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Merge pull request #24019 from peppy/framework-update

Apply required nullability changes in line with framework update
This commit is contained in:
Bartłomiej Dach 2023-06-25 06:43:21 +02:00 committed by GitHub
commit d43131ac88
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GPG Key ID: 4AEE18F83AFDEB23
12 changed files with 17 additions and 12 deletions

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@ -11,7 +11,7 @@
<AndroidManifestMerger>manifestmerger.jar</AndroidManifestMerger>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.620.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2023.625.0" />
</ItemGroup>
<ItemGroup>
<AndroidManifestOverlay Include="$(MSBuildThisFileDirectory)osu.Android\Properties\AndroidManifestOverlay.xml" />

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@ -184,7 +184,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
{
MenuItem item = visualiser.ContextMenuItems.FirstOrDefault(menuItem => menuItem.Text.Value == "Curve type")?.Items.FirstOrDefault(menuItem => menuItem.Text.Value == contextMenuText);
item?.Action?.Value();
item?.Action.Value?.Invoke();
});
}
}

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@ -244,7 +244,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
MenuItem? item = visualiser.ContextMenuItems.FirstOrDefault(menuItem => menuItem.Text.Value == contextMenuText);
item?.Action?.Value();
item?.Action.Value?.Invoke();
});
}
}

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@ -148,7 +148,7 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Default
back = rim;
}
if (target != null)
if (target != null && back != null)
{
const float scale_amount = 0.05f;
const float alpha_amount = 0.5f;

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@ -213,7 +213,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddStep("attempt seek", () =>
{
InputManager.MoveMouseTo(getSongProgress());
InputManager.MoveMouseTo(getSongProgress().AsNonNull());
InputManager.Click(MouseButton.Left);
});

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@ -82,7 +82,7 @@ namespace osu.Game.Tests.Visual.Navigation
private OsuButton configureBindingsButton => Game.Settings
.ChildrenOfType<BindingSettings>().SingleOrDefault()?
.ChildrenOfType<OsuButton>()?
.ChildrenOfType<OsuButton>()
.First(b => b.Text.ToString() == "Configure");
private KeyBindingPanel keyBindingPanel => Game.Settings

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@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
public void TestBasicDisplay()
{
AddStep("Add playing user", () => spectatorClient.SendStartPlay(streamingUser.Id, 0));
AddUntilStep("Panel loaded", () => currentlyPlaying.ChildrenOfType<UserGridPanel>()?.FirstOrDefault()?.User.Id == 2);
AddUntilStep("Panel loaded", () => currentlyPlaying.ChildrenOfType<UserGridPanel>().FirstOrDefault()?.User.Id == 2);
AddStep("Remove playing user", () => spectatorClient.SendEndPlay(streamingUser.Id));
AddUntilStep("Panel no longer present", () => !currentlyPlaying.ChildrenOfType<UserGridPanel>().Any());
}

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@ -825,6 +825,8 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("Click on a filtered difficulty", () =>
{
Debug.Assert(filteredIcon != null);
InputManager.MoveMouseTo(filteredIcon);
InputManager.Click(MouseButton.Left);
@ -918,6 +920,8 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("Click on a difficulty", () =>
{
Debug.Assert(difficultyIcon != null);
InputManager.MoveMouseTo(difficultyIcon);
InputManager.Click(MouseButton.Left);

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@ -218,7 +218,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("dismiss mod customisation via toggle", () =>
{
InputManager.MoveMouseTo(modSelectOverlay.CustomisationButton);
InputManager.MoveMouseTo(modSelectOverlay.CustomisationButton.AsNonNull());
InputManager.Click(MouseButton.Left);
});
assertCustomisationToggleState(disabled: false, active: false);
@ -558,7 +558,7 @@ namespace osu.Game.Tests.Visual.UserInterface
void navigateAndClick<T>() where T : Drawable
{
InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType<T>().FirstOrDefault());
InputManager.MoveMouseTo(modSelectOverlay.ChildrenOfType<T>().First());
InputManager.Click(MouseButton.Left);
}
}

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@ -7,6 +7,7 @@ using System.IO;
using System.Linq;
using System.Reflection;
using osu.Framework;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Logging;
using osu.Framework.Platform;
@ -32,7 +33,7 @@ namespace osu.Game.Rulesets
// This null check prevents Android from attempting to load the rulesets from disk,
// as the underlying path "AppContext.BaseDirectory", despite being non-nullable, it returns null on android.
// See https://github.com/xamarin/xamarin-android/issues/3489.
if (RuntimeInfo.StartupDirectory != null)
if (RuntimeInfo.StartupDirectory.IsNotNull())
loadFromDisk();
// the event handler contains code for resolving dependency on the game assembly for rulesets located outside the base game directory.

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@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.20.0" />
<PackageReference Include="ppy.osu.Framework" Version="2023.620.0" />
<PackageReference Include="ppy.osu.Framework" Version="2023.625.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.605.0" />
<PackageReference Include="Sentry" Version="3.28.1" />
<PackageReference Include="SharpCompress" Version="0.32.2" />

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@ -16,6 +16,6 @@
<RuntimeIdentifier>iossimulator-x64</RuntimeIdentifier>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.620.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2023.625.0" />
</ItemGroup>
</Project>