From d3ada7914c908a1149205fe38ad510e67606433d Mon Sep 17 00:00:00 2001 From: clayton Date: Mon, 11 Jun 2018 13:29:36 -0700 Subject: [PATCH] Fix condition for dropping health on miss --- osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs index 386da17c59..3e548de2cf 100644 --- a/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs +++ b/osu.Game.Rulesets.Catch/Scoring/CatchScoreProcessor.cs @@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Catch.Scoring if (judgement.Result == HitResult.Miss) { - if (judgement.AffectsCombo) + if (!judgement.IsBonus) Health.Value -= hpDrainRate * (harshness * 2); return; }