mirror of
https://github.com/ppy/osu.git
synced 2025-01-23 22:13:02 +08:00
Merge branch 'master' into video-offset
This commit is contained in:
commit
d24fa18bc2
@ -52,6 +52,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.304.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.304.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.310.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.312.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -18,7 +18,9 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
typeof(BananaShower),
|
typeof(BananaShower),
|
||||||
|
typeof(Banana),
|
||||||
typeof(DrawableBananaShower),
|
typeof(DrawableBananaShower),
|
||||||
|
typeof(DrawableBanana),
|
||||||
|
|
||||||
typeof(CatchRuleset),
|
typeof(CatchRuleset),
|
||||||
typeof(DrawableCatchRuleset),
|
typeof(DrawableCatchRuleset),
|
||||||
|
@ -8,9 +8,15 @@ using osu.Framework.Extensions.IEnumerableExtensions;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Catch.Judgements;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Catch.UI;
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Tests
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
@ -27,9 +33,41 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
|
CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
|
||||||
.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
|
.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
|
||||||
|
|
||||||
AddRepeatStep("catch fruit", () =>
|
AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
|
||||||
|
{
|
||||||
|
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X
|
||||||
|
}), 20);
|
||||||
|
AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
|
||||||
|
{
|
||||||
|
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
|
||||||
|
LastInCombo = true,
|
||||||
|
}), 20);
|
||||||
|
AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
|
||||||
|
{
|
||||||
|
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
|
||||||
|
}), 20);
|
||||||
|
AddRepeatStep("miss fruit", () => catchFruit(new Fruit
|
||||||
|
{
|
||||||
|
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X + 100,
|
||||||
|
LastInCombo = true,
|
||||||
|
}, true), 20);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void catchFruit(Fruit fruit, bool miss = false)
|
||||||
|
{
|
||||||
this.ChildrenOfType<CatcherArea>().ForEach(area =>
|
this.ChildrenOfType<CatcherArea>().ForEach(area =>
|
||||||
area.MovableCatcher.PlaceOnPlate(new DrawableFruit(new TestSceneFruitObjects.TestCatchFruit(FruitVisualRepresentation.Grape)))), 20);
|
{
|
||||||
|
DrawableFruit drawable = new DrawableFruit(fruit);
|
||||||
|
area.Add(drawable);
|
||||||
|
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
area.AttemptCatch(fruit);
|
||||||
|
area.OnResult(drawable, new JudgementResult(fruit, new CatchJudgement()) { Type = miss ? HitResult.Miss : HitResult.Great });
|
||||||
|
|
||||||
|
drawable.Expire();
|
||||||
|
});
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void createCatcher(float size)
|
private void createCatcher(float size)
|
||||||
@ -40,7 +78,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
|
Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.TopLeft
|
Origin = Anchor.TopLeft,
|
||||||
|
CreateDrawableRepresentation = ((DrawableRuleset<CatchHitObject>)catchRuleset.CreateInstance().CreateDrawableRulesetWith(new CatchBeatmap())).CreateDrawableRepresentation
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -51,6 +90,17 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
catchRuleset = rulesets.GetRuleset(2);
|
catchRuleset = rulesets.GetRuleset(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class TestFruit : Fruit
|
||||||
|
{
|
||||||
|
public TestFruit(bool kiai)
|
||||||
|
{
|
||||||
|
var kiaiCpi = new ControlPointInfo();
|
||||||
|
kiaiCpi.Add(0, new EffectControlPoint { KiaiMode = kiai });
|
||||||
|
|
||||||
|
ApplyDefaultsToSelf(kiaiCpi, new BeatmapDifficulty());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private class TestCatcherArea : CatcherArea
|
private class TestCatcherArea : CatcherArea
|
||||||
{
|
{
|
||||||
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
|
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -34,8 +34,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
private DrawableCatchRuleset drawableRuleset;
|
private DrawableCatchRuleset drawableRuleset;
|
||||||
private double playfieldTime => drawableRuleset.Playfield.Time.Current;
|
private double playfieldTime => drawableRuleset.Playfield.Time.Current;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[SetUp]
|
||||||
private void load()
|
public void Setup() => Schedule(() =>
|
||||||
{
|
{
|
||||||
var controlPointInfo = new ControlPointInfo();
|
var controlPointInfo = new ControlPointInfo();
|
||||||
controlPointInfo.Add(0, new TimingControlPoint());
|
controlPointInfo.Add(0, new TimingControlPoint());
|
||||||
@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
ControlPointInfo = controlPointInfo
|
ControlPointInfo = controlPointInfo
|
||||||
});
|
});
|
||||||
|
|
||||||
Add(new Container
|
Child = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -66,16 +66,49 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap.GetPlayableBeatmap(new CatchRuleset().RulesetInfo))
|
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap.GetPlayableBeatmap(new CatchRuleset().RulesetInfo))
|
||||||
}
|
}
|
||||||
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
AddStep("miss fruits", () => spawnFruits());
|
[Test]
|
||||||
|
public void TestFruits()
|
||||||
|
{
|
||||||
AddStep("hit fruits", () => spawnFruits(true));
|
AddStep("hit fruits", () => spawnFruits(true));
|
||||||
AddStep("miss juicestream", () => spawnJuiceStream());
|
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||||
AddStep("hit juicestream", () => spawnJuiceStream(true));
|
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
|
||||||
AddStep("miss bananas", () => spawnBananas());
|
|
||||||
AddStep("hit bananas", () => spawnBananas(true));
|
AddStep("miss fruits", () => spawnFruits());
|
||||||
|
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||||
|
AddAssert("catcher state is failed", () => catcherState == CatcherAnimationState.Fail);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestJuicestream()
|
||||||
|
{
|
||||||
|
AddStep("hit juicestream", () => spawnJuiceStream(true));
|
||||||
|
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||||
|
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
|
||||||
|
|
||||||
|
AddStep("miss juicestream", () => spawnJuiceStream());
|
||||||
|
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||||
|
AddAssert("catcher state is failed", () => catcherState == CatcherAnimationState.Fail);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestBananas()
|
||||||
|
{
|
||||||
|
AddStep("hit bananas", () => spawnBananas(true));
|
||||||
|
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||||
|
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
|
||||||
|
|
||||||
|
AddStep("miss bananas", () => spawnBananas());
|
||||||
|
AddUntilStep("wait for completion", () => playfieldIsEmpty);
|
||||||
|
AddAssert("catcher state is idle", () => catcherState == CatcherAnimationState.Idle);
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool playfieldIsEmpty => !((CatchPlayfield)drawableRuleset.Playfield).AllHitObjects.Any(h => h.IsAlive);
|
||||||
|
|
||||||
|
private CatcherAnimationState catcherState => ((CatchPlayfield)drawableRuleset.Playfield).CatcherArea.MovableCatcher.CurrentState;
|
||||||
|
|
||||||
private void spawnFruits(bool hit = false)
|
private void spawnFruits(bool hit = false)
|
||||||
{
|
{
|
||||||
for (int i = 1; i <= 4; i++)
|
for (int i = 1; i <= 4; i++)
|
||||||
|
@ -28,8 +28,6 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
|
|
||||||
ApplyPositionOffsets(Beatmap);
|
ApplyPositionOffsets(Beatmap);
|
||||||
|
|
||||||
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
|
|
||||||
|
|
||||||
int index = 0;
|
int index = 0;
|
||||||
|
|
||||||
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
|
foreach (var obj in Beatmap.HitObjects.OfType<CatchHitObject>())
|
||||||
@ -76,6 +74,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case JuiceStream juiceStream:
|
case JuiceStream juiceStream:
|
||||||
|
// Todo: BUG!! Stable used the last control point as the final position of the path, but it should use the computed path instead.
