 1 : 0, 250, Easing.OutQuint);
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private void updateVisibility() => this.FadeTo(host.CapsLockEnabled ? 1 : 0, 250, Easing.OutQuint);
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}
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}
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}
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}
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}
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}
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