mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 08:33:21 +08:00
Merge remote-tracking branch 'upstream/master' into approach-rate
This commit is contained in:
commit
d0881e443b
@ -1 +1 @@
|
|||||||
Subproject commit 6134dafccb3368dac96d837537325c04b89fb8ee
|
Subproject commit 65947291229541de3eb1aff0e703f6968b07f976
|
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<!--
|
<!--
|
||||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
-->
|
-->
|
||||||
<configuration>
|
<configuration>
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
@ -13,4 +13,4 @@ namespace osu.Desktop.Deploy
|
|||||||
[JsonProperty(@"name")]
|
[JsonProperty(@"name")]
|
||||||
public string Name;
|
public string Name;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
@ -25,4 +25,4 @@ namespace osu.Desktop.Deploy
|
|||||||
[JsonProperty(@"upload_url")]
|
[JsonProperty(@"upload_url")]
|
||||||
public string UploadUrl;
|
public string UploadUrl;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<!--
|
<!--
|
||||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
-->
|
-->
|
||||||
<packages>
|
<packages>
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
@ -27,4 +27,4 @@ namespace osu.Desktop
|
|||||||
host.Window.CursorState |= CursorState.Hidden;
|
host.Window.CursorState |= CursorState.Hidden;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
@ -12,7 +12,7 @@ using System.Runtime.InteropServices;
|
|||||||
[assembly: AssemblyConfiguration("")]
|
[assembly: AssemblyConfiguration("")]
|
||||||
[assembly: AssemblyCompany("ppy Pty Ltd")]
|
[assembly: AssemblyCompany("ppy Pty Ltd")]
|
||||||
[assembly: AssemblyProduct("osu!lazer")]
|
[assembly: AssemblyProduct("osu!lazer")]
|
||||||
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
|
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2018")]
|
||||||
[assembly: AssemblyTrademark("")]
|
[assembly: AssemblyTrademark("")]
|
||||||
[assembly: AssemblyCulture("")]
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<!--
|
<!--
|
||||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
-->
|
-->
|
||||||
<packages>
|
<packages>
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
if (beatmap.ComboColors.Count == 0)
|
if (beatmap.ComboColors.Count == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
int comboIndex = 0;
|
int index = 0;
|
||||||
int colourIndex = 0;
|
int colourIndex = 0;
|
||||||
|
|
||||||
CatchHitObject lastObj = null;
|
CatchHitObject lastObj = null;
|
||||||
@ -31,12 +31,10 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
if (obj.NewCombo)
|
if (obj.NewCombo)
|
||||||
{
|
{
|
||||||
if (lastObj != null) lastObj.LastInCombo = true;
|
if (lastObj != null) lastObj.LastInCombo = true;
|
||||||
|
|
||||||
comboIndex = 0;
|
|
||||||
colourIndex = (colourIndex + 1) % beatmap.ComboColors.Count;
|
colourIndex = (colourIndex + 1) % beatmap.ComboColors.Count;
|
||||||
}
|
}
|
||||||
|
|
||||||
obj.ComboIndex = comboIndex++;
|
obj.IndexInBeatmap = index++;
|
||||||
obj.ComboColour = beatmap.ComboColors[colourIndex];
|
obj.ComboColour = beatmap.ComboColors[colourIndex];
|
||||||
|
|
||||||
lastObj = obj;
|
lastObj = obj;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -10,6 +10,7 @@ using osu.Game.Rulesets.UI;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch
|
namespace osu.Game.Rulesets.Catch
|
||||||
{
|
{
|
||||||
@ -80,7 +81,7 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
{
|
{
|
||||||
Mods = new Mod[]
|
Mods = new Mod[]
|
||||||
{
|
{
|
||||||
new ModAutoplay(),
|
new ModAutoplay<CatchHitObject>(),
|
||||||
new ModCinema(),
|
new ModCinema(),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
@ -101,7 +102,7 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
|
|
||||||
public override int LegacyID => 2;
|
public override int LegacyID => 2;
|
||||||
|
|
||||||
public CatchRuleset(RulesetInfo rulesetInfo)
|
public CatchRuleset(RulesetInfo rulesetInfo = null)
|
||||||
: base(rulesetInfo)
|
: base(rulesetInfo)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
@ -1,69 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Game.Rulesets.Mods;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Mods
|
|
||||||
{
|
|
||||||
public class CatchModNoFail : ModNoFail
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModEasy : ModEasy
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModHidden : ModHidden
|
|
||||||
{
|
|
||||||
public override string Description => @"Play with fading notes for a slight score advantage.";
|
|
||||||
public override double ScoreMultiplier => 1.06;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModHardRock : ModHardRock
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 1.12;
|
|
||||||
public override bool Ranked => true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModSuddenDeath : ModSuddenDeath
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModDaycore : ModDaycore
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 0.5;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModDoubleTime : ModDoubleTime
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 1.06;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModRelax : ModRelax
