diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index b42758ebad..d41fd5c201 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -150,7 +150,7 @@ namespace osu.Game.Rulesets.Edit /// /// Whether the user's cursor is currently in an area of the that is valid for placement. /// - public virtual bool CursorInPlacementArea => rulesetContainer.Playfield.ReceivePositionalInputAt(inputManager.CurrentState.Mouse.Position); + public virtual bool CursorInPlacementArea => RulesetContainer.Playfield.ReceivePositionalInputAt(inputManager.CurrentState.Mouse.Position); /// /// Adds a to the and visualises it.