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mirror of https://github.com/ppy/osu.git synced 2025-01-19 10:12:53 +08:00

Merge branch 'master' into gameplay-hud-redesign/counters

This commit is contained in:
Salman Ahmed 2023-11-10 01:04:03 +03:00
commit d3af3c615f
28 changed files with 441 additions and 74 deletions

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@ -70,7 +70,7 @@ namespace osu.Android
}, },
new SettingsCheckbox new SettingsCheckbox
{ {
LabelText = MouseSettingsStrings.DisableMouseButtons, LabelText = MouseSettingsStrings.DisableClicksDuringGameplay,
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons), Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
}, },
}); });

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@ -133,8 +133,11 @@ namespace osu.Game.Rulesets.Osu.Tests
} }
[Test] [Test]
public void TestSimpleInput() public void TestSimpleInput([Values] bool disableMouseButtons)
{ {
// OsuSetting.MouseDisableButtons should not affect touch taps
AddStep($"{(disableMouseButtons ? "disable" : "enable")} mouse buttons", () => config.SetValue(OsuSetting.MouseDisableButtons, disableMouseButtons));
beginTouch(TouchSource.Touch1); beginTouch(TouchSource.Touch1);
assertKeyCounter(1, 0); assertKeyCounter(1, 0);
@ -468,7 +471,7 @@ namespace osu.Game.Rulesets.Osu.Tests
[Test] [Test]
public void TestInputWhileMouseButtonsDisabled() public void TestInputWhileMouseButtonsDisabled()
{ {
AddStep("Disable mouse buttons", () => config.SetValue(OsuSetting.MouseDisableButtons, true)); AddStep("Disable gameplay taps", () => config.SetValue(OsuSetting.TouchDisableGameplayTaps, true));
beginTouch(TouchSource.Touch1); beginTouch(TouchSource.Touch1);
@ -620,6 +623,7 @@ namespace osu.Game.Rulesets.Osu.Tests
AddStep("Release all touches", () => AddStep("Release all touches", () =>
{ {
config.SetValue(OsuSetting.MouseDisableButtons, false); config.SetValue(OsuSetting.MouseDisableButtons, false);
config.SetValue(OsuSetting.TouchDisableGameplayTaps, false);
foreach (TouchSource source in InputManager.CurrentState.Touch.ActiveSources) foreach (TouchSource source in InputManager.CurrentState.Touch.ActiveSources)
InputManager.EndTouch(new Touch(source, osuInputManager.ScreenSpaceDrawQuad.Centre)); InputManager.EndTouch(new Touch(source, osuInputManager.ScreenSpaceDrawQuad.Centre));
}); });

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@ -3,6 +3,7 @@
#nullable disable #nullable disable
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
@ -36,6 +37,12 @@ namespace osu.Game.Rulesets.Osu.Tests
AddSliderStep("Spin rate", 0.5, 5, 1, val => spinRate.Value = val); AddSliderStep("Spin rate", 0.5, 5, 1, val => spinRate.Value = val);
} }
[SetUpSteps]
public void SetUpSteps()
{
AddStep("Reset rate", () => spinRate.Value = 1);
}
[TestCase(true)] [TestCase(true)]
[TestCase(false)] [TestCase(false)]
public void TestVariousSpinners(bool autoplay) public void TestVariousSpinners(bool autoplay)
@ -46,6 +53,36 @@ namespace osu.Game.Rulesets.Osu.Tests
AddStep($"{term} Small", () => SetContents(_ => testSingle(7, autoplay))); AddStep($"{term} Small", () => SetContents(_ => testSingle(7, autoplay)));
} }
[Test]
public void TestSpinnerNoBonus()
{
AddStep("Set high spin rate", () => spinRate.Value = 5);
Spinner spinner;
AddStep("add spinner", () => SetContents(_ =>
{
spinner = new Spinner
{
StartTime = Time.Current,
EndTime = Time.Current + 750,
Samples = new List<HitSampleInfo>
{
new HitSampleInfo(HitSampleInfo.HIT_NORMAL)
}
};
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { OverallDifficulty = 0 });
return drawableSpinner = new TestDrawableSpinner(spinner, true, spinRate)
{
Anchor = Anchor.Centre,
Depth = depthIndex++,
Scale = new Vector2(0.75f)
};
}));
}
[Test] [Test]
public void TestSpinningSamplePitchShift() public void TestSpinningSamplePitchShift()
{ {
@ -153,7 +190,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
base.Update(); base.Update();
if (auto) if (auto)
RotationTracker.AddRotation((float)(Clock.ElapsedFrameTime * spinRate.Value)); RotationTracker.AddRotation((float)Math.Min(180, Clock.ElapsedFrameTime * spinRate.Value));
} }
} }
} }

