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Merge branch 'master' into remove-skinnable-hud-classes
This commit is contained in:
commit
d5b14b6b99
@ -167,5 +167,21 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
AddStep("move mouse away", () => InputManager.MoveMouseTo(selectionBox, new Vector2(20)));
|
AddStep("move mouse away", () => InputManager.MoveMouseTo(selectionBox, new Vector2(20)));
|
||||||
AddUntilStep("rotation handle hidden", () => rotationHandle.Alpha == 0);
|
AddUntilStep("rotation handle hidden", () => rotationHandle.Alpha == 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
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||||||
|
/// Tests that hovering over two handles instantaneously from one to another does not crash or cause issues to the visibility state.
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||||||
|
/// </summary>
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||||||
|
[Test]
|
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|
public void TestHoverOverTwoHandlesInstantaneously()
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|
{
|
||||||
|
AddStep("hover over top-left scale handle", () =>
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|
InputManager.MoveMouseTo(this.ChildrenOfType<SelectionBoxScaleHandle>().Single(s => s.Anchor == Anchor.TopLeft)));
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||||||
|
AddStep("hover over top-right scale handle", () =>
|
||||||
|
InputManager.MoveMouseTo(this.ChildrenOfType<SelectionBoxScaleHandle>().Single(s => s.Anchor == Anchor.TopRight)));
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|
AddUntilStep("top-left rotation handle hidden", () =>
|
||||||
|
this.ChildrenOfType<SelectionBoxRotationHandle>().Single(r => r.Anchor == Anchor.TopLeft).Alpha == 0);
|
||||||
|
AddUntilStep("top-right rotation handle shown", () =>
|
||||||
|
this.ChildrenOfType<SelectionBoxRotationHandle>().Single(r => r.Anchor == Anchor.TopRight).Alpha == 1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
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||||||
|
@ -18,7 +18,6 @@ namespace osu.Game.Rulesets.Edit.Checks.Components
|
|||||||
/// <summary> An error occurred and a complete check could not be made. </summary>
|
/// <summary> An error occurred and a complete check could not be made. </summary>
|
||||||
Error,
|
Error,
|
||||||
|
|
||||||
// TODO: Negligible issues should be hidden by default.
|
|
||||||
/// <summary> A possible mistake so minor/unlikely that it can often be safely ignored. </summary>
|
/// <summary> A possible mistake so minor/unlikely that it can often be safely ignored. </summary>
|
||||||
Negligible,
|
Negligible,
|
||||||
}
|
}
|
||||||
|
@ -84,8 +84,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
if (activeHandle?.IsHeld == true)
|
if (activeHandle?.IsHeld == true)
|
||||||
return;
|
return;
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||||||
|
|
||||||
activeHandle = rotationHandles.SingleOrDefault(h => h.IsHeld || h.IsHovered);
|
activeHandle = rotationHandles.FirstOrDefault(h => h.IsHeld || h.IsHovered);
|
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activeHandle ??= allDragHandles.SingleOrDefault(h => h.IsHovered);
|
activeHandle ??= allDragHandles.FirstOrDefault(h => h.IsHovered);
|
||||||
|
|
||||||
if (activeHandle != null)
|
if (activeHandle != null)
|
||||||
{
|
{
|
||||||
|
@ -10,7 +10,7 @@ using osu.Game.Overlays;
|
|||||||
|
|
||||||
namespace osu.Game.Screens.Edit
|
namespace osu.Game.Screens.Edit
|
||||||
{
|
{
|
||||||
public class RoundedContentEditorScreen : EditorScreen
|
public class EditorRoundedScreen : EditorScreen
|
||||||
{
|
{
|
||||||
public const int HORIZONTAL_PADDING = 100;
|
public const int HORIZONTAL_PADDING = 100;
|
||||||
|
|
||||||
@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
|
|
||||||
protected override Container<Drawable> Content => roundedContent;
|
protected override Container<Drawable> Content => roundedContent;
|
||||||
|
|
||||||
public RoundedContentEditorScreen(EditorScreenMode mode)
|
public EditorRoundedScreen(EditorScreenMode mode)
|
||||||
: base(mode)
|
: base(mode)
|
||||||
{
|
{
|
||||||
ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
44
osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs
Normal file
44
osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit
|
||||||
|
{
|
||||||
|
public abstract class EditorRoundedScreenSettings : CompositeDrawable
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colours)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = colours.Background4,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new OsuScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = CreateSections()
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract IReadOnlyList<Drawable> CreateSections();
|
||||||
|
}
|
||||||
|
}
|
61
osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs
Normal file
61
osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit
|
||||||
|
{
|
||||||
|
public abstract class EditorRoundedScreenSettingsSection : CompositeDrawable
|
||||||
|
{
|
||||||
|
private const int header_height = 50;
|
||||||
|
|
||||||
|
protected abstract string HeaderText { get; }
|
||||||
|
|
||||||
|
protected FillFlowContainer Flow { get; private set; }
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colours)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = header_height,
|
||||||
|
Padding = new MarginPadding { Horizontal = 20 },
|
||||||
|
Child = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Text = HeaderText,
|
||||||
|
Font = new FontUsage(size: 25, weight: "bold")
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Y = header_height,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Child = Flow = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Padding = new MarginPadding { Horizontal = 20 },
|
||||||
|
Spacing = new Vector2(10),
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -7,7 +7,7 @@ using osu.Game.Graphics.Containers;
|
|||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Setup
|
namespace osu.Game.Screens.Edit.Setup
|
||||||
{
|
{
|
||||||
public class SetupScreen : RoundedContentEditorScreen
|
public class SetupScreen : EditorRoundedScreen
|
||||||
{
|
{
|
||||||
[Cached]
|
[Cached]
|
||||||
private SectionsContainer<SetupSection> sections = new SectionsContainer<SetupSection>();
|
private SectionsContainer<SetupSection> sections = new SectionsContainer<SetupSection>();
|
||||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
|
|
||||||
public SetupScreenTabControl()
|
public SetupScreenTabControl()
|
||||||
{
|
{
|
||||||
TabContainer.Margin = new MarginPadding { Horizontal = RoundedContentEditorScreen.HORIZONTAL_PADDING };
|
TabContainer.Margin = new MarginPadding { Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING };
|
||||||
|
|
||||||
AddInternal(background = new Box
|
AddInternal(background = new Box
|
||||||
{
|
{
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
Padding = new MarginPadding
|
Padding = new MarginPadding
|
||||||
{
|
{
|
||||||
Vertical = 10,
|
Vertical = 10,
|
||||||
Horizontal = RoundedContentEditorScreen.HORIZONTAL_PADDING
|
Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING
|
||||||
};
|
};
|
||||||
|
|
||||||
InternalChild = new FillFlowContainer
|
InternalChild = new FillFlowContainer
|
||||||
|
@ -2,44 +2,13 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osu.Game.Overlays;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Timing
|
namespace osu.Game.Screens.Edit.Timing
|
||||||
{
|
{
|
||||||
public class ControlPointSettings : CompositeDrawable
|
public class ControlPointSettings : EditorRoundedScreenSettings
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
protected override IReadOnlyList<Drawable> CreateSections() => new Drawable[]
|
||||||
private void load(OverlayColourProvider colours)
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = colours.Background4,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new OsuScrollContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Child = new FillFlowContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Children = createSections()
|
|
||||||
},
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private IReadOnlyList<Drawable> createSections() => new Drawable[]
|
|
||||||
{
|
{
|
||||||
new GroupSection(),
|
new GroupSection(),
|
||||||
new TimingSection(),
|
new TimingSection(),
|
||||||
|
@ -15,7 +15,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Timing
|
namespace osu.Game.Screens.Edit.Timing
|
||||||
{
|
{
|
||||||
public class TimingScreen : RoundedContentEditorScreen
|
public class TimingScreen : EditorRoundedScreen
|
||||||
{
|
{
|
||||||
[Cached]
|
[Cached]
|
||||||
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
||||||
|
27
osu.Game/Screens/Edit/Verify/InterpretationSection.cs
Normal file
27
osu.Game/Screens/Edit/Verify/InterpretationSection.cs
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
|
{
|
||||||
|
internal class InterpretationSection : EditorRoundedScreenSettingsSection
|
||||||
|
{
|
||||||
|
protected override string HeaderText => "Interpretation";
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(VerifyScreen verify)
|
||||||
|
{
|
||||||
|
Flow.Add(new SettingsEnumDropdown<DifficultyRating>
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
TooltipText = "Affects checks that depend on difficulty level",
|
||||||
|
Current = verify.InterpretedDifficulty.GetBoundCopy()
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
111
osu.Game/Screens/Edit/Verify/IssueList.cs
Normal file
111
osu.Game/Screens/Edit/Verify/IssueList.cs
Normal file
@ -0,0 +1,111 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
