mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 10:12:54 +08:00
Merge branch 'master' into slider-controlpoint-masks
This commit is contained in:
commit
d38bf38606
7
.gitignore
vendored
7
.gitignore
vendored
@ -10,6 +10,10 @@
|
|||||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
*.userprefs
|
*.userprefs
|
||||||
|
|
||||||
|
### Cake ###
|
||||||
|
tools/*
|
||||||
|
!tools/cakebuild.csproj
|
||||||
|
|
||||||
# Build results
|
# Build results
|
||||||
bin/[Dd]ebug/
|
bin/[Dd]ebug/
|
||||||
[Dd]ebugPublic/
|
[Dd]ebugPublic/
|
||||||
@ -98,6 +102,7 @@ $tf/
|
|||||||
_ReSharper*/
|
_ReSharper*/
|
||||||
*.[Rr]e[Ss]harper
|
*.[Rr]e[Ss]harper
|
||||||
*.DotSettings.user
|
*.DotSettings.user
|
||||||
|
inspectcode
|
||||||
|
|
||||||
# JustCode is a .NET coding add-in
|
# JustCode is a .NET coding add-in
|
||||||
.JustCode
|
.JustCode
|
||||||
@ -257,3 +262,5 @@ paket-files/
|
|||||||
__pycache__/
|
__pycache__/
|
||||||
*.pyc
|
*.pyc
|
||||||
Staging/
|
Staging/
|
||||||
|
|
||||||
|
inspectcodereport.xml
|
||||||
|
@ -25,6 +25,7 @@ Build and run
|
|||||||
|
|
||||||
- Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included)
|
- Using Visual Studio 2017, Rider or Visual Studio Code (configurations are included)
|
||||||
- From command line using `dotnet run --project osu.Desktop`. When building for non-development purposes, add `-c Release` to gain higher performance.
|
- From command line using `dotnet run --project osu.Desktop`. When building for non-development purposes, add `-c Release` to gain higher performance.
|
||||||
|
- To run with code analysis, instead use `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternative, you can install resharper or use rider to get inline support in your IDE of choice.
|
||||||
|
|
||||||
Note: If you run from command line under linux, you will need to prefix the output folder to your `LD_LIBRARY_PATH`. See `.vscode/launch.json` for an example
|
Note: If you run from command line under linux, you will need to prefix the output folder to your `LD_LIBRARY_PATH`. See `.vscode/launch.json` for an example
|
||||||
|
|
||||||
|
20
appveyor.yml
20
appveyor.yml
@ -1,22 +1,8 @@
|
|||||||
clone_depth: 1
|
clone_depth: 1
|
||||||
version: '{branch}-{build}'
|
version: '{branch}-{build}'
|
||||||
image: Visual Studio 2017
|
image: Visual Studio 2017
|
||||||
configuration: Debug
|
test: off
|
||||||
cache:
|
|
||||||
- C:\ProgramData\chocolatey\bin -> appveyor.yml
|
|
||||||
- C:\ProgramData\chocolatey\lib -> appveyor.yml
|
|
||||||
install:
|
install:
|
||||||
- cmd: git submodule update --init --recursive --depth=5
|
- cmd: git submodule update --init --recursive --depth=5
|
||||||
- cmd: choco install resharper-clt -y
|
build_script:
|
||||||
- cmd: choco install nvika -y
|
- cmd: PowerShell -Version 2.0 .\build.ps1
|
||||||
- cmd: dotnet tool install CodeFileSanity --version 0.0.16 --global
|
|
||||||
before_build:
|
|
||||||
- cmd: CodeFileSanity
|
|
||||||
- cmd: nuget restore -verbosity quiet
|
|
||||||
build:
|
|
||||||
project: osu.sln
|
|
||||||
parallel: true
|
|
||||||
verbosity: minimal
|
|
||||||
after_build:
|
|
||||||
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
|
|
||||||
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
|
|
||||||
|
72
build.cake
Normal file
72
build.cake
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
|
||||||
|
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2"
|
||||||
|