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@ -4,6 +4,7 @@
#nullable disable #nullable disable
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -45,6 +46,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private const float spinning_sample_initial_frequency = 1.0f; private const float spinning_sample_initial_frequency = 1.0f;
private const float spinning_sample_modulated_base_frequency = 0.5f; private const float spinning_sample_modulated_base_frequency = 0.5f;
private SkinnableSound maxBonusSample;
/// <summary> /// <summary>
/// The amount of bonus score gained from spinning after the required number of spins, for display purposes. /// The amount of bonus score gained from spinning after the required number of spins, for display purposes.
/// </summary> /// </summary>
@ -109,6 +112,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
MinimumSampleVolume = MINIMUM_SAMPLE_VOLUME, MinimumSampleVolume = MINIMUM_SAMPLE_VOLUME,
Looping = true, Looping = true,
Frequency = { Value = spinning_sample_initial_frequency } Frequency = { Value = spinning_sample_initial_frequency }
},
maxBonusSample = new SkinnableSound
{
MinimumSampleVolume = MINIMUM_SAMPLE_VOLUME,
} }
}); });
@ -128,6 +135,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.OnFree(); base.OnFree();
spinningSample.ClearSamples(); spinningSample.ClearSamples();
maxBonusSample.ClearSamples();
} }
protected override void LoadSamples() protected override void LoadSamples()
@ -136,6 +144,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
spinningSample.Samples = HitObject.CreateSpinningSamples().Cast<ISampleInfo>().ToArray(); spinningSample.Samples = HitObject.CreateSpinningSamples().Cast<ISampleInfo>().ToArray();
spinningSample.Frequency.Value = spinning_sample_initial_frequency; spinningSample.Frequency.Value = spinning_sample_initial_frequency;
maxBonusSample.Samples = new ISampleInfo[] { new SpinnerBonusMaxSampleInfo(HitObject.CreateHitSampleInfo()) };
} }
private void updateSpinningSample(ValueChangedEvent<bool> tracking) private void updateSpinningSample(ValueChangedEvent<bool> tracking)
@ -157,6 +167,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
base.StopAllSamples(); base.StopAllSamples();
spinningSample?.Stop(); spinningSample?.Stop();
maxBonusSample?.Stop();
} }
protected override void AddNestedHitObject(DrawableHitObject hitObject) protected override void AddNestedHitObject(DrawableHitObject hitObject)
@ -322,10 +333,38 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
var tick = ticks.FirstOrDefault(t => !t.Result.HasResult); var tick = ticks.FirstOrDefault(t => !t.Result.HasResult);
// tick may be null if we've hit the spin limit. // tick may be null if we've hit the spin limit.
tick?.TriggerResult(true); if (tick == null)
{
// we still want to play a sound. this will probably be a new sound in the future, but for now let's continue playing the bonus sound.
// TODO: this doesn't concurrency. i can't figure out how to make it concurrency. samples are bad and need a refactor.
maxBonusSample.Play();
}
else
tick.TriggerResult(true);
completedFullSpins.Value++; completedFullSpins.Value++;
} }
} }
public class SpinnerBonusMaxSampleInfo : HitSampleInfo
{
public override IEnumerable<string> LookupNames
{
get
{
foreach (string name in base.LookupNames)
yield return name;
foreach (string name in base.LookupNames)
yield return name.Replace("-max", string.Empty);
}
}
public SpinnerBonusMaxSampleInfo(HitSampleInfo sampleInfo)
: base("spinnerbonus-max", sampleInfo.Bank, sampleInfo.Suffix, sampleInfo.Volume)
{
}
}
} }
} }

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@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Osu.UI
private readonly OsuInputManager osuInputManager; private readonly OsuInputManager osuInputManager;
private Bindable<bool> mouseDisabled = null!; private Bindable<bool> tapsDisabled = null!;
public OsuTouchInputMapper(OsuInputManager inputManager) public OsuTouchInputMapper(OsuInputManager inputManager)
{ {
@ -43,9 +43,7 @@ namespace osu.Game.Rulesets.Osu.UI
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuConfigManager config) private void load(OsuConfigManager config)
{ {
// The mouse button disable setting affects touch. It's a bit weird. tapsDisabled = config.GetBindable<bool>(OsuSetting.TouchDisableGameplayTaps);
// This is mostly just doing the same as what is done in RulesetInputManager to match behaviour.
mouseDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
} }
// Required to handle touches outside of the playfield when screen scaling is enabled. // Required to handle touches outside of the playfield when screen scaling is enabled.
@ -64,7 +62,7 @@ namespace osu.Game.Rulesets.Osu.UI
: OsuAction.LeftButton; : OsuAction.LeftButton;
// Ignore any taps which trigger an action which is already handled. But track them for potential positional input in the future. // Ignore any taps which trigger an action which is already handled. But track them for potential positional input in the future.
bool shouldResultInAction = osuInputManager.AllowGameplayInputs && !mouseDisabled.Value && trackedTouches.All(t => t.Action != action); bool shouldResultInAction = osuInputManager.AllowGameplayInputs && !tapsDisabled.Value && trackedTouches.All(t => t.Action != action);
// If we can actually accept as an action, check whether this tap was on a circle's receptor. // If we can actually accept as an action, check whether this tap was on a circle's receptor.
// This case gets special handling to allow for empty-space stream tapping. // This case gets special handling to allow for empty-space stream tapping.