|
{
|
||||||
|
[Cached]
|
||||||
|
public class IssueList : CompositeDrawable
|
||||||
|
{
|
||||||
|
private IssueTable table;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private EditorClock clock { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IBindable<WorkingBeatmap> workingBeatmap { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private EditorBeatmap beatmap { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private VerifyScreen verify { get; set; }
|
||||||
|
|
||||||
|
private IBeatmapVerifier rulesetVerifier;
|
||||||
|
private BeatmapVerifier generalVerifier;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colours)
|
||||||
|
{
|
||||||
|
generalVerifier = new BeatmapVerifier();
|
||||||
|
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = colours.Background2,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new OsuScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = table = new IssueTable(),
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
Margin = new MarginPadding(20),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new TriangleButton
|
||||||
|
{
|
||||||
|
Text = "Refresh",
|
||||||
|
Action = refresh,
|
||||||
|
Size = new Vector2(120, 40),
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
verify.InterpretedDifficulty.BindValueChanged(_ => refresh());
|
||||||
|
verify.HiddenIssueTypes.BindCollectionChanged((_, __) => refresh());
|
||||||
|
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void refresh()
|
||||||
|
{
|
||||||
|
var issues = generalVerifier.Run(beatmap, workingBeatmap.Value);
|
||||||
|
|
||||||
|
if (rulesetVerifier != null)
|
||||||
|
issues = issues.Concat(rulesetVerifier.Run(beatmap, workingBeatmap.Value));
|
||||||
|
|
||||||
|
issues = filter(issues);
|
||||||
|
|
||||||
|
table.Issues = issues
|
||||||
|
.OrderBy(issue => issue.Template.Type)
|
||||||
|
.ThenBy(issue => issue.Check.Metadata.Category);
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerable<Issue> filter(IEnumerable<Issue> issues)
|
||||||
|
{
|
||||||
|
return issues.Where(issue => !verify.HiddenIssueTypes.Contains(issue.Template.Type));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,45 +2,16 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Verify
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
{
|
{
|
||||||
public class IssueSettings : CompositeDrawable
|
public class IssueSettings : EditorRoundedScreenSettings
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
protected override IReadOnlyList<Drawable> CreateSections() => new Drawable[]
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = colours.Gray3,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new OsuScrollContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Child = new FillFlowContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Children = createSections()
|
|
||||||
},
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private IReadOnlyList<Drawable> createSections() => new Drawable[]
|
|
||||||
{
|
{
|
||||||
|
new InterpretationSection(),
|
||||||
|
new VisibilitySection()
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,9 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
public class IssueTable : EditorTable
|
public class IssueTable : EditorTable
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private Bindable<Issue> selectedIssue { get; set; }
|
private VerifyScreen verify { get; set; }
|
||||||
|
|
||||||
|
private Bindable<Issue> selectedIssue;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private EditorClock clock { get; set; }
|
private EditorClock clock { get; set; }
|
||||||
@ -71,6 +73,7 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
|
selectedIssue = verify.SelectedIssue.GetBoundCopy();
|
||||||
selectedIssue.BindValueChanged(issue =>
|
selectedIssue.BindValueChanged(issue =>
|
||||||
{
|
{
|
||||||
foreach (var b in BackgroundFlow) b.Selected = b.Item == issue.NewValue;
|
foreach (var b in BackgroundFlow) b.Selected = b.Item == issue.NewValue;
|
||||||
|
@ -1,26 +1,25 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Overlays;
|
|
||||||
using osu.Game.Rulesets.Edit;
|
|
||||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Verify
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
{
|
{
|
||||||
public class VerifyScreen : RoundedContentEditorScreen
|
[Cached]
|
||||||
|
public class VerifyScreen : EditorRoundedScreen
|
||||||
{
|
{
|
||||||
[Cached]
|
public readonly Bindable<Issue> SelectedIssue = new Bindable<Issue>();
|
||||||
private Bindable<Issue> selectedIssue = new Bindable<Issue>();
|
|
||||||
|
public readonly Bindable<DifficultyRating> InterpretedDifficulty = new Bindable<DifficultyRating>();
|
||||||
|
|
||||||
|
public readonly BindableList<IssueType> HiddenIssueTypes = new BindableList<IssueType> { IssueType.Negligible };
|
||||||
|
|
||||||
|
public IssueList IssueList { get; private set; }
