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Use score-based endpoint everywhere
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parent
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@ -231,7 +231,7 @@ namespace osu.Game.Tests.Visual.Playlists
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// pre-check for requests we should be handling (as they are scheduled below).
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switch (request)
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{
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case ShowPlaylistUserScoreRequest:
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case ShowPlaylistScoreRequest:
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case IndexPlaylistScoresRequest:
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break;
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@ -253,7 +253,7 @@ namespace osu.Game.Tests.Visual.Playlists
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switch (request)
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{
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case ShowPlaylistUserScoreRequest s:
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case ShowPlaylistScoreRequest s:
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if (userScore == null)
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triggerFail(s);
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else
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@ -1,23 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Online.API;
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namespace osu.Game.Online.Rooms
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{
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public class ShowPlaylistUserScoreRequest : APIRequest<MultiplayerScore>
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{
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private readonly long roomId;
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private readonly long playlistItemId;
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private readonly long userId;
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public ShowPlaylistUserScoreRequest(long roomId, long playlistItemId, long userId)
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{
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this.roomId = roomId;
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this.playlistItemId = playlistItemId;
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this.userId = userId;
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}
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protected override string Target => $"rooms/{roomId}/playlist/{playlistItemId}/scores/users/{userId}";
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}
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}
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@ -11,7 +11,7 @@ using osu.Game.Scoring;
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namespace osu.Game.Screens.OnlinePlay.Playlists
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{
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/// <summary>
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/// Shows the user's best score for a given playlist item, with scores around included.
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/// Shows the user's submitted score in a given playlist item, with scores around included.
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/// </summary>
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public partial class PlaylistItemUserResultsScreen : PlaylistItemResultsScreen
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{
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@ -20,7 +20,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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{
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}
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protected override APIRequest<MultiplayerScore> CreateScoreRequest() => new ShowPlaylistUserScoreRequest(RoomId, PlaylistItem.ID, API.LocalUser.Value.Id);
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protected override APIRequest<MultiplayerScore> CreateScoreRequest() => new ShowPlaylistScoreRequest(RoomId, PlaylistItem.ID, Score?.OnlineID ?? -1);
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protected override ScoreInfo[] PerformSuccessCallback(Action<IEnumerable<ScoreInfo>> callback, List<MultiplayerScore> scores, MultiplayerScores? pivot = null)
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{
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