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Fix random layout animations when loaded
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parent
b97691100f
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@ -185,7 +185,8 @@ namespace osu.Game.Screens.Multiplayer
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},
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},
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new FillFlowContainer
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new FillFlowContainer
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{
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{
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AutoSizeAxes = Axes.Both,
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AutoSizeAxes = Axes.X,
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Height = ruleset_height,
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Direction = FillDirection.Horizontal,
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Direction = FillDirection.Horizontal,
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LayoutDuration = transition_duration,
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LayoutDuration = transition_duration,
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Spacing = new Vector2(5f, 0f),
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Spacing = new Vector2(5f, 0f),
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@ -212,7 +213,7 @@ namespace osu.Game.Screens.Multiplayer
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new Container
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new Container
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{
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{
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AutoSizeAxes = Axes.X,
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AutoSizeAxes = Axes.X,
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Height = ruleset_height,
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RelativeSizeAxes = Axes.Y,
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Margin = new MarginPadding { Left = 5 },
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Margin = new MarginPadding { Left = 5 },
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Children = new[]
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Children = new[]
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{
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{
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@ -389,9 +390,9 @@ namespace osu.Game.Screens.Multiplayer
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beatmapBind.TriggerChange();
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beatmapBind.TriggerChange();
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}
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}
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protected override void Update()
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protected override void UpdateAfterChildren()
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{
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{
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base.Update();
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base.UpdateAfterChildren();
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participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
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participantsScroll.Height = DrawHeight - topFlow.DrawHeight;
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}
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}
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