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mirror of https://github.com/ppy/osu.git synced 2025-03-18 06:27:18 +08:00

Merge branch 'master' into fix-background-disposal

This commit is contained in:
Dan Balasescu 2019-10-11 17:15:30 +09:00 committed by GitHub
commit d4282473c6
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GPG Key ID: 4AEE18F83AFDEB23
162 changed files with 2238 additions and 1221 deletions

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@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<browser url="http://localhost:5000" />
<method v="2">
<option name="Build" enabled="true" />

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<browser url="http://localhost:5000" />
<method v="2">
<option name="Build" enabled="true" />

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<browser url="http://localhost:5000" />
<method v="2">
<option name="Build" enabled="true" />

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<browser url="http://localhost:5000" />
<method v="2">
<option name="Build" enabled="true" />

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--tournament" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<method v="2">
<option name="Build" enabled="true" />
</method>

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<method v="2">
<option name="Build" enabled="true" />
</method>

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" />
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<method v="2">
<option name="Build" enabled="true" />
</method>

32
.vscode/launch.json vendored
View File

@ -6,13 +6,13 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll"
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -23,13 +23,13 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll"
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -40,13 +40,13 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -56,13 +56,13 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -73,14 +73,14 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll",
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -91,14 +91,14 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll",
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -109,14 +109,14 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@ -127,14 +127,14 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"

2
.vscode/tasks.json vendored
View File

@ -95,7 +95,7 @@
"problemMatcher": "$msCompile"
},
{
"label": "Restore (netcoreapp2.2)",
"label": "Restore (netcoreapp3.0)",
"type": "shell",
"command": "dotnet",
"args": [

View File

@ -18,7 +18,7 @@ GEM
unf (>= 0.0.5, < 1.0.0)
dotenv (2.7.5)
emoji_regex (1.0.1)
excon (0.66.0)
excon (0.67.0)
faraday (0.15.4)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
@ -27,7 +27,7 @@ GEM
faraday_middleware (0.13.1)
faraday (>= 0.7.4, < 1.0)
fastimage (2.1.7)
fastlane (2.131.0)
fastlane (2.133.0)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
babosa (>= 1.0.2, < 2.0.0)
@ -37,9 +37,9 @@ GEM
dotenv (>= 2.1.1, < 3.0.0)
emoji_regex (>= 0.1, < 2.0)
excon (>= 0.45.0, < 1.0.0)
faraday (~> 0.9)
faraday (< 0.16.0)
faraday-cookie_jar (~> 0.0.6)
faraday_middleware (~> 0.9)
faraday_middleware (< 0.16.0)
fastimage (>= 2.1.0, < 3.0.0)
gh_inspector (>= 1.1.2, < 2.0.0)
google-api-client (>= 0.21.2, < 0.24.0)
@ -52,7 +52,7 @@ GEM
multipart-post (~> 2.0.0)
plist (>= 3.1.0, < 4.0.0)
public_suffix (~> 2.0.0)
rubyzip (>= 1.2.2, < 2.0.0)
rubyzip (>= 1.3.0, < 2.0.0)
security (= 0.1.3)
simctl (~> 1.6.3)
slack-notifier (>= 2.0.0, < 3.0.0)
@ -102,7 +102,7 @@ GEM
memoist (0.16.0)
mime-types (3.3)
mime-types-data (~> 3.2015)
mime-types-data (3.2019.0904)
mime-types-data (3.2019.1009)
mini_magick (4.9.5)
mini_portile2 (2.4.0)
multi_json (1.13.1)
@ -121,9 +121,9 @@ GEM
uber (< 0.2.0)
retriable (3.1.2)
rouge (2.0.7)
rubyzip (1.2.4)
rubyzip (1.3.0)
security (0.1.3)
signet (0.11.0)
signet (0.12.0)
addressable (~> 2.3)
faraday (~> 0.9)
jwt (>= 1.5, < 3.0)

View File

@ -18,7 +18,7 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
## Requirements
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
- A desktop platform with the [.NET Core SDK 3.0](https://www.microsoft.com/net/learn/get-started) or higher installed.
- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
@ -78,7 +78,7 @@ On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build dir
For example, you can run osu! with the following command:
```shell
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp3.0" dotnet run --project osu.Desktop
```
### Testing with resource/framework modifications

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@ -1,6 +1,6 @@
clone_depth: 1
version: '{branch}-{build}'
image: Previous Visual Studio 2017
image: Visual Studio 2019 Preview
test: off
build_script:
- cmd: PowerShell -Version 2.0 .\build.ps1

View File

@ -1,6 +1,6 @@
clone_depth: 1
version: '{build}'
image: Previous Visual Studio 2017
image: Visual Studio 2019 Preview
test: off
skip_non_tags: true
build_script:

86
build.ps1 Normal file → Executable file
View File

@ -1,82 +1,4 @@
##########################################################################
# This is a customized Cake bootstrapper script for PowerShell.
##########################################################################
<#
.SYNOPSIS
This is a Powershell script to bootstrap a Cake build.
.DESCRIPTION
This Powershell script restores NuGet tools (including Cake)
and execute your Cake build script with the parameters you provide.
.PARAMETER Script
The build script to execute.
.PARAMETER Target
The build script target to run.
.PARAMETER Configuration
The build configuration to use.
.PARAMETER Verbosity
Specifies the amount of information to be displayed.
.PARAMETER ShowDescription
Shows description about tasks.
.PARAMETER DryRun
Performs a dry run.
.PARAMETER ScriptArgs
Remaining arguments are added here.
.LINK
https://cakebuild.net
#>
[CmdletBinding()]
Param(
[string]$Script = "build.cake",
[string]$Target,
[string]$Configuration,
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
[string]$Verbosity,
[switch]$ShowDescription,
[Alias("WhatIf", "Noop")]
[switch]$DryRun,
[Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)]
[string[]]$ScriptArgs
)
Write-Host "Preparing to run build script..."
# Determine the script root for resolving other paths.
if(!$PSScriptRoot) {
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
}
# Resolve the paths for resources used for debugging.
$BUILD_DIR = Join-Path $PSScriptRoot "build"
$TOOLS_DIR = Join-Path $BUILD_DIR "tools"
$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj"
# Install the required tools locally.
Write-Host "Restoring cake tools..."
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
# Find the Cake executable
$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName
# Build Cake arguments
$cakeArguments = @("$Script");
if ($Target) { $cakeArguments += "-target=$Target" }
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
if ($ShowDescription) { $cakeArguments += "-showdescription" }
if ($DryRun) { $cakeArguments += "-dryrun" }
if ($Experimental) { $cakeArguments += "-experimental" }
$cakeArguments += $ScriptArgs
# Start Cake
Write-Host "Running build script..."
Push-Location -Path $BUILD_DIR
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
Pop-Location
exit $LASTEXITCODE
dotnet tool install Cake.Tool --global --version 0.35.0
dotnet cake ./build/build.cake --bootstrap
dotnet cake ./build/build.cake
exit $LASTEXITCODE

View File

@ -1,38 +1,3 @@
#!/usr/bin/env bash
##########################################################################
# This is a customized Cake bootstrapper script for Shell.
##########################################################################
echo "Preparing to run build script..."
cd build
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
TOOLS_DIR=$SCRIPT_DIR/tools
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
SCRIPT="build.cake"
CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj"
# Parse arguments.
CAKE_ARGUMENTS=()
for i in "$@"; do
case $1 in
-s|--script) SCRIPT="$2"; shift ;;
--) shift; CAKE_ARGUMENTS+=("$@"); break ;;
*) CAKE_ARGUMENTS+=("$1") ;;
esac
shift
done
# Install the required tools locally.
echo "Restoring cake tools..."
dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
# Search for the CakeBuild binary.
CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
# Start Cake
echo "Running build script..."
dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"
dotnet tool install Cake.Tool --global --version 0.35.0
dotnet cake ./build/build.cake --bootstrap
dotnet cake ./build/build.cake

View File

@ -1,5 +1,5 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.1.1"
#addin "nuget:?package=CodeFileSanity&version=0.0.33"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.2.1"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();

View File

@ -1,11 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<PackAsTool>true</PackAsTool>
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cake" Version="0.34.1" />
<PackageReference Include="Cake.CoreCLR" Version="0.34.1" />
</ItemGroup>
</Project>

View File

@ -61,7 +61,7 @@
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.913.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.930.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1011.0" />
</ItemGroup>
</Project>

View File

@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<PropertyGroup Label="Project">
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetFramework>netcoreapp3.0</TargetFramework>
<OutputType>WinExe</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>

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@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

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@ -9,7 +9,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetFramework>netcoreapp3.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />

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@ -93,7 +93,7 @@ namespace osu.Game.Rulesets.Catch.Objects
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
}
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
public enum FruitVisualRepresentation

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@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

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@ -27,8 +27,13 @@ namespace osu.Game.Rulesets.Mania.Tests
[Cached(typeof(IReadOnlyList<Mod>))]
private IReadOnlyList<Mod> mods { get; set; } = Array.Empty<Mod>();
[Cached(typeof(IScrollingInfo))]
private IScrollingInfo scrollingInfo;
protected ManiaPlacementBlueprintTestScene()
{
scrollingInfo = ((ScrollingTestContainer)HitObjectContainer).ScrollingInfo;
Add(column = new Column(0)
{
Anchor = Anchor.Centre,
@ -36,15 +41,8 @@ namespace osu.Game.Rulesets.Mania.Tests
AccentColour = Color4.OrangeRed,
Clock = new FramedClock(new StopwatchClock()), // No scroll
});
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.CacheAs(((ScrollingTestContainer)HitObjectContainer).ScrollingInfo);
return dependencies;
AddStep("change direction", () => ((ScrollingTestContainer)HitObjectContainer).Flip());
}
protected override Container CreateHitObjectContainer() => new ScrollingTestContainer(ScrollingDirection.Down) { RelativeSizeAxes = Axes.Both };

View File

@ -6,7 +6,6 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
@ -39,6 +38,8 @@ namespace osu.Game.Rulesets.Mania.Tests
AccentColour = { Value = OsuColour.Gray(0.3f) }
}
};
AddBlueprint(new HoldNoteSelectionBlueprint(drawableObject));
}
protected override void Update()
@ -51,7 +52,5 @@ namespace osu.Game.Rulesets.Mania.Tests
nested.Y = (float)(-finalPosition * content.DrawHeight);
}
}
protected override SelectionBlueprint CreateBlueprint() => new HoldNoteSelectionBlueprint(drawableObject);
}
}

