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Merge both variants of the star rating display
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@ -1,65 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Ranking.Expanded;
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using osuTK;
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namespace osu.Game.Tests.Visual.Ranking
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{
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public class TestSceneStarRatingDisplay : OsuTestScene
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{
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[Test]
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public void TestDisplay()
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{
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AddStep("load displays", () => Child = new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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ChildrenEnumerable = new[]
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{
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1.23,
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2.34,
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3.45,
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4.56,
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5.67,
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6.78,
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10.11,
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}.Select(starRating => new StarRatingDisplay(new StarDifficulty(starRating, 0))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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})
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});
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}
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[Test]
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public void TestChangingStarRatingDisplay()
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{
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StarRatingDisplay starRating = null;
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AddStep("load display", () => Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Scale = new Vector2(3f),
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});
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AddRepeatStep("set random value", () =>
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{
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starRating.Current.Value = new StarDifficulty(RNG.NextDouble(0.0, 11.0), 1);
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}, 10);
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AddSliderStep("set exact stars", 0.0, 11.0, 5.55, d =>
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{
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if (starRating != null)
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starRating.Current.Value = new StarDifficulty(d, 1);
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});
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}
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}
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}
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@ -12,12 +12,36 @@ using osuTK;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public class TestSceneStarRatingDisplayV2 : OsuTestScene
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public class TestSceneStarRatingDisplay : OsuTestScene
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{
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[Test]
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public void TestOldColoursDisplay()
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{
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AddStep("load displays", () => Child = new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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ChildrenEnumerable = new[]
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{
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1.23,
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2.34,
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3.45,
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4.56,
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5.67,
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6.78,
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10.11,
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}.Select(starRating => new StarRatingDisplay(new StarDifficulty(starRating, 0))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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})
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});
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}
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[TestCase(52f, 20f)]
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[TestCase(52f, 16f)]
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[TestCase(50f, 14f)]
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public void TestDisplay(float width, float height)
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public void TestNewColoursDisplay(float width, float height)
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{
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AddStep("load displays", () =>
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{
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@ -35,7 +59,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(2f),
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Direction = FillDirection.Vertical,
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ChildrenEnumerable = Enumerable.Range(0, 10).Select(j => new StarRatingDisplayV2(new StarDifficulty(i + j * 0.1f, 0))
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ChildrenEnumerable = Enumerable.Range(0, 10).Select(j => new StarRatingDisplay(new StarDifficulty(i + j * 0.1f, 0), true)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -47,11 +71,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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}
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[Test]
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public void TestChangingStarRatingDisplay()
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public void TestChangingStarRatingDisplay([Values(false, true)] bool useNewColours)
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{
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StarRatingDisplayV2 starRating = null;
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StarRatingDisplay starRating = null;
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AddStep("load display", () => Child = starRating = new StarRatingDisplayV2(new StarDifficulty(5.55, 1))
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AddStep("load display", () => Child = starRating = new StarRatingDisplay(new StarDifficulty(5.55, 1), useNewColours)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -17,8 +17,12 @@ using osuTK.Graphics;
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namespace osu.Game.Beatmaps.Drawables
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{
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public class StarRatingDisplayV2 : CompositeDrawable, IHasCurrentValue<StarDifficulty>
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/// <summary>
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/// A pill that displays the star rating of a beatmap.
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/// </summary>
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public class StarRatingDisplay : CompositeDrawable, IHasCurrentValue<StarDifficulty>
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{
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private readonly bool useNewDifficultyColours;
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private readonly Box background;
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private readonly SpriteIcon starIcon;
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private readonly OsuSpriteText starsText;
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@ -38,13 +42,18 @@ namespace osu.Game.Beatmaps.Drawables
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private OverlayColourProvider colourProvider { get; set; }
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/// <summary>
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/// Creates a new <see cref="StarRatingDisplayV2"/> using an already computed <see cref="StarDifficulty"/>.
