From d4232a6fb711fbfa999a6026f6792f0dfed0e1e9 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 30 Sep 2024 18:35:28 +0900 Subject: [PATCH] Make `GetTexture` non-virtual in transformers --- osu.Game/Skinning/SkinTransformer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Skinning/SkinTransformer.cs b/osu.Game/Skinning/SkinTransformer.cs index 95572aa7b1..5477948db6 100644 --- a/osu.Game/Skinning/SkinTransformer.cs +++ b/osu.Game/Skinning/SkinTransformer.cs @@ -28,9 +28,9 @@ namespace osu.Game.Skinning public virtual Drawable? GetDrawableComponent(ISkinComponentLookup lookup) => Skin.GetDrawableComponent(lookup); - public virtual Texture? GetTexture(string componentName) => GetTexture(componentName, default, default); + public Texture? GetTexture(string componentName) => GetTexture(componentName, default, default); - public virtual Texture? GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => Skin.GetTexture(componentName, wrapModeS, wrapModeT); + public Texture? GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => Skin.GetTexture(componentName, wrapModeS, wrapModeT); public virtual ISample? GetSample(ISampleInfo sampleInfo) => Skin.GetSample(sampleInfo);