|
|
||||||
{
|
|
||||||
public override string Description => @"Use the mouse to control the catcher.";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModHalfTime : ModHalfTime
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 0.5;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModNightcore : ModNightcore
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 1.06;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModFlashlight : ModFlashlight
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 1.12;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class CatchModPerfect : ModPerfect
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
12
osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs
Normal file
12
osu.Game.Rulesets.Catch/Mods/CatchModDaycore.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModDaycore : ModDaycore
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 0.5;
|
||||||
|
}
|
||||||
|
}
|
12
osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs
Normal file
12
osu.Game.Rulesets.Catch/Mods/CatchModDoubleTime.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModDoubleTime : ModDoubleTime
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 1.06;
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs
Normal file
11
osu.Game.Rulesets.Catch/Mods/CatchModEasy.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModEasy : ModEasy
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
12
osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs
Normal file
12
osu.Game.Rulesets.Catch/Mods/CatchModFlashlight.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModFlashlight : ModFlashlight
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 1.12;
|
||||||
|
}
|
||||||
|
}
|
12
osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs
Normal file
12
osu.Game.Rulesets.Catch/Mods/CatchModHalfTime.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModHalfTime : ModHalfTime
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 0.5;
|
||||||
|
}
|
||||||
|
}
|
13
osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
Normal file
13
osu.Game.Rulesets.Catch/Mods/CatchModHardRock.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModHardRock : ModHardRock
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 1.12;
|
||||||
|
public override bool Ranked => true;
|
||||||
|
}
|
||||||
|
}
|
13
osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs
Normal file
13
osu.Game.Rulesets.Catch/Mods/CatchModHidden.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModHidden : ModHidden
|
||||||
|
{
|
||||||
|
public override string Description => @"Play with fading notes for a slight score advantage.";
|
||||||
|
public override double ScoreMultiplier => 1.06;
|
||||||
|
}
|
||||||
|
}
|
12
osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs
Normal file
12
osu.Game.Rulesets.Catch/Mods/CatchModNightcore.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModNightcore : ModNightcore
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 1.06;
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs
Normal file
11
osu.Game.Rulesets.Catch/Mods/CatchModNoFail.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModNoFail : ModNoFail
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs
Normal file
11
osu.Game.Rulesets.Catch/Mods/CatchModPerfect.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModPerfect : ModPerfect
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
12
osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs
Normal file
12
osu.Game.Rulesets.Catch/Mods/CatchModRelax.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModRelax : ModRelax
|
||||||
|
{
|
||||||
|
public override string Description => @"Use the mouse to control the catcher.";
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs
Normal file
11
osu.Game.Rulesets.Catch/Mods/CatchModSuddenDeath.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Mods
|
||||||
|
{
|
||||||
|
public class CatchModSuddenDeath : ModSuddenDeath
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -15,8 +15,11 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
|
|
||||||
public float X { get; set; }
|
public float X { get; set; }
|
||||||
|
|
||||||
public Color4 ComboColour { get; set; } = Color4.Gray;
|
public Color4 ComboColour { get; set; }
|
||||||
public int ComboIndex { get; set; }
|
|
||||||
|
public int IndexInBeatmap { get; set; }
|
||||||
|
|
||||||
|
public virtual FruitVisualRepresentation VisualRepresentation => (FruitVisualRepresentation)(IndexInBeatmap % 4);
|
||||||
|
|
||||||
public virtual bool NewCombo { get; set; }
|
public virtual bool NewCombo { get; set; }
|
||||||
|
|
||||||
@ -44,4 +47,13 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
|
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public enum FruitVisualRepresentation
|
||||||
|
{
|
||||||
|
Pear,
|
||||||
|
Grape,
|
||||||
|
Raspberry,
|
||||||
|
Pineapple,
|
||||||
|
Banana // banananananannaanana
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
@ -10,6 +10,17 @@ using osu.Game.Rulesets.Scoring;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||||
