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https://github.com/ppy/osu.git
synced 2024-11-11 13:37:25 +08:00
New design
This commit is contained in:
parent
a009268370
commit
d78dca3d85
@ -22,55 +22,53 @@ namespace osu.Desktop.VisualTests.Tests
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Icon = FontAwesome.fa_trash_o,
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Icon = FontAwesome.fa_trash_o,
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ContextText = @"DELETE BEATMAP",
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HeaderText = @"Confirm deletion of",
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HeaderText = @"Confirm deletion of",
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BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
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BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
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Buttons = new PopupDialogButton[]
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogOKButton
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{
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{
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new PopupDialogOKButton
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Text = @"I never want to see this again.",
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{
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Action = () => System.Console.WriteLine(@"OK"),
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Title = @"I never want to see this again.",
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Action = () => System.Console.WriteLine(@"OK"),
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},
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new PopupDialogCancelButton
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{
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Title = @"Firetruck, I still want quick ranks!",
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Action = () => System.Console.WriteLine(@"Cancel"),
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},
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},
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},
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new PopupDialogCancelButton
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{
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Text = @"Firetruck, I still want quick ranks!",
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Action = () => System.Console.WriteLine(@"Cancel"),
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},
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},
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};
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};
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var secondDialog = new PopupDialog
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var secondDialog = new PopupDialog
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Icon = FontAwesome.fa_gear,
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Icon = FontAwesome.fa_gear,
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ContextText = @"BEATMAP OPTIONS",
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HeaderText = @"What do you want to do with",
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HeaderText = @"What do you want to do with",
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BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
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BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
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Buttons = new PopupDialogButton[]
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Buttons = new PopupDialogButton[]
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{
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{
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new PopupDialogOKButton
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new PopupDialogOKButton
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{
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{
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Title = @"Manage collections",
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Text = @"Manage collections",
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},
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},
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new PopupDialogOKButton
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new PopupDialogOKButton
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{
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{
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Title = @"Delete...",
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Text = @"Delete...",
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},
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},
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new PopupDialogOKButton
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new PopupDialogOKButton
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{
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{
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Title = @"Remove from unplayed",
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Text = @"Remove from unplayed",
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},
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},
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new PopupDialogOKButton
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new PopupDialogOKButton
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{
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{
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Title = @"Clear local scores",
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Text = @"Clear local scores",
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},
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},
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new PopupDialogOKButton
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new PopupDialogOKButton
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{
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{
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Title = @"Edit",
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Text = @"Edit",
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},
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},
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new PopupDialogCancelButton
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new PopupDialogCancelButton
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{
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{
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Title = @"Cancel",
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Text = @"Cancel",
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},
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},
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},
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},
