mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 08:12:55 +08:00
Merge branch 'ppy:master' into colour-rework
This commit is contained in:
commit
d7a5144068
@ -52,7 +52,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.605.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.607.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||||
|
@ -49,11 +49,16 @@ namespace osu.Game.Tests.Collections.IO
|
|||||||
|
|
||||||
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
||||||
|
|
||||||
|
// Even with no beatmaps imported, collections are tracking the hashes and will continue to.
|
||||||
|
// In the future this whole mechanism will be replaced with having the collections in realm,
|
||||||
|
// but until that happens it makes rough sense that we want to track not-yet-imported beatmaps
|
||||||
|
// and have them associate with collections if/when they become available.
|
||||||
|
|
||||||
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
|
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
|
||||||
Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.Zero);
|
Assert.That(osu.CollectionManager.Collections[0].BeatmapHashes.Count, Is.EqualTo(1));
|
||||||
|
|
||||||
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second"));
|
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second"));
|
||||||
Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.Zero);
|
Assert.That(osu.CollectionManager.Collections[1].BeatmapHashes.Count, Is.EqualTo(12));
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
@ -76,10 +81,10 @@ namespace osu.Game.Tests.Collections.IO
|
|||||||
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
||||||
|
|
||||||
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
|
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
|
||||||
Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.EqualTo(1));
|
Assert.That(osu.CollectionManager.Collections[0].BeatmapHashes.Count, Is.EqualTo(1));
|
||||||
|
|
||||||
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second"));
|
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Second"));
|
||||||
Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.EqualTo(12));
|
Assert.That(osu.CollectionManager.Collections[1].BeatmapHashes.Count, Is.EqualTo(12));
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
@ -142,8 +147,8 @@ namespace osu.Game.Tests.Collections.IO
|
|||||||
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
|
await importCollectionsFromStream(osu, TestResources.OpenResource("Collections/collections.db"));
|
||||||
|
|
||||||
// Move first beatmap from second collection into the first.
|
// Move first beatmap from second collection into the first.
|
||||||
osu.CollectionManager.Collections[0].Beatmaps.Add(osu.CollectionManager.Collections[1].Beatmaps[0]);
|
osu.CollectionManager.Collections[0].BeatmapHashes.Add(osu.CollectionManager.Collections[1].BeatmapHashes[0]);
|
||||||
osu.CollectionManager.Collections[1].Beatmaps.RemoveAt(0);
|
osu.CollectionManager.Collections[1].BeatmapHashes.RemoveAt(0);
|
||||||
|
|
||||||
// Rename the second collecction.
|
// Rename the second collecction.
|
||||||
osu.CollectionManager.Collections[1].Name.Value = "Another";
|
osu.CollectionManager.Collections[1].Name.Value = "Another";
|
||||||
@ -164,10 +169,10 @@ namespace osu.Game.Tests.Collections.IO
|
|||||||
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
Assert.That(osu.CollectionManager.Collections.Count, Is.EqualTo(2));
|
||||||
|
|
||||||
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
|
Assert.That(osu.CollectionManager.Collections[0].Name.Value, Is.EqualTo("First"));
|
||||||
Assert.That(osu.CollectionManager.Collections[0].Beatmaps.Count, Is.EqualTo(2));
|
Assert.That(osu.CollectionManager.Collections[0].BeatmapHashes.Count, Is.EqualTo(2));
|
||||||
|
|
||||||
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Another"));
|
Assert.That(osu.CollectionManager.Collections[1].Name.Value, Is.EqualTo("Another"));
|
||||||
Assert.That(osu.CollectionManager.Collections[1].Beatmaps.Count, Is.EqualTo(11));
|
Assert.That(osu.CollectionManager.Collections[1].BeatmapHashes.Count, Is.EqualTo(11));
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
|
@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Collections
|
|||||||
AddStep("add two collections with same name", () => manager.Collections.AddRange(new[]
|
AddStep("add two collections with same name", () => manager.Collections.AddRange(new[]
|
||||||
{
|
{
|
||||||
new BeatmapCollection { Name = { Value = "1" } },
|
new BeatmapCollection { Name = { Value = "1" } },
|
||||||
new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
|
new BeatmapCollection { Name = { Value = "1" }, BeatmapHashes = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -162,7 +162,7 @@ namespace osu.Game.Tests.Visual.Collections
|
|||||||
AddStep("add two collections", () => manager.Collections.AddRange(new[]
|
AddStep("add two collections", () => manager.Collections.AddRange(new[]
|
||||||
{
|
{
|
||||||
new BeatmapCollection { Name = { Value = "1" } },
|
new BeatmapCollection { Name = { Value = "1" } },
|
||||||
new BeatmapCollection { Name = { Value = "2" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
|
new BeatmapCollection { Name = { Value = "2" }, BeatmapHashes = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
|
||||||
}));
|
}));
|
||||||
|
|
||||||
assertCollectionCount(2);
|
assertCollectionCount(2);
|
||||||
@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Collections
|
|||||||
{
|
{
|
||||||
AddStep("add two collections", () => manager.Collections.AddRange(new[]
|
AddStep("add two collections", () => manager.Collections.AddRange(new[]
|
||||||
{
|
{
|
||||||
new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
|
new BeatmapCollection { Name = { Value = "1" }, BeatmapHashes = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
|
||||||
}));
|
}));
|
||||||
|
|
||||||
assertCollectionCount(1);
|
assertCollectionCount(1);
|
||||||
|
@ -18,13 +18,10 @@ using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
|
|||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
{
|
{
|
||||||
[TestFixture]
|
|
||||||
public class TestSceneBeatmapSetOverlay : OsuTestScene
|
public class TestSceneBeatmapSetOverlay : OsuTestScene
|
||||||
{
|
{
|
||||||
private readonly TestBeatmapSetOverlay overlay;
|
private readonly TestBeatmapSetOverlay overlay;
|
||||||
|
|
||||||
protected override bool UseOnlineAPI => true;
|
|
||||||
|
|
||||||
private int nextBeatmapSetId = 1;
|
private int nextBeatmapSetId = 1;
|
||||||
|
|
||||||
public TestSceneBeatmapSetOverlay()
|
public TestSceneBeatmapSetOverlay()
|
||||||
@ -41,12 +38,6 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
AddStep(@"show loading", () => overlay.ShowBeatmapSet(null));
|
AddStep(@"show loading", () => overlay.ShowBeatmapSet(null));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
|
||||||
