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Add explanatory comment about startup channel joins

This commit is contained in:
Dean Herbert 2018-09-28 10:01:25 +09:00
parent 6a763334a1
commit d5d8a28b53

View File

@ -304,6 +304,8 @@ namespace osu.Game.Overlays
Scheduler.Add(delegate Scheduler.Add(delegate
{ {
//todo: decide how to handle default channels for a user now that they are saved server-side.
// we likely don't want to re-join every startup like this.
//addChannel(channels.Find(c => c.Name == @"#lazer")); //addChannel(channels.Find(c => c.Name == @"#lazer"));
//addChannel(channels.Find(c => c.Name == @"#osu")); //addChannel(channels.Find(c => c.Name == @"#osu"));
//addChannel(channels.Find(c => c.Name == @"#lobby")); //addChannel(channels.Find(c => c.Name == @"#lobby"));