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};
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};
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@ -13,30 +13,41 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Overlays.Pause
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namespace osu.Game.Graphics.UserInterface
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{
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{
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public class PauseButton : ClickableContainer
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public class DialogButton : ClickableContainer
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{
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{
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private const float hover_width = 0.9f;
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private const float hover_width = 0.9f;
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private const float hover_duration = 500;
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private const float hover_duration = 500;
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private const float glow_fade_duration = 250;
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private const float glow_fade_duration = 250;
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private const float click_duration = 200;
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private const float click_duration = 200;
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private Color4 backgroundColour = OsuColour.Gray(34);
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private Color4 colour;
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public new Color4 Colour
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private Color4 buttonColour;
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public Color4 ButtonColour
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{
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{
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get
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get
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{
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{
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return buttonColour;
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return colour;
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}
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}
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set
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set
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{
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{
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buttonColour = value;
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colour = value;
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updateGlow();
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updateGlow();
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if (colourContainer == null) return;
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colourContainer.Colour = value;
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colourContainer.Colour = ButtonColour;
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}
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}
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private Color4 backgroundColour = OsuColour.Gray(34);
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public Color4 BackgroundColour
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{
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get
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{
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return backgroundColour;
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}
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set
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{
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backgroundColour = value;
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background.Colour = value;
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}
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}
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}
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}
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@ -50,15 +61,30 @@ namespace osu.Game.Overlays.Pause
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set
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set
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{
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{
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text = value;
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text = value;
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if (spriteText == null) return;
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spriteText.Text = Text;
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spriteText.Text = Text;
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}
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}
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}
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}
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private float textSize = 28;
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internal float TextSize
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{
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get
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{
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return textSize;
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}
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set
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{
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textSize = value;
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spriteText.TextSize = value;
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}
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}
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internal bool SpaceTextOnHover = true;
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public SampleChannel SampleClick, SampleHover;
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public SampleChannel SampleClick, SampleHover;
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private Container backgroundContainer, colourContainer, glowContainer;
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private Container backgroundContainer, colourContainer, glowContainer;
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private Box leftGlow, centerGlow, rightGlow;
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private Box leftGlow, centerGlow, rightGlow, background;
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private SpriteText spriteText;
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private SpriteText spriteText;
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private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
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private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