public void TestOnline()
|
|
||||||
{
|
|
||||||
AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55));
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestLocalBeatmaps()
|
public void TestLocalBeatmaps()
|
||||||
{
|
{
|
||||||
@ -107,6 +98,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
AddAssert("status is loved", () => overlay.ChildrenOfType<BeatmapSetOnlineStatusPill>().Single().Status == BeatmapOnlineStatus.Loved);
|
AddAssert("status is loved", () => overlay.ChildrenOfType<BeatmapSetOnlineStatusPill>().Single().Status == BeatmapOnlineStatus.Loved);
|
||||||
AddAssert("scores container is visible", () => overlay.ChildrenOfType<ScoresContainer>().Single().Alpha == 1);
|
AddAssert("scores container is visible", () => overlay.ChildrenOfType<ScoresContainer>().Single().Alpha == 1);
|
||||||
|
AddAssert("mod selector is visible", () => overlay.ChildrenOfType<LeaderboardModSelector>().Single().Alpha == 1);
|
||||||
|
|
||||||
AddStep("go to second beatmap", () => overlay.ChildrenOfType<BeatmapPicker.DifficultySelectorButton>().ElementAt(1).TriggerClick());
|
AddStep("go to second beatmap", () => overlay.ChildrenOfType<BeatmapPicker.DifficultySelectorButton>().ElementAt(1).TriggerClick());
|
||||||
|
|
||||||
|
@ -0,0 +1,26 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneOnlineBeatmapSetOverlay : OsuTestScene
|
||||||
|
{
|
||||||
|
private readonly BeatmapSetOverlay overlay;
|
||||||
|
|
||||||
|
protected override bool UseOnlineAPI => true;
|
||||||
|
|
||||||
|
public TestSceneOnlineBeatmapSetOverlay()
|
||||||
|
{
|
||||||
|
Add(overlay = new BeatmapSetOverlay());
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestOnline()
|
||||||
|
{
|
||||||
|
AddStep(@"show online", () => overlay.FetchAndShowBeatmapSet(55));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,73 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Screens.Utility;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Settings
|
||||||
|
{
|
||||||
|
public class TestSceneLatencyCertifierScreen : ScreenTestScene
|
||||||
|
{
|
||||||
|
private LatencyCertifierScreen latencyCertifier = null!;
|
||||||
|
|
||||||
|
public override void SetUpSteps()
|
||||||
|
{
|
||||||
|
base.SetUpSteps();
|
||||||
|
|
||||||
|
AddStep("Load screen", () => LoadScreen(latencyCertifier = new LatencyCertifierScreen()));
|
||||||
|
AddUntilStep("wait for load", () => latencyCertifier.IsLoaded);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestCertification()
|
||||||
|
{
|
||||||
|
checkDifficulty(1);
|
||||||
|
clickUntilResults(true);
|
||||||
|
continueFromResults();
|
||||||
|
checkDifficulty(2);
|
||||||
|
|
||||||
|
clickUntilResults(false);
|
||||||
|
continueFromResults();
|
||||||
|
checkDifficulty(1);
|
||||||
|
|
||||||
|
clickUntilResults(true);
|
||||||
|
AddAssert("check at results", () => !latencyCertifier.ChildrenOfType<LatencyArea>().Any());
|
||||||
|
AddAssert("check no buttons", () => !latencyCertifier.ChildrenOfType<OsuButton>().Any());
|
||||||
|
checkDifficulty(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void continueFromResults()
|
||||||
|
{
|
||||||
|
AddAssert("check at results", () => !latencyCertifier.ChildrenOfType<LatencyArea>().Any());
|
||||||
|
AddStep("hit enter to continue", () => InputManager.Key(Key.Enter));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkDifficulty(int difficulty)
|
||||||
|
{
|
||||||
|
AddAssert($"difficulty is {difficulty}", () => latencyCertifier.DifficultyLevel == difficulty);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void clickUntilResults(bool clickCorrect)
|
||||||
|
{
|
||||||
|
AddUntilStep("click correct button until results", () =>
|
||||||
|
{
|
||||||
|
var latencyArea = latencyCertifier
|
||||||
|
.ChildrenOfType<LatencyArea>()
|
||||||
|
.SingleOrDefault(a => clickCorrect ? a.TargetFrameRate == null : a.TargetFrameRate != null);
|
||||||
|
|
||||||
|
// reached results
|
||||||
|
if (latencyArea == null)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
latencyArea.ChildrenOfType<OsuButton>().Single().TriggerClick();
|
||||||
|
return false;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -151,10 +151,10 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
|
||||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||||
|
|
||||||
AddStep("add beatmap to collection", () => collectionManager.Collections[0].Beatmaps.Add(Beatmap.Value.BeatmapInfo));
|
AddStep("add beatmap to collection", () => collectionManager.Collections[0].BeatmapHashes.Add(Beatmap.Value.BeatmapInfo.MD5Hash));
|
||||||
AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
|
AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
|
||||||
|
|
||||||
AddStep("remove beatmap from collection", () => collectionManager.Collections[0].Beatmaps.Clear());
|
AddStep("remove beatmap from collection", () => collectionManager.Collections[0].BeatmapHashes.Clear());
|
||||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -169,11 +169,11 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||||
|
|
||||||
addClickAddOrRemoveButtonStep(1);
|
addClickAddOrRemoveButtonStep(1);
|
||||||
AddAssert("collection contains beatmap", () => collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo));
|
AddAssert("collection contains beatmap", () => collectionManager.Collections[0].BeatmapHashes.Contains(Beatmap.Value.BeatmapInfo.MD5Hash));
|
||||||
AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
|
AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
|
||||||
|
|
||||||
addClickAddOrRemoveButtonStep(1);
|
addClickAddOrRemoveButtonStep(1);
|
||||||
AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo));
|
AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].BeatmapHashes.Contains(Beatmap.Value.BeatmapInfo.MD5Hash));
|
||||||
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -90,6 +90,7 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
public double StarRating { get; set; }
|
public double StarRating { get; set; }
|
||||||
|
|
||||||
|
[Indexed]
|
||||||
public string MD5Hash { get; set; } = string.Empty;
|
public string MD5Hash { get; set; } = string.Empty;
|
||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
|
@ -23,9 +23,9 @@ namespace osu.Game.Collections
|
|||||||
public readonly Bindable<string> Name = new Bindable<string>();
|
public readonly Bindable<string> Name = new Bindable<string>();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The beatmaps contained by the collection.
|
/// The <see cref="BeatmapInfo.MD5Hash"/>es of beatmaps contained by the collection.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public readonly BindableList<BeatmapInfo> Beatmaps = new BindableList<BeatmapInfo>();
|
public readonly BindableList<string> BeatmapHashes = new BindableList<string>();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The date when this collection was last modified.
|
/// The date when this collection was last modified.
