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Add explanatory comment about startup channel joins
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@ -304,6 +304,8 @@ namespace osu.Game.Overlays
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Scheduler.Add(delegate
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Scheduler.Add(delegate
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{
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{
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//todo: decide how to handle default channels for a user now that they are saved server-side.
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// we likely don't want to re-join every startup like this.
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//addChannel(channels.Find(c => c.Name == @"#lazer"));
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//addChannel(channels.Find(c => c.Name == @"#lazer"));
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//addChannel(channels.Find(c => c.Name == @"#osu"));
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//addChannel(channels.Find(c => c.Name == @"#osu"));
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//addChannel(channels.Find(c => c.Name == @"#lobby"));
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//addChannel(channels.Find(c => c.Name == @"#lobby"));
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