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@ -5,7 +5,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
@ -17,8 +16,6 @@ namespace osu.Game.Rulesets.Mania.Tests
{
public class TestSceneNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene
{
private readonly DrawableNote drawableObject;
protected override Container<Drawable> Content => content ?? base.Content;
private readonly Container content;
@ -27,6 +24,8 @@ namespace osu.Game.Rulesets.Mania.Tests
var note = new Note { Column = 0 };
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
DrawableNote drawableObject;
base.Content.Child = content = new ScrollingTestContainer(ScrollingDirection.Down)
{
Anchor = Anchor.Centre,
@ -34,8 +33,8 @@ namespace osu.Game.Rulesets.Mania.Tests
Size = new Vector2(50, 20),
Child = drawableObject = new DrawableNote(note)
};
}
protected override SelectionBlueprint CreateBlueprint() => new NoteSelectionBlueprint(drawableObject);
AddBlueprint(new NoteSelectionBlueprint(drawableObject));
}
}
}

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@ -9,7 +9,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetFramework>netcoreapp3.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />

View File

@ -3,7 +3,6 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
using osu.Game.Rulesets.Mania.Objects;
using osuTK;
@ -49,13 +48,13 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
private double originalStartTime;
protected override bool OnMouseMove(MouseMoveEvent e)
public override void UpdatePosition(Vector2 screenSpacePosition)
{
base.OnMouseMove(e);
base.UpdatePosition(screenSpacePosition);
if (PlacementBegun)
{
var endTime = TimeAt(e.ScreenSpaceMousePosition);
var endTime = TimeAt(screenSpacePosition);
HitObject.StartTime = endTime < originalStartTime ? endTime : originalStartTime;
HitObject.Duration = Math.Abs(endTime - originalStartTime);
@ -65,10 +64,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
headPiece.Width = tailPiece.Width = SnappedWidth;
headPiece.X = tailPiece.X = SnappedMousePosition.X;
originalStartTime = HitObject.StartTime = TimeAt(e.ScreenSpaceMousePosition);
originalStartTime = HitObject.StartTime = TimeAt(screenSpacePosition);
}
return true;
}
}
}

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@ -62,19 +62,18 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
return base.OnMouseUp(e);
}
protected override bool OnMouseMove(MouseMoveEvent e)
public override void UpdatePosition(Vector2 screenSpacePosition)
{
if (!PlacementBegun)
Column = ColumnAt(e.ScreenSpaceMousePosition);
Column = ColumnAt(screenSpacePosition);
if (Column == null) return false;
if (Column == null) return;
SnappedWidth = Column.DrawWidth;
// Snap to the column
var parentPos = Parent.ToLocalSpace(Column.ToScreenSpace(new Vector2(Column.DrawWidth / 2, 0)));
SnappedMousePosition = new Vector2(parentPos.X, e.MousePosition.Y);
return true;
SnappedMousePosition = new Vector2(parentPos.X, Parent.ToLocalSpace(screenSpacePosition).Y);
}
protected double TimeAt(Vector2 screenSpacePosition)
@ -86,7 +85,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
// If we're scrolling downwards, a position of 0 is actually further away from the hit target
// so we need to flip the vertical coordinate in the hitobject container's space
var hitObjectPos = Column.HitObjectContainer.ToLocalSpace(applyPositionOffset(screenSpacePosition, false)).Y;
var hitObjectPos = mouseToHitObjectPosition(Column.HitObjectContainer.ToLocalSpace(screenSpacePosition)).Y;
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
hitObjectPos = hitObjectContainer.DrawHeight - hitObjectPos;
@ -103,16 +102,58 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
scrollingInfo.TimeRange.Value,
Column.HitObjectContainer.DrawHeight);
return applyPositionOffset(Column.HitObjectContainer.ToSpaceOfOtherDrawable(new Vector2(0, pos), Parent), true).Y;
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
pos = Column.HitObjectContainer.DrawHeight - pos;
return hitObjectToMousePosition(Column.HitObjectContainer.ToSpaceOfOtherDrawable(new Vector2(0, pos), Parent)).Y;
}
protected Column ColumnAt(Vector2 screenSpacePosition)
=> composer.ColumnAt(applyPositionOffset(screenSpacePosition, false));
=> composer.ColumnAt(screenSpacePosition);
private Vector2 applyPositionOffset(Vector2 position, bool reverse)
/// <summary>
/// Converts a mouse position to a hitobject position.
/// </summary>
/// <remarks>
/// Blueprints are centred on the mouse position, such that the hitobject position is anchored at the top or bottom of the blueprint depending on the scroll direction.
/// </remarks>
/// <param name="mousePosition">The mouse position.</param>
/// <returns>The resulting hitobject position, acnhored at the top or bottom of the blueprint depending on the scroll direction.</returns>
private Vector2 mouseToHitObjectPosition(Vector2 mousePosition)
{
position.Y += (scrollingInfo.Direction.Value == ScrollingDirection.Up && !reverse ? -1 : 1) * NotePiece.NOTE_HEIGHT / 2;
return position;
switch (scrollingInfo.Direction.Value)
{
case ScrollingDirection.Up:
mousePosition.Y -= NotePiece.NOTE_HEIGHT / 2;
break;
case ScrollingDirection.Down:
mousePosition.Y += NotePiece.NOTE_HEIGHT / 2;
break;
}
return mousePosition;
}
/// <summary>
/// Converts a hitobject position to a mouse position.
/// </summary>
/// <param name="hitObjectPosition">The hitobject position.</param>
/// <returns>The resulting mouse position, anchored at the centre of the hitobject.</returns>
private Vector2 hitObjectToMousePosition(Vector2 hitObjectPosition)
{
switch (scrollingInfo.Direction.Value)
{
case ScrollingDirection.Up:
hitObjectPosition.Y += NotePiece.NOTE_HEIGHT / 2;
break;
case ScrollingDirection.Down:
hitObjectPosition.Y -= NotePiece.NOTE_HEIGHT / 2;
break;
}
return hitObjectPosition;
}
}
}

View File

@ -101,6 +101,6 @@ namespace osu.Game.Rulesets.Mania.Objects
public override Judgement CreateJudgement() => new HoldNoteJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

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@ -14,6 +14,6 @@ namespace osu.Game.Rulesets.Mania.Objects
{
public override Judgement CreateJudgement() => new HoldNoteTickJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

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@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -7,6 +7,7 @@ using System.Linq;
using System.Text;
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.IO;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
@ -21,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Tests
public void TestStacking()
{
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(beatmap_data)))
using (var reader = new StreamReader(stream))
using (var reader = new LineBufferedReader(stream))
{
var beatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
var converted = new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(new OsuRuleset().RulesetInfo, Array.Empty<Mod>());

View File

@ -1,10 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
@ -14,16 +15,51 @@ namespace osu.Game.Rulesets.Osu.Tests
{
public class TestSceneHitCircleSelectionBlueprint : SelectionBlueprintTestScene
{
private readonly DrawableHitCircle drawableObject;
private HitCircle hitCircle;
private DrawableHitCircle drawableObject;
private TestBlueprint blueprint;
public TestSceneHitCircleSelectionBlueprint()
[SetUp]
public void Setup() => Schedule(() =>
{
var hitCircle = new HitCircle { Position = new Vector2(256, 192) };
Clear();
hitCircle = new HitCircle { Position = new Vector2(256, 192) };
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
Add(drawableObject = new DrawableHitCircle(hitCircle));
AddBlueprint(blueprint = new TestBlueprint(drawableObject));
});
[Test]
public void TestInitialState()
{
AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
}
protected override SelectionBlueprint CreateBlueprint() => new HitCircleSelectionBlueprint(drawableObject);
[Test]
public void TestMoveHitObject()
{
AddStep("move hitobject", () => hitCircle.Position = new Vector2(300, 225));
AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
}
[Test]
public void TestMoveAfterApplyingDefaults()
{
AddStep("apply defaults", () => hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }));
AddStep("move hitobject", () => hitCircle.Position = new Vector2(300, 225));
AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
}
private class TestBlueprint : HitCircleSelectionBlueprint
{
public new HitCirclePiece CirclePiece => base.CirclePiece;
public TestBlueprint(DrawableHitCircle hitCircle)
: base(hitCircle)
{
}
}
}
}

View File

@ -3,11 +3,13 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
@ -29,11 +31,16 @@ namespace osu.Game.Rulesets.Osu.Tests
typeof(PathControlPointPiece)
};
private readonly DrawableSlider drawableObject;
private Slider slider;
private DrawableSlider drawableObject;
private TestSliderBlueprint blueprint;
public TestSceneSliderSelectionBlueprint()
[SetUp]
public void Setup() => Schedule(() =>
{
var slider = new Slider
Clear();
slider = new Slider
{
Position = new Vector2(256, 192),
Path = new SliderPath(PathType.Bezier, new[]
@ -47,8 +54,71 @@ namespace osu.Game.Rulesets.Osu.Tests
slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
Add(drawableObject = new DrawableSlider(slider));
AddBlueprint(blueprint = new TestSliderBlueprint(drawableObject));
});
[Test]
public void TestInitialState()
{
checkPositions();
}
protected override SelectionBlueprint CreateBlueprint() => new SliderSelectionBlueprint(drawableObject);
[Test]
public void TestMoveHitObject()
{
moveHitObject();
checkPositions();
}
[Test]
public void TestMoveAfterApplyingDefaults()
{
AddStep("apply defaults", () => slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }));
moveHitObject();
checkPositions();
}
private void moveHitObject()
{
AddStep("move hitobject", () =>
{
slider.Position = new Vector2(300, 225);
});
}
private void checkPositions()
{
AddAssert("body positioned correctly", () => blueprint.BodyPiece.Position == slider.Position);
AddAssert("head positioned correctly",
() => Precision.AlmostEquals(blueprint.HeadBlueprint.CirclePiece.ScreenSpaceDrawQuad.Centre, drawableObject.HeadCircle.ScreenSpaceDrawQuad.Centre));
AddAssert("tail positioned correctly",
() => Precision.AlmostEquals(blueprint.TailBlueprint.CirclePiece.ScreenSpaceDrawQuad.Centre, drawableObject.TailCircle.ScreenSpaceDrawQuad.Centre));
}
private class TestSliderBlueprint : SliderSelectionBlueprint
{
public new SliderBodyPiece BodyPiece => base.BodyPiece;
public new TestSliderCircleBlueprint HeadBlueprint => (TestSliderCircleBlueprint)base.HeadBlueprint;
public new TestSliderCircleBlueprint TailBlueprint => (TestSliderCircleBlueprint)base.TailBlueprint;
public TestSliderBlueprint(DrawableSlider slider)
: base(slider)
{
}
protected override SliderCircleSelectionBlueprint CreateCircleSelectionBlueprint(DrawableSlider slider, SliderPosition position) => new TestSliderCircleBlueprint(slider, position);
}
private class TestSliderCircleBlueprint : SliderCircleSelectionBlueprint
{
public new HitCirclePiece CirclePiece => base.CirclePiece;
public TestSliderCircleBlueprint(DrawableSlider slider, SliderPosition position)
: base(slider, position)
{
}
}
}
}

