From d64071f3de78291766b494d1078099f051badd3e Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Tue, 22 Aug 2017 18:55:27 +0900 Subject: [PATCH] Fix up + make test case more sane. --- .../Visual/TestCaseScrollingPlayfield.cs | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs b/osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs index 2d49b2d0f9..c8c95da618 100644 --- a/osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs +++ b/osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs @@ -115,18 +115,18 @@ namespace osu.Desktop.Tests.Visual Assert.AreEqual(1, speedAdjustments[3].ControlPoint.Multiplier); // Check insertion of hit objects - Assert.IsTrue(hitObjectContainer.SpeedAdjustments[0].Contains(hitObjects[0])); - Assert.IsTrue(speedAdjustments[0].Contains(hitObjects[1])); - Assert.IsTrue(speedAdjustments[1].Contains(hitObjects[2])); - Assert.IsTrue(speedAdjustments[2].Contains(hitObjects[3])); - Assert.IsTrue(speedAdjustments[3].Contains(hitObjects[4])); - Assert.IsTrue(speedAdjustments[3].Contains(hitObjects[5])); + Assert.IsTrue(hitObjectContainer.SpeedAdjustments[4].Contains(hitObjects[0])); + Assert.IsTrue(hitObjectContainer.SpeedAdjustments[3].Contains(hitObjects[1])); + Assert.IsTrue(hitObjectContainer.SpeedAdjustments[2].Contains(hitObjects[2])); + Assert.IsTrue(hitObjectContainer.SpeedAdjustments[1].Contains(hitObjects[3])); + Assert.IsTrue(hitObjectContainer.SpeedAdjustments[0].Contains(hitObjects[4])); + Assert.IsTrue(hitObjectContainer.SpeedAdjustments[0].Contains(hitObjects[5])); - hitObjectContainer.RemoveSpeedAdjustment(speedAdjustments[1]); + hitObjectContainer.RemoveSpeedAdjustment(hitObjectContainer.SpeedAdjustments[3]); - // The hit object contained in this speed adjustment should be resorted into the previous one + // The hit object contained in this speed adjustment should be resorted into the one occuring before it - Assert.IsTrue(speedAdjustments[0].Contains(hitObjects[2])); + Assert.IsTrue(hitObjectContainer.SpeedAdjustments[3].Contains(hitObjects[1])); } private class TestRulesetContainer : ScrollingRulesetContainer