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@ -85,8 +111,10 @@ namespace osu.Game.Overlays.Pause
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protected override bool OnHover(Framework.Input.InputState state)
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protected override bool OnHover(Framework.Input.InputState state)
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{
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{
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if (SpaceTextOnHover)
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spriteText.TransformSpacingTo(new Vector2(3f, 0f), hover_duration, EasingTypes.OutElastic);
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colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
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colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
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spriteText.TransformSpacingTo(new Vector2(3f, 0f), hover_duration, EasingTypes.OutElastic);
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glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
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glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
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SampleHover?.Play();
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SampleHover?.Play();
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return true;
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return true;
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@ -113,7 +141,7 @@ namespace osu.Game.Overlays.Pause
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colourContainer.Add(flash);
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colourContainer.Add(flash);
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flash.Colour = ButtonColour;
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flash.Colour = Colour;
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flash.BlendingMode = BlendingMode.Additive;
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flash.BlendingMode = BlendingMode.Additive;
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flash.Alpha = 0.3f;
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flash.Alpha = 0.3f;
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flash.FadeOutFromOne(click_duration);
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flash.FadeOutFromOne(click_duration);
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@ -122,13 +150,15 @@ namespace osu.Game.Overlays.Pause
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private void updateGlow()
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private void updateGlow()
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{
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{
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leftGlow.ColourInfo = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour);
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leftGlow.ColourInfo = ColourInfo.GradientHorizontal(new Color4(Colour.R, Colour.G, Colour.B, 0f), Colour);
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centerGlow.Colour = ButtonColour;
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centerGlow.Colour = Colour;
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rightGlow.ColourInfo = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
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rightGlow.ColourInfo = ColourInfo.GradientHorizontal(Colour, new Color4(Colour.R, Colour.G, Colour.B, 0f));
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}
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}
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public PauseButton()
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public DialogButton()
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{
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{
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RelativeSizeAxes = Axes.X;
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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backgroundContainer = new Container
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backgroundContainer = new Container
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@ -137,12 +167,12 @@ namespace osu.Game.Overlays.Pause
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Width = 1f,
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Width = 1f,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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background = new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Colour = backgroundColour
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Colour = backgroundColour,
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}
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},
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}
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},
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},
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},
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glowContainer = new Container
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glowContainer = new Container
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{
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{
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@ -156,23 +186,23 @@ namespace osu.Game.Overlays.Pause
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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Width = 0.125f
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Width = 0.125f,
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},
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},
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centerGlow = new Box
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centerGlow = new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Width = 0.75f
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Width = 0.75f,
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},
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},
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rightGlow = new Box
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rightGlow = new Box
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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Width = 0.125f
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Width = 0.125f,
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}
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},
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}
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},
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},
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},
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new Container
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new Container
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{
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{
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@ -194,16 +224,16 @@ namespace osu.Game.Overlays.Pause