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@ -6,11 +6,13 @@ using NUnit.Framework;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Overlays;
using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
@ -232,6 +234,35 @@ namespace osu.Game.Tests.Visual.Navigation
() => Is.EqualTo(beatmapSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0).ID)); () => Is.EqualTo(beatmapSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0).ID));
} }
[Test]
public void TestCreateNewDifficultyOnNonExistentBeatmap()
{
AddUntilStep("wait for dialog overlay", () => Game.ChildrenOfType<DialogOverlay>().SingleOrDefault() != null);
AddStep("open editor", () => Game.ChildrenOfType<ButtonSystem>().Single().OnEdit.Invoke());
AddUntilStep("wait for editor", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.IsLoaded);
AddStep("click on file", () =>
{
var item = getEditor().ChildrenOfType<Menu.DrawableMenuItem>().Single(i => i.Item.Text.Value.ToString() == "File");
item.TriggerClick();
});
AddStep("click on create new difficulty", () =>
{
var item = getEditor().ChildrenOfType<Menu.DrawableMenuItem>().Single(i => i.Item.Text.Value.ToString() == "Create new difficulty");
item.TriggerClick();
});
AddStep("click on catch", () =>
{
var item = getEditor().ChildrenOfType<Menu.DrawableMenuItem>().Single(i => i.Item.Text.Value.ToString() == "osu!catch");
item.TriggerClick();
});
AddAssert("save dialog displayed", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog is SaveRequiredPopupDialog);
AddStep("press save", () => Game.ChildrenOfType<DialogOverlay>().Single().CurrentDialog!.PerformOkAction());
AddUntilStep("wait for editor", () => Game.ScreenStack.CurrentScreen is Editor editor && editor.IsLoaded);
AddAssert("editor beatmap uses catch ruleset", () => getEditorBeatmap().BeatmapInfo.Ruleset.ShortName == "fruits");
}
private EditorBeatmap getEditorBeatmap() => getEditor().ChildrenOfType<EditorBeatmap>().Single(); private EditorBeatmap getEditorBeatmap() => getEditor().ChildrenOfType<EditorBeatmap>().Single();
private Editor getEditor() => (Editor)Game.ScreenStack.CurrentScreen; private Editor getEditor() => (Editor)Game.ScreenStack.CurrentScreen;

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@ -17,18 +17,16 @@ namespace osu.Game.Tests.Visual.Online
{ {
BarGraph graph; BarGraph graph;
Children = new[] Child = graph = new BarGraph
{ {
graph = new BarGraph RelativeSizeAxes = Axes.Both,
{ Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Size = new Vector2(0.5f),
Origin = Anchor.Centre,
Size = new Vector2(0.5f),
},
}; };
AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Select(i => (float)i)); AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Select(i => (float)i));
AddStep("small values", () => graph.Values = Enumerable.Range(1, 10).Select(i => i * 0.01f).Concat(new[] { 100f }));
AddStep("values from 1-100", () => graph.Values = Enumerable.Range(1, 100).Select(i => (float)i)); AddStep("values from 1-100", () => graph.Values = Enumerable.Range(1, 100).Select(i => (float)i));
AddStep("reversed values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Reverse().Select(i => (float)i)); AddStep("reversed values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Reverse().Select(i => (float)i));
AddStep("empty values", () => graph.Values = Array.Empty<float>()); AddStep("empty values", () => graph.Values = Array.Empty<float>());
@ -36,6 +34,14 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Top to bottom", () => graph.Direction = BarDirection.TopToBottom); AddStep("Top to bottom", () => graph.Direction = BarDirection.TopToBottom);
AddStep("Left to right", () => graph.Direction = BarDirection.LeftToRight); AddStep("Left to right", () => graph.Direction = BarDirection.LeftToRight);
AddStep("Right to left", () => graph.Direction = BarDirection.RightToLeft); AddStep("Right to left", () => graph.Direction = BarDirection.RightToLeft);
AddToggleStep("Toggle movement", enabled =>
{
if (enabled)
graph.MoveToY(-10, 1000).Then().MoveToY(10, 1000).Loop();
else
graph.ClearTransforms();
});
} }
} }
} }

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@ -1,7 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq; using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
@ -17,6 +19,11 @@ namespace osu.Game.Tournament.Components
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
var players = team?.Players ?? new BindableList<TournamentUser>();
// split the players into two even columns, favouring the first column if odd.
int split = (int)Math.Ceiling(players.Count / 2f);
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
new FillFlowContainer new FillFlowContainer
@ -39,13 +46,13 @@ namespace osu.Game.Tournament.Components
{ {
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
ChildrenEnumerable = team?.Players.Select(createPlayerText).Take(5) ?? Enumerable.Empty<Drawable>() ChildrenEnumerable = players.Take(split).Select(createPlayerText),
}, },
new FillFlowContainer new FillFlowContainer
{ {
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
ChildrenEnumerable = team?.Players.Select(createPlayerText).Skip(5) ?? Enumerable.Empty<Drawable>() ChildrenEnumerable = players.Skip(split).Select(createPlayerText),
}, },
} }
}, },