|
||||||
@ -34,7 +34,7 @@ namespace osu.Game.Collections
|
|||||||
|
|
||||||
public BeatmapCollection()
|
public BeatmapCollection()
|
||||||
{
|
{
|
||||||
Beatmaps.CollectionChanged += (_, __) => onChange();
|
BeatmapHashes.CollectionChanged += (_, __) => onChange();
|
||||||
Name.ValueChanged += _ => onChange();
|
Name.ValueChanged += _ => onChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Collections
|
|||||||
}
|
}
|
||||||
|
|
||||||
private readonly IBindableList<BeatmapCollection> collections = new BindableList<BeatmapCollection>();
|
private readonly IBindableList<BeatmapCollection> collections = new BindableList<BeatmapCollection>();
|
||||||
private readonly IBindableList<BeatmapInfo> beatmaps = new BindableList<BeatmapInfo>();
|
private readonly IBindableList<string> beatmaps = new BindableList<string>();
|
||||||
private readonly BindableList<CollectionFilterMenuItem> filters = new BindableList<CollectionFilterMenuItem>();
|
private readonly BindableList<CollectionFilterMenuItem> filters = new BindableList<CollectionFilterMenuItem>();
|
||||||
|
|
||||||
[Resolved(CanBeNull = true)]
|
[Resolved(CanBeNull = true)]
|
||||||
@ -95,10 +95,10 @@ namespace osu.Game.Collections
|
|||||||
beatmaps.CollectionChanged -= filterBeatmapsChanged;
|
beatmaps.CollectionChanged -= filterBeatmapsChanged;
|
||||||
|
|
||||||
if (filter.OldValue?.Collection != null)
|
if (filter.OldValue?.Collection != null)
|
||||||
beatmaps.UnbindFrom(filter.OldValue.Collection.Beatmaps);
|
beatmaps.UnbindFrom(filter.OldValue.Collection.BeatmapHashes);
|
||||||
|
|
||||||
if (filter.NewValue?.Collection != null)
|
if (filter.NewValue?.Collection != null)
|
||||||
beatmaps.BindTo(filter.NewValue.Collection.Beatmaps);
|
beatmaps.BindTo(filter.NewValue.Collection.BeatmapHashes);
|
||||||
|
|
||||||
beatmaps.CollectionChanged += filterBeatmapsChanged;
|
beatmaps.CollectionChanged += filterBeatmapsChanged;
|
||||||
|
|
||||||
@ -196,7 +196,7 @@ namespace osu.Game.Collections
|
|||||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||||
|
|
||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
private readonly BindableList<BeatmapInfo> collectionBeatmaps;
|
private readonly BindableList<string> collectionBeatmaps;
|
||||||
|
|
||||||
[NotNull]
|
[NotNull]
|
||||||
private readonly Bindable<string> collectionName;
|
private readonly Bindable<string> collectionName;
|
||||||
@ -208,7 +208,7 @@ namespace osu.Game.Collections
|
|||||||
public CollectionDropdownMenuItem(MenuItem item)
|
public CollectionDropdownMenuItem(MenuItem item)
|
||||||
: base(item)
|
: base(item)
|
||||||
{
|
{
|
||||||
collectionBeatmaps = Item.Collection?.Beatmaps.GetBoundCopy();
|
collectionBeatmaps = Item.Collection?.BeatmapHashes.GetBoundCopy();
|
||||||
collectionName = Item.CollectionName.GetBoundCopy();
|
collectionName = Item.CollectionName.GetBoundCopy();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -258,7 +258,7 @@ namespace osu.Game.Collections
|
|||||||
{
|
{
|
||||||
Debug.Assert(collectionBeatmaps != null);
|
Debug.Assert(collectionBeatmaps != null);
|
||||||
|
|
||||||
beatmapInCollection = collectionBeatmaps.Contains(beatmap.Value.BeatmapInfo);
|
beatmapInCollection = collectionBeatmaps.Contains(beatmap.Value.BeatmapInfo.MD5Hash);
|
||||||
|
|
||||||
addOrRemoveButton.Enabled.Value = !beatmap.IsDefault;
|
addOrRemoveButton.Enabled.Value = !beatmap.IsDefault;
|
||||||
addOrRemoveButton.Icon = beatmapInCollection ? FontAwesome.Solid.MinusSquare : FontAwesome.Solid.PlusSquare;
|
addOrRemoveButton.Icon = beatmapInCollection ? FontAwesome.Solid.MinusSquare : FontAwesome.Solid.PlusSquare;
|
||||||
@ -285,8 +285,8 @@ namespace osu.Game.Collections
|
|||||||
{
|
{
|
||||||
Debug.Assert(collectionBeatmaps != null);
|
Debug.Assert(collectionBeatmaps != null);
|
||||||
|
|
||||||
if (!collectionBeatmaps.Remove(beatmap.Value.BeatmapInfo))
|
if (!collectionBeatmaps.Remove(beatmap.Value.BeatmapInfo.MD5Hash))
|
||||||
collectionBeatmaps.Add(beatmap.Value.BeatmapInfo);
|
collectionBeatmaps.Add(beatmap.Value.BeatmapInfo.MD5Hash);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateContent() => content = (Content)base.CreateContent();
|
protected override Drawable CreateContent() => content = (Content)base.CreateContent();
|
||||||
|
@ -13,7 +13,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
using osu.Game.IO.Legacy;
|
using osu.Game.IO.Legacy;
|
||||||
@ -40,9 +39,6 @@ namespace osu.Game.Collections
|
|||||||
|
|
||||||
public readonly BindableList<BeatmapCollection> Collections = new BindableList<BeatmapCollection>();
|
public readonly BindableList<BeatmapCollection> Collections = new BindableList<BeatmapCollection>();
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private BeatmapManager beatmaps { get; set; }
|
|
||||||
|
|
||||||
private readonly Storage storage;
|
private readonly Storage storage;
|
||||||
|
|
||||||
public CollectionManager(Storage storage)
|
public CollectionManager(Storage storage)
|
||||||
@ -173,10 +169,10 @@ namespace osu.Game.Collections
|
|||||||
if (existing == null)
|
if (existing == null)
|
||||||
Collections.Add(existing = new BeatmapCollection { Name = { Value = newCol.Name.Value } });
|
Collections.Add(existing = new BeatmapCollection { Name = { Value = newCol.Name.Value } });
|
||||||
|
|
||||||
foreach (var newBeatmap in newCol.Beatmaps)
|
foreach (string newBeatmap in newCol.BeatmapHashes)
|
||||||
{
|
{
|
||||||
if (!existing.Beatmaps.Contains(newBeatmap))
|
if (!existing.BeatmapHashes.Contains(newBeatmap))
|
||||||
existing.Beatmaps.Add(newBeatmap);
|
existing.BeatmapHashes.Add(newBeatmap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -226,9 +222,7 @@ namespace osu.Game.Collections
|
|||||||
|
|
||||||
string checksum = sr.ReadString();
|
string checksum = sr.ReadString();
|
||||||
|
|
||||||
var beatmap = beatmaps.QueryBeatmap(b => b.MD5Hash == checksum);
|
collection.BeatmapHashes.Add(checksum);
|
||||||
if (beatmap != null)
|
|
||||||
collection.Beatmaps.Add(beatmap);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (notification != null)
|
if (notification != null)
|
||||||
@ -299,11 +293,12 @@ namespace osu.Game.Collections
|
|||||||
{
|
{
|
||||||
sw.Write(c.Name.Value);
|
sw.Write(c.Name.Value);
|
||||||
|
|
||||||
var beatmapsCopy = c.Beatmaps.ToArray();
|
string[] beatmapsCopy = c.BeatmapHashes.ToArray();
|
||||||
|
|
||||||
sw.Write(beatmapsCopy.Length);
|
sw.Write(beatmapsCopy.Length);
|
||||||
|
|
||||||
foreach (var b in beatmapsCopy)
|
foreach (string b in beatmapsCopy)
|
||||||
sw.Write(b.MD5Hash);
|
sw.Write(b);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -13,7 +13,7 @@ namespace osu.Game.Collections
|
|||||||
