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Sort difficulties by ruleset and star rating in menu
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7012a1d934
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@ -715,7 +715,17 @@ namespace osu.Game.Screens.Edit
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fileMenuItems.Add(new EditorMenuItemSpacer());
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fileMenuItems.Add(new EditorMenuItemSpacer());
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var beatmapSet = beatmapManager.QueryBeatmapSet(bs => bs.ID == Beatmap.Value.BeatmapSetInfo.ID) ?? playableBeatmap.BeatmapInfo.BeatmapSet;
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var beatmapSet = beatmapManager.QueryBeatmapSet(bs => bs.ID == Beatmap.Value.BeatmapSetInfo.ID) ?? playableBeatmap.BeatmapInfo.BeatmapSet;
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var difficultyItems = beatmapSet.Beatmaps.Select(createDifficultyMenuItem).ToList();
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var difficultyItems = new List<MenuItem>();
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foreach (var rulesetBeatmaps in beatmapSet.Beatmaps.GroupBy(b => b.RulesetID).OrderBy(group => group.Key))
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{
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if (difficultyItems.Count > 0)
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difficultyItems.Add(new EditorMenuItemSpacer());
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foreach (var beatmap in rulesetBeatmaps.OrderBy(b => b.StarDifficulty))
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difficultyItems.Add(createDifficultyMenuItem(beatmap));
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}
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fileMenuItems.Add(new EditorMenuItem("Change difficulty") { Items = difficultyItems });
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fileMenuItems.Add(new EditorMenuItem("Change difficulty") { Items = difficultyItems });
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