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Silence exception and provide more log output when import fails due to empty .osu
files
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@ -177,8 +177,17 @@ namespace osu.Game.Beatmaps
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}
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}
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Beatmap beatmap;
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Beatmap beatmap;
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using (var stream = new LineBufferedReader(reader.GetStream(mapName)))
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using (var stream = new LineBufferedReader(reader.GetStream(mapName)))
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{
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if (stream.PeekLine() == null)
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{
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Logger.Log($"No content found in first .osu file of beatmap archive ({reader.Name} / {mapName})", LoggingTarget.Database);
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return null;
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}
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beatmap = Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
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beatmap = Decoder.GetDecoder<Beatmap>(stream).Decode(stream);
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}
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return new BeatmapSetInfo
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return new BeatmapSetInfo
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{
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{
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@ -74,7 +74,7 @@ namespace osu.Game.Beatmaps.Formats
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}
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}
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if (line == null)
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if (line == null)
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throw new IOException("Unknown file format (null)");
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throw new IOException("Unknown file format (no content)");
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var decoder = typedDecoders.Where(d => line.StartsWith(d.Key, StringComparison.InvariantCulture)).Select(d => d.Value).FirstOrDefault();
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var decoder = typedDecoders.Where(d => line.StartsWith(d.Key, StringComparison.InvariantCulture)).Select(d => d.Value).FirstOrDefault();
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