public DeleteCollectionDialog(BeatmapCollection collection, Action deleteAction)
|
public DeleteCollectionDialog(BeatmapCollection collection, Action deleteAction)
|
||||||
{
|
{
|
||||||
HeaderText = "Confirm deletion of";
|
HeaderText = "Confirm deletion of";
|
||||||
BodyText = $"{collection.Name.Value} ({"beatmap".ToQuantity(collection.Beatmaps.Count)})";
|
BodyText = $"{collection.Name.Value} ({"beatmap".ToQuantity(collection.BeatmapHashes.Count)})";
|
||||||
|
|
||||||
Icon = FontAwesome.Regular.TrashAlt;
|
Icon = FontAwesome.Regular.TrashAlt;
|
||||||
|
|
||||||
|
@ -225,7 +225,7 @@ namespace osu.Game.Collections
|
|||||||
{
|
{
|
||||||
background.FlashColour(Color4.White, 150);
|
background.FlashColour(Color4.White, 150);
|
||||||
|
|
||||||
if (collection.Beatmaps.Count == 0)
|
if (collection.BeatmapHashes.Count == 0)
|
||||||
deleteCollection();
|
deleteCollection();
|
||||||
else
|
else
|
||||||
dialogOverlay?.Push(new DeleteCollectionDialog(collection, deleteCollection));
|
dialogOverlay?.Push(new DeleteCollectionDialog(collection, deleteCollection));
|
||||||
|
@ -242,8 +242,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
modSelector.DeselectAll();
|
modSelector.DeselectAll();
|
||||||
else
|
else
|
||||||
getScores();
|
getScores();
|
||||||
|
|
||||||
modSelector.FadeTo(userIsSupporter ? 1 : 0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void getScores()
|
private void getScores()
|
||||||
@ -260,7 +258,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (scope.Value != BeatmapLeaderboardScope.Global && !userIsSupporter)
|
if ((scope.Value != BeatmapLeaderboardScope.Global || modSelector.SelectedMods.Count > 0) && !userIsSupporter)
|
||||||
{
|
{
|
||||||
Scores = null;
|
Scores = null;
|
||||||
notSupporterPlaceholder.Show();
|
notSupporterPlaceholder.Show();
|
||||||
|
@ -30,7 +30,15 @@ namespace osu.Game.Overlays.Music
|
|||||||
var items = (SearchContainer<RearrangeableListItem<Live<BeatmapSetInfo>>>)ListContainer;
|
var items = (SearchContainer<RearrangeableListItem<Live<BeatmapSetInfo>>>)ListContainer;
|
||||||
|
|
||||||
foreach (var item in items.OfType<PlaylistItem>())
|
foreach (var item in items.OfType<PlaylistItem>())
|
||||||
item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => item.Model.ID == b.BeatmapSet?.ID) ?? true;
|
{
|
||||||
|
if (criteria.Collection == null)
|
||||||
|
item.InSelectedCollection = true;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
item.InSelectedCollection = item.Model.Value.Beatmaps.Select(b => b.MD5Hash)
|
||||||
|
.Any(criteria.Collection.BeatmapHashes.Contains);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
items.SearchTerm = criteria.SearchText;
|
items.SearchTerm = criteria.SearchText;
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Screens;
|
|||||||
using osu.Game.Localisation;
|
using osu.Game.Localisation;
|
||||||
using osu.Game.Screens;
|
using osu.Game.Screens;
|
||||||
using osu.Game.Screens.Import;
|
using osu.Game.Screens.Import;
|
||||||
|
using osu.Game.Screens.Utility;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings.Sections.DebugSettings
|
namespace osu.Game.Overlays.Settings.Sections.DebugSettings
|
||||||
{
|
{
|
||||||
@ -30,13 +31,18 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings
|
|||||||
{
|
{
|
||||||
LabelText = DebugSettingsStrings.BypassFrontToBackPass,
|
LabelText = DebugSettingsStrings.BypassFrontToBackPass,
|
||||||
Current = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
|
Current = config.GetBindable<bool>(DebugSetting.BypassFrontToBackPass)
|
||||||
|
},
|
||||||
|
new SettingsButton
|
||||||
|
{
|
||||||
|
Text = DebugSettingsStrings.ImportFiles,
|
||||||
|
Action = () => performer?.PerformFromScreen(menu => menu.Push(new FileImportScreen()))
|
||||||
|
},
|
||||||
|
new SettingsButton
|
||||||
|
{
|
||||||
|
Text = @"Run latency certifier",
|
||||||
|
Action = () => performer?.PerformFromScreen(menu => menu.Push(new LatencyCertifierScreen()))
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
Add(new SettingsButton
|
|
||||||
{
|
|
||||||
Text = DebugSettingsStrings.ImportFiles,
|
|
||||||
Action = () => performer?.PerformFromScreen(menu => menu.Push(new FileImportScreen()))
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
@ -181,7 +182,7 @@ namespace osu.Game.Screens.Play
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(AudioManager audio, OsuConfigManager config, OsuGameBase game)
|
private void load(AudioManager audio, OsuConfigManager config, OsuGameBase game, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
var gameplayMods = Mods.Value.Select(m => m.DeepClone()).ToArray();
|
var gameplayMods = Mods.Value.Select(m => m.DeepClone()).ToArray();
|
||||||
|
|
||||||
@ -194,7 +195,7 @@ namespace osu.Game.Screens.Play
|
|||||||
if (Beatmap.Value is DummyWorkingBeatmap)
|
if (Beatmap.Value is DummyWorkingBeatmap)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
IBeatmap playableBeatmap = loadPlayableBeatmap(gameplayMods);
|
IBeatmap playableBeatmap = loadPlayableBeatmap(gameplayMods, cancellationToken);
|
||||||
|
|
||||||
if (playableBeatmap == null)
|
if (playableBeatmap == null)
|
||||||
return;
|
return;
|
||||||
@ -483,7 +484,7 @@ namespace osu.Game.Screens.Play
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private IBeatmap loadPlayableBeatmap(Mod[] gameplayMods)
|
private IBeatmap loadPlayableBeatmap(Mod[] gameplayMods, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
IBeatmap playable;
|
IBeatmap playable;
|
||||||
|
|
||||||
@ -500,7 +501,7 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
playable = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, gameplayMods);
|
playable = Beatmap.Value.GetPlayableBeatmap(ruleset.RulesetInfo, gameplayMods, cancellationToken);
|
||||||
}
|
}
|
||||||
catch (BeatmapInvalidForRulesetException)
|
catch (BeatmapInvalidForRulesetException)
|
||||||
{
|
{
|
||||||
@ -508,7 +509,7 @@ namespace osu.Game.Screens.Play
|
|||||||
rulesetInfo = Beatmap.Value.BeatmapInfo.Ruleset;
|
rulesetInfo = Beatmap.Value.BeatmapInfo.Ruleset;
|
||||||
ruleset = rulesetInfo.CreateInstance();
|
ruleset = rulesetInfo.CreateInstance();
|
||||||
|
|
||||||
playable = Beatmap.Value.GetPlayableBeatmap(rulesetInfo, gameplayMods);
|
playable = Beatmap.Value.GetPlayableBeatmap(rulesetInfo, gameplayMods, cancellationToken);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (playable.HitObjects.Count == 0)
|
if (playable.HitObjects.Count == 0)
|
||||||
@ -517,6 +518,11 @@ namespace osu.Game.Screens.Play
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
catch (OperationCanceledException)
|
||||||
|
{
|
||||||
|
// Load has been cancelled. No logging is required.
