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Do not add extra sample control point after end of IHasRepeats
objects
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parent
847946937e
commit
d4a8f6c8b0
@ -1,4 +1,4 @@
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osu file format v128
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osu file format v128
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[General]
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SampleSet: Normal
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@ -7,18 +7,13 @@ SampleSet: Normal
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15,1000,4,1,0,100,1,0
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2271,-100,4,1,0,5,0,0
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6021,-100,4,1,0,100,0,0
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9515,-100,4,1,0,5,0,0
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9521,-100,4,1,0,100,0,0
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10265,-100,4,1,0,5,0,0
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13765,-100,4,1,0,100,0,0
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13771,-100,4,1,0,5,0,0
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8515,-100,4,1,0,5,0,0
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12765,-100,4,1,0,100,0,0
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14764,-100,4,1,0,5,0,0
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14770,-100,4,1,0,50,0,0
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18264,-100,4,1,0,100,0,0
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18270,-100,4,1,0,50,0,0
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21764,-100,4,1,0,5,0,0
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21770,-100,4,1,0,50,0,0
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25264,-100,4,1,0,100,0,0
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25270,-100,4,1,0,50,0,0
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17264,-100,4,1,0,5,0,0
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17270,-100,4,1,0,50,0,0
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22264,-100,4,1,0,100,0,0
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[HitObjects]
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113,54,2265,6,0,L|422:55,1,300,0|0,1:0|1:0,1:0:0:0:
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@ -293,7 +293,7 @@ namespace osu.Game.Beatmaps.Formats
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if (hasNodeSamples.NodeSamples[i].Count > 0)
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yield return createSampleControlPointFor(nodeTime, hasNodeSamples.NodeSamples[i]);
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if (spanDuration > LegacyBeatmapDecoder.CONTROL_POINT_LENIENCY + 1 && hitObject.Samples.Count > 0)
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if (spanDuration > LegacyBeatmapDecoder.CONTROL_POINT_LENIENCY + 1 && hitObject.Samples.Count > 0 && i < hasNodeSamples.NodeSamples.Count - 1)
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yield return createSampleControlPointFor(nodeTime + LegacyBeatmapDecoder.CONTROL_POINT_LENIENCY + 1, hitObject.Samples);
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}
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}
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