|
||||||
|
lastPosition = juiceStream.X + juiceStream.Path.ControlPoints[^1].Position.Value.X / CatchPlayfield.BASE_WIDTH;
|
||||||
|
|
||||||
|
// Todo: BUG!! Stable attempted to use the end time of the stream, but referenced it too early in execution and used the start time instead.
|
||||||
|
lastStartTime = juiceStream.StartTime;
|
||||||
|
|
||||||
foreach (var nested in juiceStream.NestedHitObjects)
|
foreach (var nested in juiceStream.NestedHitObjects)
|
||||||
{
|
{
|
||||||
var catchObject = (CatchHitObject)nested;
|
var catchObject = (CatchHitObject)nested;
|
||||||
@ -90,20 +94,12 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
initialiseHyperDash(beatmap);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
|
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
|
||||||
{
|
{
|
||||||
if (hitObject is JuiceStream stream)
|
|
||||||
{
|
|
||||||
lastPosition = stream.EndX;
|
|
||||||
lastStartTime = stream.EndTime;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!(hitObject is Fruit))
|
|
||||||
return;
|
|
||||||
|
|
||||||
float offsetPosition = hitObject.X;
|
float offsetPosition = hitObject.X;
|
||||||
double startTime = hitObject.StartTime;
|
double startTime = hitObject.StartTime;
|
||||||
|
|
||||||
@ -116,7 +112,9 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
}
|
}
|
||||||
|
|
||||||
float positionDiff = offsetPosition - lastPosition.Value;
|
float positionDiff = offsetPosition - lastPosition.Value;
|
||||||
double timeDiff = startTime - lastStartTime;
|
|
||||||
|
// Todo: BUG!! Stable calculated time deltas as ints, which affects randomisation. This should be changed to a double.
|
||||||
|
int timeDiff = (int)(startTime - lastStartTime);
|
||||||
|
|
||||||
if (timeDiff > 1000)
|
if (timeDiff > 1000)
|
||||||
{
|
{
|
||||||
@ -132,7 +130,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
|
// ReSharper disable once PossibleLossOfFraction
|
||||||
|
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3)
|
||||||
applyOffset(ref offsetPosition, positionDiff);
|
applyOffset(ref offsetPosition, positionDiff);
|
||||||
|
|
||||||
hitObject.XOffset = offsetPosition - hitObject.X;
|
hitObject.XOffset = offsetPosition - hitObject.X;
|
||||||
@ -191,14 +190,14 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void initialiseHyperDash(List<CatchHitObject> objects)
|
private static void initialiseHyperDash(IBeatmap beatmap)
|
||||||
{
|
{
|
||||||
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
|
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();
|
||||||
|
|
||||||
foreach (var currentObject in objects)
|
foreach (var currentObject in beatmap.HitObjects)
|
||||||
{
|
{
|
||||||
if (currentObject is Fruit)
|
if (currentObject is Fruit fruitObject)
|
||||||
objectWithDroplets.Add(currentObject);
|
objectWithDroplets.Add(fruitObject);
|
||||||
|
|
||||||
if (currentObject is JuiceStream)
|
if (currentObject is JuiceStream)
|
||||||
{
|
{
|
||||||
@ -212,7 +211,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
|
|
||||||
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
|
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
|
||||||
|
|
||||||
double halfCatcherWidth = CatcherArea.GetCatcherSize(Beatmap.BeatmapInfo.BaseDifficulty) / 2;
|
double halfCatcherWidth = CatcherArea.GetCatcherSize(beatmap.BeatmapInfo.BaseDifficulty) / 2;
|
||||||
int lastDirection = 0;
|
int lastDirection = 0;
|
||||||
double lastExcess = halfCatcherWidth;
|
double lastExcess = halfCatcherWidth;
|
||||||
|
|
||||||
@ -221,6 +220,10 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
CatchHitObject currentObject = objectWithDroplets[i];
|
CatchHitObject currentObject = objectWithDroplets[i];
|
||||||
CatchHitObject nextObject = objectWithDroplets[i + 1];
|
CatchHitObject nextObject = objectWithDroplets[i + 1];
|
||||||
|
|
||||||
|
// Reset variables in-case values have changed (e.g. after applying HR)
|
||||||
|
currentObject.HyperDashTarget = null;
|
||||||
|
currentObject.DistanceToHyperDash = 0;
|
||||||
|
|
||||||
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
|
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
|
||||||
double timeToNext = nextObject.StartTime - currentObject.StartTime - 1000f / 60f / 4; // 1/4th of a frame of grace time, taken from osu-stable
|
double timeToNext = nextObject.StartTime - currentObject.StartTime - 1000f / 60f / 4; // 1/4th of a frame of grace time, taken from osu-stable
|
||||||
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
|
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
|
||||||
|
@ -11,6 +11,8 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
FruitOrange,
|
FruitOrange,
|
||||||
FruitPear,
|
FruitPear,
|
||||||
Droplet,
|
Droplet,
|
||||||
CatcherIdle
|
CatcherIdle,
|
||||||
|
CatcherFail,
|
||||||
|
CatcherKiai
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -22,6 +23,23 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
|
|||||||
return colour ??= getBananaColour();
|
return colour ??= getBananaColour();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void UpdateInitialTransforms()
|
||||||
|
{
|
||||||
|
base.UpdateInitialTransforms();
|
||||||
|
|
||||||
|
const float end_scale = 0.6f;
|
||||||
|
const float random_scale_range = 1.6f;
|
||||||
|
|
||||||
|
ScaleContainer.ScaleTo(HitObject.Scale * (end_scale + random_scale_range * RNG.NextSingle()))
|
||||||
|
.Then().ScaleTo(HitObject.Scale * end_scale, HitObject.TimePreempt);
|
||||||
|
|
||||||
|
ScaleContainer.RotateTo(getRandomAngle())
|
||||||
|
.Then()
|
||||||
|
.RotateTo(getRandomAngle(), HitObject.TimePreempt);
|
||||||
|
|
||||||
|
float getRandomAngle() => 180 * (RNG.NextSingle() * 2 - 1);
|
||||||
|
}
|
||||||
|
|
||||||
private Color4 getBananaColour()
|
private Color4 getBananaColour()
|
||||||
{
|
{
|
||||||
switch (RNG.Next(0, 3))
|
switch (RNG.Next(0, 3))
|
||||||
|
@ -48,6 +48,14 @@ namespace osu.Game.Rulesets.Catch.Skinning
|
|||||||
case CatchSkinComponents.CatcherIdle:
|
case CatchSkinComponents.CatcherIdle:
|
||||||
return this.GetAnimation("fruit-catcher-idle", true, true, true) ??
|
return this.GetAnimation("fruit-catcher-idle", true, true, true) ??
|
||||||
this.GetAnimation("fruit-ryuuta", true, true, true);
|
this.GetAnimation("fruit-ryuuta", true, true, true);
|
||||||
|
|
||||||
|
case CatchSkinComponents.CatcherFail:
|
||||||
|
return this.GetAnimation("fruit-catcher-fail", true, true, true) ??
