mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 15:12:57 +08:00
Update ShowMoreButton in line with web
This commit is contained in:
parent
91ce06aaa7
commit
d4496eb982
@ -4,19 +4,22 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.Online
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namespace osu.Game.Tests.Visual.Online
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{
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{
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public class TestSceneShowMoreButton : OsuTestScene
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public class TestSceneShowMoreButton : OsuTestScene
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{
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{
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[Cached]
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private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
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public TestSceneShowMoreButton()
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public TestSceneShowMoreButton()
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{
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{
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TestButton button = null;
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ShowMoreButton button = null;
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int fireCount = 0;
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int fireCount = 0;
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Add(button = new TestButton
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Add(button = new ShowMoreButton
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -46,16 +49,5 @@ namespace osu.Game.Tests.Visual.Online
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AddAssert("action fired twice", () => fireCount == 2);
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AddAssert("action fired twice", () => fireCount == 2);
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AddAssert("is in loading state", () => button.IsLoading);
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AddAssert("is in loading state", () => button.IsLoading);
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}
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}
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private class TestButton : ShowMoreButton
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{
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[BackgroundDependencyLoader]
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private void load(OsuColour colors)
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{
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IdleColour = colors.YellowDark;
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HoverColour = colors.Yellow;
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ChevronIconColour = colors.Red;
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}
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}
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}
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}
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}
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}
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@ -1,13 +1,15 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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using System.Collections.Generic;
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using System.Collections.Generic;
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namespace osu.Game.Graphics.UserInterface
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namespace osu.Game.Graphics.UserInterface
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@ -16,14 +18,6 @@ namespace osu.Game.Graphics.UserInterface
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{
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{
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private const int duration = 200;
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private const int duration = 200;
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private Color4 chevronIconColour;
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protected Color4 ChevronIconColour
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{
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get => chevronIconColour;
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set => chevronIconColour = leftChevron.Colour = rightChevron.Colour = value;
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}
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public string Text
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public string Text
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{
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{
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get => text.Text;
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get => text.Text;
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@ -32,22 +26,28 @@ namespace osu.Game.Graphics.UserInterface
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protected override IEnumerable<Drawable> EffectTargets => new[] { background };
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protected override IEnumerable<Drawable> EffectTargets => new[] { background };
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private ChevronIcon leftChevron;
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private ChevronIcon leftIcon;
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private ChevronIcon rightChevron;
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private ChevronIcon rightIcon;
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private SpriteText text;
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private SpriteText text;
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private Box background;
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private Box background;
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private FillFlowContainer textContainer;
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private FillFlowContainer textContainer;
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public ShowMoreButton()
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public ShowMoreButton()
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{
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{
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Height = 30;
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AutoSizeAxes = Axes.Both;
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Width = 140;
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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IdleColour = colourProvider.Background2;
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HoverColour = colourProvider.Background1;
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}
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}
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protected override Drawable CreateContent() => new CircularContainer
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protected override Drawable CreateContent() => new CircularContainer
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{
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{
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Masking = true,
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Masking = true,
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RelativeSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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background = new Box
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background = new Box
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@ -56,22 +56,36 @@ namespace osu.Game.Graphics.UserInterface
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},
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},
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textContainer = new FillFlowContainer
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textContainer = new FillFlowContainer
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{
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{
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AlwaysPresent = true,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(7),
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Spacing = new Vector2(10),
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Margin = new MarginPadding
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{
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Horizontal = 20,
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Vertical = 5
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},
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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leftChevron = new ChevronIcon(),
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leftIcon = new ChevronIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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text = new OsuSpriteText
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text = new OsuSpriteText
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
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Text = "show more".ToUpper(),
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Text = "show more".ToUpper(),
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},
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},
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rightChevron = new ChevronIcon(),
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rightIcon = new ChevronIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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}
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}
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}
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}
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}
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}
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@ -81,17 +95,41 @@ namespace osu.Game.Graphics.UserInterface
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protected override void OnLoadFinished() => textContainer.FadeIn(duration, Easing.OutQuint);
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protected override void OnLoadFinished() => textContainer.FadeIn(duration, Easing.OutQuint);
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private class ChevronIcon : SpriteIcon
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protected override bool OnHover(HoverEvent e)
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{
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{
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private const int icon_size = 8;
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base.OnHover(e);
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leftIcon.FadeHoverColour();
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rightIcon.FadeHoverColour();
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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leftIcon.FadeIdleColour();
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rightIcon.FadeIdleColour();
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}
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public class ChevronIcon : SpriteIcon
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{
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; }
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public ChevronIcon()
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public ChevronIcon()
