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Remove unused code for now

I don't think we'll ever be using this anyway.
This commit is contained in:
smoogipooo 2017-09-12 18:52:15 +09:00
parent 92b3e203e8
commit d5bd005c01

View File

@ -1,11 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Rulesets.Objects namespace osu.Game.Rulesets.Objects
@ -32,10 +30,6 @@ namespace osu.Game.Rulesets.Objects
/// </summary> /// </summary>
public SampleInfoList Samples = new SampleInfoList(); public SampleInfoList Samples = new SampleInfoList();
public virtual IEnumerable<Judgement> CreateJudgements() => new[] { new Judgement() };
public readonly List<HitObject> Children = new List<HitObject>();
/// <summary> /// <summary>
/// Whether this <see cref="HitObject"/> is in Kiai time. /// Whether this <see cref="HitObject"/> is in Kiai time.
/// </summary> /// </summary>