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Fix incorrect implementation

This commit is contained in:
Dean Herbert 2018-06-25 16:53:12 +09:00
parent 63448dc9dc
commit d7133f059d

View File

@ -69,9 +69,7 @@ namespace osu.Game.Rulesets.Taiko.UI
bool isMajor = currentBeat % (int)currentPoint.TimeSignature == 0;
Playfield.Add(isMajor ? new DrawableBarLineMajor(barLine) : new DrawableBarLine(barLine));
double bl = currentPoint.BeatLength;
time += bl;
time += currentPoint.BeatLength * (int)currentPoint.TimeSignature;
currentBeat++;
}
}