{
|
{
|
||||||
|
public abstract class PalpableCatchHitObject<TObject> : DrawableCatchHitObject<TObject>
|
||||||
|
where TObject : CatchHitObject
|
||||||
|
{
|
||||||
|
protected PalpableCatchHitObject(TObject hitObject)
|
||||||
|
: base(hitObject)
|
||||||
|
{
|
||||||
|
Scale = new Vector2(HitObject.Scale);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public abstract class DrawableCatchHitObject<TObject> : DrawableCatchHitObject
|
public abstract class DrawableCatchHitObject<TObject> : DrawableCatchHitObject
|
||||||
where TObject : CatchHitObject
|
where TObject : CatchHitObject
|
||||||
{
|
{
|
||||||
@ -19,19 +30,17 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
HitObject = hitObject;
|
HitObject = hitObject;
|
||||||
|
Anchor = Anchor.BottomLeft;
|
||||||
Scale = new Vector2(HitObject.Scale);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class DrawableCatchHitObject : DrawableScrollingHitObject<CatchHitObject>
|
public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
|
||||||
{
|
{
|
||||||
protected DrawableCatchHitObject(CatchHitObject hitObject)
|
protected DrawableCatchHitObject(CatchHitObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
RelativePositionAxes = Axes.Both;
|
RelativePositionAxes = Axes.X;
|
||||||
X = hitObject.X;
|
X = hitObject.X;
|
||||||
Y = (float)HitObject.StartTime;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public Func<CatchHitObject, bool> CheckPosition;
|
public Func<CatchHitObject, bool> CheckPosition;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
@ -8,15 +8,13 @@ using OpenTK;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||||
{
|
{
|
||||||
public class DrawableDroplet : DrawableCatchHitObject<Droplet>
|
public class DrawableDroplet : PalpableCatchHitObject<Droplet>
|
||||||
{
|
{
|
||||||
public DrawableDroplet(Droplet h)
|
public DrawableDroplet(Droplet h)
|
||||||
: base(h)
|
: base(h)
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS) / 4;
|
||||||
Size = new Vector2(Pulp.PULP_SIZE);
|
|
||||||
|
|
||||||
AccentColour = h.ComboColour;
|
AccentColour = h.ComboColour;
|
||||||
Masking = false;
|
Masking = false;
|
||||||
}
|
}
|
||||||
@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
Child = new Pulp
|
Child = new Pulp
|
||||||
{
|
{
|
||||||
AccentColour = AccentColour,
|
AccentColour = AccentColour,
|
||||||
Scale = new Vector2(0.8f),
|
Size = Size
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,9 +1,12 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
@ -11,14 +14,16 @@ using OpenTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||||
{
|
{
|
||||||
public class DrawableFruit : DrawableCatchHitObject<Fruit>
|
public class DrawableFruit : PalpableCatchHitObject<Fruit>
|
||||||
{
|
{
|
||||||
|
private Circle border;
|
||||||
|
|
||||||
public DrawableFruit(Fruit h)
|
public DrawableFruit(Fruit h)
|
||||||
: base(h)
|
: base(h)
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
Size = new Vector2(Pulp.PULP_SIZE * 2.2f, Pulp.PULP_SIZE * 2.8f);
|
Size = new Vector2((float)CatchHitObject.OBJECT_RADIUS);
|
||||||
AccentColour = HitObject.ComboColour;
|
AccentColour = HitObject.ComboColour;
|
||||||
Masking = false;
|
Masking = false;
|
||||||
|
|
||||||
@ -28,48 +33,34 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
Children = new Framework.Graphics.Drawable[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
//todo: share this more
|
createPulp(HitObject.VisualRepresentation),
|
||||||
new BufferedContainer
|
border = new Circle
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
EdgeEffect = new EdgeEffectParameters
|
||||||
CacheDrawnFrameBuffer = true,
|
{
|
||||||
|
Hollow = !HitObject.HyperDash,
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Radius = 4,
|
||||||
|
Colour = HitObject.HyperDash ? Color4.Red : AccentColour.Darken(1).Opacity(0.6f)
|
||||||
|
},
|
||||||
|
Size = new Vector2(Height * 1.5f),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
BorderColour = Color4.White,
|
||||||
|
BorderThickness = 4f,
|
||||||
Children = new Framework.Graphics.Drawable[]
|
Children = new Framework.Graphics.Drawable[]
|
||||||
{
|
{
|
||||||
new Pulp
|
new Box
|
||||||
{
|
{
|
||||||
RelativePositionAxes = Axes.Both,
|
AlwaysPresent = true,
|
||||||
Anchor = Anchor.TopCentre,
|
Colour = AccentColour,
|
||||||
Origin = Anchor.TopCentre,
|
Alpha = 0,
|
||||||
AccentColour = AccentColour,
|
RelativeSizeAxes = Axes.Both
|
||||||
Scale = new Vector2(0.6f),
|
}
|
||||||
},
|
|
||||||
new Pulp
|
|
||||||
{
|
|
||||||
RelativePositionAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
AccentColour = AccentColour,
|
|
||||||
Y = -0.08f
|
|
||||||
},
|
|
||||||
new Pulp
|
|
||||||
{
|
|
||||||
RelativePositionAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.CentreRight,
|
|
||||||
Origin = Anchor.CentreRight,
|
|
||||||
AccentColour = AccentColour,
|
|
||||||
Y = -0.08f
|
|
||||||
},
|
|
||||||
new Pulp
|
|
||||||
{
|
|
||||||
RelativePositionAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.BottomCentre,
|
|
||||||
Origin = Anchor.BottomCentre,
|
|