|
||||||
|
this.GetAnimation("fruit-ryuuta", true, true, true);
|
||||||
|
|
||||||
|
case CatchSkinComponents.CatcherKiai:
|
||||||
|
return this.GetAnimation("fruit-catcher-kiai", true, true, true) ??
|
||||||
|
this.GetAnimation("fruit-ryuuta", true, true, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
return null;
|
||||||
|
12
osu.Game.Rulesets.Catch/UI/CatcherAnimationState.cs
Normal file
12
osu.Game.Rulesets.Catch/UI/CatcherAnimationState.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
|
{
|
||||||
|
public enum CatcherAnimationState
|
||||||
|
{
|
||||||
|
Idle,
|
||||||
|
Fail,
|
||||||
|
Kiai
|
||||||
|
}
|
||||||
|
}
|
@ -6,6 +6,7 @@ using System.Linq;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Animations;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
@ -148,18 +149,62 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
caughtFruit = new Container<DrawableHitObject>
|
caughtFruit = new Container<DrawableHitObject>
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
},
|
},
|
||||||
createCatcherSprite().With(c =>
|
catcherIdle = new CatcherSprite(CatcherAnimationState.Idle)
|
||||||
{
|
{
|
||||||
c.Anchor = Anchor.TopCentre;
|
Anchor = Anchor.TopCentre,
|
||||||
})
|
Alpha = 0,
|
||||||
|
},
|
||||||
|
catcherKiai = new CatcherSprite(CatcherAnimationState.Kiai)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Alpha = 0,
|
||||||
|
},
|
||||||
|
catcherFail = new CatcherSprite(CatcherAnimationState.Fail)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Alpha = 0,
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
updateCatcher();
|
||||||
|
}
|
||||||
|
|
||||||
|
private CatcherSprite catcherIdle;
|
||||||
|
private CatcherSprite catcherKiai;
|
||||||
|
private CatcherSprite catcherFail;
|
||||||
|
|
||||||
|
private void updateCatcher()
|
||||||
|
{
|
||||||
|
catcherIdle.Hide();
|
||||||
|
catcherKiai.Hide();
|
||||||
|
catcherFail.Hide();
|
||||||
|
|
||||||
|
CatcherSprite current;
|
||||||
|
|
||||||
|
switch (CurrentState)
|
||||||
|
{
|
||||||
|
default:
|
||||||
|
current = catcherIdle;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case CatcherAnimationState.Fail:
|
||||||
|
current = catcherFail;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case CatcherAnimationState.Kiai:
|
||||||
|
current = catcherKiai;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
current.Show();
|
||||||
|
(current.Drawable as IAnimation)?.GotoFrame(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
private int currentDirection;
|
private int currentDirection;
|
||||||
@ -229,7 +274,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
return additive;
|
return additive;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Drawable createCatcherSprite() => new CatcherSprite();
|
private Drawable createCatcherSprite() => new CatcherSprite(CurrentState);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Add a caught fruit to the catcher's stack.
|
/// Add a caught fruit to the catcher's stack.
|
||||||
@ -297,9 +342,25 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
SetHyperDashState();
|
SetHyperDashState();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (validCatch)
|
||||||
|
updateState(fruit.Kiai ? CatcherAnimationState.Kiai : CatcherAnimationState.Idle);
|
||||||
|
else if (!(fruit is Banana))
|
||||||
|
updateState(CatcherAnimationState.Fail);
|
||||||
|
|
||||||
return validCatch;
|
return validCatch;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void updateState(CatcherAnimationState state)
|
||||||
|
{
|
||||||
|
if (CurrentState == state)
|
||||||
|
return;
|
||||||
|
|
||||||
|
CurrentState = state;
|
||||||
|
updateCatcher();
|
||||||
|
}
|
||||||
|
|
||||||
|
public CatcherAnimationState CurrentState { get; private set; }
|
||||||
|
|
||||||
private double hyperDashModifier = 1;
|
private double hyperDashModifier = 1;
|
||||||
private int hyperDashDirection;
|
private int hyperDashDirection;
|
||||||
private float hyperDashTargetPosition;
|
private float hyperDashTargetPosition;
|
||||||
|
@ -14,9 +14,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
{
|
{
|
||||||
protected override bool ApplySizeRestrictionsToDefault => true;
|
protected override bool ApplySizeRestrictionsToDefault => true;
|
||||||
|
|
||||||
public CatcherSprite()
|
public CatcherSprite(CatcherAnimationState state)
|
||||||
: base(new CatchSkinComponent(CatchSkinComponents.CatcherIdle), _ =>
|
: base(new CatchSkinComponent(componentFromState(state)), _ =>
|
||||||
new DefaultCatcherSprite(), confineMode: ConfineMode.ScaleDownToFit)
|
new DefaultCatcherSprite(state), confineMode: ConfineMode.ScaleDownToFit)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.None;
|
RelativeSizeAxes = Axes.None;
|
||||||
Size = new Vector2(CatcherArea.CATCHER_SIZE);
|
Size = new Vector2(CatcherArea.CATCHER_SIZE);
|
||||||
@ -25,12 +25,34 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE;
|
OriginPosition = new Vector2(0.5f, 0.06f) * CatcherArea.CATCHER_SIZE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static CatchSkinComponents componentFromState(CatcherAnimationState state)
|
||||||
|
{
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case CatcherAnimationState.Fail:
|
||||||
|
return CatchSkinComponents.CatcherFail;
|
||||||
|
|
||||||
|
case CatcherAnimationState.Kiai:
|
||||||
|
return CatchSkinComponents.CatcherKiai;
|
||||||
|
|
||||||
|
default:
|
||||||
|
return CatchSkinComponents.CatcherIdle;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private class DefaultCatcherSprite : Sprite
|
private class DefaultCatcherSprite : Sprite
|
||||||
{
|
{
|
||||||
|
private readonly CatcherAnimationState state;
|
||||||
|
|
||||||
|
public DefaultCatcherSprite(CatcherAnimationState state)
|
||||||
|
{
|
||||||
|
this.state = state;
|
||||||
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures)
|
private void load(TextureStore textures)
|
||||||
{
|
{
|
||||||
Texture = textures.Get("Gameplay/catch/fruit-catcher-idle");
|
Texture = textures.Get($"Gameplay/catch/fruit-catcher-{state.ToString().ToLower()}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,8 +17,8 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
typeof(UpdateStreamBadgeArea),
|
typeof(ChangelogUpdateStreamControl),
|
||||||
typeof(UpdateStreamBadge),
|
typeof(ChangelogUpdateStreamItem),
|
||||||
typeof(ChangelogHeader),
|
typeof(ChangelogHeader),
|
||||||
typeof(ChangelogContent),
|
typeof(ChangelogContent),
|
||||||
typeof(ChangelogListing),
|
typeof(ChangelogListing),
|
||||||
|
@ -497,7 +497,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool changed = false;
|
bool changed = false;
|
||||||
AddStep($"Load {beatmapSets.Count} Beatmaps", () =>
|
AddStep($"Load {(beatmapSets.Count > 0 ? beatmapSets.Count.ToString() : "some")} beatmaps", () =>
|
||||||
{
|
{
|
||||||
carousel.Filter(new FilterCriteria());
|
carousel.Filter(new FilterCriteria());
|
||||||
carousel.BeatmapSetsChanged = () => changed = true;
|
carousel.BeatmapSetsChanged = () => changed = true;
|
||||||
@ -697,6 +697,8 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
public new List<DrawableCarouselItem> Items => base.Items;
|
public new List<DrawableCarouselItem> Items => base.Items;
|
||||||
|
|
||||||
public bool PendingFilterTask => PendingFilter != null;
|
public bool PendingFilterTask => PendingFilter != null;
|
||||||
|
|
||||||
|
protected override IEnumerable<BeatmapSetInfo> GetLoadableBeatmaps() => Enumerable.Empty<BeatmapSetInfo>();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,63 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Home.Friends;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneFriendsOnlineStatusControl : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(FriendsOnlineStatusControl),
|
||||||
|
typeof(FriendsOnlineStatusItem),
|
||||||
|
typeof(OverlayStreamControl<>),
|
||||||
|
typeof(OverlayStreamItem<>),
|
||||||
|
typeof(FriendsBundle)
|
||||||
|
};
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
|
private FriendsOnlineStatusControl control;
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() => Child = control = new FriendsOnlineStatusControl
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
});
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void Populate()
|
||||||
|
{
|
||||||
|
AddStep("Populate", () => control.Populate(new List<User>
|
||||||
|
{
|
||||||
|
new User
|
||||||
|
{
|
||||||
|
IsOnline = true
|
||||||
|
},
|
||||||
|
new User
|
||||||
|
{
|
||||||
|
IsOnline = false
|
||||||
|
},
|
||||||
|
new User
|
||||||
|
{
|
||||||
|
IsOnline = false
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
|
||||||
|