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@ -108,6 +108,8 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.MouseDisableWheel, false); SetDefault(OsuSetting.MouseDisableWheel, false);
SetDefault(OsuSetting.ConfineMouseMode, OsuConfineMouseMode.DuringGameplay); SetDefault(OsuSetting.ConfineMouseMode, OsuConfineMouseMode.DuringGameplay);
SetDefault(OsuSetting.TouchDisableGameplayTaps, false);
// Graphics // Graphics
SetDefault(OsuSetting.ShowFpsDisplay, false); SetDefault(OsuSetting.ShowFpsDisplay, false);
@ -330,6 +332,10 @@ namespace osu.Game.Configuration
ShowHealthDisplayWhenCantFail, ShowHealthDisplayWhenCantFail,
FadePlayfieldWhenHealthLow, FadePlayfieldWhenHealthLow,
/// <summary>
/// Disables mouse buttons clicks during gameplay.
/// </summary>
MouseDisableButtons, MouseDisableButtons,
MouseDisableWheel, MouseDisableWheel,
ConfineMouseMode, ConfineMouseMode,
@ -408,6 +414,7 @@ namespace osu.Game.Configuration
EditorLimitedDistanceSnap, EditorLimitedDistanceSnap,
ReplaySettingsOverlay, ReplaySettingsOverlay,
AutomaticallyDownloadMissingBeatmaps, AutomaticallyDownloadMissingBeatmaps,
EditorShowSpeedChanges EditorShowSpeedChanges,
TouchDisableGameplayTaps,
} }
} }

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@ -145,6 +145,13 @@ namespace osu.Game.Graphics.UserInterface
float barHeight = drawSize.Y * ((direction == BarDirection.TopToBottom || direction == BarDirection.BottomToTop) ? lengths[i] : barBreadth); float barHeight = drawSize.Y * ((direction == BarDirection.TopToBottom || direction == BarDirection.BottomToTop) ? lengths[i] : barBreadth);
float barWidth = drawSize.X * ((direction == BarDirection.LeftToRight || direction == BarDirection.RightToLeft) ? lengths[i] : barBreadth); float barWidth = drawSize.X * ((direction == BarDirection.LeftToRight || direction == BarDirection.RightToLeft) ? lengths[i] : barBreadth);
if (barHeight == 0 || barWidth == 0)
continue;
// Apply minimum sizing to hide the fact that we don't have fractional anti-aliasing.
barHeight = Math.Max(barHeight, 1.5f);
barWidth = Math.Max(barWidth, 1.5f);
Vector2 topLeft; Vector2 topLeft;
switch (direction) switch (direction)

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@ -40,14 +40,14 @@ namespace osu.Game.Localisation
public static LocalisableString DisableMouseWheelVolumeAdjust => new TranslatableString(getKey(@"disable_mouse_wheel_volume_adjust"), @"Disable mouse wheel adjusting volume during gameplay"); public static LocalisableString DisableMouseWheelVolumeAdjust => new TranslatableString(getKey(@"disable_mouse_wheel_volume_adjust"), @"Disable mouse wheel adjusting volume during gameplay");
/// <summary> /// <summary>
/// "Volume can still be adjusted using the mouse wheel by holding "Alt"" /// "Volume can still be adjusted using the mouse wheel by holding &quot;Alt&quot;"
/// </summary> /// </summary>
public static LocalisableString DisableMouseWheelVolumeAdjustTooltip => new TranslatableString(getKey(@"disable_mouse_wheel_volume_adjust_tooltip"), @"Volume can still be adjusted using the mouse wheel by holding ""Alt"""); public static LocalisableString DisableMouseWheelVolumeAdjustTooltip => new TranslatableString(getKey(@"disable_mouse_wheel_volume_adjust_tooltip"), @"Volume can still be adjusted using the mouse wheel by holding ""Alt""");
/// <summary> /// <summary>
/// "Disable mouse buttons during gameplay" /// "Disable clicks during gameplay"
/// </summary> /// </summary>
public static LocalisableString DisableMouseButtons => new TranslatableString(getKey(@"disable_mouse_buttons"), @"Disable mouse buttons during gameplay"); public static LocalisableString DisableClicksDuringGameplay => new TranslatableString(getKey(@"disable_clicks"), @"Disable clicks during gameplay");
/// <summary> /// <summary>
/// "Enable high precision mouse to adjust sensitivity" /// "Enable high precision mouse to adjust sensitivity"

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@ -0,0 +1,24 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class TouchSettingsStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.TouchSettings";
/// <summary>
/// "Touch"
/// </summary>
public static LocalisableString Touch => new TranslatableString(getKey(@"touch"), @"Touch");
/// <summary>
/// "Disable taps during gameplay"
/// </summary>
public static LocalisableString DisableTapsDuringGameplay => new TranslatableString(getKey(@"disable_taps_during_gameplay"), @"Disable taps during gameplay");
private static string getKey(string key) => $@"{prefix}:{key}";
}
}

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@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.IO.Network;
namespace osu.Game.Online.API.Requests
{
public class GetKudosuRankingsRequest : APIRequest<GetKudosuRankingsResponse>
{
private readonly int page;
public GetKudosuRankingsRequest(int page = 1)
{
this.page = page;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.AddParameter(@"page", page.ToString());
return req;
}
protected override string Target => @"rankings/kudosu";
}
}

