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Privatize DirectorySelector.
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parent
4bb0e6b7d5
commit
d3cc418961
@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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private TriangleButton selectionButton;
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protected DirectorySelector DirectorySelector { get; private set; }
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private DirectorySelector directorySelector;
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protected override OverlayActivation InitialOverlayActivationMode => OverlayActivation.Disabled;
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@ -79,7 +79,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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},
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new Drawable[]
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{
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DirectorySelector = new DirectorySelector
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directorySelector = new DirectorySelector
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{
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RelativeSizeAxes = Axes.Both,
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}
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@ -92,7 +92,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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Origin = Anchor.Centre,
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Width = 300,
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Text = "Select directory",
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Action = () => OnSelection(DirectorySelector.CurrentPath.Value)
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Action = () => OnSelection(directorySelector.CurrentPath.Value)
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},
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}
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}
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@ -104,9 +104,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
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protected override void LoadComplete()
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{
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if (InitialPath != null)
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DirectorySelector.CurrentPath.Value = InitialPath;
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directorySelector.CurrentPath.Value = InitialPath;
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DirectorySelector.CurrentPath.BindValueChanged(e => selectionButton.Enabled.Value = IsValidDirectory(e.NewValue), true);
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directorySelector.CurrentPath.BindValueChanged(e => selectionButton.Enabled.Value = IsValidDirectory(e.NewValue), true);
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base.LoadComplete();
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}
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