AddAssert("3 users", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.All)?.Count == 3);
|
||||||
|
AddAssert("1 online user", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.Online)?.Count == 1);
|
||||||
|
AddAssert("2 offline users", () => control.Items.FirstOrDefault(item => item.Status == FriendsOnlineStatus.Offline)?.Count == 2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
42
osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs
Normal file
42
osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Tournament.Components;
|
||||||
|
using osu.Game.Tournament.Screens.Gameplay.Components;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Tests.Components
|
||||||
|
{
|
||||||
|
public class TestSceneMatchHeader : TournamentTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(DrawableTournamentHeaderText),
|
||||||
|
typeof(DrawableTournamentHeaderLogo),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneMatchHeader()
|
||||||
|
{
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(50),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new TournamentSpriteText { Text = "with logo", Font = OsuFont.Torus.With(size: 30) },
|
||||||
|
new MatchHeader(),
|
||||||
|
new TournamentSpriteText { Text = "without logo", Font = OsuFont.Torus.With(size: 30) },
|
||||||
|
new MatchHeader { ShowLogo = false },
|
||||||
|
new TournamentSpriteText { Text = "without scores", Font = OsuFont.Torus.With(size: 30) },
|
||||||
|
new MatchHeader { ShowScores = false },
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Components
|
||||||
|
{
|
||||||
|
public class DrawableTournamentHeaderLogo : CompositeDrawable
|
||||||
|
{
|
||||||
|
public DrawableTournamentHeaderLogo()
|
||||||
|
{
|
||||||
|
InternalChild = new LogoSprite();
|
||||||
|
|
||||||
|
Height = 82;
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class LogoSprite : Sprite
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
FillMode = FillMode.Fit;
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
Texture = textures.Get("header-logo");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,37 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Components
|
||||||
|
{
|
||||||
|
public class DrawableTournamentHeaderText : CompositeDrawable
|
||||||
|
{
|
||||||
|
public DrawableTournamentHeaderText()
|
||||||
|
{
|
||||||
|
InternalChild = new TextSprite();
|
||||||
|
|
||||||
|
Height = 22;
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TextSprite : Sprite
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
FillMode = FillMode.Fit;
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
Texture = textures.Get("header-text");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,16 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Components
|
|
||||||
{
|
|
||||||
public class DrawableTournamentTitleText : TournamentSpriteText
|
|
||||||
{
|
|
||||||
public DrawableTournamentTitleText()
|
|
||||||
{
|
|
||||||
Text = "osu!taiko world cup 2020";
|
|
||||||
Font = OsuFont.Torus.With(size: 26, weight: FontWeight.SemiBold);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -22,7 +22,7 @@ namespace osu.Game.Tournament.Components
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DrawableTournamentTitleText(),
|
new DrawableTournamentHeaderText(),
|
||||||
new TournamentSpriteText
|
new TournamentSpriteText
|
||||||
{
|
{
|
||||||
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
|
Text = match.Round.Value?.Name.Value ?? "Unknown Round",
|
||||||
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics.Colour;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Video;
|
using osu.Framework.Graphics.Video;
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
@ -28,13 +27,13 @@ namespace osu.Game.Tournament.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(Storage storage)
|
private void load(TournamentStorage storage)
|
||||||
{
|
{
|
||||||
var stream = storage.GetStream($@"videos/{filename}.m4v");
|
var stream = storage.GetStream($@"videos/{filename}");
|
||||||
|
|
||||||
if (stream != null)
|
if (stream != null)
|
||||||
{
|
{
|
||||||
InternalChild = video = new VideoSprite(stream)
|
InternalChild = video = new VideoSprite(stream, false)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
FillMode = FillMode.Fit,
|
FillMode = FillMode.Fit,
|
||||||
|
@ -163,12 +163,7 @@ namespace osu.Game.Tournament.IPC
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
stableInstallPath = "G:\\My Drive\\Main\\osu!tourney";
|
stableInstallPath = Environment.GetEnvironmentVariable("OSU_STABLE_PATH");
|
||||||
|
|
||||||
if (checkExists(stableInstallPath))
|
|
||||||
return stableInstallPath;
|
|
||||||
|
|
||||||
stableInstallPath = "G:\\My Drive\\Main\\osu!mappool";
|
|
||||||
|
|
||||||
if (checkExists(stableInstallPath))
|
if (checkExists(stableInstallPath))
|
||||||
return stableInstallPath;
|
return stableInstallPath;
|
||||||
|
@ -2,14 +2,11 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Tournament.Components;
|
using osu.Game.Tournament.Components;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Input;
|
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||||
{
|
{
|
||||||
@ -17,13 +14,39 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
{
|
{
|
||||||
private TeamScoreDisplay teamDisplay1;
|
private TeamScoreDisplay teamDisplay1;
|
||||||
private TeamScoreDisplay teamDisplay2;
|
private TeamScoreDisplay teamDisplay2;
|
||||||
|
private DrawableTournamentHeaderLogo logo;
|
||||||
|
|
||||||
|
private bool showScores = true;
|
||||||
|
|
||||||
public bool ShowScores
|
public bool ShowScores
|
||||||
{
|
{
|
||||||
|
get => showScores;
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
teamDisplay1.ShowScore = value;
|
if (value == showScores)
|
||||||
teamDisplay2.ShowScore = value;
|
return;
|
||||||
|
|
||||||
|
showScores = value;
|
||||||
|
|
||||||
|
if (IsLoaded)
|
||||||
|
updateDisplay();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool showLogo = true;
|
||||||
|
|
||||||
|
public bool ShowLogo
|
||||||
|
{
|
||||||
|
get => showLogo;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == showLogo)
|
||||||
|
return;
|
||||||
|
|
||||||
|
showLogo = value;
|
||||||
|
|
||||||
|
if (IsLoaded)
|
||||||
|
updateDisplay();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -38,19 +61,25 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
|
Padding = new MarginPadding(20),
|
||||||
Spacing = new Vector2(5),
|
Spacing = new Vector2(5),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DrawableTournamentTitleText
|
logo = new DrawableTournamentHeaderLogo
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.TopCentre,
|
||||||
Scale = new Vector2(1.2f)
|
Alpha = showLogo ? 1 : 0
|
||||||
},
|
},
|
||||||
new RoundDisplay
|
new DrawableTournamentHeaderText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.TopCentre,
|
||||||
|
},
|
||||||
|
new MatchRoundDisplay
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
Scale = new Vector2(0.4f)
|
Scale = new Vector2(0.4f)
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
@ -66,76 +95,16 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
|
||||||
|
updateDisplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
public class TeamScoreDisplay : CompositeDrawable
|
private void updateDisplay()
|
||||||
{
|
{
|
||||||
private readonly TeamColour teamColour;
|
teamDisplay1.ShowScore = showScores;
|
||||||
|
teamDisplay2.ShowScore = showScores;
|
||||||
|
|
||||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
logo.Alpha = showLogo ? 1 : 0;
|
||||||
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
|
||||||
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
|
||||||
|
|
||||||
private TeamDisplay teamDisplay;
|
|
||||||
|
|
||||||
public bool ShowScore { set => teamDisplay.ShowScore = value; }
|
|
||||||
|
|
||||||
public TeamScoreDisplay(TeamColour teamColour)
|
|
||||||
{
|
|
||||||
this.teamColour = teamColour;
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Y;
|
|
||||||
AutoSizeAxes = Axes.X;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(LadderInfo ladder)
|
|
||||||
{
|
|
||||||
currentMatch.BindTo(ladder.CurrentMatch);
|
|
||||||
currentMatch.BindValueChanged(matchChanged, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
|
||||||
{
|
|
||||||
currentTeamScore.UnbindBindings();
|
|
||||||
currentTeam.UnbindBindings();
|
|
||||||
|
|
||||||
if (match.NewValue != null)
|
|
||||||
{
|
|
||||||
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score);
|
|
||||||
currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2);
|
|
||||||
}
|
|
||||||
|
|
||||||
// team may change to same team, which means score is not in a good state.
