1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-13 02:32:55 +08:00

Remove no-longer-necessary ReceivePositionalInputAt overide in CatchPlacementBlueprint

This commit is contained in:
Dean Herbert 2023-07-12 17:39:54 +09:00
parent b20190ed4f
commit d12845d7b1

View File

@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
namespace osu.Game.Rulesets.Catch.Edit.Blueprints namespace osu.Game.Rulesets.Catch.Edit.Blueprints
{ {
@ -24,7 +23,5 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
: base(new THitObject()) : base(new THitObject())
{ {
} }
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
} }
} }