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Settings -> ReplaySettings

This commit is contained in:
EVAST9919 2017-05-22 09:07:08 +03:00
parent 0615f104f0
commit d717ccf85e
8 changed files with 11 additions and 11 deletions

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@ -5,7 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Screens.Play.Settings; using osu.Game.Screens.Play.ReplaySettings;
namespace osu.Desktop.VisualTests.Tests namespace osu.Desktop.VisualTests.Tests
{ {

View File

@ -14,7 +14,7 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using OpenTK.Input; using OpenTK.Input;
using osu.Game.Screens.Play.Settings; using osu.Game.Screens.Play.ReplaySettings;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
{ {

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@ -8,7 +8,7 @@ using osu.Game.Overlays.Music;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Play.Settings namespace osu.Game.Screens.Play.ReplaySettings
{ {
public class CollectionSettings : SettingsDropdownContainer public class CollectionSettings : SettingsDropdownContainer
{ {

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@ -7,7 +7,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
namespace osu.Game.Screens.Play.Settings namespace osu.Game.Screens.Play.ReplaySettings
{ {
public class DiscussionSettings : SettingsDropdownContainer public class DiscussionSettings : SettingsDropdownContainer
{ {

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@ -6,7 +6,7 @@ using osu.Game.Configuration;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Play.Settings namespace osu.Game.Screens.Play.ReplaySettings
{ {
public class PlaybackSettings : SettingsDropdownContainer public class PlaybackSettings : SettingsDropdownContainer
{ {

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@ -7,7 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input; using osu.Framework.Input;
namespace osu.Game.Screens.Play.Settings namespace osu.Game.Screens.Play.ReplaySettings
{ {
public class ReplaySettingsOverlay : FillFlowContainer public class ReplaySettingsOverlay : FillFlowContainer
{ {

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@ -8,7 +8,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using OpenTK; using OpenTK;
using osu.Game.Screens.Play.Settings; using osu.Game.Screens.Play.ReplaySettings;
namespace osu.Game.Screens.Play namespace osu.Game.Screens.Play
{ {

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@ -237,11 +237,11 @@
<Compile Include="Screens\Charts\ChartInfo.cs" /> <Compile Include="Screens\Charts\ChartInfo.cs" />
<Compile Include="Screens\Edit\Editor.cs" /> <Compile Include="Screens\Edit\Editor.cs" />
<Compile Include="Screens\Play\HotkeyRetryOverlay.cs" /> <Compile Include="Screens\Play\HotkeyRetryOverlay.cs" />
<Compile Include="Screens\Play\Settings\CollectionSettings.cs" /> <Compile Include="Screens\Play\ReplaySettings\CollectionSettings.cs" />
<Compile Include="Screens\Play\Settings\DiscussionSettings.cs" /> <Compile Include="Screens\Play\ReplaySettings\DiscussionSettings.cs" />
<Compile Include="Graphics\UserInterface\SettingsDropdownContainer.cs" /> <Compile Include="Graphics\UserInterface\SettingsDropdownContainer.cs" />
<Compile Include="Screens\Play\Settings\ReplaySettingsOverlay.cs" /> <Compile Include="Screens\Play\ReplaySettings\ReplaySettingsOverlay.cs" />
<Compile Include="Screens\Play\Settings\PlaybackSettings.cs" /> <Compile Include="Screens\Play\ReplaySettings\PlaybackSettings.cs" />
<Compile Include="Screens\Play\PauseContainer.cs" /> <Compile Include="Screens\Play\PauseContainer.cs" />
<Compile Include="Screens\Play\SongProgressInfo.cs" /> <Compile Include="Screens\Play\SongProgressInfo.cs" />
<Compile Include="Screens\Play\HUD\ModDisplay.cs" /> <Compile Include="Screens\Play\HUD\ModDisplay.cs" />