|
||||||
|
|
||||||
public VerifyScreen()
|
public VerifyScreen()
|
||||||
: base(EditorScreenMode.Verify)
|
: base(EditorScreenMode.Verify)
|
||||||
@ -30,6 +29,10 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
|
InterpretedDifficulty.Default = EditorBeatmap.BeatmapInfo.DifficultyRating;
|
||||||
|
InterpretedDifficulty.SetDefault();
|
||||||
|
|
||||||
|
IssueList = new IssueList();
|
||||||
Child = new Container
|
Child = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -45,92 +48,12 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
{
|
{
|
||||||
new Drawable[]
|
new Drawable[]
|
||||||
{
|
{
|
||||||
new IssueList(),
|
IssueList,
|
||||||
new IssueSettings(),
|
new IssueSettings(),
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public class IssueList : CompositeDrawable
|
|
||||||
{
|
|
||||||
private IssueTable table;
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private EditorClock clock { get; set; }
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private IBindable<WorkingBeatmap> workingBeatmap { get; set; }
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private EditorBeatmap beatmap { get; set; }
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private Bindable<Issue> selectedIssue { get; set; }
|
|
||||||
|
|
||||||
private IBeatmapVerifier rulesetVerifier;
|
|
||||||
private BeatmapVerifier generalVerifier;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OverlayColourProvider colours)
|
|
||||||
{
|
|
||||||
generalVerifier = new BeatmapVerifier();
|
|
||||||
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = colours.Background2,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new OsuScrollContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Child = table = new IssueTable(),
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
Margin = new MarginPadding(20),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new TriangleButton
|
|
||||||
{
|
|
||||||
Text = "Refresh",
|
|
||||||
Action = refresh,
|
|
||||||
Size = new Vector2(120, 40),
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
refresh();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void refresh()
|
|
||||||
{
|
|
||||||
var issues = generalVerifier.Run(beatmap, workingBeatmap.Value);
|
|
||||||
|
|
||||||
if (rulesetVerifier != null)
|
|
||||||
issues = issues.Concat(rulesetVerifier.Run(beatmap, workingBeatmap.Value));
|
|
||||||
|
|
||||||
table.Issues = issues
|
|
||||||
.OrderBy(issue => issue.Template.Type)
|
|
||||||
.ThenBy(issue => issue.Check.Metadata.Category);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
54
osu.Game/Screens/Edit/Verify/VisibilitySection.cs
Normal file
54
osu.Game/Screens/Edit/Verify/VisibilitySection.cs
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
|
{
|
||||||
|
internal class VisibilitySection : EditorRoundedScreenSettingsSection
|
||||||
|
{
|
||||||
|
private readonly IssueType[] configurableIssueTypes =
|
||||||
|
{
|
||||||
|
IssueType.Warning,
|
||||||
|
IssueType.Error,
|
||||||
|
IssueType.Negligible
|
||||||
|
};
|
||||||
|
|
||||||
|
private BindableList<IssueType> hiddenIssueTypes;
|
||||||
|
|
||||||
|
protected override string HeaderText => "Visibility";
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colours, VerifyScreen verify)
|
||||||
|
{
|
||||||
|
hiddenIssueTypes = verify.HiddenIssueTypes.GetBoundCopy();
|
||||||
|
|
||||||
|
foreach (IssueType issueType in configurableIssueTypes)
|
||||||
|
{
|
||||||
|
var checkbox = new SettingsCheckbox
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
LabelText = issueType.ToString(),
|
||||||
|
Current = { Default = !hiddenIssueTypes.Contains(issueType) }
|
||||||
|
};
|
||||||
|
|
||||||
|
checkbox.Current.SetDefault();
|
||||||
|
checkbox.Current.BindValueChanged(state =>
|
||||||
|
{
|
||||||
|
if (!state.NewValue)
|
||||||
|
hiddenIssueTypes.Add(issueType);
|
||||||
|
else
|
||||||
|
hiddenIssueTypes.Remove(issueType);
|
||||||
|
});
|
||||||
|
|
||||||
|
Flow.Add(checkbox);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -166,7 +166,7 @@ namespace osu.Game.Skinning.Editor
|
|||||||
private void placeComponent(Type type)
|
private void placeComponent(Type type)
|
||||||
{
|
{
|
||||||
if (!(Activator.CreateInstance(type) is ISkinnableDrawable component))
|
if (!(Activator.CreateInstance(type) is ISkinnableDrawable component))
|
||||||
throw new InvalidOperationException("Attempted to instantiate a component for placement which was not an {typeof(ISkinnableComponent)}.");
|
throw new InvalidOperationException($"Attempted to instantiate a component for placement which was not an {typeof(ISkinnableDrawable)}.");
|
||||||
|
|
||||||
getTarget(SkinnableTarget.MainHUDComponents)?.Add(component);
|
getTarget(SkinnableTarget.MainHUDComponents)?.Add(component);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user