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
// ARGUMENTS
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
var target = Argument("target", "Build");
|
||||||
|
var configuration = Argument("configuration", "Release");
|
||||||
|
|
||||||
|
var osuSolution = new FilePath("./osu.sln");
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
// TASKS
|
||||||
|
///////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
|
Task("Restore")
|
||||||
|
.Does(() => {
|
||||||
|
DotNetCoreRestore(osuSolution.FullPath);
|
||||||
|
});
|
||||||
|
|
||||||
|
Task("Compile")
|
||||||
|
.IsDependentOn("Restore")
|
||||||
|
.Does(() => {
|
||||||
|
DotNetCoreBuild(osuSolution.FullPath, new DotNetCoreBuildSettings {
|
||||||
|
Configuration = configuration,
|
||||||
|
NoRestore = true,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
Task("Test")
|
||||||
|
.IsDependentOn("Compile")
|
||||||
|
.Does(() => {
|
||||||
|
var testAssemblies = GetFiles("**/*.Tests/bin/**/*.Tests.dll");
|
||||||
|
|
||||||
|
DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings {
|
||||||
|
Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx",
|
||||||
|
Parallel = true,
|
||||||
|
ToolTimeout = TimeSpan.FromMinutes(10),
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
// windows only because both inspectcore and nvika depend on net45
|
||||||
|
Task("InspectCode")
|
||||||
|
.WithCriteria(IsRunningOnWindows())
|
||||||
|
.IsDependentOn("Compile")
|
||||||
|
.Does(() => {
|
||||||
|
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
|
||||||
|
|
||||||
|
InspectCode(osuSolution, new InspectCodeSettings {
|
||||||
|
CachesHome = "inspectcode",
|
||||||
|
OutputFile = "inspectcodereport.xml",
|
||||||
|
});
|
||||||
|
|
||||||
|
StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
|
||||||
|
});
|
||||||
|
|
||||||
|
Task("CodeFileSanity")
|
||||||
|
.Does(() => {
|
||||||
|
ValidateCodeSanity(new ValidateCodeSanitySettings {
|
||||||
|
RootDirectory = ".",
|
||||||
|
IsAppveyorBuild = AppVeyor.IsRunningOnAppVeyor
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
Task("Build")
|
||||||
|
.IsDependentOn("CodeFileSanity")
|
||||||
|
.IsDependentOn("InspectCode")
|
||||||
|
.IsDependentOn("Test");
|
||||||
|
|
||||||
|
RunTarget(target);
|
79
build.ps1
Normal file
79
build.ps1
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
##########################################################################
|
||||||
|
# This is a customized Cake bootstrapper script for PowerShell.
|
||||||
|
##########################################################################
|
||||||
|
|
||||||
|
<#
|
||||||
|
|
||||||
|
.SYNOPSIS
|
||||||
|
This is a Powershell script to bootstrap a Cake build.
|
||||||
|
|
||||||
|
.DESCRIPTION
|
||||||
|
This Powershell script restores NuGet tools (including Cake)
|
||||||
|
and execute your Cake build script with the parameters you provide.
|
||||||
|
|
||||||
|
.PARAMETER Script
|
||||||
|
The build script to execute.
|
||||||
|
.PARAMETER Target
|
||||||
|
The build script target to run.
|
||||||
|
.PARAMETER Configuration
|
||||||
|
The build configuration to use.
|
||||||
|
.PARAMETER Verbosity
|
||||||
|
Specifies the amount of information to be displayed.
|
||||||
|
.PARAMETER ShowDescription
|
||||||
|
Shows description about tasks.
|
||||||
|
.PARAMETER DryRun
|
||||||
|
Performs a dry run.
|
||||||
|
.PARAMETER ScriptArgs
|
||||||
|
Remaining arguments are added here.