View File

@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
using osu.Game.Rulesets.Osu.Objects;
@ -25,8 +24,6 @@ namespace osu.Game.Rulesets.Osu.Tests
typeof(SpinnerPiece)
};
private readonly DrawableSpinner drawableSpinner;
public TestSceneSpinnerSelectionBlueprint()
{
var spinner = new Spinner
@ -35,16 +32,19 @@ namespace osu.Game.Rulesets.Osu.Tests
StartTime = -1000,
EndTime = 2000
};
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
DrawableSpinner drawableSpinner;
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
Child = drawableSpinner = new DrawableSpinner(spinner)
});
}
protected override SelectionBlueprint CreateBlueprint() => new SpinnerSelectionBlueprint(drawableSpinner) { Size = new Vector2(0.5f) };
AddBlueprint(new SpinnerSelectionBlueprint(drawableSpinner) { Size = new Vector2(0.5f) });
}
}
}

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@ -9,7 +9,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetFramework>netcoreapp3.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />

View File

@ -0,0 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
/// <summary>
/// A piece of a selection or placement blueprint which visualises an <see cref="OsuHitObject"/>.
/// </summary>
/// <typeparam name="T">The type of <see cref="OsuHitObject"/> which this <see cref="BlueprintPiece{T}"/> visualises.</typeparam>
public abstract class BlueprintPiece<T> : CompositeDrawable
where T : OsuHitObject
{
/// <summary>
/// Updates this <see cref="BlueprintPiece{T}"/> using the properties of a <see cref="OsuHitObject"/>.
/// </summary>
/// <param name="hitObject">The <see cref="OsuHitObject"/> to reference properties from.</param>
public virtual void UpdateFrom(T hitObject)
{
Position = hitObject.Position;
}
}
}

View File

@ -10,18 +10,13 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
{
public class HitCirclePiece : HitObjectPiece
public class HitCirclePiece : BlueprintPiece<HitCircle>
{
private readonly HitCircle hitCircle;
public HitCirclePiece(HitCircle hitCircle)
: base(hitCircle)
public HitCirclePiece()
{
this.hitCircle = hitCircle;
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Scale = new Vector2(hitCircle.Scale);
CornerRadius = Size.X / 2;
InternalChild = new RingPiece();
@ -31,12 +26,13 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
private void load(OsuColour colours)
{
Colour = colours.Yellow;
PositionBindable.BindValueChanged(_ => UpdatePosition(), true);
StackHeightBindable.BindValueChanged(_ => UpdatePosition());
ScaleBindable.BindValueChanged(scale => Scale = new Vector2(scale.NewValue), true);
}
protected virtual void UpdatePosition() => Position = hitCircle.StackedPosition;
public override void UpdateFrom(HitCircle hitObject)
{
base.UpdateFrom(hitObject);
Scale = new Vector2(hitObject.Scale);
}
}
}

View File

@ -13,18 +13,19 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
{
public new HitCircle HitObject => (HitCircle)base.HitObject;
private readonly HitCirclePiece circlePiece;
public HitCirclePlacementBlueprint()
: base(new HitCircle())
{
InternalChild = new HitCirclePiece(HitObject);
InternalChild = circlePiece = new HitCirclePiece();
}
protected override void LoadComplete()
protected override void Update()
{
base.LoadComplete();
base.Update();
// Fixes a 1-frame position discrepancy due to the first mouse move event happening in the next frame
HitObject.Position = Parent?.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position) ?? Vector2.Zero;
circlePiece.UpdateFrom(HitObject);
}
protected override bool OnClick(ClickEvent e)
@ -34,10 +35,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
return true;
}
protected override bool OnMouseMove(MouseMoveEvent e)
public override void UpdatePosition(Vector2 screenSpacePosition)
{
HitObject.Position = e.MousePosition;
return true;
HitObject.Position = ToLocalSpace(screenSpacePosition);
}
}
}

View File

@ -7,12 +7,21 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
{
public class HitCircleSelectionBlueprint : OsuSelectionBlueprint
public class HitCircleSelectionBlueprint : OsuSelectionBlueprint<HitCircle>
{
protected readonly HitCirclePiece CirclePiece;
public HitCircleSelectionBlueprint(DrawableHitCircle hitCircle)
: base(hitCircle)
{
InternalChild = new HitCirclePiece((HitCircle)hitCircle.HitObject);
InternalChild = CirclePiece = new HitCirclePiece();
}
protected override void Update()
{
base.Update();
CirclePiece.UpdateFrom(HitObject);
}
}
}

View File

@ -1,36 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
/// <summary>
/// A piece of a blueprint which responds to changes in the state of a <see cref="OsuHitObject"/>.
/// </summary>
public abstract class HitObjectPiece : CompositeDrawable
{
protected readonly IBindable<Vector2> PositionBindable = new Bindable<Vector2>();
protected readonly IBindable<int> StackHeightBindable = new Bindable<int>();
protected readonly IBindable<float> ScaleBindable = new Bindable<float>();
private readonly OsuHitObject hitObject;
protected HitObjectPiece(OsuHitObject hitObject)
{
this.hitObject = hitObject;
}
[BackgroundDependencyLoader]
private void load()
{
PositionBindable.BindTo(hitObject.PositionBindable);
StackHeightBindable.BindTo(hitObject.StackHeightBindable);
ScaleBindable.BindTo(hitObject.ScaleBindable);
}
}
}

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@ -7,11 +7,12 @@ using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
public class OsuSelectionBlueprint : SelectionBlueprint
public abstract class OsuSelectionBlueprint<T> : SelectionBlueprint
where T : OsuHitObject
{
protected OsuHitObject OsuObject => (OsuHitObject)HitObject.HitObject;
protected new T HitObject => (T)base.HitObject.HitObject;
public OsuSelectionBlueprint(DrawableHitObject hitObject)
protected OsuSelectionBlueprint(DrawableHitObject hitObject)
: base(hitObject)
{
}

View File

@ -1,32 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
/// <summary>
/// A piece of a blueprint which responds to changes in the state of a <see cref="Slider"/>.
/// </summary>
public abstract class SliderPiece : HitObjectPiece
{
protected readonly IBindable<SliderPath> PathBindable = new Bindable<SliderPath>();
private readonly Slider slider;
protected SliderPiece(Slider slider)
: base(slider)
{
this.slider = slider;
}
[BackgroundDependencyLoader]
private void load()
{
PathBindable.BindTo(slider.PathBindable);
}
}
}

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@ -14,7 +14,7 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
public class PathControlPointPiece : CompositeDrawable
public class PathControlPointPiece : BlueprintPiece<Slider>
{
private readonly Slider slider;
private readonly int index;

View File

@ -1,35 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
public class PathControlPointVisualiser : SliderPiece
public class PathControlPointVisualiser : CompositeDrawable
{
private readonly Slider slider;
private readonly Container<PathControlPointPiece> pieces;
public PathControlPointVisualiser(Slider slider)
: base(slider)
{
this.slider = slider;
InternalChild = pieces = new Container<PathControlPointPiece> { RelativeSizeAxes = Axes.Both };
}
[BackgroundDependencyLoader]
private void load()
protected override void Update()
{
PathBindable.BindValueChanged(_ => updatePathControlPoints(), true);
}
base.Update();
private void updatePathControlPoints()
{
while (slider.Path.ControlPoints.Length > pieces.Count)
pieces.Add(new PathControlPointPiece(slider, pieces.Count));
while (slider.Path.ControlPoints.Length < pieces.Count)

View File

@ -11,19 +11,15 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
public class SliderBodyPiece : SliderPiece
public class SliderBodyPiece : BlueprintPiece<Slider>
{
private readonly Slider slider;
private readonly ManualSliderBody body;
public SliderBodyPiece(Slider slider)
: base(slider)
public SliderBodyPiece()
{
this.slider = slider;
InternalChild = body = new ManualSliderBody
{
AccentColour = Color4.Transparent,
AccentColour = Color4.Transparent
};
}
@ -31,19 +27,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
private void load(OsuColour colours)
{
body.BorderColour = colours.Yellow;
PositionBindable.BindValueChanged(_ => updatePosition(), true);
ScaleBindable.BindValueChanged(scale => body.PathRadius = scale.NewValue * OsuHitObject.OBJECT_RADIUS, true);
}
private void updatePosition() => Position = slider.StackedPosition;
protected override void Update()
public override void UpdateFrom(Slider hitObject)
{
base.Update();
base.UpdateFrom(hitObject);
body.PathRadius = hitObject.Scale * OsuHitObject.OBJECT_RADIUS;
var vertices = new List<Vector2>();
slider.Path.GetPathToProgress(vertices, 0, 1);
hitObject.Path.GetPathToProgress(vertices, 0, 1);
body.SetVertices(vertices);

View File

@ -1,47 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
public class SliderCirclePiece : HitCirclePiece
{
private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>();
private readonly Slider slider;
private readonly SliderPosition position;
public SliderCirclePiece(Slider slider, SliderPosition position)
: base(slider.HeadCircle)
{
this.slider = slider;
this.position = position;
}
[BackgroundDependencyLoader]
private void load()
{
pathBindable.BindTo(slider.PathBindable);
pathBindable.BindValueChanged(_ => UpdatePosition(), true);
}
protected override void UpdatePosition()
{
switch (position)
{
case SliderPosition.Start:
Position = slider.StackedPosition + slider.Path.PositionAt(0);
break;
case SliderPosition.End:
Position = slider.StackedPosition + slider.Path.PositionAt(1);
break;
}
}
}
}