|
|
||||||
// thus we handle this manually.
|
|
||||||
teamChanged(currentTeam.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
|
||||||
{
|
|
||||||
switch (e.Button)
|
|
||||||
{
|
|
||||||
case MouseButton.Left:
|
|
||||||
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
|
|
||||||
currentTeamScore.Value++;
|
|
||||||
return true;
|
|
||||||
|
|
||||||
case MouseButton.Right:
|
|
||||||
if (currentTeamScore.Value > 0)
|
|
||||||
currentTeamScore.Value--;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return base.OnMouseDown(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void teamChanged(TournamentTeam team)
|
|
||||||
{
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0),
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,7 @@ using osu.Game.Tournament.Models;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||||
{
|
{
|
||||||
public class RoundDisplay : TournamentSpriteTextWithBackground
|
public class MatchRoundDisplay : TournamentSpriteTextWithBackground
|
||||||
{
|
{
|
||||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||||
|
|
@ -11,6 +11,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Tournament.IPC;
|
using osu.Game.Tournament.IPC;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||||
{
|
{
|
||||||
@ -131,13 +132,15 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
Margin = new MarginPadding { Top = bar_height, Horizontal = 10 };
|
Margin = new MarginPadding { Top = bar_height, Horizontal = 10 };
|
||||||
|
|
||||||
Winning = false;
|
Winning = false;
|
||||||
|
|
||||||
|
DisplayedCountSpriteText.Spacing = new Vector2(-6);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Winning
|
public bool Winning
|
||||||
{
|
{
|
||||||
set => DisplayedCountSpriteText.Font = value
|
set => DisplayedCountSpriteText.Font = value
|
||||||
? OsuFont.Torus.With(weight: FontWeight.Bold, size: 50)
|
? OsuFont.Torus.With(weight: FontWeight.Bold, size: 50, fixedWidth: true)
|
||||||
: OsuFont.Torus.With(weight: FontWeight.Regular, size: 40);
|
: OsuFont.Torus.With(weight: FontWeight.Regular, size: 40, fixedWidth: true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,83 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Tournament.Models;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament.Screens.Gameplay.Components
|
||||||
|
{
|
||||||
|
public class TeamScoreDisplay : CompositeDrawable
|
||||||
|
{
|
||||||
|
private readonly TeamColour teamColour;
|
||||||
|
|
||||||
|
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||||
|
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
|
||||||
|
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
|
||||||
|
|
||||||
|
private TeamDisplay teamDisplay;
|
||||||
|
|
||||||
|
public bool ShowScore { set => teamDisplay.ShowScore = value; }
|
||||||
|
|
||||||
|
public TeamScoreDisplay(TeamColour teamColour)
|
||||||
|
{
|
||||||
|
this.teamColour = teamColour;
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Y;
|
||||||
|
AutoSizeAxes = Axes.X;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(LadderInfo ladder)
|
||||||
|
{
|
||||||
|
currentMatch.BindTo(ladder.CurrentMatch);
|
||||||
|
currentMatch.BindValueChanged(matchChanged, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||||
|
{
|
||||||
|
currentTeamScore.UnbindBindings();
|
||||||
|
currentTeam.UnbindBindings();
|
||||||
|
|
||||||
|
if (match.NewValue != null)
|
||||||
|
{
|
||||||
|
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score);
|
||||||
|
currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2);
|
||||||
|
}
|
||||||
|
|
||||||
|
// team may change to same team, which means score is not in a good state.
|
||||||
|
// thus we handle this manually.