|
||||||
|
|
||||||
|
.LINK
|
||||||
|
https://cakebuild.net
|
||||||
|
|
||||||
|
#>
|
||||||
|
|
||||||
|
[CmdletBinding()]
|
||||||
|
Param(
|
||||||
|
[string]$Script = "build.cake",
|
||||||
|
[string]$Target,
|
||||||
|
[string]$Configuration,
|
||||||
|
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
|
||||||
|
[string]$Verbosity,
|
||||||
|
[switch]$ShowDescription,
|
||||||
|
[Alias("WhatIf", "Noop")]
|
||||||
|
[switch]$DryRun,
|
||||||
|
[Parameter(Position=0,Mandatory=$false,ValueFromRemainingArguments=$true)]
|
||||||
|
[string[]]$ScriptArgs
|
||||||
|
)
|
||||||
|
|
||||||
|
Write-Host "Preparing to run build script..."
|
||||||
|
|
||||||
|
# Determine the script root for resolving other paths.
|
||||||
|
if(!$PSScriptRoot){
|
||||||
|
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
|
||||||
|
}
|
||||||
|
|
||||||
|
# Resolve the paths for resources used for debugging.
|
||||||
|
$TOOLS_DIR = Join-Path $PSScriptRoot "tools"
|
||||||
|
$CAKE_CSPROJ = Join-Path $TOOLS_DIR "cakebuild.csproj"
|
||||||
|
|
||||||
|
# Install the required tools locally.
|
||||||
|
Write-Host "Restoring cake tools..."
|
||||||
|
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
|
||||||
|
|
||||||
|
# Find the Cake executable
|
||||||
|
$CAKE_EXECUTABLE = (Get-ChildItem -Path ./tools/cake.coreclr/ -Filter Cake.dll -Recurse).FullName
|
||||||
|
|
||||||
|
# Build Cake arguments
|
||||||
|
$cakeArguments = @("$Script");
|
||||||
|
if ($Target) { $cakeArguments += "-target=$Target" }
|
||||||
|
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
|
||||||
|
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
|
||||||
|
if ($ShowDescription) { $cakeArguments += "-showdescription" }
|
||||||
|
if ($DryRun) { $cakeArguments += "-dryrun" }
|
||||||
|
if ($Experimental) { $cakeArguments += "-experimental" }
|
||||||
|
$cakeArguments += $ScriptArgs
|
||||||
|
|
||||||
|
# Start Cake
|
||||||
|
Write-Host "Running build script..."
|
||||||
|
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
|
||||||
|
exit $LASTEXITCODE
|
37
build.sh
Normal file
37
build.sh
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
#!/usr/bin/env bash
|
||||||
|
|
||||||
|
##########################################################################
|
||||||
|
# This is a customized Cake bootstrapper script for Shell.
|
||||||
|
##########################################################################
|
||||||
|
|
||||||
|
echo "Preparing to run build script..."
|
||||||
|
|
||||||
|
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
|
||||||
|
TOOLS_DIR=$SCRIPT_DIR/tools
|
||||||
|
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
|
||||||
|
|
||||||
|
SCRIPT="build.cake"
|
||||||
|
CAKE_CSPROJ=$TOOLS_DIR/"cakebuild.csproj"
|
||||||
|
|
||||||
|
# Parse arguments.
|
||||||
|
CAKE_ARGUMENTS=()
|
||||||
|
for i in "$@"; do
|
||||||
|
case $1 in
|
||||||
|
-s|--script) SCRIPT="$2"; shift ;;
|
||||||
|
--) shift; CAKE_ARGUMENTS+=("$@"); break ;;
|
||||||
|
*) CAKE_ARGUMENTS+=("$1") ;;
|
||||||
|
esac
|
||||||
|
shift
|
||||||
|
done
|
||||||
|
|
||||||
|
# Install the required tools locally.
|
||||||
|
echo "Restoring cake tools..."
|
||||||
|
dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
|
||||||
|
|
||||||
|
# Search for the CakeBuild binary.
|
||||||
|
CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
|
||||||
|
|
||||||
|
# Start Cake
|
||||||
|
echo "Running build script..."