View File

@ -1,22 +1,34 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
public class SliderCircleSelectionBlueprint : OsuSelectionBlueprint
public class SliderCircleSelectionBlueprint : OsuSelectionBlueprint<Slider>
{
public SliderCircleSelectionBlueprint(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position)
: base(hitObject)
protected readonly HitCirclePiece CirclePiece;
private readonly SliderPosition position;
public SliderCircleSelectionBlueprint(DrawableSlider slider, SliderPosition position)
: base(slider)
{
InternalChild = new SliderCirclePiece(slider, position);
this.position = position;
InternalChild = CirclePiece = new HitCirclePiece();
Select();
}
protected override void Update()
{
base.Update();
CirclePiece.UpdateFrom(position == SliderPosition.Start ? HitObject.HeadCircle : HitObject.TailCircle);
}
// Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input.
public override bool HandlePositionalInput => false;
}

View File

@ -11,6 +11,7 @@ using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osuTK;
using osuTK.Input;
@ -21,6 +22,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
public new Objects.Slider HitObject => (Objects.Slider)base.HitObject;
private SliderBodyPiece bodyPiece;
private HitCirclePiece headCirclePiece;
private HitCirclePiece tailCirclePiece;
private readonly List<Segment> segments = new List<Segment>();
private Vector2 cursor;
@ -38,37 +43,27 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
InternalChildren = new Drawable[]
{
new SliderBodyPiece(HitObject),
new SliderCirclePiece(HitObject, SliderPosition.Start),
new SliderCirclePiece(HitObject, SliderPosition.End),
bodyPiece = new SliderBodyPiece(),
headCirclePiece = new HitCirclePiece(),
tailCirclePiece = new HitCirclePiece(),
new PathControlPointVisualiser(HitObject),
};
setState(PlacementState.Initial);
}
protected override void LoadComplete()
{
base.LoadComplete();
// Fixes a 1-frame position discrepancy due to the first mouse move event happening in the next frame
HitObject.Position = Parent?.ToLocalSpace(GetContainingInputManager().CurrentState.Mouse.Position) ?? Vector2.Zero;
}
protected override bool OnMouseMove(MouseMoveEvent e)
public override void UpdatePosition(Vector2 screenSpacePosition)
{
switch (state)
{
case PlacementState.Initial:
HitObject.Position = e.MousePosition;
return true;
HitObject.Position = ToLocalSpace(screenSpacePosition);
break;
case PlacementState.Body:
cursor = e.MousePosition - HitObject.Position;
return true;
cursor = ToLocalSpace(screenSpacePosition) - HitObject.Position;
break;
}
return false;
}
protected override bool OnClick(ClickEvent e)
@ -130,6 +125,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
var newControlPoints = segments.SelectMany(s => s.ControlPoints).Concat(cursor.Yield()).ToArray();
HitObject.Path = new SliderPath(newControlPoints.Length > 2 ? PathType.Bezier : PathType.Linear, newControlPoints);
bodyPiece.UpdateFrom(HitObject);
headCirclePiece.UpdateFrom(HitObject.HeadCircle);
tailCirclePiece.UpdateFrom(HitObject.TailCircle);
}
private void setState(PlacementState newState)

View File

@ -9,9 +9,11 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
public class SliderSelectionBlueprint : OsuSelectionBlueprint
public class SliderSelectionBlueprint : OsuSelectionBlueprint<Slider>
{
private readonly SliderCircleSelectionBlueprint headBlueprint;
protected readonly SliderBodyPiece BodyPiece;
protected readonly SliderCircleSelectionBlueprint HeadBlueprint;
protected readonly SliderCircleSelectionBlueprint TailBlueprint;
public SliderSelectionBlueprint(DrawableSlider slider)
: base(slider)
@ -20,13 +22,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
InternalChildren = new Drawable[]
{
new SliderBodyPiece(sliderObject),
headBlueprint = new SliderCircleSelectionBlueprint(slider.HeadCircle, sliderObject, SliderPosition.Start),
new SliderCircleSelectionBlueprint(slider.TailCircle, sliderObject, SliderPosition.End),
BodyPiece = new SliderBodyPiece(),
HeadBlueprint = CreateCircleSelectionBlueprint(slider, SliderPosition.Start),
TailBlueprint = CreateCircleSelectionBlueprint(slider, SliderPosition.End),
new PathControlPointVisualiser(sliderObject),
};
}
public override Vector2 SelectionPoint => headBlueprint.SelectionPoint;
protected override void Update()
{
base.Update();
BodyPiece.UpdateFrom(HitObject);
}
public override Vector2 SelectionPoint => HeadBlueprint.SelectionPoint;
protected virtual SliderCircleSelectionBlueprint CreateCircleSelectionBlueprint(DrawableSlider slider, SliderPosition position) => new SliderCircleSelectionBlueprint(slider, position);
}
}

View File

@ -12,17 +12,13 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components
{
public class SpinnerPiece : HitObjectPiece
public class SpinnerPiece : BlueprintPiece<Spinner>
{
private readonly Spinner spinner;
private readonly CircularContainer circle;
private readonly RingPiece ring;
public SpinnerPiece(Spinner spinner)
: base(spinner)
public SpinnerPiece()
{
this.spinner = spinner;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
@ -44,21 +40,20 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components
Origin = Anchor.Centre
}
};
ring.Scale = new Vector2(spinner.Scale);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
PositionBindable.BindValueChanged(_ => updatePosition(), true);
StackHeightBindable.BindValueChanged(_ => updatePosition());
ScaleBindable.BindValueChanged(scale => ring.Scale = new Vector2(scale.NewValue), true);
}
private void updatePosition() => Position = spinner.Position;
public override void UpdateFrom(Spinner hitObject)
{
base.UpdateFrom(hitObject);
ring.Scale = new Vector2(hitObject.Scale);
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => circle.ReceivePositionalInputAt(screenSpacePos);
}

View File

@ -7,6 +7,7 @@ using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
{
@ -21,7 +22,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
public SpinnerPlacementBlueprint()
: base(new Spinner { Position = OsuPlayfield.BASE_SIZE / 2 })
{
InternalChild = piece = new SpinnerPiece(HitObject) { Alpha = 0.5f };
InternalChild = piece = new SpinnerPiece { Alpha = 0.5f };
}
protected override void Update()
{
base.Update();
piece.UpdateFrom(HitObject);
}
protected override bool OnClick(ClickEvent e)
@ -43,5 +51,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
return true;
}
public override void UpdatePosition(Vector2 screenSpacePosition)
{
}
}
}

View File

@ -8,14 +8,21 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
{
public class SpinnerSelectionBlueprint : OsuSelectionBlueprint
public class SpinnerSelectionBlueprint : OsuSelectionBlueprint<Spinner>
{
private readonly SpinnerPiece piece;
public SpinnerSelectionBlueprint(DrawableSpinner spinner)
: base(spinner)
{
InternalChild = piece = new SpinnerPiece((Spinner)spinner.HitObject);
InternalChild = piece = new SpinnerPiece();
}
protected override void Update()
{
base.Update();
piece.UpdateFrom(HitObject);
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => piece.ReceivePositionalInputAt(screenSpacePos);

View File

@ -40,6 +40,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
positionBindable.BindValueChanged(_ => updatePosition());
pathBindable.BindValueChanged(_ => updatePosition(), true);
// TODO: This has no drawable content. Support for skins should be added.
}
protected override void CheckForResult(bool userTriggered, double timeOffset)

View File

@ -30,6 +30,6 @@ namespace osu.Game.Rulesets.Osu.Objects
public override Judgement CreateJudgement() => new OsuJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

View File

@ -54,13 +54,13 @@ namespace osu.Game.Rulesets.Osu.Objects
{
base.Position = value;
endPositionCache.Invalidate();
if (HeadCircle != null)
HeadCircle.Position = value;
if (TailCircle != null)
TailCircle.Position = EndPosition;
endPositionCache.Invalidate();
}
}
@ -205,6 +205,6 @@ namespace osu.Game.Rulesets.Osu.Objects
public override Judgement CreateJudgement() => new OsuJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

View File

@ -25,6 +25,6 @@ namespace osu.Game.Rulesets.Osu.Objects
public override Judgement CreateJudgement() => new OsuSliderTailJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

View File

@ -32,6 +32,6 @@ namespace osu.Game.Rulesets.Osu.Objects
public override Judgement CreateJudgement() => new OsuJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

View File

@ -33,6 +33,6 @@ namespace osu.Game.Rulesets.Osu.Objects
public override Judgement CreateJudgement() => new OsuJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

View File

@ -40,6 +40,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private void load(OsuRulesetConfigManager config)
{
config?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
}
protected override void LoadComplete()
{
base.LoadComplete();
showTrail.BindValueChanged(v => cursorTrail.FadeTo(v.NewValue ? 1 : 0, 200), true);
}

View File

@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll"
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll"
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",

View File

@ -9,7 +9,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetFramework>netcoreapp3.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />

View File

@ -88,6 +88,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
public override Judgement CreateJudgement() => new TaikoDrumRollJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

View File

@ -27,6 +27,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
public override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

View File

@ -11,6 +11,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
{
public override Judgement CreateJudgement() => new TaikoStrongJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

View File

@ -35,6 +35,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
public override Judgement CreateJudgement() => new TaikoSwellJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

View File

@ -11,6 +11,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
{
public override Judgement CreateJudgement() => new TaikoSwellTickJudgement();
protected override HitWindows CreateHitWindows() => null;
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}

