diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneJudgementContainer.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneJudgementContainer.cs new file mode 100644 index 0000000000..508877859c --- /dev/null +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneJudgementContainer.cs @@ -0,0 +1,98 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Graphics; +using osu.Framework.Testing; +using osu.Game.Beatmaps; +using osu.Game.Beatmaps.ControlPoints; +using osu.Game.Rulesets.Judgements; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Judgements; +using osu.Game.Rulesets.Osu.Objects; +using osu.Game.Rulesets.Osu.Objects.Drawables; +using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI; + +namespace osu.Game.Tests.Visual.Gameplay +{ + public class TestSceneJudgementContainer : OsuTestScene + { + private JudgementContainer judgementContainer = null!; + + [SetUpSteps] + public void SetUp() + { + AddStep("create judgement container", () => Child = judgementContainer = new JudgementContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre + }); + } + + [Test] + public void TestJudgementFromSameHitObjectIsRemoved() + { + DrawableHitCircle drawableHitCircle1 = null!; + DrawableHitCircle drawableHitCircle2 = null!; + + AddStep("create hit circles", () => + { + Add(drawableHitCircle1 = new DrawableHitCircle(createHitCircle())); + Add(drawableHitCircle2 = new DrawableHitCircle(createHitCircle())); + }); + + int judgementCount = 0; + + AddStep("judge the same hitobject twice via different drawables", () => + { + addDrawableJudgement(drawableHitCircle1); + drawableHitCircle2.Apply(drawableHitCircle1.HitObject); + addDrawableJudgement(drawableHitCircle2); + judgementCount = judgementContainer.Count; + }); + + AddAssert("one judgement in container", () => judgementCount, () => Is.EqualTo(1)); + } + + [Test] + public void TestJudgementFromDifferentHitObjectIsNotRemoved() + { + DrawableHitCircle drawableHitCircle = null!; + + AddStep("create hit circle", () => Add(drawableHitCircle = new DrawableHitCircle(createHitCircle()))); + + int judgementCount = 0; + + AddStep("judge two hitobjects via the same drawable", () => + { + addDrawableJudgement(drawableHitCircle); + drawableHitCircle.Apply(createHitCircle()); + addDrawableJudgement(drawableHitCircle); + judgementCount = judgementContainer.Count; + }); + + AddAssert("two judgements in container", () => judgementCount, () => Is.EqualTo(2)); + } + + private void addDrawableJudgement(DrawableHitObject drawableHitObject) + { + var judgement = new DrawableOsuJudgement(); + + judgement.Apply(new JudgementResult(drawableHitObject.HitObject, new OsuJudgement()) + { + Type = HitResult.Great, + TimeOffset = Time.Current + }, drawableHitObject); + + judgementContainer.Add(judgement); + } + + private HitCircle createHitCircle() + { + var circle = new HitCircle(); + circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); + return circle; + } + } +}