|
||||||
|
|
||||||
|
dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"
|
5
cake.config
Normal file
5
cake.config
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
|
||||||
|
[Nuget]
|
||||||
|
Source=https://api.nuget.org/v3/index.json
|
||||||
|
UseInProcessClient=true
|
||||||
|
LoadDependencies=true
|
@ -5,13 +5,13 @@ using System;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Edit.Tools;
|
using osu.Game.Rulesets.Edit.Tools;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Rulesets.Mania.Configuration;
|
using osu.Game.Rulesets.Mania.Configuration;
|
||||||
using osu.Game.Rulesets.Mania.Edit.Masks;
|
using osu.Game.Rulesets.Mania.Edit.Masks;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
|
@ -5,13 +5,11 @@ using System.Collections.Generic;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.UI;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Mods
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
{
|
{
|
||||||
public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToRulesetContainer<ManiaHitObject>
|
public class ManiaModDualStages : Mod, IPlayfieldTypeMod, IApplicableToBeatmapConverter, IApplicableToBeatmap<ManiaHitObject>
|
||||||
{
|
{
|
||||||
public override string Name => "Dual Stages";
|
public override string Name => "Dual Stages";
|
||||||
public override string ShortenedName => "DS";
|
public override string ShortenedName => "DS";
|
||||||
@ -34,22 +32,21 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
mbc.TargetColumns *= 2;
|
mbc.TargetColumns *= 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
|
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap)
|
||||||
{
|
{
|
||||||
var mrc = (ManiaRulesetContainer)rulesetContainer;
|
|
||||||
|
|
||||||
// Although this can work, for now let's not allow keymods for mania-specific beatmaps
|
|
||||||
if (isForCurrentRuleset)
|
if (isForCurrentRuleset)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
var maniaBeatmap = (ManiaBeatmap)beatmap;
|
||||||
|
|
||||||
var newDefinitions = new List<StageDefinition>();
|
var newDefinitions = new List<StageDefinition>();
|
||||||
foreach (var existing in mrc.Beatmap.Stages)
|
foreach (var existing in maniaBeatmap.Stages)
|
||||||
{
|
{
|
||||||
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
|
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
|
||||||
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
|
newDefinitions.Add(new StageDefinition { Columns = existing.Columns / 2 });
|
||||||
}
|
}
|
||||||
|
|
||||||
mrc.Beatmap.Stages = newDefinitions;
|
maniaBeatmap.Stages = newDefinitions;
|
||||||
}
|
}
|
||||||
|
|
||||||
public PlayfieldType PlayfieldType => PlayfieldType.Dual;
|
public PlayfieldType PlayfieldType => PlayfieldType.Dual;
|
||||||
|
@ -15,6 +15,9 @@ using OpenTK;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Edit
|
namespace osu.Game.Rulesets.Edit
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A mask which governs the creation of a new <see cref="HitObject"/> to actualisation.
|
||||||
|
/// </summary>
|
||||||
public abstract class PlacementMask : CompositeDrawable, IRequireHighFrequencyMousePosition
|
public abstract class PlacementMask : CompositeDrawable, IRequireHighFrequencyMousePosition
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
22
osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs
Normal file
22
osu.Game/Rulesets/Mods/IApplicableToBeatmap.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mods
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Interface for a <see cref="Mod"/> that applies changes to a <see cref="Beatmap"/>
|
||||||
|
/// after conversion and post-processing has completed.
|
||||||
|
/// </summary>
|
||||||
|
public interface IApplicableToBeatmap<TObject> : IApplicableMod
|
||||||
|
where TObject : HitObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Applies this <see cref="IApplicableToBeatmap{TObject}"/> to a <see cref="Beatmap{TObject}"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="beatmap">The <see cref="Beatmap{TObject}"/> to apply to.</param>
|
||||||
|
void ApplyToBeatmap(Beatmap<TObject> beatmap);
|
||||||
|
}
|
||||||
|
}
|
@ -238,6 +238,8 @@ namespace osu.Game.Rulesets.UI
|
|||||||
|
|
||||||
KeyBindingInputManager = CreateInputManager();
|
KeyBindingInputManager = CreateInputManager();
|
||||||
KeyBindingInputManager.RelativeSizeAxes = Axes.Both;
|
KeyBindingInputManager.RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
applyBeatmapMods(Mods);
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -255,16 +257,29 @@ namespace osu.Game.Rulesets.UI
|
|||||||
KeyBindingInputManager.Add(Cursor);
|
KeyBindingInputManager.Add(Cursor);
|
||||||
|
|
||||||
// Apply mods
|
// Apply mods
|
||||||
applyMods(Mods, config);
|
applyRulesetMods(Mods, config);
|
||||||
|
|
||||||
loadObjects();
|
loadObjects();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Applies the active mods to the Beatmap.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="mods"></param>
|
||||||
|
private void applyBeatmapMods(IEnumerable<Mod> mods)
|
||||||
|
{
|
||||||
|
if (mods == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
foreach (var mod in mods.OfType<IApplicableToBeatmap<TObject>>())
|
||||||
|
mod.ApplyToBeatmap(Beatmap);
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Applies the active mods to this RulesetContainer.
