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Improve transition of toolbar when hovering.

This commit is contained in:
Dean Herbert 2016-11-30 13:50:30 +09:00
parent 476168eec2
commit d65a275e32

View File

@ -30,9 +30,14 @@ namespace osu.Game.Overlays
private ToolbarModeSelector modeSelector;
private ToolbarButton userButton;
private Box solidBackground;
private Box gradientBackground;
private const int transition_time = 200;
private const int transition_time = 250;
private const float alpha_hovering = 0.8f;
private const float alpha_normal = 0.6f;
protected override void PopIn()
{
@ -48,23 +53,26 @@ namespace osu.Game.Overlays
protected override bool OnHover(InputState state)
{
gradientBackground.FadeIn(200);
solidBackground.FadeTo(alpha_hovering, transition_time, EasingTypes.OutQuint);
gradientBackground.FadeIn(transition_time, EasingTypes.OutQuint);
return true;
}
protected override void OnHoverLost(InputState state)
{
gradientBackground.FadeOut(200);
solidBackground.FadeTo(alpha_normal, transition_time, EasingTypes.OutQuint);
gradientBackground.FadeOut(transition_time, EasingTypes.OutQuint);
}
public Toolbar()
{
Children = new Drawable[]
{
new Box
solidBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(0.1f, 0.1f, 0.1f, 0.6f)
Colour = new Color4(0.1f, 0.1f, 0.1f, 1),
Alpha = alpha_normal,
},
gradientBackground = new Box
{