|
||||||
|
return null;
|
||||||
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Logger.Error(e, "Could not load beatmap successfully!");
|
Logger.Error(e, "Could not load beatmap successfully!");
|
||||||
|
@ -72,7 +72,7 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (match)
|
if (match)
|
||||||
match &= criteria.Collection?.Beatmaps.Contains(BeatmapInfo) ?? true;
|
match &= criteria.Collection?.BeatmapHashes.Contains(BeatmapInfo.MD5Hash) ?? true;
|
||||||
|
|
||||||
if (match && criteria.RulesetCriteria != null)
|
if (match && criteria.RulesetCriteria != null)
|
||||||
match &= criteria.RulesetCriteria.Matches(BeatmapInfo);
|
match &= criteria.RulesetCriteria.Matches(BeatmapInfo);
|
||||||
|
@ -256,12 +256,12 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s =>
|
return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s =>
|
||||||
{
|
{
|
||||||
if (s)
|
if (s)
|
||||||
collection.Beatmaps.Add(beatmapInfo);
|
collection.BeatmapHashes.Add(beatmapInfo.MD5Hash);
|
||||||
else
|
else
|
||||||
collection.Beatmaps.Remove(beatmapInfo);
|
collection.BeatmapHashes.Remove(beatmapInfo.MD5Hash);
|
||||||
})
|
})
|
||||||
{
|
{
|
||||||
State = { Value = collection.Beatmaps.Contains(beatmapInfo) }
|
State = { Value = collection.BeatmapHashes.Contains(beatmapInfo.MD5Hash) }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -245,7 +245,7 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
|
|
||||||
TernaryState state;
|
TernaryState state;
|
||||||
|
|
||||||
int countExisting = beatmapSet.Beatmaps.Count(b => collection.Beatmaps.Contains(b));
|
int countExisting = beatmapSet.Beatmaps.Count(b => collection.BeatmapHashes.Contains(b.MD5Hash));
|
||||||
|
|
||||||
if (countExisting == beatmapSet.Beatmaps.Count)
|
if (countExisting == beatmapSet.Beatmaps.Count)
|
||||||
state = TernaryState.True;
|
state = TernaryState.True;
|
||||||
@ -261,14 +261,14 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
switch (s)
|
switch (s)
|
||||||
{
|
{
|
||||||
case TernaryState.True:
|
case TernaryState.True:
|
||||||
if (collection.Beatmaps.Contains(b))
|
if (collection.BeatmapHashes.Contains(b.MD5Hash))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
collection.Beatmaps.Add(b);
|
collection.BeatmapHashes.Add(b.MD5Hash);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case TernaryState.False:
|
case TernaryState.False:
|
||||||
collection.Beatmaps.Remove(b);
|
collection.BeatmapHashes.Remove(b.MD5Hash);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
53
osu.Game/Screens/Utility/ButtonWithKeyBind.cs
Normal file
53
osu.Game/Screens/Utility/ButtonWithKeyBind.cs
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Utility
|
||||||
|
{
|
||||||
|
public class ButtonWithKeyBind : SettingsButton
|
||||||
|
{
|
||||||
|
private readonly Key key;
|
||||||
|
|
||||||
|
public ButtonWithKeyBind(Key key)
|
||||||
|
{
|
||||||
|
this.key = key;
|
||||||
|
}
|
||||||
|
|
||||||
|
public new LocalisableString Text
|
||||||
|
{
|
||||||
|
get => base.Text;
|
||||||
|
set => base.Text = $"{value} (Press {key.ToString().Replace("Number", string.Empty)})";
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
|
{
|
||||||
|
if (!e.Repeat && e.Key == key)
|
||||||
|
{
|
||||||
|
TriggerClick();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnKeyDown(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Height = 100;
|
||||||
|
SpriteText.Colour = overlayColourProvider.Background6;
|
||||||
|
SpriteText.Font = OsuFont.TorusAlternate.With(size: 34);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
241
osu.Game/Screens/Utility/LatencyArea.cs
Normal file
241
osu.Game/Screens/Utility/LatencyArea.cs
Normal file
@ -0,0 +1,241 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Utility
|
||||||
|
{
|
||||||
|
public class LatencyArea : CompositeDrawable
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
|
||||||
|
|
||||||
|
public Action? ReportUserBest { get; set; }
|
||||||
|
|
||||||
|
private Drawable? background;
|
||||||
|
|
||||||
|
private readonly Key key;
|
||||||
|
|
||||||
|
public readonly int? TargetFrameRate;
|
||||||
|
|
||||||
|
public readonly BindableBool IsActiveArea = new BindableBool();
|
||||||
|
|
||||||
|
public LatencyArea(Key key, int? targetFrameRate)
|
||||||
|
{
|
||||||
|
this.key = key;
|
||||||
|
TargetFrameRate = targetFrameRate;
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
Masking = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
InternalChildren = new[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
Colour = overlayColourProvider.Background6,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new ButtonWithKeyBind(key)
|
||||||
|
{
|
||||||
|
Text = "Feels better",
|
||||||
|
Y = 20,
|
||||||
|
Width = 0.8f,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Action = () => ReportUserBest?.Invoke(),
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new LatencyMovableBox(IsActiveArea)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new LatencyCursorContainer(IsActiveArea)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
IsActiveArea.BindValueChanged(active =>
|
||||||
|
{
|
||||||
|
background.FadeColour(active.NewValue ? overlayColourProvider.Background4 : overlayColourProvider.Background6, 200, Easing.OutQuint);
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||||
|
{
|
||||||
|
IsActiveArea.Value = true;
|
||||||
|
return base.OnMouseMove(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
private double lastFrameTime;
|
||||||
|
|
||||||
|
public override bool UpdateSubTree()
|
||||||
|
{
|
||||||
|
double elapsed = Clock.CurrentTime - lastFrameTime;
|
||||||
|
if (TargetFrameRate.HasValue && elapsed < 1000.0 / TargetFrameRate)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
lastFrameTime = Clock.CurrentTime;
|
||||||
|
|
||||||
|
return base.UpdateSubTree();
|
||||||
|
}
|
||||||
|
|
||||||
|
public class LatencyMovableBox : CompositeDrawable
|
||||||
|
{
|
||||||
|
private Box box = null!;
|
||||||
|
private InputManager inputManager = null!;
|
||||||
|
|
||||||
|
private readonly BindableBool isActive;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
|
||||||