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{
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{
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Type = EdgeEffectType.Shadow,
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(0.2f),
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Colour = Color4.Black.Opacity(0.2f),
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Radius = 5
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Radius = 5,
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},
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},
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Colour = ButtonColour,
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Colour = Colour,
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Shear = new Vector2(0.2f, 0),
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Shear = new Vector2(0.2f, 0),
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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new Box
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{
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{
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EdgeSmoothness = new Vector2(2, 0),
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EdgeSmoothness = new Vector2(2, 0),
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both,
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},
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},
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new Container
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new Container
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{
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{
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@ -217,13 +247,13 @@ namespace osu.Game.Overlays.Pause
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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TriangleScale = 4,
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TriangleScale = 4,
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ColourDark = OsuColour.Gray(0.88f),
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ColourDark = OsuColour.Gray(0.88f),
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Shear = new Vector2(-0.2f, 0)
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Shear = new Vector2(-0.2f, 0),
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}
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},
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}
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},
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},
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},
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}
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},
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}
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},
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}
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},
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},
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},
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spriteText = new OsuSpriteText
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spriteText = new OsuSpriteText
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{
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{
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@ -234,8 +264,8 @@ namespace osu.Game.Overlays.Pause
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Font = "Exo2.0-Bold",
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Font = "Exo2.0-Bold",
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Shadow = true,
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Shadow = true,
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ShadowColour = new Color4(0, 0, 0, 0.1f),
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ShadowColour = new Color4(0, 0, 0, 0.1f),
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Colour = Color4.White
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Colour = Color4.White,
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}
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},
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};
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};
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updateGlow();
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updateGlow();
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@ -1,42 +1,35 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System;
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using System.Linq;
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using System.Linq;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.MathUtils;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Overlays.Dialog
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namespace osu.Game.Overlays.Dialog
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{
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{
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public class PopupDialog : OverlayContainer
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public class PopupDialog : OverlayContainer
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{
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{
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private const float header_body_offset = 4;
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private const float enter_duration = 500;
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private const float exit_duration = 200;
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private readonly Vector2 ring_size = new Vector2(100f);
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private readonly Vector2 ring_size = new Vector2(100f);
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private readonly Vector2 ring_minified_size = new Vector2(20f);
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private readonly Vector2 ring_minified_size = new Vector2(20f);
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private readonly Vector2 buttons_enter_spacing = new Vector2(0f, 100f);
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private readonly Vector2 buttons_spacing = new Vector2(0f, 50f);
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private const float enter_duration = 500;
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private readonly EasingTypes enter_easing = EasingTypes.OutQuint;
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private const float exit_duration = 500;
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private const float button_fade_duration = 200;
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private readonly EasingTypes exit_easing = EasingTypes.InSine;
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private PopupDialogTriangles triangles;
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private PopupDialogTriangles triangles;
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private Container dialogContainer, iconRing, headerBodyContainer;
