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Merge pull request #16647 from peppy/song-select-scroll-position-during-delete

Ensure beatmap carousel scroll position is maintained during deletion operations
This commit is contained in:
Bartłomiej Dach 2022-01-27 21:22:15 +01:00 committed by GitHub
commit d1158acb82
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2 changed files with 49 additions and 6 deletions

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@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets;
@ -40,6 +41,36 @@ namespace osu.Game.Tests.Visual.SongSelect
this.rulesets = rulesets;
}
[Test]
public void TestScrollPositionMaintainedOnAdd()
{
loadBeatmaps(count: 1, randomDifficulties: false);
for (int i = 0; i < 10; i++)
{
AddRepeatStep("Add some sets", () => carousel.UpdateBeatmapSet(TestResources.CreateTestBeatmapSetInfo()), 4);
checkSelectionIsCentered();
}
}
[Test]
public void TestScrollPositionMaintainedOnDelete()
{
loadBeatmaps(count: 50, randomDifficulties: false);
for (int i = 0; i < 10; i++)
{
AddRepeatStep("Remove some sets", () =>
carousel.RemoveBeatmapSet(carousel.Items.Select(item => item.Item)
.OfType<CarouselBeatmapSet>()
.OrderBy(item => item.GetHashCode())
.First(item => item.State.Value != CarouselItemState.Selected && item.Visible).BeatmapSet), 4);
checkSelectionIsCentered();
}
}
[Test]
public void TestManyPanels()
{
@ -813,6 +844,18 @@ namespace osu.Game.Tests.Visual.SongSelect
carousel.Items.Count(s => (diff ? s.Item is CarouselBeatmap : s.Item is CarouselBeatmapSet) && s.Item.Visible) == count);
}
private void checkSelectionIsCentered()
{
AddAssert("Selected panel is centered", () =>
{
return Precision.AlmostEquals(
carousel.ScreenSpaceDrawQuad.Centre,
carousel.Items
.First(i => i.Item.State.Value == CarouselItemState.Selected)
.ScreenSpaceDrawQuad.Centre, 100);
});
}
private void checkNoSelection() => AddAssert("Selection is null", () => currentSelection == null);
private void nextRandom() =>

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@ -286,6 +286,9 @@ namespace osu.Game.Screens.Select
root.RemoveChild(existingSet);
itemsCache.Invalidate();
if (!Scroll.UserScrolling)
ScrollToSelected(true);
});
public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
@ -311,13 +314,10 @@ namespace osu.Game.Screens.Select
itemsCache.Invalidate();
Schedule(() =>
{
if (!Scroll.UserScrolling)
ScrollToSelected(true);
if (!Scroll.UserScrolling)
ScrollToSelected(true);
BeatmapSetsChanged?.Invoke();
});
BeatmapSetsChanged?.Invoke();
});
/// <summary>