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@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class GetKudosuRankingsResponse
{
[JsonProperty("ranking")]
public List<APIUser> Users = null!;
}
}

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@ -34,20 +34,15 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"previous_usernames")] [JsonProperty(@"previous_usernames")]
public string[] PreviousUsernames; public string[] PreviousUsernames;
private CountryCode? countryCode; [JsonProperty(@"country_code")]
private string countryCodeString;
public CountryCode CountryCode public CountryCode CountryCode
{ {
get => countryCode ??= (Enum.TryParse(country?.Code, out CountryCode result) ? result : default); get => Enum.TryParse(countryCodeString, out CountryCode result) ? result : CountryCode.Unknown;
set => countryCode = value; set => countryCodeString = value.ToString();
} }
#pragma warning disable 649
[CanBeNull]
[JsonProperty(@"country")]
private Country country;
#pragma warning restore 649
public readonly Bindable<UserStatus> Status = new Bindable<UserStatus>(); public readonly Bindable<UserStatus> Status = new Bindable<UserStatus>();
public readonly Bindable<UserActivity> Activity = new Bindable<UserActivity>(); public readonly Bindable<UserActivity> Activity = new Bindable<UserActivity>();

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@ -0,0 +1,95 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Rankings.Tables;
using osu.Game.Resources.Localisation.Web;
using osu.Game.Users;
namespace osu.Game.Overlays
{
public partial class KudosuTable : RankingsTable<APIUser>
{
public KudosuTable(int page, List<APIUser> users)
: base(page, users)
{
}
protected override Drawable CreateRowBackground(APIUser item)
{
var background = base.CreateRowBackground(item);
// see: https://github.com/ppy/osu-web/blob/9de00a0b874c56893d98261d558d78d76259d81b/resources/views/multiplayer/rooms/_rankings_table.blade.php#L23
if (!item.Active)
background.Alpha = 0.5f;
return background;
}
protected override Drawable[] CreateRowContent(int index, APIUser item)
{
var content = base.CreateRowContent(index, item);
// see: https://github.com/ppy/osu-web/blob/9de00a0b874c56893d98261d558d78d76259d81b/resources/views/multiplayer/rooms/_rankings_table.blade.php#L23
if (!item.Active)
{
foreach (var d in content)
d.Alpha = 0.5f;
}
return content;
}
protected override RankingsTableColumn[] CreateAdditionalHeaders()
{
const int min_width = 120;
return new[]
{
new RankingsTableColumn(RankingsStrings.KudosuTotal, Anchor.Centre, new Dimension(GridSizeMode.AutoSize, minSize: min_width), true),
new RankingsTableColumn(RankingsStrings.KudosuAvailable, Anchor.Centre, new Dimension(GridSizeMode.AutoSize, minSize: min_width)),
new RankingsTableColumn(RankingsStrings.KudosuUsed, Anchor.Centre, new Dimension(GridSizeMode.AutoSize, minSize: min_width)),
};
}
protected override Drawable[] CreateAdditionalContent(APIUser item)
{
int kudosuTotal = item.Kudosu.Total;
int kudosuAvailable = item.Kudosu.Available;
return new Drawable[]
{
new RowText
{
Text = kudosuTotal.ToLocalisableString(@"N0")
},
new ColouredRowText
{
Text = kudosuAvailable.ToLocalisableString(@"N0")
},
new ColouredRowText
{
Text = (kudosuTotal - kudosuAvailable).ToLocalisableString(@"N0")
},
};
}
protected override CountryCode GetCountryCode(APIUser item) => item.CountryCode;
protected override Drawable CreateFlagContent(APIUser item)
{
var username = new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: TEXT_SIZE, italics: true))
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
TextAnchor = Anchor.CentreLeft
};
username.AddUserLink(item);
return username;
}
}
}

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@ -18,6 +18,9 @@ namespace osu.Game.Overlays.Rankings
Score, Score,
[LocalisableDescription(typeof(RankingsStrings), nameof(RankingsStrings.TypeCountry))] [LocalisableDescription(typeof(RankingsStrings), nameof(RankingsStrings.TypeCountry))]
Country Country,
[LocalisableDescription(typeof(RankingsStrings), nameof(RankingsStrings.TypeKudosu))]
Kudosu,
} }
} }

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@ -135,6 +135,9 @@ namespace osu.Game.Overlays
case RankingsScope.Score: case RankingsScope.Score:
return new GetUserRankingsRequest(ruleset.Value, UserRankingsType.Score); return new GetUserRankingsRequest(ruleset.Value, UserRankingsType.Score);
case RankingsScope.Kudosu:
return new GetKudosuRankingsRequest();
} }
return null; return null;
@ -166,6 +169,12 @@ namespace osu.Game.Overlays
return new CountriesTable(1, countryRequest.Response.Countries); return new CountriesTable(1, countryRequest.Response.Countries);
} }
case GetKudosuRankingsRequest kudosuRequest:
if (kudosuRequest.Response == null)
return null;
return new KudosuTable(1, kudosuRequest.Response.Users);
} }
return null; return null;

