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Add back song select wait
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@ -236,6 +236,7 @@ namespace osu.Game.Tests.Visual
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songSelect = new DummySongSelect();
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screenStackContainer.ScreenStack.Push(songSelect);
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});
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AddUntilStep(() => songSelect?.IsLoaded ?? false, "Wait for song select to load");
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AddStep("Create beatmap", () =>
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{
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Beatmap.Value = new TestWorkingBeatmap(new Beatmap<OsuHitObject>
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