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{
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{
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Anchor = Anchor.Centre;
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Size = new Vector2(7.5f);
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Origin = Anchor.Centre;
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Size = new Vector2(icon_size);
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Icon = FontAwesome.Solid.ChevronDown;
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Icon = FontAwesome.Solid.ChevronDown;
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}
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Colour = colourProvider.Foreground1;
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}
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public void FadeHoverColour() => this.FadeColour(colourProvider.Light1, 200, Easing.OutQuint);
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public void FadeIdleColour() => this.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint);
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}
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}
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}
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}
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}
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}
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@ -5,12 +5,12 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK;
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using static osu.Game.Graphics.UserInterface.ShowMoreButton;
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namespace osu.Game.Overlays.Comments.Buttons
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namespace osu.Game.Overlays.Comments.Buttons
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{
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{
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@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Comments.Buttons
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[Resolved]
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; }
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private OverlayColourProvider colourProvider { get; set; }
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private readonly SpriteIcon icon;
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private readonly ChevronIcon icon;
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private readonly Box background;
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private readonly Box background;
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private readonly OsuSpriteText text;
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private readonly OsuSpriteText text;
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@ -68,12 +68,10 @@ namespace osu.Game.Overlays.Comments.Buttons
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AlwaysPresent = true,
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AlwaysPresent = true,
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
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Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
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},
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},
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icon = new SpriteIcon
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icon = new ChevronIcon
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{
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{
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft
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Size = new Vector2(7.5f),
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Icon = FontAwesome.Solid.ChevronDown
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}
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}
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}
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}
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}
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}
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@ -88,7 +86,6 @@ namespace osu.Game.Overlays.Comments.Buttons
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private void load()
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private void load()
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{
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{
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background.Colour = colourProvider.Background2;
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background.Colour = colourProvider.Background2;
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icon.Colour = colourProvider.Foreground1;
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}
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}
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protected void SetIconDirection(bool upwards) => icon.ScaleTo(new Vector2(1, upwards ? -1 : 1));
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protected void SetIconDirection(bool upwards) => icon.ScaleTo(new Vector2(1, upwards ? -1 : 1));
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@ -99,7 +96,7 @@ namespace osu.Game.Overlays.Comments.Buttons
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{
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{
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base.OnHover(e);
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base.OnHover(e);
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background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
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background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
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icon.FadeColour(colourProvider.Light1, 200, Easing.OutQuint);
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icon.FadeHoverColour();
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return true;
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return true;
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}
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}
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@ -107,7 +104,7 @@ namespace osu.Game.Overlays.Comments.Buttons
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{
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{
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base.OnHoverLost(e);
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base.OnHoverLost(e);
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background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint);
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background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint);
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icon.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint);
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icon.FadeIdleColour();
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}
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}
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}
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}
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}
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}
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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@ -11,16 +10,6 @@ namespace osu.Game.Overlays.Comments
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{
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{
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public readonly BindableInt Current = new BindableInt();
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public readonly BindableInt Current = new BindableInt();
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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Height = 20;
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IdleColour = colourProvider.Background2;
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HoverColour = colourProvider.Background1;
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ChevronIconColour = colourProvider.Foreground1;
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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Current.BindValueChanged(onCurrentChanged, true);
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Current.BindValueChanged(onCurrentChanged, true);
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@ -14,12 +14,13 @@ using osu.Game.Users;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Threading;
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using System.Threading;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Profile.Sections
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namespace osu.Game.Overlays.Profile.Sections
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{
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{
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public abstract class PaginatedContainer<TModel> : FillFlowContainer
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public abstract class PaginatedContainer<TModel> : FillFlowContainer
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{
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{
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private readonly ProfileShowMoreButton moreButton;
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private readonly ShowMoreButton moreButton;
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private readonly OsuSpriteText missingText;
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private readonly OsuSpriteText missingText;
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private APIRequest<List<TModel>> retrievalRequest;
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private APIRequest<List<TModel>> retrievalRequest;
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private CancellationTokenSource loadCancellation;
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private CancellationTokenSource loadCancellation;
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@ -74,7 +75,7 @@ namespace osu.Game.Overlays.Profile.Sections
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Spacing = new Vector2(0, 2),
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Spacing = new Vector2(0, 2),
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},
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},
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moreButton = new ProfileShowMoreButton
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moreButton = new ShowMoreButton
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{
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{
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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@ -1,19 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays.Profile.Sections
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{
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public class ProfileShowMoreButton : ShowMoreButton
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{
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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IdleColour = colourProvider.Background2;
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HoverColour = colourProvider.Background1;
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ChevronIconColour = colourProvider.Foreground1;
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}
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}
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}
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