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@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
}, },
new SettingsCheckbox new SettingsCheckbox
{ {
LabelText = MouseSettingsStrings.DisableMouseButtons, LabelText = MouseSettingsStrings.DisableClicksDuringGameplay,
Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons) Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons)
}, },
}; };

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@ -4,37 +4,43 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Input.Handlers;
using osu.Framework.Input.Handlers.Touch;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Localisation; using osu.Game.Localisation;
namespace osu.Game.Overlays.Settings.Sections.Input namespace osu.Game.Overlays.Settings.Sections.Input
{ {
/// <summary>
/// Touch input settings subsection common to all touch handlers (even on different platforms).
/// </summary>
public partial class TouchSettings : SettingsSubsection public partial class TouchSettings : SettingsSubsection
{ {
private readonly TouchHandler handler; private readonly InputHandler handler;
public TouchSettings(TouchHandler handler) protected override LocalisableString Header => TouchSettingsStrings.Touch;
public TouchSettings(InputHandler handler)
{ {
this.handler = handler; this.handler = handler;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load(OsuConfigManager osuConfig)
{ {
Children = new Drawable[] Add(new SettingsCheckbox
{ {
new SettingsCheckbox LabelText = CommonStrings.Enabled,
{ Current = handler.Enabled
LabelText = CommonStrings.Enabled, });
Current = handler.Enabled
}, Add(new SettingsCheckbox
}; {
LabelText = TouchSettingsStrings.DisableTapsDuringGameplay,
Current = osuConfig.GetBindable<bool>(OsuSetting.TouchDisableGameplayTaps)
});
} }
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { @"touchscreen" }); public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { @"touchscreen" });
protected override LocalisableString Header => handler.Description;
} }
} }

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@ -72,6 +72,7 @@ namespace osu.Game.Rulesets.UI
private void load(OsuConfigManager config) private void load(OsuConfigManager config)
{ {
mouseDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableButtons); mouseDisabled = config.GetBindable<bool>(OsuSetting.MouseDisableButtons);
tapsDisabled = config.GetBindable<bool>(OsuSetting.TouchDisableGameplayTaps);
} }
#region Action mapping (for replays) #region Action mapping (for replays)
@ -124,6 +125,7 @@ namespace osu.Game.Rulesets.UI
#region Setting application (disables etc.) #region Setting application (disables etc.)
private Bindable<bool> mouseDisabled; private Bindable<bool> mouseDisabled;
private Bindable<bool> tapsDisabled;
protected override bool Handle(UIEvent e) protected override bool Handle(UIEvent e)
{ {
@ -147,9 +149,9 @@ namespace osu.Game.Rulesets.UI
protected override bool HandleMouseTouchStateChange(TouchStateChangeEvent e) protected override bool HandleMouseTouchStateChange(TouchStateChangeEvent e)
{ {
if (mouseDisabled.Value) if (tapsDisabled.Value)
{ {
// Only propagate positional data when mouse buttons are disabled. // Only propagate positional data when taps are disabled.
e = new TouchStateChangeEvent(e.State, e.Input, e.Touch, false, e.LastPosition); e = new TouchStateChangeEvent(e.State, e.Input, e.Touch, false, e.LastPosition);
} }

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@ -1095,6 +1095,19 @@ namespace osu.Game.Screens.Edit
protected void CreateNewDifficulty(RulesetInfo rulesetInfo) protected void CreateNewDifficulty(RulesetInfo rulesetInfo)
{ {
if (isNewBeatmap)
{
dialogOverlay.Push(new SaveRequiredPopupDialog("This beatmap will be saved in order to create another difficulty.", () =>
{
if (!Save())
return;
CreateNewDifficulty(rulesetInfo);
}));
return;
}
if (!rulesetInfo.Equals(editorBeatmap.BeatmapInfo.Ruleset)) if (!rulesetInfo.Equals(editorBeatmap.BeatmapInfo.Ruleset))
{ {
switchToNewDifficulty(rulesetInfo, false); switchToNewDifficulty(rulesetInfo, false);

