mirror of
https://github.com/ppy/osu.git
synced 2024-11-08 14:37:25 +08:00
Expose Current bindable in LabelledComponents
Adds a `LabelledDrawable` class for usages where bindables are not present.
This commit is contained in:
parent
490f87cad3
commit
d33b31f0c5
@ -11,7 +11,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.UserInterface
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namespace osu.Game.Tests.Visual.UserInterface
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{
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{
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public class TestSceneLabelledComponent : OsuTestScene
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public class TestSceneLabelledDrawable : OsuTestScene
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{
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{
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[TestCase(false)]
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[TestCase(false)]
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[TestCase(true)]
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[TestCase(true)]
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@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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{
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AddStep("create component", () =>
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AddStep("create component", () =>
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{
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{
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LabelledComponent<Drawable> component;
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LabelledDrawable<Drawable> component;
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Child = new Container
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Child = new Container
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{
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{
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@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 500,
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Width = 500,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Child = component = padded ? (LabelledComponent<Drawable>)new PaddedLabelledComponent() : new NonPaddedLabelledComponent(),
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Child = component = padded ? (LabelledDrawable<Drawable>)new PaddedLabelledDrawable() : new NonPaddedLabelledDrawable(),
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};
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};
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component.Label = "a sample component";
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component.Label = "a sample component";
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@ -41,9 +41,9 @@ namespace osu.Game.Tests.Visual.UserInterface
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});
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});
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}
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}
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private class PaddedLabelledComponent : LabelledComponent<Drawable>
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private class PaddedLabelledDrawable : LabelledDrawable<Drawable>
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{
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{
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public PaddedLabelledComponent()
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public PaddedLabelledDrawable()
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: base(true)
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: base(true)
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{
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{
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}
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}
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@ -57,9 +57,9 @@ namespace osu.Game.Tests.Visual.UserInterface
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};
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};
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}
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}
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private class NonPaddedLabelledComponent : LabelledComponent<Drawable>
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private class NonPaddedLabelledDrawable : LabelledDrawable<Drawable>
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{
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{
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public NonPaddedLabelledComponent()
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public NonPaddedLabelledDrawable()
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: base(false)
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: base(false)
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{
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{
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}
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}
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@ -7,7 +7,6 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Tests.Visual.UserInterface
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namespace osu.Game.Tests.Visual.UserInterface
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@ -28,7 +27,7 @@ namespace osu.Game.Tests.Visual.UserInterface
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{
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{
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AddStep("create component", () =>
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AddStep("create component", () =>
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{
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{
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LabelledComponent<OsuTextBox> component;
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LabelledTextBox component;
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Child = new Container
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Child = new Container
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{
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{
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@ -89,7 +89,7 @@ namespace osu.Game.Tournament.Screens
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};
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};
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}
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}
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private class ActionableInfo : LabelledComponent<Drawable>
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private class ActionableInfo : LabelledDrawable<Drawable>
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{
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{
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private OsuButton button;
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private OsuButton button;
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@ -1,132 +1,24 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
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using osuTK;
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namespace osu.Game.Graphics.UserInterfaceV2
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namespace osu.Game.Graphics.UserInterfaceV2
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{
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{
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public abstract class LabelledComponent<T> : CompositeDrawable
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public abstract class LabelledComponent<T, U> : LabelledDrawable<T>, IHasCurrentValue<U>
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where T : Drawable
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where T : Drawable, IHasCurrentValue<U>
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{
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{
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protected const float CONTENT_PADDING_VERTICAL = 10;
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protected const float CONTENT_PADDING_HORIZONTAL = 15;
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protected const float CORNER_RADIUS = 15;
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/// <summary>
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/// The component that is being displayed.
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/// </summary>
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protected readonly T Component;
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private readonly OsuTextFlowContainer labelText;
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private readonly OsuTextFlowContainer descriptionText;
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/// <summary>
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/// Creates a new <see cref="LabelledComponent{T}"/>.
