mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 17:57:38 +08:00
Merge pull request #1788 from peppy/fix-push-disabled-crash
Fix crash from being able to perform selection after entering play mode
This commit is contained in:
commit
d18b6aada9
@ -46,7 +46,7 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
{
|
{
|
||||||
if (songSelect != null)
|
if (songSelect != null)
|
||||||
{
|
{
|
||||||
startRequested = songSelect.Start;
|
startRequested = songSelect.FinaliseSelection;
|
||||||
editRequested = songSelect.Edit;
|
editRequested = songSelect.Edit;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7,6 +7,10 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
protected override bool ShowFooter => false;
|
protected override bool ShowFooter => false;
|
||||||
|
|
||||||
protected override void Start() => Exit();
|
protected override bool OnSelectionFinalised()
|
||||||
|
{
|
||||||
|
Exit();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,10 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
public class MatchSongSelect : SongSelect
|
public class MatchSongSelect : SongSelect
|
||||||
{
|
{
|
||||||
protected override void Start() => Exit();
|
protected override bool OnSelectionFinalised()
|
||||||
|
{
|
||||||
|
Exit();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -124,9 +124,9 @@ namespace osu.Game.Screens.Select
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Start()
|
protected override bool OnSelectionFinalised()
|
||||||
{
|
{
|
||||||
if (player != null) return;
|
if (player != null) return false;
|
||||||
|
|
||||||
// Ctrl+Enter should start map with autoplay enabled.
|
// Ctrl+Enter should start map with autoplay enabled.
|
||||||
if (GetContainingInputManager().CurrentState?.Keyboard.ControlPressed == true)
|
if (GetContainingInputManager().CurrentState?.Keyboard.ControlPressed == true)
|
||||||
@ -147,7 +147,12 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
sampleConfirm?.Play();
|
sampleConfirm?.Play();
|
||||||
|
|
||||||
LoadComponentAsync(player = new PlayerLoader(new Player()), l => Push(player));
|
LoadComponentAsync(player = new PlayerLoader(new Player()), l =>
|
||||||
|
{
|
||||||
|
if (IsCurrentScreen) Push(player);
|
||||||
|
});
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -227,12 +227,17 @@ namespace osu.Game.Screens.Select
|
|||||||
Push(new Editor());
|
Push(new Editor());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Start(BeatmapInfo beatmap)
|
/// <summary>
|
||||||
|
/// Call to make a selection and perform the default action for this SongSelect.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="beatmap">An optional beatmap to override the current carousel selection.</param>
|
||||||
|
public void FinaliseSelection(BeatmapInfo beatmap = null)
|
||||||
{
|
{
|
||||||
// if we have a pending filter operation, we want to run it now.
|
// if we have a pending filter operation, we want to run it now.
|
||||||
// it could change selection (ie. if the ruleset has been changed).
|
// it could change selection (ie. if the ruleset has been changed).
|
||||||
Carousel.FlushPendingFilterOperations();
|
Carousel.FlushPendingFilterOperations();
|
||||||
|
|
||||||
|
if (beatmap != null)
|
||||||
Carousel.SelectBeatmap(beatmap);
|
Carousel.SelectBeatmap(beatmap);
|
||||||
|
|
||||||
if (selectionChangedDebounce?.Completed == false)
|
if (selectionChangedDebounce?.Completed == false)
|
||||||
@ -242,13 +247,14 @@ namespace osu.Game.Screens.Select
|
|||||||
selectionChangedDebounce = null;
|
selectionChangedDebounce = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
Start();
|
OnSelectionFinalised();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Called when a selection is made.
|
/// Called when a selection is made.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected abstract void Start();
|
/// <returns>If a resultant action occurred that takes the user away from SongSelect.</returns>
|
||||||
|
protected abstract bool OnSelectionFinalised();
|
||||||
|
|
||||||
private ScheduledDelegate selectionChangedDebounce;
|
private ScheduledDelegate selectionChangedDebounce;
|
||||||
|
|
||||||
@ -339,7 +345,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
logo.Action = () =>
|
logo.Action = () =>
|
||||||
{
|
{
|
||||||
Start();
|
FinaliseSelection();
|
||||||
return false;
|
return false;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -462,7 +468,7 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
case Key.KeypadEnter:
|
case Key.KeypadEnter:
|
||||||
case Key.Enter:
|
case Key.Enter:
|
||||||
Start();
|
FinaliseSelection();
|
||||||
return true;
|
return true;
|
||||||
case Key.Delete:
|
case Key.Delete:
|
||||||
if (state.Keyboard.ShiftPressed)
|
if (state.Keyboard.ShiftPressed)
|
||||||
|
Loading…
Reference in New Issue
Block a user