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BeatmapLeaderboard: use OrderByDescending instead of negation

(suggested by peppy)
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Ferdinand Bachmann 2019-04-07 13:26:35 +02:00 committed by GitHub
parent cb3532e7d4
commit d431ca4efc
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@ -55,7 +55,7 @@ namespace osu.Game.Screens.Select.Leaderboards
{ {
if (Scope == BeatmapLeaderboardScope.Local) if (Scope == BeatmapLeaderboardScope.Local)
{ {
Scores = scoreManager.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID).OrderBy(s => -s.TotalScore).ToArray(); Scores = scoreManager.QueryScores(s => !s.DeletePending && s.Beatmap.ID == Beatmap.ID).OrderByDescending(s => s.TotalScore).ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores; PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
return null; return null;
} }