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/// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
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/// </summary>
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/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display the star difficulty of.</param>
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public StarRatingDisplayV2(StarDifficulty starDifficulty)
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/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display.</param>
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/// <param name="useNewDifficultyColours">Use the new spectrum-based difficulty colours for the display, rather than the old.</param>
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public StarRatingDisplay(StarDifficulty starDifficulty, bool useNewDifficultyColours = false)
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{
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this.useNewDifficultyColours = useNewDifficultyColours;
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Current.Value = starDifficulty;
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Size = new Vector2(52f, 20f);
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InternalChild = new CircularContainer
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{
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Masking = true,
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@ -82,7 +91,9 @@ namespace osu.Game.Beatmaps.Drawables
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{
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starsText.Text = c.NewValue.Stars.ToString("0.00");
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background.Colour = colours.ForStarDifficulty(c.NewValue.Stars);
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background.Colour = useNewDifficultyColours
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? colours.ForStarDifficulty(c.NewValue.Stars)
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: colours.ForDifficultyRating(c.NewValue.DifficultyRating);
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starIcon.Colour = c.NewValue.Stars >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4Extensions.FromHex("303d47");
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starsText.Colour = c.NewValue.Stars >= 6.5 ? colours.Orange1 : colourProvider?.Background5 ?? Color4.Black.Opacity(0.75f);
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@ -8,14 +8,16 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Screens.Ranking.Expanded;
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using osuTK;
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namespace osu.Game.Screens.OnlinePlay.Components
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{
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public class StarRatingRangeDisplay : OnlinePlayComposite
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{
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private readonly bool useNewDifficultyColours;
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[Resolved]
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private OsuColour colours { get; set; }
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@ -24,8 +26,10 @@ namespace osu.Game.Screens.OnlinePlay.Components
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private StarRatingDisplay maxDisplay;
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private Drawable maxBackground;
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public StarRatingRangeDisplay()
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public StarRatingRangeDisplay(bool useNewDifficultyColours = false)
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{
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this.useNewDifficultyColours = useNewDifficultyColours;
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AutoSizeAxes = Axes.Both;
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}
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@ -62,8 +66,8 @@ namespace osu.Game.Screens.OnlinePlay.Components
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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minDisplay = new StarRatingDisplay(default),
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maxDisplay = new StarRatingDisplay(default)
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minDisplay = new StarRatingDisplay(default) { Size = new Vector2(52f, 16f) },
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maxDisplay = new StarRatingDisplay(default) { Size = new Vector2(52f, 16f) }
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}
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}
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};
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@ -10,12 +10,12 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Screens.Ranking.Expanded;
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using osuTK;
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namespace osu.Game.Screens.Play
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@ -9,6 +9,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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@ -1,129 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Globalization;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Ranking.Expanded
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{
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/// <summary>
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/// A pill that displays the star rating of a <see cref="BeatmapInfo"/>.
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/// </summary>
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public class StarRatingDisplay : CompositeDrawable, IHasCurrentValue<StarDifficulty>
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{
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private Box background;
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private FillFlowContainer content;
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private OsuTextFlowContainer textFlow;
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[Resolved]
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private OsuColour colours { get; set; }
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private readonly BindableWithCurrent<StarDifficulty> current = new BindableWithCurrent<StarDifficulty>();
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public Bindable<StarDifficulty> Current
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{
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get => current.Current;
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set => current.Current = value;
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}
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/// <summary>
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/// Creates a new <see cref="StarRatingDisplay"/> using an already computed <see cref="StarDifficulty"/>.
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/// </summary>
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/// <param name="starDifficulty">The already computed <see cref="StarDifficulty"/> to display the star difficulty of.</param>
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public StarRatingDisplay(StarDifficulty starDifficulty)
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{
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Current.Value = starDifficulty;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, BeatmapDifficultyCache difficultyCache)
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{
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AutoSizeAxes = Axes.Both;
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InternalChildren = new Drawable[]
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{
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new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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}
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},
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content = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = 8, Vertical = 4 },
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(2, 0),
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Children = new Drawable[]
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{
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new SpriteIcon
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Size = new Vector2(7),
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Icon = FontAwesome.Solid.Star,
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},
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textFlow = new OsuTextFlowContainer(s => s.Font = OsuFont.Numeric.With(weight: FontWeight.Black))
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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TextAnchor = Anchor.BottomLeft,
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}
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Current.BindValueChanged(_ => updateDisplay(), true);
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}
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private void updateDisplay()
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{
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var starRatingParts = Current.Value.Stars.ToString("0.00", CultureInfo.InvariantCulture).Split('.');
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string wholePart = starRatingParts[0];
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string fractionPart = starRatingParts[1];
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string separator = CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator;
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var stars = Current.Value.Stars;
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background.Colour = colours.ForStarDifficulty(stars);
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content.Colour = stars >= 6.5 ? colours.Orange1 : Color4.Black;
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textFlow.Clear();
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textFlow.AddText($"{wholePart}", s =>
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{
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s.Font = s.Font.With(size: 14);
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s.UseFullGlyphHeight = false;
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});
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textFlow.AddText($"{separator}{fractionPart}", s =>
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{
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s.Font = s.Font.With(size: 7);
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s.UseFullGlyphHeight = false;
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});
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}
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}
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}
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@ -28,7 +28,6 @@ using osu.Game.Extensions;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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using osu.Game.Screens.Ranking.Expanded;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Screens.Select
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