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Merge pull request #7911 from peppy/split-out-pulp-formations
Split out pulp formations into individual classes
This commit is contained in:
commit
d41da49713
31
osu.Game.Rulesets.Catch/Objects/Drawables/BananaPiece.cs
Normal file
31
osu.Game.Rulesets.Catch/Objects/Drawables/BananaPiece.cs
Normal file
@ -0,0 +1,31 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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{
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public class BananaPiece : PulpFormation
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{
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public BananaPiece()
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{
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InternalChildren = new Drawable[]
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{
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new Pulp
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{
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AccentColour = { BindTarget = AccentColour },
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Size = new Vector2(SMALL_PULP),
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Y = -0.3f
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},
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new Pulp
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{
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AccentColour = { BindTarget = AccentColour },
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Size = new Vector2(LARGE_PULP_4 * 0.8f, LARGE_PULP_4 * 2.5f),
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Y = 0.05f,
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},
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};
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}
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}
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}
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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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/// <summary>
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/// <summary>
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/// Because we're adding a border around the fruit, we need to scale down some.
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/// Because we're adding a border around the fruit, we need to scale down some.
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/// </summary>
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/// </summary>
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private const float radius_adjust = 1.1f;
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public const float RADIUS_ADJUST = 1.1f;
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private Circle border;
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private Circle border;
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@ -42,14 +42,14 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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AddRangeInternal(new[]
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AddRangeInternal(new[]
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{
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{
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createPulp(drawableCatchObject.HitObject.VisualRepresentation),
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getFruitFor(drawableCatchObject.HitObject.VisualRepresentation),
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border = new Circle
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border = new Circle
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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BorderColour = Color4.White,
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BorderColour = Color4.White,
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BorderThickness = 6f * radius_adjust,
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BorderThickness = 6f * RADIUS_ADJUST,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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new Box
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@ -80,195 +80,30 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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protected override void Update()
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protected override void Update()
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{
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{
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base.Update();
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base.Update();
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border.Alpha = (float)Math.Clamp((hitObject.StartTime - Time.Current) / 500, 0, 1);
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border.Alpha = (float)Math.Clamp((hitObject.StartTime - Time.Current) / 500, 0, 1);
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}
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}
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private Drawable createPulp(FruitVisualRepresentation representation)
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private Drawable getFruitFor(FruitVisualRepresentation representation)
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{
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{
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const float large_pulp_3 = 16f * radius_adjust;
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const float distance_from_centre_3 = 0.15f;
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const float large_pulp_4 = large_pulp_3 * 0.925f;
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const float distance_from_centre_4 = distance_from_centre_3 / 0.925f;
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const float small_pulp = large_pulp_3 / 2;
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static Vector2 positionAt(float angle, float distance) => new Vector2(
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distance * MathF.Sin(angle * MathF.PI / 180),
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distance * MathF.Cos(angle * MathF.PI / 180));
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switch (representation)
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switch (representation)
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{
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{
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default:
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return new Container();
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case FruitVisualRepresentation.Raspberry:
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return new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(small_pulp),
