diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs
index b42758ebad..d41fd5c201 100644
--- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs
+++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs
@@ -150,7 +150,7 @@ namespace osu.Game.Rulesets.Edit
///
/// Whether the user's cursor is currently in an area of the that is valid for placement.
///
- public virtual bool CursorInPlacementArea => rulesetContainer.Playfield.ReceivePositionalInputAt(inputManager.CurrentState.Mouse.Position);
+ public virtual bool CursorInPlacementArea => RulesetContainer.Playfield.ReceivePositionalInputAt(inputManager.CurrentState.Mouse.Position);
///
/// Adds a to the and visualises it.