View File

@ -0,0 +1,154 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using Microsoft.EntityFrameworkCore.Internal;
using NUnit.Framework;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit;
namespace osu.Game.Tests.Beatmaps
{
[TestFixture]
public class EditorBeatmapTest
{
/// <summary>
/// Tests that the addition event is correctly invoked after a hitobject is added.
/// </summary>
[Test]
public void TestHitObjectAddEvent()
{
var editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap());
HitObject addedObject = null;
editorBeatmap.HitObjectAdded += h => addedObject = h;
var hitCircle = new HitCircle();
editorBeatmap.Add(hitCircle);
Assert.That(addedObject, Is.EqualTo(hitCircle));
}
/// <summary>
/// Tests that the removal event is correctly invoked after a hitobject is removed.
/// </summary>
[Test]
public void HitObjectRemoveEvent()
{
var hitCircle = new HitCircle();
var editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap { HitObjects = { hitCircle } });
HitObject removedObject = null;
editorBeatmap.HitObjectRemoved += h => removedObject = h;
editorBeatmap.Remove(hitCircle);
Assert.That(removedObject, Is.EqualTo(hitCircle));
}
/// <summary>
/// Tests that the changed event is correctly invoked after the start time of a hitobject is changed.
/// This tests for hitobjects which were already present before the editor beatmap was constructed.
/// </summary>
[Test]
public void TestInitialHitObjectStartTimeChangeEvent()
{
var hitCircle = new HitCircle();
var editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap { HitObjects = { hitCircle } });
HitObject changedObject = null;
editorBeatmap.StartTimeChanged += h => changedObject = h;
hitCircle.StartTime = 1000;
Assert.That(changedObject, Is.EqualTo(hitCircle));
}
/// <summary>
/// Tests that the changed event is correctly invoked after the start time of a hitobject is changed.
/// This tests for hitobjects which were added to an existing editor beatmap.
/// </summary>
[Test]
public void TestAddedHitObjectStartTimeChangeEvent()
{
var editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap());
HitObject changedObject = null;
editorBeatmap.StartTimeChanged += h => changedObject = h;
var hitCircle = new HitCircle();
editorBeatmap.Add(hitCircle);
Assert.That(changedObject, Is.Null);
hitCircle.StartTime = 1000;
Assert.That(changedObject, Is.EqualTo(hitCircle));
}
/// <summary>
/// Tests that the channged event is not invoked after a hitobject is removed from the beatmap/
/// </summary>
[Test]
public void TestRemovedHitObjectStartTimeChangeEvent()
{
var hitCircle = new HitCircle();
var editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap { HitObjects = { hitCircle } });
HitObject changedObject = null;
editorBeatmap.StartTimeChanged += h => changedObject = h;
editorBeatmap.Remove(hitCircle);
Assert.That(changedObject, Is.Null);
hitCircle.StartTime = 1000;
Assert.That(changedObject, Is.Null);
}
/// <summary>
/// Tests that an added hitobject is correctly inserted to preserve the sorting order of the beatmap.
/// </summary>
[Test]
public void TestAddHitObjectInMiddle()
{
var editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap
{
HitObjects =
{
new HitCircle(),
new HitCircle { StartTime = 1000 },
new HitCircle { StartTime = 1000 },
new HitCircle { StartTime = 2000 },
}
});
var hitCircle = new HitCircle { StartTime = 1000 };
editorBeatmap.Add(hitCircle);
Assert.That(editorBeatmap.HitObjects.Count(h => h == hitCircle), Is.EqualTo(1));
Assert.That(editorBeatmap.HitObjects.IndexOf(hitCircle), Is.EqualTo(3));
}
/// <summary>
/// Tests that the beatmap remains correctly sorted after the start time of a hitobject is changed.
/// </summary>
[Test]
public void TestResortWhenStartTimeChanged()
{
var hitCircle = new HitCircle { StartTime = 1000 };
var editorBeatmap = new EditorBeatmap<OsuHitObject>(new OsuBeatmap
{
HitObjects =
{
new HitCircle(),
new HitCircle { StartTime = 1000 },
new HitCircle { StartTime = 1000 },
hitCircle,
new HitCircle { StartTime = 2000 },
}
});
hitCircle.StartTime = 0;
Assert.That(editorBeatmap.HitObjects.Count(h => h == hitCircle), Is.EqualTo(1));
Assert.That(editorBeatmap.HitObjects.IndexOf(hitCircle), Is.EqualTo(1));
}
}
}

View File

@ -13,6 +13,7 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.Timing;
using osu.Game.IO;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
@ -30,13 +31,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
public void TestDecodeBeatmapVersion()
{
using (var resStream = TestResources.OpenResource("beatmap-version.osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var decoder = Decoder.GetDecoder<Beatmap>(stream);
stream.BaseStream.Position = 0;
stream.DiscardBufferedData();
var working = new TestWorkingBeatmap(decoder.Decode(stream));
Assert.AreEqual(6, working.BeatmapInfo.BeatmapVersion);
@ -51,7 +48,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var beatmap = decoder.Decode(stream);
var beatmapInfo = beatmap.BeatmapInfo;
@ -75,7 +72,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder();
using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var beatmapInfo = decoder.Decode(stream).BeatmapInfo;
@ -101,7 +98,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder();
using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var beatmap = decoder.Decode(stream);
var beatmapInfo = beatmap.BeatmapInfo;
@ -126,7 +123,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder();
using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var difficulty = decoder.Decode(stream).BeatmapInfo.BaseDifficulty;
@ -145,7 +142,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var beatmap = decoder.Decode(stream);
var metadata = beatmap.Metadata;
@ -164,7 +161,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var beatmap = decoder.Decode(stream);
var controlPoints = beatmap.ControlPointInfo;
@ -239,7 +236,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("overlapping-control-points.osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var controlPoints = decoder.Decode(stream).ControlPointInfo;
@ -271,7 +268,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var comboColors = decoder.Decode(stream).ComboColours;
@ -297,7 +294,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder();
using (var resStream = TestResources.OpenResource("hitobject-combo-offset.osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var beatmap = decoder.Decode(stream);
@ -320,7 +317,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder();
using (var resStream = TestResources.OpenResource("hitobject-combo-offset.osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var beatmap = decoder.Decode(stream);
@ -343,7 +340,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var hitObjects = decoder.Decode(stream).HitObjects;
@ -371,7 +368,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("controlpoint-custom-samplebank.osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var hitObjects = decoder.Decode(stream).HitObjects;
@ -393,7 +390,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("hitobject-custom-samplebank.osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var hitObjects = decoder.Decode(stream).HitObjects;
@ -411,7 +408,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("hitobject-file-samples.osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var hitObjects = decoder.Decode(stream).HitObjects;
@ -431,7 +428,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("slider-samples.osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var hitObjects = decoder.Decode(stream).HitObjects;
@ -475,7 +472,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("hitobject-no-addition-bank.osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var hitObjects = decoder.Decode(stream).HitObjects;
@ -489,10 +486,132 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var badResStream = TestResources.OpenResource("invalid-events.osu"))
using (var badStream = new StreamReader(badResStream))
using (var badStream = new LineBufferedReader(badResStream))
{
Assert.DoesNotThrow(() => decoder.Decode(badStream));
}
}
[Test]
public void TestFallbackDecoderForCorruptedHeader()
{
Decoder<Beatmap> decoder = null;
Beatmap beatmap = null;
using (var resStream = TestResources.OpenResource("corrupted-header.osu"))
using (var stream = new LineBufferedReader(resStream))
{
Assert.DoesNotThrow(() => decoder = Decoder.GetDecoder<Beatmap>(stream));
Assert.IsInstanceOf<LegacyBeatmapDecoder>(decoder);
Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream));
Assert.IsNotNull(beatmap);
Assert.AreEqual("Beatmap with corrupted header", beatmap.Metadata.Title);
Assert.AreEqual("Evil Hacker", beatmap.Metadata.AuthorString);
}
}
[Test]
public void TestFallbackDecoderForMissingHeader()
{
Decoder<Beatmap> decoder = null;
Beatmap beatmap = null;
using (var resStream = TestResources.OpenResource("missing-header.osu"))
using (var stream = new LineBufferedReader(resStream))
{
Assert.DoesNotThrow(() => decoder = Decoder.GetDecoder<Beatmap>(stream));
Assert.IsInstanceOf<LegacyBeatmapDecoder>(decoder);
Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream));
Assert.IsNotNull(beatmap);
Assert.AreEqual("Beatmap with no header", beatmap.Metadata.Title);
Assert.AreEqual("Incredibly Evil Hacker", beatmap.Metadata.AuthorString);
}
}
[Test]
public void TestDecodeFileWithEmptyLinesAtStart()
{
Decoder<Beatmap> decoder = null;
Beatmap beatmap = null;
using (var resStream = TestResources.OpenResource("empty-lines-at-start.osu"))
using (var stream = new LineBufferedReader(resStream))
{
Assert.DoesNotThrow(() => decoder = Decoder.GetDecoder<Beatmap>(stream));
Assert.IsInstanceOf<LegacyBeatmapDecoder>(decoder);
Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream));
Assert.IsNotNull(beatmap);
Assert.AreEqual("Empty lines at start", beatmap.Metadata.Title);
Assert.AreEqual("Edge Case Hunter", beatmap.Metadata.AuthorString);
}
}
[Test]
public void TestDecodeFileWithEmptyLinesAndNoHeader()
{
Decoder<Beatmap> decoder = null;
Beatmap beatmap = null;
using (var resStream = TestResources.OpenResource("empty-line-instead-of-header.osu"))
using (var stream = new LineBufferedReader(resStream))
{
Assert.DoesNotThrow(() => decoder = Decoder.GetDecoder<Beatmap>(stream));
Assert.IsInstanceOf<LegacyBeatmapDecoder>(decoder);
Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream));
Assert.IsNotNull(beatmap);
Assert.AreEqual("The dog ate the file header", beatmap.Metadata.Title);
Assert.AreEqual("Why does this keep happening", beatmap.Metadata.AuthorString);
}
}
[Test]
public void TestDecodeFileWithContentImmediatelyAfterHeader()
{
Decoder<Beatmap> decoder = null;
Beatmap beatmap = null;
using (var resStream = TestResources.OpenResource("no-empty-line-after-header.osu"))
using (var stream = new LineBufferedReader(resStream))
{
Assert.DoesNotThrow(() => decoder = Decoder.GetDecoder<Beatmap>(stream));
Assert.IsInstanceOf<LegacyBeatmapDecoder>(decoder);
Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream));
Assert.IsNotNull(beatmap);
Assert.AreEqual("No empty line delimiting header from contents", beatmap.Metadata.Title);
Assert.AreEqual("Edge Case Hunter", beatmap.Metadata.AuthorString);
}
}
[Test]
public void TestDecodeEmptyFile()
{
using (var resStream = new MemoryStream())
using (var stream = new LineBufferedReader(resStream))
{
Assert.Throws<IOException>(() => Decoder.GetDecoder<Beatmap>(stream));
}
}
[Test]
public void TestAllowFallbackDecoderOverwrite()
{
Decoder<Beatmap> decoder = null;
using (var resStream = TestResources.OpenResource("corrupted-header.osu"))
using (var stream = new LineBufferedReader(resStream))
{
Assert.DoesNotThrow(() => decoder = Decoder.GetDecoder<Beatmap>(stream));
Assert.IsInstanceOf<LegacyBeatmapDecoder>(decoder);
}
Assert.DoesNotThrow(LegacyDifficultyCalculatorBeatmapDecoder.Register);
using (var resStream = TestResources.OpenResource("corrupted-header.osu"))
using (var stream = new LineBufferedReader(resStream))
{
Assert.DoesNotThrow(() => decoder = Decoder.GetDecoder<Beatmap>(stream));
Assert.IsInstanceOf<LegacyDifficultyCalculatorBeatmapDecoder>(decoder);
}
}
}
}