|
|
||||||
|
public LatencyMovableBox(BindableBool isActive)
|
||||||
|
{
|
||||||
|
this.isActive = isActive;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
inputManager = GetContainingInputManager();
|
||||||
|
|
||||||
|
InternalChild = box = new Box
|
||||||
|
{
|
||||||
|
Size = new Vector2(40),
|
||||||
|
RelativePositionAxes = Axes.Both,
|
||||||
|
Position = new Vector2(0.5f),
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Colour = overlayColourProvider.Colour1,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e) => false;
|
||||||
|
|
||||||
|
private double? lastFrameTime;
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
if (!isActive.Value)
|
||||||
|
{
|
||||||
|
lastFrameTime = null;
|
||||||
|
box.Colour = overlayColourProvider.Colour1;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (lastFrameTime != null)
|
||||||
|
{
|
||||||
|
float movementAmount = (float)(Clock.CurrentTime - lastFrameTime) / 400;
|
||||||
|
|
||||||
|
var buttons = inputManager.CurrentState.Keyboard.Keys;
|
||||||
|
|
||||||
|
box.Colour = buttons.HasAnyButtonPressed ? overlayColourProvider.Content1 : overlayColourProvider.Colour1;
|
||||||
|
|
||||||
|
foreach (var key in buttons)
|
||||||
|
{
|
||||||
|
switch (key)
|
||||||
|
{
|
||||||
|
case Key.K:
|
||||||
|
case Key.Up:
|
||||||
|
box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case Key.J:
|
||||||
|
case Key.Down:
|
||||||
|
box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case Key.Z:
|
||||||
|
case Key.Left:
|
||||||
|
box.X = MathHelper.Clamp(box.X - movementAmount, 0.1f, 0.9f);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case Key.X:
|
||||||
|
case Key.Right:
|
||||||
|
box.X = MathHelper.Clamp(box.X + movementAmount, 0.1f, 0.9f);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
lastFrameTime = Clock.CurrentTime;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class LatencyCursorContainer : CompositeDrawable
|
||||||
|
{
|
||||||
|
private Circle cursor = null!;
|
||||||
|
private InputManager inputManager = null!;
|
||||||
|
|
||||||
|
private readonly BindableBool isActive;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider overlayColourProvider { get; set; } = null!;
|
||||||
|
|
||||||
|
public LatencyCursorContainer(BindableBool isActive)
|
||||||
|
{
|
||||||
|
this.isActive = isActive;
|
||||||
|
Masking = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
InternalChild = cursor = new Circle
|
||||||
|
{
|
||||||
|
Size = new Vector2(40),
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Colour = overlayColourProvider.Colour2,
|
||||||
|
};
|
||||||
|
|
||||||
|
inputManager = GetContainingInputManager();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e) => false;
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
cursor.Colour = inputManager.CurrentState.Mouse.IsPressed(MouseButton.Left) ? overlayColourProvider.Content1 : overlayColourProvider.Colour2;
|
||||||
|
|
||||||
|
if (isActive.Value)
|
||||||
|
{
|
||||||
|
cursor.Position = ToLocalSpace(inputManager.CurrentState.Mouse.Position);
|
||||||
|
cursor.Alpha = 1;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cursor.Alpha = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
base.Update();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
461
osu.Game/Screens/Utility/LatencyCertifierScreen.cs
Normal file
461
osu.Game/Screens/Utility/LatencyCertifierScreen.cs
Normal file
@ -0,0 +1,461 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable enable
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Effects;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
using osu.Framework.Platform.Windows;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Utility
|
||||||
|
{
|
||||||
|
public class LatencyCertifierScreen : OsuScreen
|
||||||
|
{
|
||||||
|
private FrameSync previousFrameSyncMode;
|
||||||
|
private double previousActiveHz;
|
||||||
|
|
||||||
|
private readonly OsuTextFlowContainer statusText;
|
||||||
|
|
||||||
|
public override bool HideOverlaysOnEnter => true;
|
||||||
|
|
||||||
|
public override bool CursorVisible => mainArea.Count == 0;
|
||||||
|
|
||||||
|
public override float BackgroundParallaxAmount => 0;
|
||||||
|
|
||||||
|
private readonly OsuTextFlowContainer explanatoryText;
|
||||||
|
|
||||||
|
private readonly Container<LatencyArea> mainArea;
|
||||||
|
|
||||||
|
private readonly Container resultsArea;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The rate at which the game host should attempt to run.
|
||||||
|
/// </summary>
|
||||||
|
private const int target_host_update_frames = 4000;
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider overlayColourProvider = new OverlayColourProvider(OverlayColourScheme.Orange);
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuColour colours { get; set; } = null!;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private FrameworkConfigManager config { get; set; } = null!;
|
||||||
|
|
||||||
|
private const int rounds_to_complete = 5;
|
||||||
|
|
||||||
|
private const int rounds_to_complete_certified = 20;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether we are now in certification mode and decreasing difficulty.
|
||||||
|
/// </summary>
|
||||||
|
private bool isCertifying;
|
||||||
|
|
||||||
|
private int totalRoundForNextResultsScreen => isCertifying ? rounds_to_complete_certified : rounds_to_complete;
|
||||||
|
|
||||||
|
private int attemptsAtCurrentDifficulty;
|
||||||
|
private int correctAtCurrentDifficulty;
|
||||||
|
|
||||||
|
public int DifficultyLevel { get; private set; } = 1;
|
||||||
|
|
||||||
|
private double lastPoll;
|
||||||
|
private int pollingMax;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private GameHost host { get; set; } = null!;
|
||||||
|
|
||||||
|
public LatencyCertifierScreen()
|
||||||
|
{
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = overlayColourProvider.Background6,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
mainArea = new Container<LatencyArea>
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
// Make sure the edge between the two comparisons can't be used to ascertain latency.