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Y = -0.34f,
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_4),
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Position = positionAt(0, distance_from_centre_4),
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_4),
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Position = positionAt(90, distance_from_centre_4),
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_4),
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Position = positionAt(180, distance_from_centre_4),
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},
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new Pulp
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{
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Size = new Vector2(large_pulp_4),
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AccentColour = { BindTarget = accentColour },
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Position = positionAt(270, distance_from_centre_4),
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},
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}
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};
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case FruitVisualRepresentation.Pineapple:
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return new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(small_pulp),
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Y = -0.3f,
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_4),
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Position = positionAt(45, distance_from_centre_4),
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_4),
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Position = positionAt(135, distance_from_centre_4),
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_4),
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Position = positionAt(225, distance_from_centre_4),
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},
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new Pulp
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{
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Size = new Vector2(large_pulp_4),
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AccentColour = { BindTarget = accentColour },
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Position = positionAt(315, distance_from_centre_4),
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},
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}
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};
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case FruitVisualRepresentation.Pear:
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case FruitVisualRepresentation.Pear:
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return new Container
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return new PearPiece();
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(small_pulp),
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Y = -0.33f,
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_3),
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Position = positionAt(60, distance_from_centre_3),
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_3),
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Position = positionAt(180, distance_from_centre_3),
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},
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new Pulp
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{
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Size = new Vector2(large_pulp_3),
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AccentColour = { BindTarget = accentColour },
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Position = positionAt(300, distance_from_centre_3),
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},
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}
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};
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case FruitVisualRepresentation.Grape:
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case FruitVisualRepresentation.Grape:
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return new Container
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return new GrapePiece();
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{
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RelativeSizeAxes = Axes.Both,
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case FruitVisualRepresentation.Pineapple:
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Children = new Drawable[]
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return new PineapplePiece();
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{
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(small_pulp),
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Y = -0.25f,
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_3),
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Position = positionAt(0, distance_from_centre_3),
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_3),
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Position = positionAt(120, distance_from_centre_3),
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},
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new Pulp
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{
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Size = new Vector2(large_pulp_3),
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AccentColour = { BindTarget = accentColour },
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Position = positionAt(240, distance_from_centre_3),
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},
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}
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};
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case FruitVisualRepresentation.Banana:
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case FruitVisualRepresentation.Banana:
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return new BananaPiece();
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return new Container
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case FruitVisualRepresentation.Raspberry:
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{
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return new RaspberryPiece();
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(small_pulp),
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Y = -0.3f
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},
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new Pulp
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{
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AccentColour = { BindTarget = accentColour },
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Size = new Vector2(large_pulp_4 * 0.8f, large_pulp_4 * 2.5f),
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Y = 0.05f,