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@ -85,7 +85,8 @@ namespace osu.Game.Screens.Menu
private readonly List<MainMenuButton> buttonsTopLevel = new List<MainMenuButton>(); private readonly List<MainMenuButton> buttonsTopLevel = new List<MainMenuButton>();
private readonly List<MainMenuButton> buttonsPlay = new List<MainMenuButton>(); private readonly List<MainMenuButton> buttonsPlay = new List<MainMenuButton>();
private Sample sampleBack; private Sample sampleBackToLogo;
private Sample sampleLogoSwoosh;
private readonly LogoTrackingContainer logoTrackingContainer; private readonly LogoTrackingContainer logoTrackingContainer;
@ -104,7 +105,7 @@ namespace osu.Game.Screens.Menu
buttonArea.AddRange(new Drawable[] buttonArea.AddRange(new Drawable[]
{ {
new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O), new MainMenuButton(ButtonSystemStrings.Settings, string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
backButton = new MainMenuButton(ButtonSystemStrings.Back, @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, backButton = new MainMenuButton(ButtonSystemStrings.Back, @"back-to-top", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel,
-WEDGE_WIDTH) -WEDGE_WIDTH)
{ {
VisibleState = ButtonSystemState.Play, VisibleState = ButtonSystemState.Play,
@ -127,14 +128,14 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(AudioManager audio, IdleTracker idleTracker, GameHost host) private void load(AudioManager audio, IdleTracker idleTracker, GameHost host)
{ {
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Solo, @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P)); buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Solo, @"button-default-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Multi, @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M)); buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Multi, @"button-default-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMultiplayer, 0, Key.M));
buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-generic-select", OsuIcon.Charts, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L)); buttonsPlay.Add(new MainMenuButton(ButtonSystemStrings.Playlists, @"button-default-select", OsuIcon.Charts, new Color4(94, 63, 186, 255), onPlaylists, 0, Key.L));
buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play); buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P)); buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Play, @"button-play-select", OsuIcon.Logo, new Color4(102, 68, 204, 255), () => State = ButtonSystemState.Play, WEDGE_WIDTH, Key.P));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-edit-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E)); buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Edit, @"button-default-select", OsuIcon.EditCircle, new Color4(238, 170, 0, 255), () => OnEdit?.Invoke(), 0, Key.E));
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-direct-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.B, Key.D)); buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Browse, @"button-default-select", OsuIcon.ChevronDownCircle, new Color4(165, 204, 0, 255), () => OnBeatmapListing?.Invoke(), 0, Key.B, Key.D));
if (host.CanExit) if (host.CanExit)
buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q)); buttonsTopLevel.Add(new MainMenuButton(ButtonSystemStrings.Exit, string.Empty, OsuIcon.CrossCircle, new Color4(238, 51, 153, 255), () => OnExit?.Invoke(), 0, Key.Q));
@ -155,7 +156,8 @@ namespace osu.Game.Screens.Menu
if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle); if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle);
sampleBack = audio.Samples.Get(@"Menu/button-back-select"); sampleBackToLogo = audio.Samples.Get(@"Menu/back-to-logo");
sampleLogoSwoosh = audio.Samples.Get(@"Menu/osu-logo-swoosh");
} }
private void onMultiplayer() private void onMultiplayer()
@ -197,6 +199,7 @@ namespace osu.Game.Screens.Menu
{ {
if (State == ButtonSystemState.Initial) if (State == ButtonSystemState.Initial)
{ {
StopSamplePlayback();
logo?.TriggerClick(); logo?.TriggerClick();
return true; return true;
} }
@ -260,10 +263,15 @@ namespace osu.Game.Screens.Menu
{ {
case ButtonSystemState.TopLevel: case ButtonSystemState.TopLevel:
State = ButtonSystemState.Initial; State = ButtonSystemState.Initial;
sampleBack?.Play();
// Samples are explicitly played here in response to user interaction and not when transitioning due to idle.
StopSamplePlayback();
sampleBackToLogo?.Play();
return true; return true;
case ButtonSystemState.Play: case ButtonSystemState.Play:
StopSamplePlayback();
backButton.TriggerClick(); backButton.TriggerClick();
return true; return true;
@ -272,6 +280,13 @@ namespace osu.Game.Screens.Menu
} }
} }
public void StopSamplePlayback()
{
buttonsPlay.ForEach(button => button.StopSamplePlayback());
buttonsTopLevel.ForEach(button => button.StopSamplePlayback());
logo?.StopSamplePlayback();
}
private bool onOsuLogo() private bool onOsuLogo()
{ {
switch (state) switch (state)
@ -346,6 +361,9 @@ namespace osu.Game.Screens.Menu
logo?.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo); logo?.MoveTo(new Vector2(0.5f), 800, Easing.OutExpo);
logo?.ScaleTo(1, 800, Easing.OutExpo); logo?.ScaleTo(1, 800, Easing.OutExpo);
}, buttonArea.Alpha * 150); }, buttonArea.Alpha * 150);
if (lastState == ButtonSystemState.TopLevel)
sampleLogoSwoosh?.Play();
break; break;
case ButtonSystemState.TopLevel: case ButtonSystemState.TopLevel:

View File

@ -7,6 +7,8 @@ using System;
using System.Diagnostics; using System.Diagnostics;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -89,8 +91,10 @@ namespace osu.Game.Screens.Menu
private SongTicker songTicker; private SongTicker songTicker;
private Container logoTarget; private Container logoTarget;
private Sample reappearSampleSwoosh;
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics) private void load(BeatmapListingOverlay beatmapListing, SettingsOverlay settings, OsuConfigManager config, SessionStatics statics, AudioManager audio)
{ {
holdDelay = config.GetBindable<double>(OsuSetting.UIHoldActivationDelay); holdDelay = config.GetBindable<double>(OsuSetting.UIHoldActivationDelay);
loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed); loginDisplayed = statics.GetBindable<bool>(Static.LoginOverlayDisplayed);
@ -162,6 +166,8 @@ namespace osu.Game.Screens.Menu
Buttons.OnSettings = () => settings?.ToggleVisibility(); Buttons.OnSettings = () => settings?.ToggleVisibility();
Buttons.OnBeatmapListing = () => beatmapListing?.ToggleVisibility(); Buttons.OnBeatmapListing = () => beatmapListing?.ToggleVisibility();
reappearSampleSwoosh = audio.Samples.Get(@"Menu/reappear-swoosh");
preloadSongSelect(); preloadSongSelect();
} }
@ -291,6 +297,10 @@ namespace osu.Game.Screens.Menu
{ {
base.OnResuming(e); base.OnResuming(e);
// Ensures any playing `ButtonSystem` samples are stopped when returning to MainMenu (as to not overlap with the 'back' sample)
Buttons.StopSamplePlayback();
reappearSampleSwoosh?.Play();
ApplyToBackground(b => (b as BackgroundScreenDefault)?.Next()); ApplyToBackground(b => (b as BackgroundScreenDefault)?.Next());
// we may have consumed our preloaded instance, so let's make another. // we may have consumed our preloaded instance, so let's make another.

