diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs index 14245ec8ac..b8aae1c28f 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs @@ -44,6 +44,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps NewCombo = comboData?.NewCombo ?? false, ComboOffset = comboData?.ComboOffset ?? 0, LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset, + // prior to v8, speed multipliers don't affect how many ticks are generated. TickDistanceMultiplier = beatmap.BeatmapInfo.BeatmapVersion < 8 ? 1f / beatmap.ControlPointInfo.DifficultyPointAt(original.StartTime).SpeedMultiplier : 1 }; }