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},
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}
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};
|
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}
|
}
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return Empty();
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}
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}
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}
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}
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}
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}
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43
osu.Game.Rulesets.Catch/Objects/Drawables/GrapePiece.cs
Normal file
43
osu.Game.Rulesets.Catch/Objects/Drawables/GrapePiece.cs
Normal file
@ -0,0 +1,43 @@
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|||||||
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||||
|
using osuTK;
|
||||||
|
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|
namespace osu.Game.Rulesets.Catch.Objects.Drawables
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|
{
|
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|
public class GrapePiece : PulpFormation
|
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|
{
|
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public GrapePiece()
|
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|
{
|
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InternalChildren = new Drawable[]
|
||||||
|
{
|
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|
new Pulp
|
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|
{
|
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|
AccentColour = { BindTarget = AccentColour },
|
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Size = new Vector2(SMALL_PULP),
|
||||||
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Y = -0.25f,
|
||||||
|
},
|
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|
new Pulp
|
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|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
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Size = new Vector2(LARGE_PULP_3),
|
||||||
|
Position = PositionAt(0, DISTANCE_FROM_CENTRE_3),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(LARGE_PULP_3),
|
||||||
|
Position = PositionAt(120, DISTANCE_FROM_CENTRE_3),
|
||||||
|
},
|
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|
new Pulp
|
||||||
|
{
|
||||||
|
Size = new Vector2(LARGE_PULP_3),
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Position = PositionAt(240, DISTANCE_FROM_CENTRE_3),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
43
osu.Game.Rulesets.Catch/Objects/Drawables/PearPiece.cs
Normal file
43
osu.Game.Rulesets.Catch/Objects/Drawables/PearPiece.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||||
|
{
|
||||||
|
public class PearPiece : PulpFormation
|
||||||
|
{
|
||||||
|
public PearPiece()
|
||||||
|
{
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(SMALL_PULP),
|
||||||
|
Y = -0.33f,
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(LARGE_PULP_3),
|
||||||
|
Position = PositionAt(60, DISTANCE_FROM_CENTRE_3),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(LARGE_PULP_3),
|
||||||
|
Position = PositionAt(180, DISTANCE_FROM_CENTRE_3),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Size = new Vector2(LARGE_PULP_3),
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Position = PositionAt(300, DISTANCE_FROM_CENTRE_3),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
49
osu.Game.Rulesets.Catch/Objects/Drawables/PineapplePiece.cs
Normal file
49
osu.Game.Rulesets.Catch/Objects/Drawables/PineapplePiece.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||||
|
{
|
||||||
|
public class PineapplePiece : PulpFormation
|
||||||
|
{
|
||||||
|
public PineapplePiece()
|
||||||
|
{
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(SMALL_PULP),
|
||||||
|
Y = -0.3f,
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(LARGE_PULP_4),
|
||||||
|
Position = PositionAt(45, DISTANCE_FROM_CENTRE_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(LARGE_PULP_4),
|
||||||
|
Position = PositionAt(135, DISTANCE_FROM_CENTRE_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(LARGE_PULP_4),
|
||||||
|
Position = PositionAt(225, DISTANCE_FROM_CENTRE_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Size = new Vector2(LARGE_PULP_4),
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Position = PositionAt(315, DISTANCE_FROM_CENTRE_4),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
43
osu.Game.Rulesets.Catch/Objects/Drawables/PulpFormation.cs
Normal file
43
osu.Game.Rulesets.Catch/Objects/Drawables/PulpFormation.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||||
|
{
|
||||||
|
public abstract class PulpFormation : CompositeDrawable
|
||||||
|
{
|
||||||
|
protected readonly IBindable<Color4> AccentColour = new Bindable<Color4>();
|
||||||
|
|
||||||
|
protected const float LARGE_PULP_3 = 16f * FruitPiece.RADIUS_ADJUST;
|
||||||
|
protected const float DISTANCE_FROM_CENTRE_3 = 0.15f;
|
||||||
|
|
||||||
|
protected const float LARGE_PULP_4 = LARGE_PULP_3 * 0.925f;
|
||||||
|
protected const float DISTANCE_FROM_CENTRE_4 = DISTANCE_FROM_CENTRE_3 / 0.925f;
|
||||||
|
|
||||||
|
protected const float SMALL_PULP = LARGE_PULP_3 / 2;
|
||||||
|
|
||||||
|
protected PulpFormation()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected static Vector2 PositionAt(float angle, float distance) => new Vector2(
|
||||||
|
distance * MathF.Sin(angle * MathF.PI / 180),
|
||||||
|
distance * MathF.Cos(angle * MathF.PI / 180));
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(DrawableHitObject drawableObject)
|
||||||
|
{
|
||||||
|
DrawableCatchHitObject drawableCatchObject = (DrawableCatchHitObject)drawableObject;
|
||||||
|
AccentColour.BindTo(drawableCatchObject.AccentColour);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
49
osu.Game.Rulesets.Catch/Objects/Drawables/RaspberryPiece.cs
Normal file
49
osu.Game.Rulesets.Catch/Objects/Drawables/RaspberryPiece.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
||||||
|
{
|
||||||
|
public class RaspberryPiece : PulpFormation
|
||||||
|
{
|
||||||
|
public RaspberryPiece()
|
||||||
|
{
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(SMALL_PULP),
|
||||||
|
Y = -0.34f,
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(LARGE_PULP_4),
|
||||||
|
Position = PositionAt(0, DISTANCE_FROM_CENTRE_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(LARGE_PULP_4),
|
||||||
|
Position = PositionAt(90, DISTANCE_FROM_CENTRE_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Size = new Vector2(LARGE_PULP_4),
|
||||||
|
Position = PositionAt(180, DISTANCE_FROM_CENTRE_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Size = new Vector2(LARGE_PULP_4),
|
||||||
|
AccentColour = { BindTarget = AccentColour },
|
||||||
|
Position = PositionAt(270, DISTANCE_FROM_CENTRE_4),
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user