mirror of
https://github.com/ppy/osu.git
synced 2025-01-12 21:52:55 +08:00
Merge branch 'master' into netcore-cfs
This commit is contained in:
commit
d59a85a1ca
@ -13,8 +13,6 @@ install:
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before_build:
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before_build:
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- cmd: CodeFileSanity
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- cmd: CodeFileSanity
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- cmd: nuget restore -verbosity quiet
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- cmd: nuget restore -verbosity quiet
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environment:
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TargetFramework: net471
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build:
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build:
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project: osu.sln
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project: osu.sln
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parallel: true
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parallel: true
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@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<Import Project="..\osu.Game.props" />
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<PropertyGroup Label="Project">
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<PropertyGroup Label="Project">
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<TargetFrameworks>net471;netcoreapp2.1</TargetFrameworks>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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<OutputType>WinExe</OutputType>
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<OutputType>WinExe</OutputType>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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@ -1,8 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<Import Project="..\osu.TestProject.props" />
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<ItemGroup Label="Package References">
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
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<PackageReference Include="NUnit" Version="3.10.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
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@ -1,8 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<Import Project="..\osu.TestProject.props" />
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<ItemGroup Label="Package References">
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
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<PackageReference Include="NUnit" Version="3.10.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
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@ -1,8 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<Import Project="..\osu.TestProject.props" />
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<ItemGroup Label="Package References">
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
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<PackageReference Include="NUnit" Version="3.10.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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@ -1,8 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<Import Project="..\osu.TestProject.props" />
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<ItemGroup Label="Package References">
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
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<PackageReference Include="NUnit" Version="3.10.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
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@ -1,8 +1,14 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.TestProject.props" />
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<Import Project="..\osu.TestProject.props" />
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<ItemGroup Label="Package References">
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<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
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<PackageReference Include="NUnit" Version="3.10.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
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</ItemGroup>
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<PropertyGroup Label="Project">
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<PropertyGroup Label="Project">
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<OutputType>WinExe</OutputType>
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<OutputType>WinExe</OutputType>
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<TargetFrameworks>netcoreapp2.1;net471</TargetFrameworks>
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<TargetFramework>netcoreapp2.1</TargetFramework>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup Label="Project References">
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
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@ -4,6 +4,8 @@
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using System;
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using System;
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using osu.Framework;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Threading;
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using osu.Framework.Threading;
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@ -214,17 +216,21 @@ namespace osu.Game.Screens.Play
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private Box background;
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private Box background;
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private AspectContainer aspect;
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private AspectContainer aspect;
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private SampleChannel sampleConfirm;
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public Button()
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public Button()
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{
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{
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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}
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}
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OsuColour colours, AudioManager audio)
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{
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{
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colourNormal = colours.Yellow;
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colourNormal = colours.Yellow;
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colourHover = colours.YellowDark;
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colourHover = colours.YellowDark;
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sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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background = new Box
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background = new Box
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@ -311,6 +317,8 @@ namespace osu.Game.Screens.Play
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if (!Enabled)
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if (!Enabled)
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return false;
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return false;
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sampleConfirm.Play();
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box.FlashColour(Color4.White, 500, Easing.OutQuint);
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box.FlashColour(Color4.White, 500, Easing.OutQuint);
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aspect.ScaleTo(1.2f, 2000, Easing.OutQuint);
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aspect.ScaleTo(1.2f, 2000, Easing.OutQuint);
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@ -13,9 +13,6 @@
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<ItemGroup Label="Package References">
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<ItemGroup Label="Package References">
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.1" />
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<PackageReference Include="DeepEqual" Version="1.6.0" />
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<PackageReference Include="DeepEqual" Version="1.6.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="15.7.2" />
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<PackageReference Include="NUnit" Version="3.10.1" />
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<PackageReference Include="NUnit3TestAdapter" Version="3.10.0" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="..\osu.Game\Tests\VisualTestRunner.cs">
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<Compile Include="..\osu.Game\Tests\VisualTestRunner.cs">
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