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Rename methods to fit new changes better
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@ -240,12 +240,12 @@ namespace osu.Game.Rulesets.Osu.Edit
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points = originalConvexHull!;
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foreach (var point in points)
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scale = clampToBound(scale, point, Vector2.Zero, OsuPlayfield.BASE_SIZE);
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scale = clampToBounds(scale, point, Vector2.Zero, OsuPlayfield.BASE_SIZE);
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return scale;
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// Clamps the scale vector s such that the point p scaled by s is within the rectangle defined by lowerBounds and upperBounds
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Vector2 clampToBound(Vector2 s, Vector2 p, Vector2 lowerBounds, Vector2 upperBounds)
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Vector2 clampToBounds(Vector2 s, Vector2 p, Vector2 lowerBounds, Vector2 upperBounds)
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{
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p -= actualOrigin;
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lowerBounds -= actualOrigin;
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@ -175,7 +175,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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axisBindable.Disabled = !available;
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}
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private void updateMaxScale()
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private void updateMinMaxScale()
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{
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if (!scaleHandler.OriginalSurroundingQuad.HasValue)
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return;
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@ -205,7 +205,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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private void setOrigin(ScaleOrigin origin)
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{
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scaleInfo.Value = scaleInfo.Value with { Origin = origin };
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updateMaxScale();
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updateMinMaxScale();
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updateAxisCheckBoxesEnabled();
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}
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@ -237,14 +237,14 @@ namespace osu.Game.Rulesets.Osu.Edit
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private void setAxis(bool x, bool y)
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{
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scaleInfo.Value = scaleInfo.Value with { XAxis = x, YAxis = y };
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updateMaxScale();
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updateMinMaxScale();
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}
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protected override void PopIn()
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{
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base.PopIn();
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scaleHandler.Begin();
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updateMaxScale();
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updateMinMaxScale();
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}
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protected override void PopOut()
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