||||||
AccentColour = AccentColour,
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
}
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
if (HitObject.HyperDash)
|
if (HitObject.HyperDash)
|
||||||
@ -82,9 +73,184 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
AccentColour = Color4.Red,
|
AccentColour = Color4.Red,
|
||||||
Blending = BlendingMode.Additive,
|
Blending = BlendingMode.Additive,
|
||||||
Alpha = 0.5f,
|
Alpha = 0.5f,
|
||||||
Scale = new Vector2(2)
|
Scale = new Vector2(1.333f)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private Framework.Graphics.Drawable createPulp(FruitVisualRepresentation representation)
|
||||||
|
{
|
||||||
|
const float large_pulp_3 = 13f;
|
||||||
|
const float distance_from_centre_3 = 0.23f;
|
||||||
|
|
||||||
|
const float large_pulp_4 = large_pulp_3 * 0.925f;
|
||||||
|
const float distance_from_centre_4 = distance_from_centre_3 / 0.925f;
|
||||||
|
|
||||||
|
const float small_pulp = large_pulp_3 / 2;
|
||||||
|
|
||||||
|
Vector2 positionAt(float angle, float distance) => new Vector2(
|
||||||
|
distance * (float)Math.Sin(angle * Math.PI / 180),
|
||||||
|
distance * (float)Math.Cos(angle * Math.PI / 180));
|
||||||
|
|
||||||
|
switch (representation)
|
||||||
|
{
|
||||||
|
default:
|
||||||
|
return new Container();
|
||||||
|
case FruitVisualRepresentation.Raspberry:
|
||||||
|
return new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Framework.Graphics.Drawable[]
|
||||||
|
{
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(small_pulp),
|
||||||
|
Y = 0.05f,
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(large_pulp_4),
|
||||||
|
Position = positionAt(0, distance_from_centre_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(large_pulp_4),
|
||||||
|
Position = positionAt(90, distance_from_centre_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(large_pulp_4),
|
||||||
|
Position = positionAt(180, distance_from_centre_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Size = new Vector2(large_pulp_4),
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Position = positionAt(270, distance_from_centre_4),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
case FruitVisualRepresentation.Pineapple:
|
||||||
|
return new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Framework.Graphics.Drawable[]
|
||||||
|
{
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(small_pulp),
|
||||||
|
Y = 0.1f,
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(large_pulp_4),
|
||||||
|
Position = positionAt(45, distance_from_centre_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(large_pulp_4),
|
||||||
|
Position = positionAt(135, distance_from_centre_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(large_pulp_4),
|
||||||
|
Position = positionAt(225, distance_from_centre_4),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Size = new Vector2(large_pulp_4),
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Position = positionAt(315, distance_from_centre_4),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
case FruitVisualRepresentation.Pear:
|
||||||
|
return new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Framework.Graphics.Drawable[]
|
||||||
|
{
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(small_pulp),
|
||||||
|
Y = -0.1f,
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(large_pulp_3),
|
||||||
|
Position = positionAt(60, distance_from_centre_3),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(large_pulp_3),
|
||||||
|
Position = positionAt(180, distance_from_centre_3),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Size = new Vector2(large_pulp_3),
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Position = positionAt(300, distance_from_centre_3),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
case FruitVisualRepresentation.Grape:
|
||||||
|
return new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Framework.Graphics.Drawable[]
|
||||||
|
{
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(small_pulp),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(large_pulp_3),
|
||||||
|
Position = positionAt(0, distance_from_centre_3),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Size = new Vector2(large_pulp_3),
|
||||||
|
Position = positionAt(120, distance_from_centre_3),
|
||||||
|
},
|
||||||
|
new Pulp
|
||||||
|
{
|
||||||
|
Size = new Vector2(large_pulp_3),
|
||||||
|
AccentColour = AccentColour,
|
||||||
|
Position = positionAt(240, distance_from_centre_3),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
border.Alpha = (float)MathHelper.Clamp((HitObject.StartTime - Time.Current) / 500, 0, 1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@ -16,15 +16,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
public DrawableJuiceStream(JuiceStream s) : base(s)
|
public DrawableJuiceStream(JuiceStream s) : base(s)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
Height = (float)HitObject.Duration;
|
Origin = Anchor.BottomLeft;
|
||||||
X = 0;
|
X = 0;
|
||||||
|
|
||||||
Child = dropletContainer = new Container
|
Child = dropletContainer = new Container { RelativeSizeAxes = Axes.Both, };