|
/// Applies the active mods to this RulesetContainer.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="mods"></param>
|
/// <param name="mods"></param>
|
||||||
private void applyMods(IEnumerable<Mod> mods, OsuConfigManager config)
|
private void applyRulesetMods(IEnumerable<Mod> mods, OsuConfigManager config)
|
||||||
{
|
{
|
||||||
if (mods == null)
|
if (mods == null)
|
||||||
return;
|
return;
|
||||||
|
@ -87,6 +87,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
|
|||||||
placementHandler.Delete(h.HitObject.HitObject);
|
placementHandler.Delete(h.HitObject.HitObject);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return base.OnKeyDown(e);
|
return base.OnKeyDown(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -134,11 +134,13 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
PlayerSettingsOverlay.Show();
|
PlayerSettingsOverlay.Show();
|
||||||
ModDisplay.FadeIn(200);
|
ModDisplay.FadeIn(200);
|
||||||
|
KeyCounter.Margin = new MarginPadding(10) { Bottom = 30 };
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PlayerSettingsOverlay.Hide();
|
PlayerSettingsOverlay.Hide();
|
||||||
ModDisplay.Delay(2000).FadeOut(200);
|
ModDisplay.Delay(2000).FadeOut(200);
|
||||||
|
KeyCounter.Margin = new MarginPadding(10);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
private const int bottom_bar_height = 5;
|
private const int bottom_bar_height = 5;
|
||||||
|
|
||||||
private static readonly Vector2 handle_size = new Vector2(14, 25);
|
private static readonly Vector2 handle_size = new Vector2(10, 18);
|
||||||
|
|
||||||
private const float transition_duration = 200;
|
private const float transition_duration = 200;
|
||||||
|
|
||||||
@ -135,6 +135,8 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
bar.FadeTo(allowSeeking ? 1 : 0, transition_duration, Easing.In);
|
bar.FadeTo(allowSeeking ? 1 : 0, transition_duration, Easing.In);
|
||||||
this.MoveTo(new Vector2(0, allowSeeking ? 0 : bottom_bar_height), transition_duration, Easing.In);
|
this.MoveTo(new Vector2(0, allowSeeking ? 0 : bottom_bar_height), transition_duration, Easing.In);
|
||||||
|
|
||||||
|
info.Margin = new MarginPadding { Bottom = Height - (allowSeeking ? 0 : handle_size.Y) };
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
|
@ -350,7 +350,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ensurePlayingSelected(preview);
|
if (IsCurrentScreen) ensurePlayingSelected(preview);
|
||||||
UpdateBeatmap(Beatmap.Value);
|
UpdateBeatmap(Beatmap.Value);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -18,7 +18,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.1.4" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="11.0.2" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="0.0.7442" />
|
<PackageReference Include="ppy.osu.Framework" Version="2018.1030.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.11.0" />
|
<PackageReference Include="NUnit" Version="3.11.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
11
tools/cakebuild.csproj
Normal file
11
tools/cakebuild.csproj
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<PackAsTool>true</PackAsTool>
|
||||||
|
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="Cake" Version="0.30.0" />
|
||||||
|
<PackageReference Include="Cake.CoreCLR" Version="0.30.0" />
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
Loading…
Reference in New Issue
Block a user