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fix tests
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dea5d8329d
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@ -24,15 +24,15 @@ namespace osu.Game.Rulesets.Taiko.Tests.Mods
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OneThirdConversion = { Value = true },
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},
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Autoplay = false,
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Beatmap = new Beatmap
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CreateBeatmap = () => new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new Hit { StartTime = 1000, Type = HitType.Centre },
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new Hit { StartTime = 1500, Type = HitType.Centre },
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new Hit { StartTime = 2000, Type = HitType.Centre },
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new Hit { StartTime = 2333, Type = HitType.Centre },
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new Hit { StartTime = 2666, Type = HitType.Rim },
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new Hit { StartTime = 2333, Type = HitType.Centre }, // mod moves this to 2500
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new Hit { StartTime = 2666, Type = HitType.Rim }, // mod removes this
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new Hit { StartTime = 3000, Type = HitType.Centre },
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new Hit { StartTime = 3500, Type = HitType.Centre },
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},
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@ -64,15 +64,15 @@ namespace osu.Game.Rulesets.Taiko.Tests.Mods
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OneSixthConversion = { Value = true }
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},
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Autoplay = false,
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Beatmap = new Beatmap
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CreateBeatmap = () => new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new Hit { StartTime = 1000, Type = HitType.Centre },
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new Hit { StartTime = 1250, Type = HitType.Centre },
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new Hit { StartTime = 1500, Type = HitType.Centre },
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new Hit { StartTime = 1666, Type = HitType.Centre },
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new Hit { StartTime = 1833, Type = HitType.Rim },
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new Hit { StartTime = 1666, Type = HitType.Centre }, // mod moves this to 1750
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new Hit { StartTime = 1833, Type = HitType.Rim }, // mod removes this
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new Hit { StartTime = 2000, Type = HitType.Centre },
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new Hit { StartTime = 2250, Type = HitType.Centre },
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},
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@ -103,14 +103,14 @@ namespace osu.Game.Rulesets.Taiko.Tests.Mods
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OneEighthConversion = { Value = true }
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},
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Autoplay = false,
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Beatmap = new Beatmap
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CreateBeatmap = () => new Beatmap
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{
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HitObjects = new List<HitObject>
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{
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new Hit { StartTime = 1000, Type = HitType.Centre },
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new Hit { StartTime = 1250, Type = HitType.Centre },
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new Hit { StartTime = 1500, Type = HitType.Centre },
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new Hit { StartTime = 1625, Type = HitType.Rim },
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new Hit { StartTime = 1625, Type = HitType.Rim }, // mod removes this
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new Hit { StartTime = 1750, Type = HitType.Centre },
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new Hit { StartTime = 2000, Type = HitType.Centre },
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},
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