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/// </summary>
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/// <param name="padded">Whether the component should be padded or should be expanded to the bounds of this <see cref="LabelledComponent{T}"/>.</param>
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protected LabelledComponent(bool padded)
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protected LabelledComponent(bool padded)
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: base(padded)
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{
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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CornerRadius = CORNER_RADIUS;
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Masking = true;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex("1c2125"),
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Padding = padded
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? new MarginPadding { Horizontal = CONTENT_PADDING_HORIZONTAL, Vertical = CONTENT_PADDING_VERTICAL }
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: new MarginPadding { Left = CONTENT_PADDING_HORIZONTAL },
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Spacing = new Vector2(0, 12),
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Children = new Drawable[]
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{
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new GridContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Content = new[]
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{
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new Drawable[]
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{
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labelText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(weight: FontWeight.Bold))
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Padding = new MarginPadding { Right = 20 }
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},
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new Container
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = Component = CreateComponent().With(d =>
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{
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d.Anchor = Anchor.CentreRight;
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d.Origin = Anchor.CentreRight;
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})
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}
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},
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},
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RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
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ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
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},
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descriptionText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Bottom = padded ? 0 : CONTENT_PADDING_VERTICAL },
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Alpha = 0,
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}
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}
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}
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};
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}
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}
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[BackgroundDependencyLoader]
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public Bindable<U> Current
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private void load(OsuColour osuColour)
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{
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{
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descriptionText.Colour = osuColour.Yellow;
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get => Component.Current;
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}
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set => Component.Current = value;
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public string Label
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{
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set => labelText.Text = value;
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}
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public string Description
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{
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set
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{
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descriptionText.Text = value;
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if (!string.IsNullOrEmpty(value))
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descriptionText.Show();
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else
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descriptionText.Hide();
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}
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}
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}
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}
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/// <summary>
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/// Creates the component that should be displayed.
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/// </summary>
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/// <returns>The component.</returns>
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protected abstract T CreateComponent();
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}
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}
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}
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132
osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs
Normal file
132
osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs
Normal file
@ -0,0 +1,132 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Containers;
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using osuTK;
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namespace osu.Game.Graphics.UserInterfaceV2
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{
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public abstract class LabelledDrawable<T> : CompositeDrawable
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where T : Drawable
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{
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protected const float CONTENT_PADDING_VERTICAL = 10;
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protected const float CONTENT_PADDING_HORIZONTAL = 15;
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protected const float CORNER_RADIUS = 15;
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/// <summary>
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/// The component that is being displayed.
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/// </summary>
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protected readonly T Component;
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private readonly OsuTextFlowContainer labelText;
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private readonly OsuTextFlowContainer descriptionText;
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/// <summary>
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/// Creates a new <see cref="LabelledComponent{T, U}"/>.
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/// </summary>
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/// <param name="padded">Whether the component should be padded or should be expanded to the bounds of this <see cref="LabelledComponent{T, U}"/>.</param>
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protected LabelledDrawable(bool padded)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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CornerRadius = CORNER_RADIUS;
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Masking = true;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex("1c2125"),
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},
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Padding = padded
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? new MarginPadding { Horizontal = CONTENT_PADDING_HORIZONTAL, Vertical = CONTENT_PADDING_VERTICAL }
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: new MarginPadding { Left = CONTENT_PADDING_HORIZONTAL },
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Spacing = new Vector2(0, 12),
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Children = new Drawable[]
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{
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new GridContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Content = new[]
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{
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new Drawable[]
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{
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labelText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(weight: FontWeight.Bold))
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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Padding = new MarginPadding { Right = 20 }
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},
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new Container
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Child = Component = CreateComponent().With(d =>
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{
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d.Anchor = Anchor.CentreRight;
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d.Origin = Anchor.CentreRight;
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})
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}
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},
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},
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RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
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ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
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},
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descriptionText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Bottom = padded ? 0 : CONTENT_PADDING_VERTICAL },
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Alpha = 0,
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}
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour osuColour)
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{
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descriptionText.Colour = osuColour.Yellow;
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}
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public string Label
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{
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set => labelText.Text = value;
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}
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public string Description
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{
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set
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{
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descriptionText.Text = value;
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if (!string.IsNullOrEmpty(value))
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descriptionText.Show();
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else
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descriptionText.Hide();
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}
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}
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/// <summary>
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/// Creates the component that should be displayed.
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/// </summary>
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/// <returns>The component.</returns>
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protected abstract T CreateComponent();
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}
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}
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@ -3,7 +3,7 @@
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namespace osu.Game.Graphics.UserInterfaceV2
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namespace osu.Game.Graphics.UserInterfaceV2
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{
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{
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public class LabelledSwitchButton : LabelledComponent<SwitchButton>
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public class LabelledSwitchButton : LabelledComponent<SwitchButton, bool>
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{
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{
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public LabelledSwitchButton()
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public LabelledSwitchButton()
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: base(true)
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: base(true)
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@ -8,7 +8,7 @@ using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Graphics.UserInterfaceV2
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namespace osu.Game.Graphics.UserInterfaceV2
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{
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{
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public class LabelledTextBox : LabelledComponent<OsuTextBox>
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public class LabelledTextBox : LabelledComponent<OsuTextBox, string>
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{
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{
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public event TextBox.OnCommitHandler OnCommit;
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public event TextBox.OnCommitHandler OnCommit;
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