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Name = "separator",
|
||||||
|
Colour = ColourInfo.GradientHorizontal(overlayColourProvider.Background6, overlayColourProvider.Background6.Opacity(0)),
|
||||||
|
Width = 100,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopLeft,
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Name = "separator",
|
||||||
|
Colour = ColourInfo.GradientHorizontal(overlayColourProvider.Background6.Opacity(0), overlayColourProvider.Background6),
|
||||||
|
Width = 100,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
},
|
||||||
|
explanatoryText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20))
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
TextAnchor = Anchor.TopCentre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Text = @"Welcome to the latency certifier!
|
||||||
|
Use the arrow keys, Z/X/J/K to move the square.
|
||||||
|
Use the Tab key to change focus.
|
||||||
|
Do whatever you need to try and perceive the difference in latency, then choose your best side.
|
||||||
|
",
|
||||||
|
},
|
||||||
|
resultsArea = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
statusText = new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 40))
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
TextAnchor = Anchor.TopCentre,
|
||||||
|
Y = 150,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||||
|
{
|
||||||
|
if (lastPoll > 0)
|
||||||
|
pollingMax = (int)Math.Max(pollingMax, 1000 / (Clock.CurrentTime - lastPoll));
|
||||||
|
lastPoll = Clock.CurrentTime;
|
||||||
|
return base.OnMouseMove(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnEntering(ScreenTransitionEvent e)
|
||||||
|
{
|
||||||
|
base.OnEntering(e);
|
||||||
|
|
||||||
|
previousFrameSyncMode = config.Get<FrameSync>(FrameworkSetting.FrameSync);
|
||||||
|
previousActiveHz = host.UpdateThread.ActiveHz;
|
||||||
|
config.SetValue(FrameworkSetting.FrameSync, FrameSync.Unlimited);
|
||||||
|
host.UpdateThread.ActiveHz = target_host_update_frames;
|
||||||
|
host.AllowBenchmarkUnlimitedFrames = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool OnExiting(ScreenExitEvent e)
|
||||||
|
{
|
||||||
|
host.AllowBenchmarkUnlimitedFrames = false;
|
||||||
|
config.SetValue(FrameworkSetting.FrameSync, previousFrameSyncMode);
|
||||||
|
host.UpdateThread.ActiveHz = previousActiveHz;
|
||||||
|
return base.OnExiting(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
loadNextRound();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
|
{
|
||||||
|
switch (e.Key)
|
||||||
|
{
|
||||||
|
case Key.Tab:
|
||||||
|
var firstArea = mainArea.FirstOrDefault(a => !a.IsActiveArea.Value);
|
||||||
|
if (firstArea != null)
|
||||||
|
firstArea.IsActiveArea.Value = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnKeyDown(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void showResults()
|
||||||
|
{
|
||||||
|
mainArea.Clear();
|
||||||
|
|
||||||
|
var displayMode = host.Window?.CurrentDisplayMode.Value;
|
||||||
|
|
||||||
|
string exclusive = "unknown";
|
||||||
|
|
||||||
|
if (host.Window is WindowsWindow windowsWindow)
|
||||||
|
exclusive = windowsWindow.FullscreenCapability.ToString();
|
||||||
|
|
||||||
|
statusText.Clear();
|
||||||
|
|
||||||
|
float successRate = (float)correctAtCurrentDifficulty / attemptsAtCurrentDifficulty;
|
||||||
|
bool isPass = successRate == 1;
|
||||||
|
|
||||||
|
statusText.AddParagraph($"You scored {correctAtCurrentDifficulty} out of {attemptsAtCurrentDifficulty} ({successRate:0%})!", cp => cp.Colour = isPass ? colours.Green : colours.Red);
|
||||||
|
statusText.AddParagraph($"Level {DifficultyLevel} ({mapDifficultyToTargetFrameRate(DifficultyLevel):N0} Hz)",
|
||||||
|
cp => cp.Font = OsuFont.Default.With(size: 24));
|
||||||
|
|
||||||
|
statusText.AddParagraph(string.Empty);
|
||||||
|
statusText.AddParagraph(string.Empty);
|
||||||
|
statusText.AddIcon(isPass ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.TimesCircle, cp => cp.Colour = isPass ? colours.Green : colours.Red);
|
||||||
|
statusText.AddParagraph(string.Empty);
|
||||||
|
|
||||||
|
if (!isPass && DifficultyLevel > 1)
|
||||||
|
{
|
||||||
|
statusText.AddParagraph("To complete certification, the difficulty level will now decrease until you can get 20 rounds correct in a row!",
|
||||||
|
cp => cp.Font = OsuFont.Default.With(size: 24, weight: FontWeight.SemiBold));
|
||||||
|
statusText.AddParagraph(string.Empty);
|
||||||
|
}
|
||||||
|
|
||||||
|
statusText.AddParagraph($"Polling: {pollingMax} Hz Monitor: {displayMode?.RefreshRate ?? 0:N0} Hz Exclusive: {exclusive}",
|
||||||
|
cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold));
|
||||||
|
|
||||||
|
statusText.AddParagraph($"Input: {host.InputThread.Clock.FramesPerSecond} Hz "
|
||||||
|
+ $"Update: {host.UpdateThread.Clock.FramesPerSecond} Hz "
|
||||||
|
+ $"Draw: {host.DrawThread.Clock.FramesPerSecond} Hz"
|
||||||
|
, cp => cp.Font = OsuFont.Default.With(size: 15, weight: FontWeight.SemiBold));
|
||||||
|
|
||||||
|
if (isCertifying && isPass)
|
||||||
|
{
|
||||||
|
showCertifiedScreen();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
string cannotIncreaseReason = string.Empty;
|
||||||
|
|
||||||
|
if (mapDifficultyToTargetFrameRate(DifficultyLevel + 1) > target_host_update_frames)
|
||||||
|
cannotIncreaseReason = "You've reached the maximum level.";
|
||||||
|
else if (mapDifficultyToTargetFrameRate(DifficultyLevel + 1) > Clock.FramesPerSecond)
|
||||||
|
cannotIncreaseReason = "Game is not running fast enough to test this level";
|
||||||
|
|
||||||
|
FillFlowContainer buttonFlow;
|
||||||
|
|
||||||
|
resultsArea.Add(buttonFlow = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Spacing = new Vector2(20),
|
||||||
|
Padding = new MarginPadding(20),
|
||||||
|
});
|
||||||
|
|
||||||
|
if (isPass)
|
||||||
|
{
|
||||||
|
buttonFlow.Add(new ButtonWithKeyBind(Key.Enter)
|
||||||
|
{
|
||||||
|
Text = "Continue to next level",
|
||||||
|
BackgroundColour = colours.Green,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Action = () => changeDifficulty(DifficultyLevel + 1),
|
||||||
|
Enabled = { Value = string.IsNullOrEmpty(cannotIncreaseReason) },
|
||||||
|
TooltipText = cannotIncreaseReason
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (DifficultyLevel == 1)
|
||||||
|
{
|
||||||
|
buttonFlow.Add(new ButtonWithKeyBind(Key.Enter)
|
||||||
|
{
|
||||||
|
Text = "Retry",
|
||||||
|
