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Tidy event parameter naming

This commit is contained in:
Dean Herbert 2021-05-20 15:15:46 +09:00
parent 489caebf59
commit d4530313aa

View File

@ -68,10 +68,7 @@ namespace osu.Game.Overlays
article.BindValueChanged(onArticleChanged); article.BindValueChanged(onArticleChanged);
} }
protected override NewsHeader CreateHeader() => new NewsHeader protected override NewsHeader CreateHeader() => new NewsHeader { ShowFrontPage = ShowFrontPage };
{
ShowFrontPage = ShowFrontPage
};
protected override void PopIn() protected override void PopIn()
{ {
@ -121,12 +118,12 @@ namespace osu.Game.Overlays
sidebarContainer.Y = Math.Clamp(ScrollFlow.Current - Header.DrawHeight, 0, Math.Max(ScrollFlow.ScrollContent.DrawHeight - DrawHeight - Header.DrawHeight, 0)); sidebarContainer.Y = Math.Clamp(ScrollFlow.Current - Header.DrawHeight, 0, Math.Max(ScrollFlow.ScrollContent.DrawHeight - DrawHeight - Header.DrawHeight, 0));
} }
private void onArticleChanged(ValueChangedEvent<string> e) private void onArticleChanged(ValueChangedEvent<string> article)
{ {
if (e.NewValue == null) if (article.NewValue == null)
loadFrontPage(); loadFrontPage();
else else
loadArticle(e.NewValue); loadArticle(article.NewValue);
} }
private void loadFrontPage(int year = 0) private void loadFrontPage(int year = 0)