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
RelativeChildOffset = new Vector2(0, (float)HitObject.StartTime),
|
|
||||||
RelativeChildSize = new Vector2(1, (float)HitObject.Duration)
|
|
||||||
};
|
|
||||||
|
|
||||||
foreach (CatchHitObject tick in s.NestedHitObjects.OfType<CatchHitObject>())
|
foreach (CatchHitObject tick in s.NestedHitObjects.OfType<CatchHitObject>())
|
||||||
{
|
{
|
||||||
@ -45,7 +40,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void AddNested(DrawableHitObject<CatchHitObject> h)
|
protected override void AddNested(DrawableHitObject h)
|
||||||
{
|
{
|
||||||
((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
|
((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
|
||||||
dropletContainer.Add(h);
|
dropletContainer.Add(h);
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
@ -6,18 +6,17 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using OpenTK;
|
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
|
namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
|
||||||
{
|
{
|
||||||
public class Pulp : Circle, IHasAccentColour
|
public class Pulp : Circle, IHasAccentColour
|
||||||
{
|
{
|
||||||
public const float PULP_SIZE = (float)CatchHitObject.OBJECT_RADIUS / 2.2f;
|
|
||||||
|
|
||||||
public Pulp()
|
public Pulp()
|
||||||
{
|
{
|
||||||
Size = new Vector2(PULP_SIZE);
|
RelativePositionAxes = Axes.Both;
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
Blending = BlendingMode.Additive;
|
Blending = BlendingMode.Additive;
|
||||||
Colour = Color4.White.Opacity(0.9f);
|
Colour = Color4.White.Opacity(0.9f);
|
||||||
@ -34,8 +33,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable.Pieces
|
|||||||
EdgeEffect = new EdgeEffectParameters
|
EdgeEffect = new EdgeEffectParameters
|
||||||
{
|
{
|
||||||
Type = EdgeEffectType.Glow,
|
Type = EdgeEffectType.Glow,
|
||||||
Radius = 5,
|
Radius = 8,
|
||||||
Colour = accentColour.Lighten(100),
|
Colour = accentColour.Darken(0.2f).Opacity(0.75f)
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects
|
namespace osu.Game.Rulesets.Catch.Objects
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects
|
namespace osu.Game.Rulesets.Catch.Objects
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects
|
namespace osu.Game.Rulesets.Catch.Objects
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
@ -12,7 +12,7 @@ using System.Runtime.InteropServices;
|
|||||||
[assembly: AssemblyConfiguration("")]
|
[assembly: AssemblyConfiguration("")]
|
||||||
[assembly: AssemblyCompany("ppy Pty Ltd")]
|
[assembly: AssemblyCompany("ppy Pty Ltd")]
|
||||||
[assembly: AssemblyProduct("osu.Game.Rulesets.Catch")]
|
[assembly: AssemblyProduct("osu.Game.Rulesets.Catch")]
|
||||||
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
|
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2018")]
|
||||||
[assembly: AssemblyTrademark("")]
|
[assembly: AssemblyTrademark("")]
|
||||||
[assembly: AssemblyCulture("")]
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
[Ignore("getting CI working")]
|
[Ignore("getting CI working")]
|
||||||
public class TestCaseCatchPlayer : Game.Tests.Visual.TestCasePlayer
|
public class TestCaseCatchPlayer : Game.Tests.Visual.TestCasePlayer
|
||||||
{
|
{
|
||||||
public TestCaseCatchPlayer() : base(typeof(CatchRuleset))
|
public TestCaseCatchPlayer() : base(new CatchRuleset())
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
public class TestCaseCatchStacker : Game.Tests.Visual.TestCasePlayer
|
public class TestCaseCatchStacker : Game.Tests.Visual.TestCasePlayer
|
||||||
{
|
{
|
||||||
public TestCaseCatchStacker()
|
public TestCaseCatchStacker()
|
||||||
: base(typeof(CatchRuleset))
|
: base(new CatchRuleset())
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
104
osu.Game.Rulesets.Catch/Tests/TestCaseFruitObjects.cs
Normal file
104
osu.Game.Rulesets.Catch/Tests/TestCaseFruitObjects.cs
Normal file
@ -0,0 +1,104 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
|
{
|
||||||
|
[Ignore("getting CI working")]
|
||||||
|
public class TestCaseFruitObjects : OsuTestCase
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(CatchHitObject),
|
||||||
|
typeof(Fruit),
|
||||||
|
typeof(Droplet),
|
||||||
|
typeof(DrawableCatchHitObject),
|
||||||
|
typeof(DrawableFruit),
|
||||||
|
typeof(DrawableDroplet),
|
||||||
|
typeof(Pulp),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestCaseFruitObjects()
|
||||||
|
{
|
||||||
|
Add(new GridContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Content = new[]
|
||||||
|
{
|
||||||
|
new Drawable[]
|
||||||
|
{
|
||||||
|
createDrawable(0),
|
||||||
|
createDrawable(1),
|
||||||
|
createDrawable(2),
|
||||||
|
},
|
||||||
|
new Drawable[]
|
||||||
|
{
|
||||||
|
createDrawable(3),
|
||||||
|
createDrawable(4),
|
||||||
|
createDrawable(5),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private DrawableFruit createDrawable(int index)
|
||||||
|
{
|
||||||
|
var fruit = new Fruit
|
||||||
|
{
|
||||||
|
StartTime = 1000000000000,
|
||||||
|
IndexInBeatmap = index,
|
||||||
|
Scale = 1.5f,
|
||||||
|
};
|
||||||
|
|
||||||
|
