mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 15:23:14 +08:00
Remove load checks and place one in the constructor
This commit is contained in:
parent
f5aaf13363
commit
d80424b1d6
@ -71,6 +71,8 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
Ruleset = new OsuRuleset().RulesetInfo
|
Ruleset = new OsuRuleset().RulesetInfo
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
||||||
}
|
}
|
||||||
|
|
||||||
private const double time_before_slider = 250;
|
private const double time_before_slider = 250;
|
||||||
@ -93,7 +95,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestLeftBeforeSliderThenRight()
|
public void TestLeftBeforeSliderThenRight()
|
||||||
{
|
{
|
||||||
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
|
||||||
AddStep("Invalid key transfer test", () =>
|
AddStep("Invalid key transfer test", () =>
|
||||||
{
|
{
|
||||||
var frames = new List<ReplayFrame>
|
var frames = new List<ReplayFrame>
|
||||||
@ -121,7 +122,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestLeftBeforeSliderThenRightThenLettingGoOfLeft()
|
public void TestLeftBeforeSliderThenRightThenLettingGoOfLeft()
|
||||||
{
|
{
|
||||||
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
|
||||||
AddStep("Left to both to right test", () =>
|
AddStep("Left to both to right test", () =>
|
||||||
{
|
{
|
||||||
var frames = new List<ReplayFrame>
|
var frames = new List<ReplayFrame>
|
||||||
@ -149,7 +149,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestTrackingRetentionLeftRightLeft()
|
public void TestTrackingRetentionLeftRightLeft()
|
||||||
{
|
{
|
||||||
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
|
||||||
AddStep("Tracking retention test", () =>
|
AddStep("Tracking retention test", () =>
|
||||||
{
|
{
|
||||||
var frames = new List<ReplayFrame>
|
var frames = new List<ReplayFrame>
|
||||||
@ -177,7 +176,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestTrackingLeftBeforeSliderToRight()
|
public void TestTrackingLeftBeforeSliderToRight()
|
||||||
{
|
{
|
||||||
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
|
||||||
AddStep("Tracking retention test", () =>
|
AddStep("Tracking retention test", () =>
|
||||||
{
|
{
|
||||||
var frames = new List<ReplayFrame>
|
var frames = new List<ReplayFrame>
|
||||||
@ -204,7 +202,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestTrackingPreclicked()
|
public void TestTrackingPreclicked()
|
||||||
{
|
{
|
||||||
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
|
||||||
AddStep("Tracking retention test", () =>
|
AddStep("Tracking retention test", () =>
|
||||||
{
|
{
|
||||||
var frames = new List<ReplayFrame>
|
var frames = new List<ReplayFrame>
|
||||||
@ -231,7 +228,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestTrackingReturnMidSlider()
|
public void TestTrackingReturnMidSlider()
|
||||||
{
|
{
|
||||||
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
|
||||||
AddStep("Mid-sldier tracking re-acquisition", () =>
|
AddStep("Mid-sldier tracking re-acquisition", () =>
|
||||||
{
|
{
|
||||||
var frames = new List<ReplayFrame>
|
var frames = new List<ReplayFrame>
|
||||||
@ -263,7 +259,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestTrackingReturnMidSliderKeyDownBefore()
|
public void TestTrackingReturnMidSliderKeyDownBefore()
|
||||||
{
|
{
|
||||||
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
|
||||||
AddStep("Key held down before slider, mid-slider tracking re-acquisition", () =>
|
AddStep("Key held down before slider, mid-slider tracking re-acquisition", () =>
|
||||||
{
|
{
|
||||||
var frames = new List<ReplayFrame>
|
var frames = new List<ReplayFrame>
|
||||||
@ -294,7 +289,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestTrackingMidSlider()
|
public void TestTrackingMidSlider()
|
||||||
{
|
{
|
||||||
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
|
||||||
AddStep("Mid-slider new tracking acquisition", () =>
|
AddStep("Mid-slider new tracking acquisition", () =>
|
||||||
{
|
{
|
||||||
var frames = new List<ReplayFrame>
|
var frames = new List<ReplayFrame>
|
||||||
@ -325,7 +319,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestTrackingReleasedKeys()
|
public void TestTrackingReleasedKeys()
|
||||||
{
|
{
|
||||||
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
|
||||||
AddStep("Mid-slider new tracking acquisition", () =>
|
AddStep("Mid-slider new tracking acquisition", () =>
|
||||||
{
|
{
|
||||||
var frames = new List<ReplayFrame>
|
var frames = new List<ReplayFrame>
|
||||||
@ -356,7 +349,6 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestTrackingReleasedValidKey()
|
public void TestTrackingReleasedValidKey()
|
||||||
{
|
{
|
||||||
AddUntilStep(() => Beatmap.Value.BeatmapLoaded, "Wait for bm load");
|
|
||||||
AddStep("Mid-slider new tracking acquisition", () =>
|
AddStep("Mid-slider new tracking acquisition", () =>
|
||||||
{
|
{
|
||||||
var frames = new List<ReplayFrame>
|
var frames = new List<ReplayFrame>
|
||||||
|
Loading…
Reference in New Issue
Block a user