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Adjust "classic" mod multiplier to 0.96x

Following discussions on discord, this seems like the most agreed upon
value. Increasing this is important so that imported legacy scores don't
lose too much value.
This commit is contained in:
Dean Herbert 2023-12-20 14:32:38 +09:00
parent ff6a02be82
commit d7603e8021
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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mods
public override string Acronym => "CL";
public override double ScoreMultiplier => 0.5;
public override double ScoreMultiplier => 0.96;
public override IconUsage? Icon => FontAwesome.Solid.History;