From d4cf46e3cd1ae2a925328599b25e39c8169baedb Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 22 Jan 2026 19:25:25 +0900 Subject: [PATCH] Fix some intermittent test failures --- .../Visual/SongSelectV2/TestSceneSongSelectFiltering.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game.Tests/Visual/SongSelectV2/TestSceneSongSelectFiltering.cs b/osu.Game.Tests/Visual/SongSelectV2/TestSceneSongSelectFiltering.cs index 3eb97cf2dd..0737d0fc94 100644 --- a/osu.Game.Tests/Visual/SongSelectV2/TestSceneSongSelectFiltering.cs +++ b/osu.Game.Tests/Visual/SongSelectV2/TestSceneSongSelectFiltering.cs @@ -389,6 +389,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2 SortBy(SortMode.Artist); checkMatchedBeatmaps(6); + AddUntilStep("wait for spread indicator", () => this.ChildrenOfType().Any(d => d.Enabled.Value)); AddStep("click spread indicator", () => this.ChildrenOfType().Single(d => d.Enabled.Value).TriggerClick()); WaitForFiltering(); checkMatchedBeatmaps(3); @@ -412,6 +413,7 @@ namespace osu.Game.Tests.Visual.SongSelectV2 WaitForFiltering(); checkMatchedBeatmaps(3); + AddUntilStep("wait for spread indicator", () => this.ChildrenOfType().Any(d => d.Enabled.Value)); AddStep("click spread indicator", () => this.ChildrenOfType().Single(d => d.Enabled.Value).TriggerClick()); WaitForFiltering(); checkMatchedBeatmaps(3);