|
||||||
|
teamChanged(currentTeam.Value);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
|
{
|
||||||
|
switch (e.Button)
|
||||||
|
{
|
||||||
|
case MouseButton.Left:
|
||||||
|
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
|
||||||
|
currentTeamScore.Value++;
|
||||||
|
return true;
|
||||||
|
|
||||||
|
case MouseButton.Right:
|
||||||
|
if (currentTeamScore.Value > 0)
|
||||||
|
currentTeamScore.Value--;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnMouseDown(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void teamChanged(TournamentTeam team)
|
||||||
|
{
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -47,7 +47,10 @@ namespace osu.Game.Tournament.Screens.Gameplay
|
|||||||
Loop = true,
|
Loop = true,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
header = new MatchHeader(),
|
header = new MatchHeader
|
||||||
|
{
|
||||||
|
ShowLogo = false
|
||||||
|
},
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
@ -47,7 +47,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Loop = true,
|
Loop = true,
|
||||||
},
|
},
|
||||||
new DrawableTournamentTitleText
|
new DrawableTournamentHeaderText
|
||||||
{
|
{
|
||||||
Y = 100,
|
Y = 100,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
|
@ -50,7 +50,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
new MatchHeader(),
|
new MatchHeader(),
|
||||||
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
|
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
|
||||||
{
|
{
|
||||||
Y = 100,
|
Y = 140,
|
||||||
Spacing = new Vector2(10, 10),
|
Spacing = new Vector2(10, 10),
|
||||||
Padding = new MarginPadding(25),
|
Padding = new MarginPadding(25),
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
@ -235,6 +235,7 @@ namespace osu.Game.Tournament.Screens.MapPool
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
|
Height = 42,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -62,7 +62,7 @@ namespace osu.Game.Tournament.Screens.Schedule
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new DrawableTournamentTitleText(),
|
new DrawableTournamentHeaderText(),
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Top = 40 },
|
Margin = new MarginPadding { Top = 40 },
|
||||||
|
@ -15,7 +15,6 @@ using osu.Game.Tournament.Components;
|
|||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osu.Game.Tournament.Screens.Ladder.Components;
|
using osu.Game.Tournament.Screens.Ladder.Components;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.TeamIntro
|
namespace osu.Game.Tournament.Screens.TeamIntro
|
||||||
{
|
{
|
||||||
@ -140,9 +139,9 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
Spacing = new Vector2(5),
|
Spacing = new Vector2(5),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Title, Colour = Color4.Black, },
|
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Title, Colour = TournamentGame.TEXT_COLOUR, },
|
||||||
new TournamentSpriteText { Text = "by", Colour = Color4.Black, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
new TournamentSpriteText { Text = "by", Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||||
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Artist, Colour = Color4.Black, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
new TournamentSpriteText { Text = beatmap.BeatmapInfo.Metadata.Artist, Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
@ -154,8 +153,8 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
Spacing = new Vector2(40),
|
Spacing = new Vector2(40),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new TournamentSpriteText { Text = beatmap.Score.ToString("#,0"), Colour = Color4.Black, Width = 80 },
|
new TournamentSpriteText { Text = beatmap.Score.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Width = 80 },
|
||||||
new TournamentSpriteText { Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = Color4.Black, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
new TournamentSpriteText { Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@ -204,7 +203,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = Color4.Black,
|
Colour = TournamentGame.TEXT_COLOUR,
|
||||||
},
|
},
|
||||||
new TournamentSpriteText
|
new TournamentSpriteText
|
||||||
{
|
{
|
||||||
@ -260,20 +259,18 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
|
|
||||||
var colour = OsuColour.Gray(0.3f);
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
new TournamentSpriteText
|
new TournamentSpriteText
|
||||||
{
|
{
|
||||||
Text = left,
|
Text = left,
|
||||||
Colour = colour,
|
Colour = TournamentGame.TEXT_COLOUR,
|
||||||
Font = OsuFont.Torus.With(size: 22),
|
Font = OsuFont.Torus.With(size: 22, weight: FontWeight.SemiBold),
|
||||||
},
|
},
|
||||||
new TournamentSpriteText
|
new TournamentSpriteText
|
||||||
{
|
{
|
||||||
Text = right,
|
Text = right,
|
||||||
Colour = colour,
|
Colour = TournamentGame.TEXT_COLOUR,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopLeft,
|
Origin = Anchor.TopLeft,
|
||||||
Font = OsuFont.Torus.With(size: 22, weight: FontWeight.Regular),
|
Font = OsuFont.Torus.With(size: 22, weight: FontWeight.Regular),
|
||||||
@ -305,7 +302,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
{
|
{
|
||||||
Text = team?.FullName.Value ?? "???",
|
Text = team?.FullName.Value ?? "???",
|
||||||
Font = OsuFont.Torus.With(size: 32, weight: FontWeight.SemiBold),
|
Font = OsuFont.Torus.With(size: 32, weight: FontWeight.SemiBold),
|
||||||
Colour = Color4.Black,
|
Colour = TournamentGame.TEXT_COLOUR,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -37,6 +37,8 @@ namespace osu.Game.Tournament
|
|||||||
|
|
||||||
private Storage storage;
|
private Storage storage;
|
||||||
|
|
||||||
|
private TournamentStorage tournamentStorage;
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
private DependencyContainer dependencies;
|
||||||
|
|
||||||
private Bindable<Size> windowSize;
|
private Bindable<Size> windowSize;
|
||||||
@ -54,7 +56,9 @@ namespace osu.Game.Tournament
|
|||||||
{
|
{
|
||||||
Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
|
Resources.AddStore(new DllResourceStore(typeof(TournamentGameBase).Assembly));
|
||||||
|
|
||||||
Textures.AddStore(new TextureLoaderStore(new ResourceStore<byte[]>(new StorageBackedResourceStore(storage))));
|
dependencies.CacheAs(tournamentStorage = new TournamentStorage(storage));
|
||||||
|
|
||||||
|
Textures.AddStore(new TextureLoaderStore(tournamentStorage));
|
||||||
|
|
||||||
this.storage = storage;
|
this.storage = storage;
|
||||||
|
|
||||||
|
19
osu.Game.Tournament/TournamentStorage.cs
Normal file
19
osu.Game.Tournament/TournamentStorage.cs
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament
|
||||||
|
{
|
||||||
|
internal class TournamentStorage : NamespacedResourceStore<byte[]>
|
||||||
|
{
|
||||||
|
public TournamentStorage(Storage storage)
|
||||||
|
: base(new StorageBackedResourceStore(storage), "tournament")
|
||||||
|
{
|
||||||
|
AddExtension("m4v");
|
||||||
|
AddExtension("avi");
|
||||||
|
AddExtension("mp4");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
|
|
||||||
public Action ListingSelected;
|
public Action ListingSelected;
|
||||||
|
|
||||||
public UpdateStreamBadgeArea Streams;
|
public ChangelogUpdateStreamControl Streams;
|
||||||
|
|
||||||
private const string listing_string = "listing";
|
private const string listing_string = "listing";
|
||||||
|
|
||||||
@ -95,7 +95,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
Horizontal = 65,
|
Horizontal = 65,
|
||||||
Vertical = 20
|
Vertical = 20
|
||||||
},
|
},
|
||||||
Child = Streams = new UpdateStreamBadgeArea()
|
Child = Streams = new ChangelogUpdateStreamControl()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
12
osu.Game/Overlays/Changelog/ChangelogUpdateStreamControl.cs
Normal file
12
osu.Game/Overlays/Changelog/ChangelogUpdateStreamControl.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Changelog
|
||||||
|
{
|
||||||
|
public class ChangelogUpdateStreamControl : OverlayStreamControl<APIUpdateStream>
|
||||||
|
{
|
||||||
|
protected override OverlayStreamItem<APIUpdateStream> CreateStreamItem(APIUpdateStream value) => new ChangelogUpdateStreamItem(value);
|
||||||
|
}
|
||||||
|
}
|
28
osu.Game/Overlays/Changelog/ChangelogUpdateStreamItem.cs
Normal file
28
osu.Game/Overlays/Changelog/ChangelogUpdateStreamItem.cs
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using Humanizer;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Changelog
|
||||||
|
{
|
||||||
|
public class ChangelogUpdateStreamItem : OverlayStreamItem<APIUpdateStream>
|
||||||
|
{
|
||||||
|
public ChangelogUpdateStreamItem(APIUpdateStream stream)
|
||||||
|
: base(stream)
|
||||||
|
{
|
||||||
|
if (stream.IsFeatured)
|
||||||
|
Width *= 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string MainText => Value.DisplayName;
|
||||||
|
|
||||||
|
protected override string AdditionalText => Value.LatestBuild.DisplayVersion;
|
||||||
|
|
||||||
|
protected override string InfoText => Value.LatestBuild.Users > 0 ? $"{"user".ToQuantity(Value.LatestBuild.Users, "N0")} online" : null;
|
||||||
|
|
||||||
|
protected override Color4 GetBarColour(OsuColour colours) => Value.Colour;
|
||||||
|
}
|
||||||
|
}
|
25
osu.Game/Overlays/Home/Friends/FriendsBundle.cs
Normal file
25
osu.Game/Overlays/Home/Friends/FriendsBundle.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Home.Friends
|
||||||
|
{
|
||||||
|
public class FriendsBundle
