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@ -32,7 +32,8 @@ namespace osu.Game.Localisation
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/// <summary>
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/// "Your battery level is low! Charge your device to prevent interruptions during gameplay."
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/// </summary>
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public static LocalisableString LowBatteryWarning => new TranslatableString(getKey(@"low_battery_warning"), @"Your battery level is low! Charge your device to prevent interruptions during gameplay.");
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public static LocalisableString LowBatteryWarning =>
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new TranslatableString(getKey(@"low_battery_warning"), @"Your battery level is low! Charge your device to prevent interruptions during gameplay.");
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/// <summary>
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/// "Your game volume is too low to hear anything! Click here to restore it."
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@ -47,12 +48,14 @@ namespace osu.Game.Localisation
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/// <summary>
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/// "osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting."
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/// </summary>
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public static LocalisableString AudioPlaybackIssue => new TranslatableString(getKey(@"audio_playback_issue"), @"osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting.");
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public static LocalisableString AudioPlaybackIssue => new TranslatableString(getKey(@"audio_playback_issue"),
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@"osu! doesn't seem to be able to play audio correctly.\n\nPlease try changing your audio device to a working setting.");
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/// <summary>
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/// "The score overlay is currently disabled. You can toggle this by pressing {0}."
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/// </summary>
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public static LocalisableString TheScoreOverlayIsDisabled(LocalisableString arg0) => new TranslatableString(getKey(@"the_score_overlay_is_disabled"), @"The score overlay is currently disabled. You can toggle this by pressing {0}.", arg0);
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public static LocalisableString TheScoreOverlayIsDisabled(LocalisableString arg0) => new TranslatableString(getKey(@"the_score_overlay_is_disabled"),
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@"The score overlay is currently disabled. You can toggle this by pressing {0}.", arg0);
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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