View File

@ -2,9 +2,9 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using NUnit.Framework;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.Formats
@ -18,7 +18,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LineLoggingDecoder(14);
using (var resStream = TestResources.OpenResource("comments.osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
decoder.Decode(stream);

View File

@ -1,12 +1,12 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using System.Linq;
using NUnit.Framework;
using osuTK;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.Storyboards;
using osu.Game.Tests.Resources;
@ -21,7 +21,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyStoryboardDecoder();
using (var resStream = TestResources.OpenResource("Himeringo - Yotsuya-san ni Yoroshiku (RLC) [Winber1's Extreme].osu"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var storyboard = decoder.Decode(stream);
@ -94,7 +94,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
var decoder = new LegacyStoryboardDecoder();
using (var resStream = TestResources.OpenResource("variable-with-suffix.osb"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var storyboard = decoder.Decode(stream);

View File

@ -8,6 +8,7 @@ using NUnit.Framework;
using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.IO.Serialization;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
@ -148,13 +149,13 @@ namespace osu.Game.Tests.Beatmaps.Formats
private Beatmap decode(string filename, out Beatmap jsonDecoded)
{
using (var stream = TestResources.OpenResource(filename))
using (var sr = new StreamReader(stream))
using (var sr = new LineBufferedReader(stream))
{
var legacyDecoded = new LegacyBeatmapDecoder { ApplyOffsets = false }.Decode(sr);
using (var ms = new MemoryStream())
using (var sw = new StreamWriter(ms))
using (var sr2 = new StreamReader(ms))
using (var sr2 = new LineBufferedReader(ms))
{
sw.Write(legacyDecoded.Serialize());
sw.Flush();

View File

@ -171,7 +171,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var breakTemp = TestResources.GetTestBeatmapForImport();
MemoryStream brokenOsu = new MemoryStream(new byte[] { 1, 3, 3, 7 });
MemoryStream brokenOsu = new MemoryStream();
MemoryStream brokenOsz = new MemoryStream(File.ReadAllBytes(breakTemp));
File.Delete(breakTemp);

View File

@ -0,0 +1,125 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Text;
using NUnit.Framework;
using osu.Game.IO;
namespace osu.Game.Tests.Beatmaps.IO
{
[TestFixture]
public class LineBufferedReaderTest
{
[Test]
public void TestReadLineByLine()
{
const string contents = "line 1\rline 2\nline 3";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
{
Assert.AreEqual("line 1", bufferedReader.ReadLine());
Assert.AreEqual("line 2", bufferedReader.ReadLine());
Assert.AreEqual("line 3", bufferedReader.ReadLine());
Assert.IsNull(bufferedReader.ReadLine());
}
}
[Test]
public void TestPeekLineOnce()
{
const string contents = "line 1\r\npeek this\nline 3";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
{
Assert.AreEqual("line 1", bufferedReader.ReadLine());
Assert.AreEqual("peek this", bufferedReader.PeekLine());
Assert.AreEqual("peek this", bufferedReader.ReadLine());
Assert.AreEqual("line 3", bufferedReader.ReadLine());
Assert.IsNull(bufferedReader.ReadLine());
}
}
[Test]
public void TestPeekLineMultipleTimes()
{
const string contents = "peek this once\nline 2\rpeek this a lot";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
{
Assert.AreEqual("peek this once", bufferedReader.PeekLine());
Assert.AreEqual("peek this once", bufferedReader.ReadLine());
Assert.AreEqual("line 2", bufferedReader.ReadLine());
Assert.AreEqual("peek this a lot", bufferedReader.PeekLine());
Assert.AreEqual("peek this a lot", bufferedReader.PeekLine());
Assert.AreEqual("peek this a lot", bufferedReader.PeekLine());
Assert.AreEqual("peek this a lot", bufferedReader.ReadLine());
Assert.IsNull(bufferedReader.ReadLine());
}
}
[Test]
public void TestPeekLineAtEndOfStream()
{
const string contents = "first line\r\nsecond line";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
{
Assert.AreEqual("first line", bufferedReader.ReadLine());
Assert.AreEqual("second line", bufferedReader.ReadLine());
Assert.IsNull(bufferedReader.PeekLine());
Assert.IsNull(bufferedReader.ReadLine());
Assert.IsNull(bufferedReader.PeekLine());
}
}
[Test]
public void TestPeekReadLineOnEmptyStream()
{
using (var stream = new MemoryStream())
using (var bufferedReader = new LineBufferedReader(stream))
{
Assert.IsNull(bufferedReader.PeekLine());
Assert.IsNull(bufferedReader.ReadLine());
Assert.IsNull(bufferedReader.ReadLine());
Assert.IsNull(bufferedReader.PeekLine());
}
}
[Test]
public void TestReadToEndNoPeeks()
{
const string contents = "first line\r\nsecond line";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
{
Assert.AreEqual(contents, bufferedReader.ReadToEnd());
}
}
[Test]
public void TestReadToEndAfterReadsAndPeeks()
{
const string contents = "this line is gone\rthis one shouldn't be\r\nthese ones\ndefinitely not";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
{
Assert.AreEqual("this line is gone", bufferedReader.ReadLine());
Assert.AreEqual("this one shouldn't be", bufferedReader.PeekLine());
var endingLines = bufferedReader.ReadToEnd().Split(new[] { '\r', '\n' }, StringSplitOptions.RemoveEmptyEntries);
Assert.AreEqual(3, endingLines.Length);
Assert.AreEqual("this one shouldn't be", endingLines[0]);
Assert.AreEqual("these ones", endingLines[1]);
Assert.AreEqual("definitely not", endingLines[2]);
}
}
}
}

View File

@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Tests.Resources;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.IO.Archives;
namespace osu.Game.Tests.Beatmaps.IO
@ -50,7 +51,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Beatmap beatmap;
using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
using (var stream = new LineBufferedReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
beatmap = Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
var meta = beatmap.Metadata;

View File

@ -0,0 +1,5 @@
ow computerosu file format v14
[Metadata]
Title: Beatmap with corrupted header
Creator: Evil Hacker

View File

@ -0,0 +1,5 @@

[Metadata]
Title: The dog ate the file header
Creator: Why does this keep happening

View File

@ -0,0 +1,8 @@

osu file format v14
[Metadata]
Title: Empty lines at start
Creator: Edge Case Hunter

View File

@ -0,0 +1,4 @@
[Metadata]
Title: Beatmap with no header
Creator: Incredibly Evil Hacker

View File

@ -0,0 +1,4 @@
osu file format v14
[Metadata]
Title: No empty line delimiting header from contents
Creator: Edge Case Hunter

View File

@ -2,8 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.IO;
using NUnit.Framework;
using osu.Game.IO;
using osu.Game.Skinning;
using osu.Game.Tests.Resources;
using osuTK.Graphics;
@ -20,7 +20,7 @@ namespace osu.Game.Tests.Skins
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource(hasColours ? "skin.ini" : "skin-empty.ini"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var comboColors = decoder.Decode(stream).ComboColours;
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Skins
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource("skin.ini"))
using (var stream = new StreamReader(resStream))
using (var stream = new LineBufferedReader(resStream))
{
var config = decoder.Decode(stream);

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Osu;
@ -11,10 +9,8 @@ using osu.Game.Screens.Edit.Compose;
namespace osu.Game.Tests.Visual.Editor
{
[TestFixture]
public class TestSceneEditorCompose : EditorClockTestScene
public class TestSceneComposeScreen : EditorClockTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ComposeScreen) };
[BackgroundDependencyLoader]
private void load()
{

View File

@ -127,14 +127,47 @@ namespace osu.Game.Tests.Visual.Gameplay
exitAndConfirm();
}
[Test]
public void TestExitFromFailedGameplay()
{
AddUntilStep("wait for fail", () => Player.HasFailed);
AddStep("exit", () => Player.Exit());
confirmExited();
}
[Test]
public void TestQuickRetryFromFailedGameplay()
{
AddUntilStep("wait for fail", () => Player.HasFailed);
AddStep("quick retry", () => Player.GameplayClockContainer.OfType<HotkeyRetryOverlay>().First().Action?.Invoke());
confirmExited();
}
[Test]
public void TestQuickExitFromFailedGameplay()
{
AddUntilStep("wait for fail", () => Player.HasFailed);
AddStep("quick exit", () => Player.GameplayClockContainer.OfType<HotkeyExitOverlay>().First().Action?.Invoke());
confirmExited();
}
[Test]
public void TestExitFromGameplay()
{
AddStep("exit", () => Player.Exit());
confirmPaused();
confirmExited();
}
exitAndConfirm();
[Test]
public void TestQuickExitFromGameplay()
{
AddStep("quick exit", () => Player.GameplayClockContainer.OfType<HotkeyExitOverlay>().First().Action?.Invoke());
confirmExited();
}
[Test]

