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Adjust "classic" mod multiplier to 0.96x
Following discussions on discord, this seems like the most agreed upon value. Increasing this is important so that imported legacy scores don't lose too much value.
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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mods
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public override string Acronym => "CL";
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public override double ScoreMultiplier => 0.5;
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public override double ScoreMultiplier => 0.96;
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public override IconUsage? Icon => FontAwesome.Solid.History;
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