fruit.ComboColour = colourForRrepesentation(fruit.VisualRepresentation);
|
||||||
|
|
||||||
|
return new DrawableFruit(fruit)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
RelativePositionAxes = Axes.Both,
|
||||||
|
Position = Vector2.Zero,
|
||||||
|
Alpha = 1,
|
||||||
|
LifetimeStart = double.NegativeInfinity,
|
||||||
|
LifetimeEnd = double.PositiveInfinity,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private Color4 colourForRrepesentation(FruitVisualRepresentation representation)
|
||||||
|
{
|
||||||
|
switch (representation)
|
||||||
|
{
|
||||||
|
default:
|
||||||
|
case FruitVisualRepresentation.Pear:
|
||||||
|
return new Color4(17, 136, 170, 255);
|
||||||
|
case FruitVisualRepresentation.Grape:
|
||||||
|
return new Color4(204, 102, 0, 255);
|
||||||
|
case FruitVisualRepresentation.Raspberry:
|
||||||
|
return new Color4(121, 9, 13, 255);
|
||||||
|
case FruitVisualRepresentation.Pineapple:
|
||||||
|
return new Color4(102, 136, 0, 255);
|
||||||
|
case FruitVisualRepresentation.Banana:
|
||||||
|
switch (RNG.Next(0, 3))
|
||||||
|
{
|
||||||
|
default:
|
||||||
|
return new Color4(255, 240, 0, 255);
|
||||||
|
case 1:
|
||||||
|
return new Color4(255, 192, 0, 255);
|
||||||
|
case 2:
|
||||||
|
return new Color4(214, 221, 28, 255);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
public class TestCaseHyperdash : Game.Tests.Visual.TestCasePlayer
|
public class TestCaseHyperdash : Game.Tests.Visual.TestCasePlayer
|
||||||
{
|
{
|
||||||
public TestCaseHyperdash()
|
public TestCaseHyperdash()
|
||||||
: base(typeof(CatchRuleset))
|
: base(new CatchRuleset())
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
|
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
|
||||||
{
|
{
|
||||||
public TestCasePerformancePoints()
|
public TestCasePerformancePoints()
|
||||||
: base(new CatchRuleset(new RulesetInfo()))
|
: base(new CatchRuleset())
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,15 +1,14 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.UI;
|
|
||||||
using OpenTK;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.UI
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
{
|
{
|
||||||
@ -23,16 +22,17 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
private readonly CatcherArea catcherArea;
|
private readonly CatcherArea catcherArea;
|
||||||
|
|
||||||
public CatchPlayfield(BeatmapDifficulty difficulty)
|
public CatchPlayfield(BeatmapDifficulty difficulty)
|
||||||
: base(Axes.Y)
|
: base(ScrollingDirection.Down, BASE_WIDTH)
|
||||||
{
|
{
|
||||||
Container explodingFruitContainer;
|
Container explodingFruitContainer;
|
||||||
|
|
||||||
Reversed.Value = true;
|
|
||||||
|
|
||||||
Anchor = Anchor.TopCentre;
|
Anchor = Anchor.TopCentre;
|
||||||
Origin = Anchor.TopCentre;
|
Origin = Anchor.TopCentre;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
ScaledContent.Anchor = Anchor.BottomLeft;
|
||||||
|
ScaledContent.Origin = Anchor.BottomLeft;
|
||||||
|
|
||||||
|
ScaledContent.AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
content = new Container<Drawable>
|
content = new Container<Drawable>
|
||||||
{
|
{
|
||||||
@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.TopLeft,
|
Origin = Anchor.TopLeft,
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
|
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
|
||||||
@ -63,18 +63,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
fruit.CheckPosition = CheckIfWeCanCatch;
|
fruit.CheckPosition = CheckIfWeCanCatch;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement)
|
public override void OnJudgement(DrawableHitObject judgedObject, Judgement judgement) => catcherArea.OnJudgement((DrawableCatchHitObject)judgedObject, judgement);
|
||||||
{
|
|
||||||
if (judgement.IsHit)
|
|
||||||
{
|
|
||||||
Vector2 screenPosition = judgedObject.ScreenSpaceDrawQuad.Centre;
|
|
||||||
|
|
||||||
// todo: don't do this
|
|
||||||
(judgedObject.Parent as Container<DrawableHitObject>)?.Remove(judgedObject);
|
|
||||||
(judgedObject.Parent as Container)?.Remove(judgedObject);
|
|
||||||
|
|
||||||
catcherArea.Add(judgedObject, screenPosition);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.Scoring;
|
|||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.UI
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
{
|
{
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
@ -12,7 +12,10 @@ using osu.Framework.Input.Bindings;
|
|||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects.Drawable;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
@ -39,17 +42,34 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Add(DrawableHitObject fruit, Vector2 absolutePosition)
|
public void OnJudgement(DrawableCatchHitObject fruit, Judgement judgement)
|
||||||
{
|
{
|
||||||
fruit.RelativePositionAxes = Axes.None;
|
if (judgement.IsHit)
|
||||||
fruit.Position = new Vector2(MovableCatcher.ToLocalSpace(absolutePosition).X - MovableCatcher.DrawSize.X / 2, 0);
|
{
|
||||||
|
var screenSpacePosition = fruit.ScreenSpaceDrawQuad.Centre;
|
||||||
|
|
||||||
fruit.Anchor = Anchor.TopCentre;
|
// todo: make this less ugly, somehow.
