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Don't use "beatmapset" terminology
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@ -204,7 +204,7 @@ namespace osu.Game.Screens.Select
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Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
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Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
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Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3);
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Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3);
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BeatmapOptions.AddButton(@"Delete", @"beatmapset", FontAwesome.fa_trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
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BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.fa_trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
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}
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}
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if (this.beatmaps == null)
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if (this.beatmaps == null)
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