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Fix DrawableTaikoHitObject origins.
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@ -22,7 +22,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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: base(hitObject)
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: base(hitObject)
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{
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{
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Anchor = Anchor.CentreLeft;
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.Centre;
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Origin = Anchor.CentreLeft;
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RelativePositionAxes = Axes.X;
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RelativePositionAxes = Axes.X;
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}
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}
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