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private Container content, ring;
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private FlowContainer<PopupDialogButton> buttonsContainer;
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private TextAwesome iconText;
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private TextAwesome iconText;
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private OsuSpriteText contextLabel, headerLabel, bodyLabel;
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private SpriteText header, body;
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private FlowContainer buttonsContainer;
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public FontAwesome Icon
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public FontAwesome Icon
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{
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{
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@ -50,27 +43,15 @@ namespace osu.Game.Overlays.Dialog
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}
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}
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}
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}
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public string ContextText
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{
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get
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{
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return contextLabel.Text;
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}
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set
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{
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contextLabel.Text = value.ToUpper();
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}
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}
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public string HeaderText
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public string HeaderText
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{
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{
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get
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get
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{
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{
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return headerLabel.Text;
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return header.Text;
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}
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}
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set
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set
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{
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{
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headerLabel.Text = value;
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header.Text = value;
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}
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}
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}
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}
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@ -78,11 +59,11 @@ namespace osu.Game.Overlays.Dialog
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{
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{
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get
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get
|
||||||
{
|
{
|
||||||
return bodyLabel.Text;
|
return body.Text;
|
||||||
}
|
}
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
bodyLabel.Text = value;
|
body.Text = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -90,28 +71,16 @@ namespace osu.Game.Overlays.Dialog
|
|||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
// buttonsContainer cannot be a FlowContainer<PopupDialogButton> because there is a crash on TransformSpacing if it is (probably a bug and will be fixed)
|
return buttonsContainer.Children.ToArray();
|
||||||
|
|
||||||
var buttons = new List<PopupDialogButton>();
|
|
||||||
foreach (Container c in buttonsContainer.Children)
|
|
||||||
{
|
|
||||||
var button = (PopupDialogButton)c;
|
|
||||||
if (button != null) buttons.Add(button);
|
|
||||||
}
|
|
||||||
return buttons.ToArray();
|
|
||||||
}
|
}
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
buttonsContainer.Children = value;
|
buttonsContainer.Children = value;
|
||||||
|
|
||||||
// Simple way to allow direct action setting on the button but we can still call our own logic here
|
|
||||||
foreach (PopupDialogButton b in value)
|
foreach (PopupDialogButton b in value)
|
||||||
{
|
{
|
||||||
b.AlwaysPresent = true;
|
|
||||||
var action = b.Action;
|
var action = b.Action;
|
||||||
b.Action = () =>
|
b.Action = () =>
|
||||||
{
|
{
|
||||||
fadeOutAllBut(b);
|
|
||||||
Hide();
|
Hide();
|
||||||
action?.Invoke();
|
action?.Invoke();
|
||||||
};
|
};
|
||||||
@ -121,41 +90,25 @@ namespace osu.Game.Overlays.Dialog
|
|||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
// Reset various animations, but only if the entire dialog animation completed
|
// Reset various animations but only if the dialog animation fully completed
|
||||||
if (dialogContainer.Alpha == 0)
|
if (content.Alpha == 0)
|
||||||
{
|
{
|
||||||
iconRing.ResizeTo(ring_minified_size);
|
buttonsContainer.TransformSpacingTo(buttons_spacing);
|
||||||
buttonsContainer.TransformSpacingTo(buttons_enter_spacing);
|
buttonsContainer.MoveToY(buttons_spacing.Y);
|
||||||
headerBodyContainer.Alpha = 0;
|
ring.ResizeTo(ring_minified_size);
|
||||||
}
|
}
|
||||||
|
|
||||||
foreach (PopupDialogButton b in Buttons)
|
|
||||||
b.FadeIn(button_fade_duration, enter_easing);
|
|
||||||
|
|
||||||
triangles.SlideIn();
|
triangles.SlideIn();
|
||||||
dialogContainer.FadeIn(enter_duration, enter_easing);
|
content.FadeIn(enter_duration, EasingTypes.OutQuint);
|
||||||
iconRing.ResizeTo(ring_size, enter_duration, enter_easing);
|
ring.ResizeTo(ring_size, enter_duration, EasingTypes.OutQuint);
|
||||||
headerBodyContainer.FadeIn(enter_duration, enter_easing);
|
buttonsContainer.TransformSpacingTo(Vector2.Zero, enter_duration, EasingTypes.OutQuint);
|
||||||
buttonsContainer.MoveToY(0, enter_duration, enter_easing);
|
buttonsContainer.MoveToY(0, enter_duration, EasingTypes.OutQuint);
|
||||||
buttonsContainer.TransformSpacingTo(new Vector2(0f), enter_duration, enter_easing);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopOut()
|
protected override void PopOut()
|
||||||
{
|
{
|
||||||
triangles.SlideOut();
|
triangles.SlideOut();
|
||||||
dialogContainer.FadeOut(exit_duration, exit_easing);
|
content.FadeOut(exit_duration, EasingTypes.InSine);
|
||||||
headerBodyContainer.FadeOut(exit_duration, exit_easing);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void fadeOutAllBut(PopupDialogButton button)
|
|
||||||
{
|
|
||||||
foreach (PopupDialogButton b in Buttons)
|
|
||||||
{
|
|
||||||
if (b != button)
|
|
||||||
{
|
|
||||||
b.FadeOut(button_fade_duration, exit_easing);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public PopupDialog()
|
public PopupDialog()