View File

@ -58,107 +58,6 @@ namespace osu.Game.Tests.Visual.SongSelect
});
}
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null)
{
if (beatmapSets == null)
{
beatmapSets = new List<BeatmapSetInfo>();
for (int i = 1; i <= set_count; i++)
beatmapSets.Add(createTestBeatmapSet(i));
}
bool changed = false;
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
{
carousel.Filter(new FilterCriteria());
carousel.BeatmapSetsChanged = () => changed = true;
carousel.BeatmapSets = beatmapSets;
});
AddUntilStep("Wait for load", () => changed);
}
private void ensureRandomFetchSuccess() =>
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
private void waitForSelection(int set, int? diff = null) =>
AddUntilStep($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
{
if (diff != null)
return carousel.SelectedBeatmap == carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff.Value - 1).First();
return carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Contains(carousel.SelectedBeatmap);
});
private void setSelected(int set, int diff) =>
AddStep($"select set{set} diff{diff}", () =>
carousel.SelectBeatmap(carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff - 1).First()));
private void advanceSelection(bool diff, int direction = 1, int count = 1)
{
if (count == 1)
AddStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
carousel.SelectNext(direction, !diff));
else
{
AddRepeatStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
carousel.SelectNext(direction, !diff), count);
}
}
private void checkVisibleItemCount(bool diff, int count) =>
AddAssert($"{count} {(diff ? "diffs" : "sets")} visible", () =>
carousel.Items.Count(s => (diff ? s.Item is CarouselBeatmap : s.Item is CarouselBeatmapSet) && s.Item.Visible) == count);
private void checkNoSelection() => AddAssert("Selection is null", () => currentSelection == null);
private void nextRandom() =>
AddStep("select random next", () =>
{
carousel.RandomAlgorithm.Value = RandomSelectAlgorithm.RandomPermutation;
if (!selectedSets.Any() && carousel.SelectedBeatmap != null)
selectedSets.Push(carousel.SelectedBeatmapSet);
carousel.SelectNextRandom();
selectedSets.Push(carousel.SelectedBeatmapSet);
});
private void ensureRandomDidntRepeat() =>
AddAssert("ensure no repeats", () => selectedSets.Distinct().Count() == selectedSets.Count);
private void prevRandom() => AddStep("select random last", () =>
{
carousel.SelectPreviousRandom();
selectedSets.Pop();
});
private bool selectedBeatmapVisible()
{
var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State.Value == CarouselItemState.Selected);
if (currentlySelected == null)
return true;
return currentlySelected.Item.Visible;
}
private void checkInvisibleDifficultiesUnselectable()
{
nextRandom();
AddAssert("Selection is visible", selectedBeatmapVisible);
}
private void checkNonmatchingFilter()
{
AddStep("Toggle non-matching filter", () =>
{
carousel.Filter(new FilterCriteria { SearchText = "Dingo" }, false);
carousel.Filter(new FilterCriteria(), false);
eagerSelectedIDs.Add(carousel.SelectedBeatmapSet.ID);
});
}
/// <summary>
/// Test keyboard traversal
/// </summary>
@ -346,6 +245,30 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
}
[Test]
public void TestSortingWithFiltered()
{
List<BeatmapSetInfo> sets = new List<BeatmapSetInfo>();
for (int i = 0; i < 3; i++)
{
var set = createTestBeatmapSet(i);
set.Beatmaps[0].StarDifficulty = 3 - i;
set.Beatmaps[2].StarDifficulty = 6 + i;
sets.Add(set);
}
loadBeatmaps(sets);
AddStep("Filter to normal", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Normal" }, false));
AddAssert("Check first set at end", () => carousel.BeatmapSets.First() == sets.Last());
AddAssert("Check last set at start", () => carousel.BeatmapSets.Last() == sets.First());
AddStep("Filter to insane", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Difficulty, SearchText = "Insane" }, false));
AddAssert("Check first set at start", () => carousel.BeatmapSets.First() == sets.First());
AddAssert("Check last set at end", () => carousel.BeatmapSets.Last() == sets.Last());
}
[Test]
public void TestRemoveAll()
{
@ -482,6 +405,107 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("Selection was random", () => eagerSelectedIDs.Count > 1);
}
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null)
{
if (beatmapSets == null)
{
beatmapSets = new List<BeatmapSetInfo>();
for (int i = 1; i <= set_count; i++)
beatmapSets.Add(createTestBeatmapSet(i));
}
bool changed = false;
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
{
carousel.Filter(new FilterCriteria());
carousel.BeatmapSetsChanged = () => changed = true;
carousel.BeatmapSets = beatmapSets;
});
AddUntilStep("Wait for load", () => changed);
}
private void ensureRandomFetchSuccess() =>
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
private void waitForSelection(int set, int? diff = null) =>
AddUntilStep($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
{
if (diff != null)
return carousel.SelectedBeatmap == carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff.Value - 1).First();
return carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Contains(carousel.SelectedBeatmap);
});
private void setSelected(int set, int diff) =>
AddStep($"select set{set} diff{diff}", () =>
carousel.SelectBeatmap(carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff - 1).First()));
private void advanceSelection(bool diff, int direction = 1, int count = 1)
{
if (count == 1)
AddStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
carousel.SelectNext(direction, !diff));
else
{
AddRepeatStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
carousel.SelectNext(direction, !diff), count);
}
}
private void checkVisibleItemCount(bool diff, int count) =>
AddAssert($"{count} {(diff ? "diffs" : "sets")} visible", () =>
carousel.Items.Count(s => (diff ? s.Item is CarouselBeatmap : s.Item is CarouselBeatmapSet) && s.Item.Visible) == count);
private void checkNoSelection() => AddAssert("Selection is null", () => currentSelection == null);
private void nextRandom() =>
AddStep("select random next", () =>
{
carousel.RandomAlgorithm.Value = RandomSelectAlgorithm.RandomPermutation;
if (!selectedSets.Any() && carousel.SelectedBeatmap != null)
selectedSets.Push(carousel.SelectedBeatmapSet);
carousel.SelectNextRandom();
selectedSets.Push(carousel.SelectedBeatmapSet);
});
private void ensureRandomDidntRepeat() =>
AddAssert("ensure no repeats", () => selectedSets.Distinct().Count() == selectedSets.Count);
private void prevRandom() => AddStep("select random last", () =>
{
carousel.SelectPreviousRandom();
selectedSets.Pop();
});
private bool selectedBeatmapVisible()
{
var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State.Value == CarouselItemState.Selected);
if (currentlySelected == null)
return true;
return currentlySelected.Item.Visible;
}
private void checkInvisibleDifficultiesUnselectable()
{
nextRandom();
AddAssert("Selection is visible", selectedBeatmapVisible);
}
private void checkNonmatchingFilter()
{
AddStep("Toggle non-matching filter", () =>
{
carousel.Filter(new FilterCriteria { SearchText = "Dingo" }, false);
carousel.Filter(new FilterCriteria(), false);
eagerSelectedIDs.Add(carousel.SelectedBeatmapSet.ID);
});
}
private BeatmapSetInfo createTestBeatmapSet(int id)
{
return new BeatmapSetInfo

View File

@ -75,7 +75,6 @@ namespace osu.Game.Tests.Visual.SongSelect
testBeatmapLabels(instance);
// TODO: adjust cases once more info is shown for other gamemodes
switch (instance)
{
case OsuRuleset _:
@ -99,8 +98,6 @@ namespace osu.Game.Tests.Visual.SongSelect
break;
}
}
testNullBeatmap();
}
private void testBeatmapLabels(Ruleset ruleset)
@ -117,7 +114,8 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("check info labels count", () => infoWedge.Info.InfoLabelContainer.Children.Count == expectedCount);
}
private void testNullBeatmap()
[Test]
public void TestNullBeatmap()
{
selectBeatmap(null);
AddAssert("check empty version", () => string.IsNullOrEmpty(infoWedge.Info.VersionLabel.Text));
@ -127,6 +125,12 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert("check no info labels", () => !infoWedge.Info.InfoLabelContainer.Children.Any());
}
[Test]
public void TestTruncation()
{
selectBeatmap(createLongMetadata());
}
private void selectBeatmap([CanBeNull] IBeatmap b)
{
BeatmapInfoWedge.BufferedWedgeInfo infoBefore = null;
@ -166,6 +170,25 @@ namespace osu.Game.Tests.Visual.SongSelect
};
}
private IBeatmap createLongMetadata()
{
return new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata
{
AuthorString = "WWWWWWWWWWWWWWW",
Artist = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Artist",
Source = "Verrrrry long Source",
Title = "Verrrrry long Title"
},
Version = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Version",
Status = BeatmapSetOnlineStatus.Graveyard,
},
};
}
private class TestBeatmapInfoWedge : BeatmapInfoWedge
{
public new BufferedWedgeInfo Info => base.Info;

View File

@ -18,8 +18,8 @@ namespace osu.Game.Tests.Visual.SongSelect
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number3);
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number4, float.MaxValue);
overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number3);
overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number4);
Add(overlay);

View File

@ -16,6 +16,7 @@ using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@ -34,6 +35,8 @@ namespace osu.Game.Tests.Visual.SongSelect
private RulesetStore rulesets;
private MusicController music;
private WorkingBeatmap defaultBeatmap;
public override IReadOnlyList<Type> RequiredTypes => new[]
@ -79,6 +82,11 @@ namespace osu.Game.Tests.Visual.SongSelect
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Dependencies.Cache(music = new MusicController());
// required to get bindables attached
Add(music);
Beatmap.SetDefault();
Dependencies.Cache(config = new OsuConfigManager(LocalStorage));
@ -93,6 +101,57 @@ namespace osu.Game.Tests.Visual.SongSelect
manager?.Delete(manager.GetAllUsableBeatmapSets());
});
[Test]
public void TestAudioResuming()
{
createSongSelect();
addRulesetImportStep(0);
addRulesetImportStep(0);
checkMusicPlaying(true);
AddStep("select first", () => songSelect.Carousel.SelectBeatmap(songSelect.Carousel.BeatmapSets.First().Beatmaps.First()));
checkMusicPlaying(true);
AddStep("manual pause", () => music.TogglePause());
checkMusicPlaying(false);
AddStep("select next difficulty", () => songSelect.Carousel.SelectNext(skipDifficulties: false));
checkMusicPlaying(false);
AddStep("select next set", () => songSelect.Carousel.SelectNext());
checkMusicPlaying(true);
}
[TestCase(false)]
[TestCase(true)]
public void TestAudioRemainsCorrectOnRulesetChange(bool rulesetsInSameBeatmap)
{
createSongSelect();
// start with non-osu! to avoid convert confusion
changeRuleset(1);
if (rulesetsInSameBeatmap)
AddStep("import multi-ruleset map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
manager.Import(createTestBeatmapSet(0, usableRulesets)).Wait();
});
else
{
addRulesetImportStep(1);
addRulesetImportStep(0);
}
checkMusicPlaying(true);
AddStep("manual pause", () => music.TogglePause());
checkMusicPlaying(false);
changeRuleset(0);
checkMusicPlaying(!rulesetsInSameBeatmap);
}
[Test]
public void TestDummy()
{
@ -128,12 +187,10 @@ namespace osu.Game.Tests.Visual.SongSelect
}
[Test]
[Ignore("needs fixing")]
public void TestImportUnderDifferentRuleset()
{
createSongSelect();
changeRuleset(2);
addRulesetImportStep(0);
addRulesetImportStep(2);
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmap == null);
}
@ -224,6 +281,9 @@ namespace osu.Game.Tests.Visual.SongSelect
private static int importId;
private int getImportId() => ++importId;
private void checkMusicPlaying(bool playing) =>
AddUntilStep($"music {(playing ? "" : "not ")}playing", () => music.IsPlaying == playing);
private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.Acronym))}", () => Mods.Value = mods);
private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id));