|
||||||
fruit.Origin = Anchor.BottomCentre;
|
(fruit.Parent as HitObjectContainer)?.Remove(fruit);
|
||||||
fruit.Scale *= 0.7f;
|
(fruit.Parent as Container)?.Remove(fruit);
|
||||||
fruit.LifetimeEnd = double.MaxValue;
|
|
||||||
|
|
||||||
MovableCatcher.Add(fruit);
|
fruit.RelativePositionAxes = Axes.None;
|
||||||
|
fruit.Position = new Vector2(MovableCatcher.ToLocalSpace(screenSpacePosition).X - MovableCatcher.DrawSize.X / 2, 0);
|
||||||
|
|
||||||
|
fruit.Anchor = Anchor.TopCentre;
|
||||||
|
fruit.Origin = Anchor.Centre;
|
||||||
|
fruit.Scale *= 0.7f;
|
||||||
|
fruit.LifetimeEnd = double.MaxValue;
|
||||||
|
|
||||||
|
MovableCatcher.Add(fruit);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fruit.HitObject.LastInCombo)
|
||||||
|
{
|
||||||
|
if (judgement.IsHit)
|
||||||
|
MovableCatcher.Explode();
|
||||||
|
else
|
||||||
|
MovableCatcher.Drop();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
|
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
|
||||||
@ -84,12 +104,12 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
createCatcherSprite(),
|
|
||||||
caughtFruit = new Container<DrawableHitObject>
|
caughtFruit = new Container<DrawableHitObject>
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.BottomCentre,
|
Origin = Anchor.BottomCentre,
|
||||||
}
|
},
|
||||||
|
createCatcherSprite(),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -167,20 +187,23 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
/// <param name="fruit">The fruit that was caught.</param>
|
/// <param name="fruit">The fruit that was caught.</param>
|
||||||
public void Add(DrawableHitObject fruit)
|
public void Add(DrawableHitObject fruit)
|
||||||
{
|
{
|
||||||
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
|
float ourRadius = fruit.DrawSize.X / 2 * fruit.Scale.X;
|
||||||
|
float theirRadius = 0;
|
||||||
|
|
||||||
while (caughtFruit.Any(f => f.LifetimeEnd == double.MaxValue && Vector2Extensions.DistanceSquared(f.Position, fruit.Position) < distance * distance))
|
const float allowance = 6;
|
||||||
|
|
||||||
|
while (caughtFruit.Any(f =>
|
||||||
|
f.LifetimeEnd == double.MaxValue &&
|
||||||
|
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
|
||||||
{
|
{
|
||||||
fruit.X += RNG.Next(-5, 5);
|
float diff = (ourRadius + theirRadius) / allowance;
|
||||||
fruit.Y -= RNG.Next(0, 5);
|
fruit.X += (RNG.NextSingle() - 0.5f) * 2 * diff;
|
||||||
|
fruit.Y -= RNG.NextSingle() * diff;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fruit.X = MathHelper.Clamp(fruit.X, -CATCHER_SIZE / 2, CATCHER_SIZE / 2);
|
||||||
|
|
||||||
caughtFruit.Add(fruit);
|
caughtFruit.Add(fruit);
|
||||||
|
|
||||||
var catchObject = (CatchHitObject)fruit.HitObject;
|
|
||||||
|
|
||||||
if (catchObject.LastInCombo)
|
|
||||||
explode();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -190,15 +213,15 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
/// <returns>Whether the catch is possible.</returns>
|
/// <returns>Whether the catch is possible.</returns>
|
||||||
public bool AttemptCatch(CatchHitObject fruit)
|
public bool AttemptCatch(CatchHitObject fruit)
|
||||||
{
|
{
|
||||||
const double relative_catcher_width = CATCHER_SIZE / 2;
|
double halfCatcherWidth = CATCHER_SIZE * Math.Abs(Scale.X) * 0.5f;
|
||||||
|
|
||||||
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
|
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
|
||||||
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
|
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
|
||||||
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
|
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
|
||||||
|
|
||||||
var validCatch =
|
var validCatch =
|
||||||
catchObjectPosition >= catcherPosition - relative_catcher_width / 2 &&
|
catchObjectPosition >= catcherPosition - halfCatcherWidth &&
|
||||||
catchObjectPosition <= catcherPosition + relative_catcher_width / 2;
|
catchObjectPosition <= catcherPosition + halfCatcherWidth;
|
||||||
|
|
||||||
if (validCatch && fruit.HyperDash)
|
if (validCatch && fruit.HyperDash)
|
||||||
{
|
{
|
||||||
@ -309,7 +332,35 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * BASE_SPEED * dashModifier, 0, 1);
|
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * BASE_SPEED * dashModifier, 0, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void explode()
|
/// <summary>
|
||||||
|
/// Drop any fruit off the plate.