|
||||||
@ -165,133 +118,115 @@ namespace osu.Game.Overlays.Dialog
|
|||||||
triangles = new PopupDialogTriangles
|
triangles = new PopupDialogTriangles
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Origin = Anchor.TopCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Anchor = Anchor.TopCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
Width = 0.5f,
|
Width = 0.5f,
|
||||||
},
|
},
|
||||||
dialogContainer = new Container
|
content = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Origin = Anchor.BottomCentre,
|
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
Width = 0.4f,
|
Width = 0.4f,
|
||||||
Alpha = 0,
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = Color4.Black.Opacity(200),
|
|
||||||
},
|
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Height = 0.5f,
|
Masking = true,
|
||||||
|
EdgeEffect = new EdgeEffect
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Shadow,
|
||||||
|
Colour = Color4.Black.Opacity(0.5f),
|
||||||
|
Radius = 8,
|
||||||
|
},
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.FromHex(@"221a21"),
|
||||||
|
},
|
||||||
|
new Triangles
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
ColourLight = OsuColour.FromHex(@"271e26"),
|
||||||
|
ColourDark = OsuColour.FromHex(@"1e171e"),
|
||||||
|
TriangleScale = 4,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
new FlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Position = new Vector2(0f, -50f),
|
||||||
|
Direction = FlowDirections.Vertical,
|
||||||
|
Spacing = new Vector2(0f, 10f),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
RelativeSizeAxes = Axes.X,
|
Size = ring_size,
|
||||||
AutoSizeAxes = Axes.Y,
|
Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Bottom = 30,
|
||||||
|
},
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new FlowContainer
|
ring = new CircularContainer
|
||||||
{
|
{
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.X,
|
BorderColour = Color4.White,
|
||||||
AutoSizeAxes = Axes.Y,
|
BorderThickness = 5f,
|
||||||
Direction = FlowDirections.Vertical,
|
|
||||||
Spacing = new Vector2(0f, 15f),
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Container
|
new Box
|
||||||
{
|
{
|
||||||
Origin = Anchor.TopCentre,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.TopCentre,
|
Colour = Color4.Black.Opacity(0),
|
||||||
Size = ring_size,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
iconRing = new CircularContainer
|
|
||||||
{
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
BorderColour = Color4.White,
|
|
||||||
BorderThickness = 10f,
|
|
||||||
Size = ring_minified_size,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = Color4.Black.Opacity(0),
|
|
||||||
},
|
|
||||||
iconText = new TextAwesome
|
|
||||||
{
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Icon = FontAwesome.fa_close,
|
|
||||||
TextSize = 50,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
contextLabel = new OsuSpriteText
|
iconText = new TextAwesome
|
||||||
{
|
{
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Text = @"CONTEXT",
|
|
||||||
Font = @"Exo2.0-Bold",
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
headerBodyContainer = new Container
|
|
||||||
{
|
|
||||||
Anchor = Anchor.BottomCentre,
|
|
||||||
Origin = Anchor.BottomCentre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = 100,
|
|
||||||
Alpha = 0,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
headerLabel = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Origin = Anchor.BottomCentre,
|
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Position = new Vector2(0f, -header_body_offset),
|
Icon = FontAwesome.fa_close,
|
||||||
Text = @"Header",
|
TextSize = 50,
|
||||||
Font = @"Exo2.0-Bold",
|
|
||||||
TextSize = 18,
|
|
||||||
Alpha = 0.75f,
|
|
||||||
BlendingMode = BlendingMode.Additive,
|
|
||||||
},
|
|
||||||
bodyLabel = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Origin = Anchor.TopCentre,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Position = new Vector2(0f, header_body_offset),
|
|
||||||
Text = @"Body",
|
|
||||||
Font = @"Exo2.0-BoldItalic",
|
|
||||||
TextSize = 18,
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
header = new SpriteText
|
||||||
|
{
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Text = @"Header",
|
||||||
|
TextSize = 25,
|
||||||
|
Shadow = true,
|
||||||
|
},
|
||||||
|
body = new SpriteText
|
||||||
|
{
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Text = @"Body",
|
||||||
|
TextSize = 18,
|
||||||
|
Shadow = true,
|
||||||
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
buttonsContainer = new FlowContainer
|
buttonsContainer = new FlowContainer<PopupDialogButton>
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
Anchor = Anchor.Centre,
|
||||||
Height = 0.5f,
|
Origin = Anchor.TopCentre,
|
||||||
Anchor = Anchor.BottomCentre,
|
RelativeSizeAxes = Axes.X,
|
||||||
Origin = Anchor.BottomCentre,
|
AutoSizeAxes = Axes.Y,
|
||||||
Direction = FlowDirections.Vertical,
|
Direction = FlowDirections.Vertical,
|
||||||
Spacing = buttons_enter_spacing,
|
|
||||||
Position = new Vector2(0f, buttons_enter_spacing.Y),
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
@ -1,170 +1,21 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
|
||||||
using OpenTK;
|
|
||||||
using OpenTK.Graphics;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Backgrounds;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Dialog
|
namespace osu.Game.Overlays.Dialog
|
||||||
{
|
{
|
||||||
public class PopupDialogButton : ClickableContainer
|
public class PopupDialogButton : DialogButton
|
||||||
{
|
{
|
||||||
private float height = 50;
|
|
||||||
private float foreground_shear = 0.2f;
|
|
||||||
|
|
||||||
private Box background, foreground;
|
|
||||||
private Triangles triangles;
|
|
||||||
private OsuSpriteText label;
|
|
||||||
|
|
||||||
public string Title
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return label.Text;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
label.Text = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color4 ForegroundColour
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return foreground.Colour;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
foreground.Colour = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color4 BackgroundColour
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return background.Colour;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
background.Colour = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color4 TrianglesColourLight
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return triangles.ColourLight;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
triangles.ColourLight = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color4 TrianglesColourDark
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return triangles.ColourDark;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
triangles.ColourDark = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public PopupDialogButton()
|
public PopupDialogButton()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
Height = 50;
|
||||||
Height = height;
|
BackgroundColour = OsuColour.FromHex(@"150e14");
|
||||||
|
TextSize = 18;
|
||||||
Children = new Drawable[]
