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Remove convoluted autosize logic in MonthSection
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parent
24af86689f
commit
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@ -139,24 +139,23 @@ namespace osu.Game.Overlays.News.Sidebar
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{
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{
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.Y;
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AutoSizeDuration = animation_duration;
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AutoSizeEasing = Easing.Out;
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InternalChild = content = new FillFlowContainer
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InternalChild = content = new FillFlowContainer
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{
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{
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Margin = new MarginPadding { Top = 5 },
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Margin = new MarginPadding { Top = 5 },
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 5)
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Spacing = new Vector2(0, 5),
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Alpha = 0
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};
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};
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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IsOpen.BindValueChanged(_ => updateState(), true);
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IsOpen.BindValueChanged(_ => updateState(), true);
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// First state change should be instant.
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FinishTransforms(true);
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}
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}
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private void updateState()
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private void updateState()
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@ -176,22 +175,6 @@ namespace osu.Game.Overlays.News.Sidebar
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content.FadeOut(animation_duration, Easing.OutQuint);
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content.FadeOut(animation_duration, Easing.OutQuint);
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}
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}
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}
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}
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private bool autoSizeTransitionApplied;
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// Workaround to allow the dropdown to be opened immediately since FinishTransforms doesn't work for AutoSize{Duration,Easing}.
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protected override void UpdateAfterAutoSize()
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{
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base.UpdateAfterAutoSize();
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if (!autoSizeTransitionApplied)
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{
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AutoSizeDuration = animation_duration;
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AutoSizeEasing = Easing.OutQuint;
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autoSizeTransitionApplied = true;
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}
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}
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}
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}
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}
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}
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}
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}
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