View File

@ -0,0 +1,49 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneLabelledSwitchButton : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(LabelledSwitchButton),
typeof(SwitchButton)
};
[TestCase(false)]
[TestCase(true)]
public void TestSwitchButton(bool hasDescription) => createSwitchButton(hasDescription);
private void createSwitchButton(bool hasDescription = false)
{
AddStep("create component", () =>
{
LabelledSwitchButton component;
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 500,
AutoSizeAxes = Axes.Y,
Child = component = new LabelledSwitchButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
component.Label = "a sample component";
component.Description = hasDescription ? "this text describes the component" : string.Empty;
});
}
}
}

View File

@ -0,0 +1,44 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterfaceV2;
using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneSwitchButton : ManualInputManagerTestScene
{
private SwitchButton switchButton;
[SetUp]
public void Setup() => Schedule(() =>
{
Child = switchButton = new SwitchButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
});
[Test]
public void TestChangeThroughInput()
{
AddStep("move to switch button", () => InputManager.MoveMouseTo(switchButton));
AddStep("click on", () => InputManager.Click(MouseButton.Left));
AddStep("click off", () => InputManager.Click(MouseButton.Left));
}
[Test]
public void TestChangeThroughBindable()
{
BindableBool bindable = null;
AddStep("bind bindable", () => switchButton.Current.BindTo(bindable = new BindableBool()));
AddStep("toggle bindable", () => bindable.Toggle());
AddStep("toggle bindable", () => bindable.Toggle());
}
}
}

View File

@ -12,7 +12,7 @@ using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Editor
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneWaveContainer : OsuTestScene

View File

@ -9,6 +9,7 @@ using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Video;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.IO.Archives;
using osu.Game.Tests.Resources;
@ -56,7 +57,7 @@ namespace osu.Game.Tests
private Beatmap createTestBeatmap()
{
using (var beatmapStream = getBeatmapStream())
using (var beatmapReader = new StreamReader(beatmapStream))
using (var beatmapReader = new LineBufferedReader(beatmapStream))
return Decoder.GetDecoder<Beatmap>(beatmapReader).Decode(beatmapReader);
}
}

View File

@ -10,7 +10,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetFramework>netcoreapp3.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />

View File

@ -11,7 +11,7 @@
</ItemGroup>
<PropertyGroup Label="Project">
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework>
<TargetFramework>netcoreapp3.0</TargetFramework>
</PropertyGroup>
<ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />

View File

@ -20,6 +20,7 @@ using osu.Framework.Platform;
using osu.Framework.Threading;
using osu.Game.Beatmaps.Formats;
using osu.Game.Database;
using osu.Game.IO;
using osu.Game.IO.Archives;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
@ -264,7 +265,7 @@ namespace osu.Game.Beatmaps
}
Beatmap beatmap;
using (var stream = new StreamReader(reader.GetStream(mapName)))
using (var stream = new LineBufferedReader(reader.GetStream(mapName)))
beatmap = Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
return new BeatmapSetInfo
@ -287,7 +288,7 @@ namespace osu.Game.Beatmaps
{
using (var raw = Files.Store.GetStream(file.FileInfo.StoragePath))
using (var ms = new MemoryStream()) //we need a memory stream so we can seek
using (var sr = new StreamReader(ms))
using (var sr = new LineBufferedReader(ms))
{
raw.CopyTo(ms);
ms.Position = 0;

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using osu.Framework.Audio;
using osu.Framework.Audio.Track;
@ -11,6 +10,7 @@ using osu.Framework.Graphics.Video;
using osu.Framework.IO.Stores;
using osu.Framework.Logging;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.Skinning;
using osu.Game.Storyboards;
@ -33,7 +33,7 @@ namespace osu.Game.Beatmaps
{
try
{
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
using (var stream = new LineBufferedReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
return Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
}
catch
@ -127,7 +127,7 @@ namespace osu.Game.Beatmaps
try
{
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
using (var stream = new LineBufferedReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
{
var decoder = Decoder.GetDecoder<Storyboard>(stream);
@ -136,7 +136,7 @@ namespace osu.Game.Beatmaps
storyboard = decoder.Decode(stream);
else
{
using (var secondaryStream = new StreamReader(store.GetStream(getPathForFile(BeatmapSetInfo.StoryboardFile))))
using (var secondaryStream = new LineBufferedReader(store.GetStream(getPathForFile(BeatmapSetInfo.StoryboardFile))))
storyboard = decoder.Decode(stream, secondaryStream);
}
}

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using osu.Game.IO;
namespace osu.Game.Beatmaps.Formats
{
@ -13,20 +14,21 @@ namespace osu.Game.Beatmaps.Formats
{
protected virtual TOutput CreateTemplateObject() => new TOutput();
public TOutput Decode(StreamReader primaryStream, params StreamReader[] otherStreams)
public TOutput Decode(LineBufferedReader primaryStream, params LineBufferedReader[] otherStreams)
{
var output = CreateTemplateObject();
foreach (StreamReader stream in otherStreams.Prepend(primaryStream))
foreach (LineBufferedReader stream in otherStreams.Prepend(primaryStream))
ParseStreamInto(stream, output);
return output;
}
protected abstract void ParseStreamInto(StreamReader stream, TOutput output);
protected abstract void ParseStreamInto(LineBufferedReader stream, TOutput output);
}
public abstract class Decoder
{
private static readonly Dictionary<Type, Dictionary<string, Func<string, Decoder>>> decoders = new Dictionary<Type, Dictionary<string, Func<string, Decoder>>>();
private static readonly Dictionary<Type, Func<Decoder>> fallback_decoders = new Dictionary<Type, Func<Decoder>>();
static Decoder()
{
@ -39,7 +41,7 @@ namespace osu.Game.Beatmaps.Formats
/// Retrieves a <see cref="Decoder"/> to parse a <see cref="Beatmap"/>.
/// </summary>
/// <param name="stream">A stream pointing to the <see cref="Beatmap"/>.</param>
public static Decoder<T> GetDecoder<T>(StreamReader stream)
public static Decoder<T> GetDecoder<T>(LineBufferedReader stream)
where T : new()
{
if (stream == null)
@ -48,21 +50,31 @@ namespace osu.Game.Beatmaps.Formats
if (!decoders.TryGetValue(typeof(T), out var typedDecoders))
throw new IOException(@"Unknown decoder type");
string line;
// start off with the first line of the file
string line = stream.PeekLine()?.Trim();
do
while (line != null && line.Length == 0)
{
line = stream.ReadLine()?.Trim();
} while (line != null && line.Length == 0);
// consume the previously peeked empty line and advance to the next one
stream.ReadLine();
line = stream.PeekLine()?.Trim();
}
if (line == null)
throw new IOException(@"Unknown file format (null)");
throw new IOException("Unknown file format (null)");
var decoder = typedDecoders.Select(d => line.StartsWith(d.Key, StringComparison.InvariantCulture) ? d.Value : null).FirstOrDefault();
if (decoder == null)
throw new IOException($@"Unknown file format ({line})");
return (Decoder<T>)decoder.Invoke(line);
// it's important the magic does NOT get consumed here, since sometimes it's part of the structure
// (see JsonBeatmapDecoder - the magic string is the opening brace)
// decoder implementations should therefore not die on receiving their own magic
if (decoder != null)
return (Decoder<T>)decoder.Invoke(line);
if (!fallback_decoders.TryGetValue(typeof(T), out var fallbackDecoder))
throw new IOException($"Unknown file format ({line})");
return (Decoder<T>)fallbackDecoder.Invoke();
}
/// <summary>
@ -77,5 +89,17 @@ namespace osu.Game.Beatmaps.Formats
typedDecoders[magic] = constructor;
}
/// <summary>
/// Registers a fallback decoder instantiation function.
/// The fallback will be returned if the first non-empty line of the decoded stream does not match any known magic.
/// Calling this method will overwrite any existing global fallback registration for type <see cref="T"/> - use with caution.
/// </summary>
/// <typeparam name="T">Type of object being decoded.</typeparam>
/// <param name="constructor">A function that constructs the fallback<see cref="Decoder"/>.</param>
protected static void SetFallbackDecoder<T>(Func<Decoder> constructor)
{
fallback_decoders[typeof(T)] = constructor;
}
}
}

View File

@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using osu.Game.IO;
using osu.Game.IO.Serialization;
namespace osu.Game.Beatmaps.Formats
@ -13,11 +13,8 @@ namespace osu.Game.Beatmaps.Formats
AddDecoder<Beatmap>("{", m => new JsonBeatmapDecoder());
}
protected override void ParseStreamInto(StreamReader stream, Beatmap output)
protected override void ParseStreamInto(LineBufferedReader stream, Beatmap output)
{
stream.BaseStream.Position = 0;
stream.DiscardBufferedData();
stream.ReadToEnd().DeserializeInto(output);
foreach (var hitObject in output.HitObjects)

View File

@ -8,6 +8,7 @@ using osu.Framework.IO.File;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.IO;
namespace osu.Game.Beatmaps.Formats
{
@ -25,6 +26,7 @@ namespace osu.Game.Beatmaps.Formats
public static void Register()
{
AddDecoder<Beatmap>(@"osu file format v", m => new LegacyBeatmapDecoder(Parsing.ParseInt(m.Split('v').Last())));
SetFallbackDecoder<Beatmap>(() => new LegacyBeatmapDecoder());
}
/// <summary>
@ -41,7 +43,7 @@ namespace osu.Game.Beatmaps.Formats
offset = FormatVersion < 5 ? 24 : 0;
}
protected override void ParseStreamInto(StreamReader stream, Beatmap beatmap)
protected override void ParseStreamInto(LineBufferedReader stream, Beatmap beatmap)
{
this.beatmap = beatmap;
this.beatmap.BeatmapInfo.BeatmapVersion = FormatVersion;

View File

@ -3,10 +3,10 @@
using System;
using System.Collections.Generic;
using System.IO;
using osu.Framework.Logging;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.IO;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.Formats
@ -21,7 +21,7 @@ namespace osu.Game.Beatmaps.Formats
FormatVersion = version;
}
protected override void ParseStreamInto(StreamReader stream, T output)
protected override void ParseStreamInto(LineBufferedReader stream, T output)
{
Section section = Section.None;

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