TooltipText = "Are you even trying..?",
|
||||||
|
BackgroundColour = colours.Pink2,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
isCertifying = false;
|
||||||
|
changeDifficulty(1);
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
buttonFlow.Add(new ButtonWithKeyBind(Key.Enter)
|
||||||
|
{
|
||||||
|
Text = "Begin certification at last level",
|
||||||
|
BackgroundColour = colours.Yellow,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
isCertifying = true;
|
||||||
|
changeDifficulty(DifficultyLevel - 1);
|
||||||
|
},
|
||||||
|
TooltipText = isPass ? $"Chain {rounds_to_complete_certified} rounds to confirm your perception!" : "You've reached your limits. Go to the previous level to complete certification!",
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void showCertifiedScreen()
|
||||||
|
{
|
||||||
|
Drawable background;
|
||||||
|
Drawable certifiedText;
|
||||||
|
|
||||||
|
resultsArea.AddRange(new[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
Colour = overlayColourProvider.Background4,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
(certifiedText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Alpha = 0,
|
||||||
|
Font = OsuFont.TorusAlternate.With(size: 80, weight: FontWeight.Bold),
|
||||||
|
Text = "Certified!",
|
||||||
|
Blending = BlendingParameters.Additive,
|
||||||
|
}).WithEffect(new GlowEffect
|
||||||
|
{
|
||||||
|
Colour = overlayColourProvider.Colour1,
|
||||||
|
PadExtent = true
|
||||||
|
}).With(e =>
|
||||||
|
{
|
||||||
|
e.Anchor = Anchor.Centre;
|
||||||
|
e.Origin = Anchor.Centre;
|
||||||
|
}),
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = $"You should use a frame limiter with update rate of {mapDifficultyToTargetFrameRate(DifficultyLevel + 1)} Hz (or fps) for best results!",
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Font = OsuFont.Torus.With(size: 24, weight: FontWeight.SemiBold),
|
||||||
|
Y = 80,
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
background.FadeInFromZero(1000, Easing.OutQuint);
|
||||||
|
|
||||||
|
certifiedText.FadeInFromZero(500, Easing.InQuint);
|
||||||
|
|
||||||
|
certifiedText
|
||||||
|
.ScaleTo(10)
|
||||||
|
.ScaleTo(1, 600, Easing.InQuad)
|
||||||
|
.Then()
|
||||||
|
.ScaleTo(1.05f, 10000, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void changeDifficulty(int difficulty)
|
||||||
|
{
|
||||||
|
Debug.Assert(difficulty > 0);
|
||||||
|
|
||||||
|
resultsArea.Clear();
|
||||||
|
|
||||||
|
correctAtCurrentDifficulty = 0;
|
||||||
|
attemptsAtCurrentDifficulty = 0;
|
||||||
|
|
||||||
|
pollingMax = 0;
|
||||||
|
lastPoll = 0;
|
||||||
|
|
||||||
|
DifficultyLevel = difficulty;
|
||||||
|
|
||||||
|
loadNextRound();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void loadNextRound()
|
||||||
|
{
|
||||||
|
attemptsAtCurrentDifficulty++;
|
||||||
|
statusText.Text = $"Level {DifficultyLevel}\nRound {attemptsAtCurrentDifficulty} of {totalRoundForNextResultsScreen}";
|
||||||
|
|
||||||
|
mainArea.Clear();
|
||||||
|
|
||||||
|
int betterSide = RNG.Next(0, 2);
|
||||||
|
|
||||||
|
mainArea.AddRange(new[]
|
||||||
|
{
|
||||||
|
new LatencyArea(Key.Number1, betterSide == 1 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : (int?)null)
|
||||||
|
{
|
||||||
|
Width = 0.5f,
|
||||||
|
IsActiveArea = { Value = true },
|
||||||
|
ReportUserBest = () => recordResult(betterSide == 0),
|
||||||
|
},
|
||||||
|
new LatencyArea(Key.Number2, betterSide == 0 ? mapDifficultyToTargetFrameRate(DifficultyLevel) : (int?)null)
|
||||||
|
{
|
||||||
|
Width = 0.5f,
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
ReportUserBest = () => recordResult(betterSide == 1)
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
foreach (var area in mainArea)
|
||||||
|
{
|
||||||
|
area.IsActiveArea.BindValueChanged(active =>
|
||||||
|
{
|
||||||
|
if (active.NewValue)
|
||||||
|
mainArea.Children.First(a => a != area).IsActiveArea.Value = false;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void recordResult(bool correct)
|
||||||
|
{
|
||||||
|
// Fading this out will improve the frame rate after the first round due to less text on screen.
|
||||||
|
explanatoryText.FadeOut(500, Easing.OutQuint);
|
||||||
|
|
||||||
|
if (correct)
|
||||||
|
correctAtCurrentDifficulty++;
|
||||||
|
|
||||||
|
if (attemptsAtCurrentDifficulty < totalRoundForNextResultsScreen)
|
||||||
|
loadNextRound();
|
||||||
|
else
|
||||||
|
showResults();
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int mapDifficultyToTargetFrameRate(int difficulty)
|
||||||
|
{
|
||||||
|
switch (difficulty)
|
||||||
|
{
|
||||||
|
case 1:
|
||||||
|
return 15;
|
||||||
|
|
||||||
|
case 2:
|
||||||
|
return 30;
|
||||||
|
|
||||||
|
case 3:
|
||||||
|
return 45;
|
||||||
|
|
||||||
|
case 4:
|
||||||
|
return 60;
|
||||||
|
|
||||||
|
case 5:
|
||||||
|
return 120;
|
||||||
|
|
||||||
|
case 6:
|
||||||
|
return 240;
|
||||||
|
|
||||||
|
case 7:
|
||||||
|
return 480;
|
||||||
|
|
||||||
|
case 8:
|
||||||
|
return 720;
|
||||||
|
|
||||||
|
case 9:
|
||||||
|
return 960;
|
||||||
|
|
||||||
|
default:
|
||||||
|
return 1000 + ((difficulty - 10) * 500);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -36,7 +36,7 @@
|
|||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
<PackageReference Include="Realm" Version="10.14.0" />
|
<PackageReference Include="Realm" Version="10.14.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2022.605.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2022.607.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
||||||
<PackageReference Include="Sentry" Version="3.17.1" />
|
<PackageReference Include="Sentry" Version="3.17.1" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.31.0" />
|
<PackageReference Include="SharpCompress" Version="0.31.0" />
|
||||||
|
@ -61,7 +61,7 @@
|
|||||||
<Reference Include="System.Net.Http" />
|
<Reference Include="System.Net.Http" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.605.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.607.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.527.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
||||||
@ -84,7 +84,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2022.605.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2022.607.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.31.0" />
|
<PackageReference Include="SharpCompress" Version="0.31.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user