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Add BeatmapInfo.LastUpdate
to track the time of local changes
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@ -102,6 +102,14 @@ namespace osu.Game.Beatmaps
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public string OnlineMD5Hash { get; set; } = string.Empty;
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/// <summary>
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/// The last time of a local modification (via the editor).
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/// </summary>
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public DateTimeOffset? LastUpdated { get; set; }
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/// <summary>
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/// The last time online metadata was applied to this beatmap.
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/// </summary>
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public DateTimeOffset? LastOnlineUpdate { get; set; }
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/// <summary>
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@ -314,6 +314,7 @@ namespace osu.Game.Beatmaps
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beatmapInfo.MD5Hash = stream.ComputeMD5Hash();
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beatmapInfo.Hash = stream.ComputeSHA2Hash();
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beatmapInfo.Status = BeatmapOnlineStatus.LocallyModified;
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beatmapInfo.LastUpdated = DateTimeOffset.Now;
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if (setInfo.Beatmaps.All(b => b.Status == BeatmapOnlineStatus.LocallyModified))
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setInfo.Status = BeatmapOnlineStatus.LocallyModified;
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@ -67,8 +67,9 @@ namespace osu.Game.Database
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/// 20 2022-07-21 Added LastAppliedDifficultyVersion to RulesetInfo, changed default value of BeatmapInfo.StarRating to -1.
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/// 21 2022-07-27 Migrate collections to realm (BeatmapCollection).
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/// 22 2022-07-31 Added ModPreset.
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/// 23 2022-08-01 Added LastUpdated to BeatmapInfo.
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/// </summary>
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private const int schema_version = 22;
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private const int schema_version = 23;
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/// <summary>
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/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
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