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Reduce paddings and lock in some fixed heights for BeatmapDetails.
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parent
4fa22146b8
commit
d6c5654924
@ -66,16 +66,16 @@ namespace osu.Game.Screens.Select
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{
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{
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Details = new BeatmapDetails
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Details = new BeatmapDetails
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.X,
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Padding = new MarginPadding(5),
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Masking = true,
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Height = 352,
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Alpha = 0,
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Alpha = 0,
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},
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},
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Leaderboard = new Leaderboard
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Leaderboard = new Leaderboard
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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}
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}
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});
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});
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}
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}
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}
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}
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}
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}
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@ -114,7 +114,6 @@ namespace osu.Game.Screens.Select
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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LayoutDuration = 200,
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LayoutDuration = 200,
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LayoutEasing = EasingTypes.OutQuint,
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LayoutEasing = EasingTypes.OutQuint,
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Padding = new MarginPadding(10) { Top = 25 },
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Children = new []
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Children = new []
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{
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{
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description = new MetadataSegment("Description"),
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description = new MetadataSegment("Description"),
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@ -149,8 +148,8 @@ namespace osu.Game.Screens.Select
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0,10),
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Spacing = new Vector2(0,5),
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Padding = new MarginPadding(15) { Top = 25 },
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Padding = new MarginPadding(10),
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Children = new []
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Children = new []
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{
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{
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circleSize = new DifficultyRow("Circle Size", 7),
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circleSize = new DifficultyRow("Circle Size", 7),
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