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Settings -> ReplaySettings
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commit
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@ -5,7 +5,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Framework.Testing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings;
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using osu.Game.Screens.Play.Settings;
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using osu.Game.Screens.Play.ReplaySettings;
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namespace osu.Desktop.VisualTests.Tests
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namespace osu.Desktop.VisualTests.Tests
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{
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{
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@ -14,7 +14,7 @@ using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD;
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using OpenTK.Input;
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using OpenTK.Input;
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using osu.Game.Screens.Play.Settings;
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using osu.Game.Screens.Play.ReplaySettings;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play
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{
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{
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@ -8,7 +8,7 @@ using osu.Game.Overlays.Music;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Play.Settings
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namespace osu.Game.Screens.Play.ReplaySettings
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{
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{
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public class CollectionSettings : SettingsDropdownContainer
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public class CollectionSettings : SettingsDropdownContainer
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{
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{
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@ -7,7 +7,7 @@ using osu.Game.Configuration;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Screens.Play.Settings
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namespace osu.Game.Screens.Play.ReplaySettings
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{
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{
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public class DiscussionSettings : SettingsDropdownContainer
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public class DiscussionSettings : SettingsDropdownContainer
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{
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{
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@ -6,7 +6,7 @@ using osu.Game.Configuration;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Play.Settings
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namespace osu.Game.Screens.Play.ReplaySettings
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{
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{
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public class PlaybackSettings : SettingsDropdownContainer
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public class PlaybackSettings : SettingsDropdownContainer
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{
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{
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@ -7,7 +7,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Input;
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namespace osu.Game.Screens.Play.Settings
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namespace osu.Game.Screens.Play.ReplaySettings
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{
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{
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public class ReplaySettingsOverlay : FillFlowContainer
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public class ReplaySettingsOverlay : FillFlowContainer
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{
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{
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@ -8,7 +8,7 @@ using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Play.HUD;
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using OpenTK;
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using OpenTK;
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using osu.Game.Screens.Play.Settings;
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using osu.Game.Screens.Play.ReplaySettings;
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namespace osu.Game.Screens.Play
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namespace osu.Game.Screens.Play
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{
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{
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@ -237,11 +237,11 @@
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<Compile Include="Screens\Charts\ChartInfo.cs" />
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<Compile Include="Screens\Charts\ChartInfo.cs" />
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<Compile Include="Screens\Edit\Editor.cs" />
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<Compile Include="Screens\Edit\Editor.cs" />
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<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
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<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
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<Compile Include="Screens\Play\Settings\CollectionSettings.cs" />
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<Compile Include="Screens\Play\ReplaySettings\CollectionSettings.cs" />
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<Compile Include="Screens\Play\Settings\DiscussionSettings.cs" />
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<Compile Include="Screens\Play\ReplaySettings\DiscussionSettings.cs" />
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<Compile Include="Graphics\UserInterface\SettingsDropdownContainer.cs" />
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<Compile Include="Graphics\UserInterface\SettingsDropdownContainer.cs" />
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<Compile Include="Screens\Play\Settings\ReplaySettingsOverlay.cs" />
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<Compile Include="Screens\Play\ReplaySettings\ReplaySettingsOverlay.cs" />
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<Compile Include="Screens\Play\Settings\PlaybackSettings.cs" />
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<Compile Include="Screens\Play\ReplaySettings\PlaybackSettings.cs" />
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<Compile Include="Screens\Play\PauseContainer.cs" />
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<Compile Include="Screens\Play\PauseContainer.cs" />
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<Compile Include="Screens\Play\SongProgressInfo.cs" />
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<Compile Include="Screens\Play\SongProgressInfo.cs" />
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<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
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<Compile Include="Screens\Play\HUD\ModDisplay.cs" />
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