|
||||||
|
{
|
||||||
|
public FriendsOnlineStatus Status { get; }
|
||||||
|
|
||||||
|
public int Count { get; }
|
||||||
|
|
||||||
|
public FriendsBundle(FriendsOnlineStatus status, int count)
|
||||||
|
{
|
||||||
|
Status = status;
|
||||||
|
Count = count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum FriendsOnlineStatus
|
||||||
|
{
|
||||||
|
All,
|
||||||
|
Online,
|
||||||
|
Offline
|
||||||
|
}
|
||||||
|
}
|
26
osu.Game/Overlays/Home/Friends/FriendsOnlineStatusControl.cs
Normal file
26
osu.Game/Overlays/Home/Friends/FriendsOnlineStatusControl.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Home.Friends
|
||||||
|
{
|
||||||
|
public class FriendsOnlineStatusControl : OverlayStreamControl<FriendsBundle>
|
||||||
|
{
|
||||||
|
protected override OverlayStreamItem<FriendsBundle> CreateStreamItem(FriendsBundle value) => new FriendsOnlineStatusItem(value);
|
||||||
|
|
||||||
|
public void Populate(List<User> users)
|
||||||
|
{
|
||||||
|
var userCount = users.Count;
|
||||||
|
var onlineUsersCount = users.Count(user => user.IsOnline);
|
||||||
|
|
||||||
|
AddItem(new FriendsBundle(FriendsOnlineStatus.All, userCount));
|
||||||
|
AddItem(new FriendsBundle(FriendsOnlineStatus.Online, onlineUsersCount));
|
||||||
|
AddItem(new FriendsBundle(FriendsOnlineStatus.Offline, userCount - onlineUsersCount));
|
||||||
|
|
||||||
|
Current.Value = Items.FirstOrDefault();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
osu.Game/Overlays/Home/Friends/FriendsOnlineStatusItem.cs
Normal file
39
osu.Game/Overlays/Home/Friends/FriendsOnlineStatusItem.cs
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Home.Friends
|
||||||
|
{
|
||||||
|
public class FriendsOnlineStatusItem : OverlayStreamItem<FriendsBundle>
|
||||||
|
{
|
||||||
|
public FriendsOnlineStatusItem(FriendsBundle value)
|
||||||
|
: base(value)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override string MainText => Value.Status.ToString();
|
||||||
|
|
||||||
|
protected override string AdditionalText => Value.Count.ToString();
|
||||||
|
|
||||||
|
protected override Color4 GetBarColour(OsuColour colours)
|
||||||
|
{
|
||||||
|
switch (Value.Status)
|
||||||
|
{
|
||||||
|
case FriendsOnlineStatus.All:
|
||||||
|
return Color4.White;
|
||||||
|
|
||||||
|
case FriendsOnlineStatus.Online:
|
||||||
|
return colours.GreenLight;
|
||||||
|
|
||||||
|
case FriendsOnlineStatus.Offline:
|
||||||
|
return Color4.Black;
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw new ArgumentException($@"{Value.Status} status does not provide a colour in {nameof(GetBarColour)}.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,42 +3,32 @@
|
|||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Changelog
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public class UpdateStreamBadgeArea : TabControl<APIUpdateStream>
|
public abstract class OverlayStreamControl<T> : TabControl<T>
|
||||||
{
|
{
|
||||||
public UpdateStreamBadgeArea()
|
protected OverlayStreamControl()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Populate(List<APIUpdateStream> streams)
|
public void Populate(List<T> streams) => streams.ForEach(AddItem);
|
||||||
|
|
||||||
|
protected override Dropdown<T> CreateDropdown() => null;
|
||||||
|
|
||||||
|
protected override TabItem<T> CreateTabItem(T value) => CreateStreamItem(value).With(item =>
|
||||||
{
|
{
|
||||||
foreach (var updateStream in streams)
|
item.SelectedItem.BindTo(Current);
|
||||||
AddItem(updateStream);
|
});
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
[NotNull]
|
||||||
{
|
protected abstract OverlayStreamItem<T> CreateStreamItem(T value);
|
||||||
foreach (var streamBadge in TabContainer.Children.OfType<UpdateStreamBadge>())
|
|
||||||
streamBadge.UserHoveringArea = true;
|
|
||||||
|
|
||||||
return base.OnHover(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHoverLost(HoverLostEvent e)
|
|
||||||
{
|
|
||||||
foreach (var streamBadge in TabContainer.Children.OfType<UpdateStreamBadge>())
|
|
||||||
streamBadge.UserHoveringArea = false;
|
|
||||||
|
|
||||||
base.OnHoverLost(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||||
{
|
{
|
||||||
@ -47,9 +37,20 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
AllowMultiline = true,
|
AllowMultiline = true,
|
||||||
};
|
};
|
||||||
|
|
||||||
protected override Dropdown<APIUpdateStream> CreateDropdown() => null;
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
foreach (var streamBadge in TabContainer.Children.OfType<OverlayStreamItem<T>>())
|
||||||
|
streamBadge.UserHoveringArea = true;
|
||||||
|
|
||||||
protected override TabItem<APIUpdateStream> CreateTabItem(APIUpdateStream value) =>
|
return base.OnHover(e);
|
||||||
new UpdateStreamBadge(value) { SelectedTab = { BindTarget = Current } };
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
foreach (var streamBadge in TabContainer.Children.OfType<OverlayStreamItem<T>>())
|
||||||
|
streamBadge.UserHoveringArea = false;
|
||||||
|
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,46 +1,52 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using Humanizer;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osuTK;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Changelog
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public class UpdateStreamBadge : TabItem<APIUpdateStream>
|
public abstract class OverlayStreamItem<T> : TabItem<T>
|
||||||
{
|
{
|
||||||
private const float badge_width = 100;
|
public readonly Bindable<T> SelectedItem = new Bindable<T>();
|
||||||
private const float transition_duration = 100;
|
|
||||||
|
|
||||||
public readonly Bindable<APIUpdateStream> SelectedTab = new Bindable<APIUpdateStream>();
|
private bool userHoveringArea;
|
||||||
|
|
||||||
private readonly APIUpdateStream stream;
|
public bool UserHoveringArea
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == userHoveringArea)
|
||||||
|
return;
|
||||||
|
|
||||||
|
userHoveringArea = value;
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private FillFlowContainer<SpriteText> text;
|
private FillFlowContainer<SpriteText> text;
|
||||||
private ExpandingBar expandingBar;
|
private ExpandingBar expandingBar;
|
||||||
|
|
||||||
public UpdateStreamBadge(APIUpdateStream stream)
|
protected OverlayStreamItem(T value)
|
||||||
: base(stream)
|
: base(value)
|
||||||
{
|
{
|
||||||
this.stream = stream;
|
Height = 60;
|
||||||
|
Width = 100;
|
||||||
|
Padding = new MarginPadding(5);
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colourProvider)
|
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
||||||
{
|
{
|
||||||
Size = new Vector2(stream.IsFeatured ? badge_width * 2 : badge_width, 60);
|
|
||||||
Padding = new MarginPadding(5);
|
|
||||||
|
|
||||||
AddRange(new Drawable[]
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
text = new FillFlowContainer<SpriteText>
|
text = new FillFlowContainer<SpriteText>
|
||||||
@ -52,17 +58,17 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = stream.DisplayName,
|
Text = MainText,
|
||||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Black),
|
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Black),
|
||||||
},
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = stream.LatestBuild.DisplayVersion,
|
Text = AdditionalText,
|
||||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
|
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
|
||||||
},
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = stream.LatestBuild.Users > 0 ? $"{"user".ToQuantity(stream.LatestBuild.Users, "N0")} online" : null,
|
Text = InfoText,
|
||||||
Font = OsuFont.GetFont(size: 10),
|
Font = OsuFont.GetFont(size: 10),
|
||||||
Colour = colourProvider.Foreground1
|
Colour = colourProvider.Foreground1
|
||||||
},
|
},
|
||||||
@ -71,7 +77,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
expandingBar = new ExpandingBar
|
expandingBar = new ExpandingBar
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Colour = stream.Colour,
|
Colour = GetBarColour(colours),
|
||||||
ExpandedSize = 4,
|
ExpandedSize = 4,
|
||||||
CollapsedSize = 2,
|
CollapsedSize = 2,
|
||||||
Expanded = true
|
Expanded = true
|
||||||
@ -79,9 +85,17 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
new HoverClickSounds()
|
new HoverClickSounds()
|
||||||
});
|
});
|
||||||
|
|
||||||
SelectedTab.BindValueChanged(_ => updateState(), true);
|
SelectedItem.BindValueChanged(_ => updateState(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected abstract string MainText { get; }
|
||||||
|
|
||||||
|
protected abstract string AdditionalText { get; }
|
||||||
|
|
||||||
|
protected virtual string InfoText => string.Empty;
|
||||||
|
|
||||||
|
protected abstract Color4 GetBarColour(OsuColour colours);
|
||||||
|
|
||||||
protected override void OnActivated() => updateState();
|
protected override void OnActivated() => updateState();
|
||||||
|
|
||||||
protected override void OnDeactivated() => updateState();
|
protected override void OnDeactivated() => updateState();
|
||||||
@ -104,7 +118,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
bool textHighlighted = IsHovered;
|
bool textHighlighted = IsHovered;
|
||||||
bool barExpanded = IsHovered;
|
bool barExpanded = IsHovered;
|
||||||
|
|
||||||
if (SelectedTab.Value == null)
|
if (SelectedItem.Value == null)
|
||||||
{
|
{
|
||||||
// at listing, all badges are highlighted when user is not hovering any badge.