|
SpaceTextOnHover = false;
|
||||||
{
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Masking = true,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
background = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = Color4.Black,
|
|
||||||
},
|
|
||||||
triangles = new Triangles
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
}
|
|
||||||
},
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Width = 0.8f,
|
|
||||||
Shear = new Vector2(foreground_shear, 0f),
|
|
||||||
Masking = true,
|
|
||||||
EdgeEffect = new EdgeEffect
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Shadow,
|
|
||||||
Colour = Color4.Black.Opacity(50),
|
|
||||||
Radius = 5,
|
|
||||||
},
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
foreground = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = Color4.White,
|
|
||||||
EdgeSmoothness = new Vector2(2, 0),
|
|
||||||
},
|
|
||||||
label = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Shear = new Vector2(-foreground_shear, 0f),
|
|
||||||
Text = @"Button",
|
|
||||||
Font = @"Exo2.0-Bold",
|
|
||||||
TextSize = 18,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class PopupDialogOKButton : PopupDialogButton
|
|
||||||
{
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
BackgroundColour = colours.PinkDark;
|
|
||||||
ForegroundColour = colours.Pink;
|
|
||||||
TrianglesColourDark = colours.PinkDarker;
|
|
||||||
TrianglesColourLight = colours.Pink;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class PopupDialogCancelButton : PopupDialogButton
|
|
||||||
{
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
BackgroundColour = colours.BlueDark;
|
|
||||||
ForegroundColour = colours.Blue;
|
|
||||||
TrianglesColourDark = colours.BlueDarker;
|
|
||||||
TrianglesColourLight = colours.Blue;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
20
osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs
Normal file
20
osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Dialog
|
||||||
|
{
|
||||||
|
public class PopupDialogCancelButton : PopupDialogButton
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, AudioManager audio)
|
||||||
|
{
|
||||||
|
Colour = colours.Blue;
|
||||||
|
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
||||||
|
SampleClick = audio.Sample.Get(@"Menu/menuback");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
20
osu.Game/Overlays/Dialog/PopupDialogOKButton.cs
Normal file
20
osu.Game/Overlays/Dialog/PopupDialogOKButton.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Dialog
|
||||||
|
{
|
||||||
|
public class PopupDialogOKButton : PopupDialogButton
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, AudioManager audio)
|
||||||
|
{
|
||||||
|
Colour = colours.Pink;
|
||||||
|
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
||||||
|
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -156,7 +156,6 @@ namespace osu.Game.Overlays.Pause
|
|||||||
{
|
{
|
||||||
new ResumeButton
|
new ResumeButton
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Height = button_height,
|
Height = button_height,
|
||||||
@ -164,7 +163,6 @@ namespace osu.Game.Overlays.Pause
|
|||||||
},
|
},
|
||||||
new RetryButton
|
new RetryButton
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Height = button_height,
|
Height = button_height,
|
||||||
@ -176,7 +174,6 @@ namespace osu.Game.Overlays.Pause
|
|||||||
},
|
},
|
||||||
new QuitButton
|
new QuitButton
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Height = button_height,
|
Height = button_height,
|
||||||
|
@ -5,15 +5,16 @@ using OpenTK.Graphics;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Pause
|
namespace osu.Game.Overlays.Pause
|
||||||
{
|
{
|
||||||
public class QuitButton : PauseButton
|
public class QuitButton : DialogButton
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, OsuColour colours)
|
private void load(AudioManager audio, OsuColour colours)
|
||||||
{
|
{
|
||||||
ButtonColour = new Color4(170, 27, 39, 255); // The red from the design isn't in the palette so it's used directly
|
Colour = new Color4(170, 27, 39, 255); // The red from the design isn't in the palette so it's used directly
|
||||||
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
||||||
SampleClick = audio.Sample.Get(@"Menu/menuback");
|
SampleClick = audio.Sample.Get(@"Menu/menuback");
|
||||||
}
|
}
|
||||||
|
@ -4,15 +4,16 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Pause
|
namespace osu.Game.Overlays.Pause
|
||||||
{
|
{
|
||||||
public class ResumeButton : PauseButton
|
public class ResumeButton : DialogButton
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, OsuColour colours)
|
private void load(AudioManager audio, OsuColour colours)
|
||||||
{
|
{
|
||||||
ButtonColour = colours.Green;
|
Colour = colours.Green;
|
||||||
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
||||||
SampleClick = audio.Sample.Get(@"Menu/menuback");
|
SampleClick = audio.Sample.Get(@"Menu/menuback");
|
||||||
}
|
}
|
||||||
|
@ -4,15 +4,16 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Pause
|
namespace osu.Game.Overlays.Pause
|
||||||
{
|
{
|
||||||
public class RetryButton : PauseButton
|
public class RetryButton : DialogButton
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(AudioManager audio, OsuColour colours)
|
private void load(AudioManager audio, OsuColour colours)
|
||||||
{
|
{
|
||||||
ButtonColour = colours.YellowDark;
|
Colour = colours.YellowDark;
|
||||||
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
||||||
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
|
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
|
||||||
}
|
}
|
||||||
|
@ -270,7 +270,6 @@
|
|||||||
<Compile Include="Screens\Select\SearchTextBox.cs" />
|
<Compile Include="Screens\Select\SearchTextBox.cs" />
|
||||||
<Compile Include="Screens\Select\FooterButton.cs" />
|
<Compile Include="Screens\Select\FooterButton.cs" />
|
||||||
<Compile Include="Screens\Select\Footer.cs" />
|
<Compile Include="Screens\Select\Footer.cs" />
|
||||||
<Compile Include="Overlays\Pause\PauseButton.cs" />
|
|
||||||
<Compile Include="Overlays\Pause\PauseOverlay.cs" />
|
<Compile Include="Overlays\Pause\PauseOverlay.cs" />
|
||||||
<Compile Include="Overlays\Pause\PauseProgressBar.cs" />
|
<Compile Include="Overlays\Pause\PauseProgressBar.cs" />
|
||||||
<Compile Include="Overlays\Pause\PauseProgressGraph.cs" />
|
<Compile Include="Overlays\Pause\PauseProgressGraph.cs" />
|
||||||
@ -278,7 +277,10 @@
|
|||||||
<Compile Include="Overlays\Pause\RetryButton.cs" />
|
<Compile Include="Overlays\Pause\RetryButton.cs" />
|
||||||
<Compile Include="Overlays\Pause\QuitButton.cs" />
|
<Compile Include="Overlays\Pause\QuitButton.cs" />
|
||||||
<Compile Include="Overlays\Dialog\PopupDialog.cs" />
|
<Compile Include="Overlays\Dialog\PopupDialog.cs" />
|
||||||
|
<Compile Include="Graphics\UserInterface\DialogButton.cs" />
|
||||||
<Compile Include="Overlays\Dialog\PopupDialogButton.cs" />
|
<Compile Include="Overlays\Dialog\PopupDialogButton.cs" />
|
||||||
|
<Compile Include="Overlays\Dialog\PopupDialogOKButton.cs" />
|
||||||
|
<Compile Include="Overlays\Dialog\PopupDialogCancelButton.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||||
|
Loading…
Reference in New Issue
Block a user