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@ -51,6 +51,7 @@ namespace osu.Game.Screens.Menu
private readonly Action clickAction; private readonly Action clickAction;
private Sample sampleClick; private Sample sampleClick;
private Sample sampleHover; private Sample sampleHover;
private SampleChannel sampleChannel;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos); public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => box.ReceivePositionalInputAt(screenSpacePos);
@ -225,7 +226,8 @@ namespace osu.Game.Screens.Menu
private void trigger() private void trigger()
{ {
sampleClick?.Play(); sampleChannel = sampleClick?.GetChannel();
sampleChannel?.Play();
clickAction?.Invoke(); clickAction?.Invoke();
@ -237,6 +239,8 @@ namespace osu.Game.Screens.Menu
public override bool HandleNonPositionalInput => state == ButtonState.Expanded; public override bool HandleNonPositionalInput => state == ButtonState.Expanded;
public override bool HandlePositionalInput => state != ButtonState.Exploded && box.Scale.X >= 0.8f; public override bool HandlePositionalInput => state != ButtonState.Exploded && box.Scale.X >= 0.8f;
public void StopSamplePlayback() => sampleChannel?.Stop();
protected override void Update() protected override void Update()
{ {
iconText.Alpha = Math.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1); iconText.Alpha = Math.Clamp((box.Scale.X - 0.5f) / 0.3f, 0, 1);

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@ -52,6 +52,8 @@ namespace osu.Game.Screens.Menu
private readonly IntroSequence intro; private readonly IntroSequence intro;
private Sample sampleClick; private Sample sampleClick;
private SampleChannel sampleClickChannel;
private Sample sampleBeat; private Sample sampleBeat;
private Sample sampleDownbeat; private Sample sampleDownbeat;
@ -391,7 +393,11 @@ namespace osu.Game.Screens.Menu
flashLayer.FadeOut(1500, Easing.OutExpo); flashLayer.FadeOut(1500, Easing.OutExpo);
if (Action?.Invoke() == true) if (Action?.Invoke() == true)
sampleClick.Play(); {
StopSamplePlayback();
sampleClickChannel = sampleClick.GetChannel();
sampleClickChannel.Play();
}
return true; return true;
} }
@ -440,6 +446,8 @@ namespace osu.Game.Screens.Menu
private Container currentProxyTarget; private Container currentProxyTarget;
private Drawable proxy; private Drawable proxy;
public void StopSamplePlayback() => sampleClickChannel?.Stop();
public Drawable ProxyToContainer(Container c) public Drawable ProxyToContainer(Container c)
{ {
if (currentProxyTarget != null) if (currentProxyTarget != null)

View File

@ -10,21 +10,22 @@ namespace osu.Game.Screens.Play.PlayerSettings
{ {
public partial class InputSettings : PlayerSettingsGroup public partial class InputSettings : PlayerSettingsGroup
{ {
private readonly PlayerCheckbox mouseButtonsCheckbox;
public InputSettings() public InputSettings()
: base("Input Settings") : base("Input Settings")
{ {
Children = new Drawable[]
{
mouseButtonsCheckbox = new PlayerCheckbox
{
LabelText = MouseSettingsStrings.DisableMouseButtons
}
};
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuConfigManager config) => mouseButtonsCheckbox.Current = config.GetBindable<bool>(OsuSetting.MouseDisableButtons); private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new PlayerCheckbox
{
LabelText = MouseSettingsStrings.DisableClicksDuringGameplay,
Current = config.GetBindable<bool>(OsuSetting.MouseDisableButtons)
}
};
}
} }
} }

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@ -37,7 +37,7 @@
</PackageReference> </PackageReference>
<PackageReference Include="Realm" Version="11.5.0" /> <PackageReference Include="Realm" Version="11.5.0" />
<PackageReference Include="ppy.osu.Framework" Version="2023.1030.0" /> <PackageReference Include="ppy.osu.Framework" Version="2023.1030.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2023.1030.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2023.1109.0" />
<PackageReference Include="Sentry" Version="3.40.0" /> <PackageReference Include="Sentry" Version="3.40.0" />
<!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. --> <!-- Held back due to 0.34.0 failing AOT compilation on ZstdSharp.dll dependency. -->
<PackageReference Include="SharpCompress" Version="0.33.0" /> <PackageReference Include="SharpCompress" Version="0.33.0" />