|
// at listing, all badges are highlighted when user is not hovering any badge.
|
||||||
textHighlighted |= !userHoveringArea;
|
textHighlighted |= !userHoveringArea;
|
||||||
@ -120,21 +134,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
}
|
}
|
||||||
|
|
||||||
expandingBar.Expanded = barExpanded;
|
expandingBar.Expanded = barExpanded;
|
||||||
text.FadeTo(textHighlighted ? 1 : 0.5f, transition_duration, Easing.OutQuint);
|
text.FadeTo(textHighlighted ? 1 : 0.5f, 100, Easing.OutQuint);
|
||||||
}
|
|
||||||
|
|
||||||
private bool userHoveringArea;
|
|
||||||
|
|
||||||
public bool UserHoveringArea
|
|
||||||
{
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (value == userHoveringArea)
|
|
||||||
return;
|
|
||||||
|
|
||||||
userHoveringArea = value;
|
|
||||||
updateState();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -14,22 +14,8 @@ namespace osu.Game.Overlays.Volume
|
|||||||
public Func<GlobalAction, bool> ActionRequested;
|
public Func<GlobalAction, bool> ActionRequested;
|
||||||
public Func<GlobalAction, float, bool, bool> ScrollActionRequested;
|
public Func<GlobalAction, float, bool, bool> ScrollActionRequested;
|
||||||
|
|
||||||
public bool OnPressed(GlobalAction action)
|
public bool OnPressed(GlobalAction action) =>
|
||||||
{
|
ActionRequested?.Invoke(action) ?? false;
|
||||||
// if nothing else handles selection actions in the game, it's safe to let volume be adjusted.
|
|
||||||
switch (action)
|
|
||||||
{
|
|
||||||
case GlobalAction.SelectPrevious:
|
|
||||||
action = GlobalAction.IncreaseVolume;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case GlobalAction.SelectNext:
|
|
||||||
action = GlobalAction.DecreaseVolume;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
return ActionRequested?.Invoke(action) ?? false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool OnScroll(GlobalAction action, float amount, bool isPrecise) =>
|
public bool OnScroll(GlobalAction action, float amount, bool isPrecise) =>
|
||||||
ScrollActionRequested?.Invoke(action, amount, isPrecise) ?? false;
|
ScrollActionRequested?.Invoke(action, amount, isPrecise) ?? false;
|
||||||
|
@ -259,11 +259,18 @@ namespace osu.Game.Screens.Menu
|
|||||||
|
|
||||||
private class LazerLogo : CompositeDrawable
|
private class LazerLogo : CompositeDrawable
|
||||||
{
|
{
|
||||||
|
private readonly Stream videoStream;
|
||||||
|
|
||||||
public LazerLogo(Stream videoStream)
|
public LazerLogo(Stream videoStream)
|
||||||
{
|
{
|
||||||
|
this.videoStream = videoStream;
|
||||||
Size = new Vector2(960);
|
Size = new Vector2(960);
|
||||||
|
}
|
||||||
|
|
||||||
InternalChild = new VideoSprite(videoStream)
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
InternalChild = new VideoSprite(videoStream, false)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Clock = new FramedOffsetClock(Clock) { Offset = -logo_1 }
|
Clock = new FramedOffsetClock(Clock) { Offset = -logo_1 }
|
||||||
|
@ -153,9 +153,11 @@ namespace osu.Game.Screens.Select
|
|||||||
beatmaps.BeatmapHidden += beatmapHidden;
|
beatmaps.BeatmapHidden += beatmapHidden;
|
||||||
beatmaps.BeatmapRestored += beatmapRestored;
|
beatmaps.BeatmapRestored += beatmapRestored;
|
||||||
|
|
||||||
loadBeatmapSets(beatmaps.GetAllUsableBeatmapSetsEnumerable());
|
loadBeatmapSets(GetLoadableBeatmaps());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected virtual IEnumerable<BeatmapSetInfo> GetLoadableBeatmaps() => beatmaps.GetAllUsableBeatmapSetsEnumerable();
|
||||||
|
|
||||||
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
|
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
|
||||||
{
|
{
|
||||||
var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
|
var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID);
|
||||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Skinning
|
|||||||
{
|
{
|
||||||
var iniRate = source.GetConfig<GlobalSkinConfiguration, int>(GlobalSkinConfiguration.AnimationFramerate);
|
var iniRate = source.GetConfig<GlobalSkinConfiguration, int>(GlobalSkinConfiguration.AnimationFramerate);
|
||||||
|
|
||||||
if (iniRate != null)
|
if (iniRate?.Value > 0)
|
||||||
return 1000f / iniRate.Value;
|
return 1000f / iniRate.Value;
|
||||||
|
|
||||||
return 1000f / textures.Length;
|
return 1000f / textures.Length;
|
||||||
|
@ -23,7 +23,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.304.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.304.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2020.310.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2020.312.0" />
|
||||||
<PackageReference Include="Sentry" Version="2.1.0" />
|
<PackageReference Include="Sentry" Version="2.1.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
|
@ -71,7 +71,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.304.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.304.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.310.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.312.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
@ -79,7 +79,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2020.310.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2020.312.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
<PackageReference Include="SharpCompress" Version="0.24.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
<PackageReference Include="SharpRaven" Version="2.4.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user