|
||||||
|
/// </summary>
|
||||||
|
public void Drop()
|
||||||
|
{
|
||||||
|
var fruit = caughtFruit.ToArray();
|
||||||
|
|
||||||
|
foreach (var f in fruit)
|
||||||
|
{
|
||||||
|
if (ExplodingFruitTarget != null)
|
||||||
|
{
|
||||||
|
f.Anchor = Anchor.TopLeft;
|
||||||
|
f.Position = caughtFruit.ToSpaceOfOtherDrawable(f.DrawPosition, ExplodingFruitTarget);
|
||||||
|
|
||||||
|
caughtFruit.Remove(f);
|
||||||
|
|
||||||
|
ExplodingFruitTarget.Add(f);
|
||||||
|
}
|
||||||
|
|
||||||
|
f.MoveToY(f.Y + 75, 750, Easing.InSine);
|
||||||
|
f.FadeOut(750);
|
||||||
|
f.Expire();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Explode any fruit off the plate.
|
||||||
|
/// </summary>
|
||||||
|
public void Explode()
|
||||||
{
|
{
|
||||||
var fruit = caughtFruit.ToArray();
|
var fruit = caughtFruit.ToArray();
|
||||||
|
|
||||||
|
@ -49,6 +49,17 @@
|
|||||||
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
|
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
|
||||||
<Compile Include="CatchDifficultyCalculator.cs" />
|
<Compile Include="CatchDifficultyCalculator.cs" />
|
||||||
<Compile Include="CatchInputManager.cs" />
|
<Compile Include="CatchInputManager.cs" />
|
||||||
|
<Compile Include="Mods\CatchModDaycore.cs" />
|
||||||
|
<Compile Include="Mods\CatchModDoubleTime.cs" />
|
||||||
|
<Compile Include="Mods\CatchModEasy.cs" />
|
||||||
|
<Compile Include="Mods\CatchModFlashlight.cs" />
|
||||||
|
<Compile Include="Mods\CatchModHalfTime.cs" />
|
||||||
|
<Compile Include="Mods\CatchModHardRock.cs" />
|
||||||
|
<Compile Include="Mods\CatchModHidden.cs" />
|
||||||
|
<Compile Include="Mods\CatchModNightcore.cs" />
|
||||||
|
<Compile Include="Mods\CatchModPerfect.cs" />
|
||||||
|
<Compile Include="Mods\CatchModRelax.cs" />
|
||||||
|
<Compile Include="Mods\CatchModSuddenDeath.cs" />
|
||||||
<Compile Include="Objects\Drawable\DrawableCatchHitObject.cs" />
|
<Compile Include="Objects\Drawable\DrawableCatchHitObject.cs" />
|
||||||
<Compile Include="Objects\Drawable\DrawableDroplet.cs" />
|
<Compile Include="Objects\Drawable\DrawableDroplet.cs" />
|
||||||
<Compile Include="Objects\Drawable\DrawableJuiceStream.cs" />
|
<Compile Include="Objects\Drawable\DrawableJuiceStream.cs" />
|
||||||
@ -64,6 +75,7 @@
|
|||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
<Compile Include="Tests\TestCaseCatcherArea.cs" />
|
<Compile Include="Tests\TestCaseCatcherArea.cs" />
|
||||||
<Compile Include="Tests\TestCaseCatchStacker.cs" />
|
<Compile Include="Tests\TestCaseCatchStacker.cs" />
|
||||||
|
<Compile Include="Tests\TestCaseFruitObjects.cs" />
|
||||||
<Compile Include="Tests\TestCasePerformancePoints.cs" />
|
<Compile Include="Tests\TestCasePerformancePoints.cs" />
|
||||||
<Compile Include="Tests\TestCaseCatchPlayer.cs" />
|
<Compile Include="Tests\TestCaseCatchPlayer.cs" />
|
||||||
<Compile Include="Tests\TestCaseHyperdash.cs" />
|
<Compile Include="Tests\TestCaseHyperdash.cs" />
|
||||||
@ -71,7 +83,7 @@
|
|||||||
<Compile Include="UI\CatchRulesetContainer.cs" />
|
<Compile Include="UI\CatchRulesetContainer.cs" />
|
||||||
<Compile Include="UI\CatchPlayfield.cs" />
|
<Compile Include="UI\CatchPlayfield.cs" />
|
||||||
<Compile Include="CatchRuleset.cs" />
|
<Compile Include="CatchRuleset.cs" />
|
||||||
<Compile Include="Mods\CatchMod.cs" />
|
<Compile Include="Mods\CatchModNoFail.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="app.config" />
|
<None Include="app.config" />
|
||||||
|
33
osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs
Normal file
33
osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmap.cs
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||||
|
{
|
||||||
|
public class ManiaBeatmap : Beatmap<ManiaHitObject>
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The definitions for each stage in a <see cref="ManiaPlayfield"/>.
|
||||||
|
/// </summary>
|
||||||
|
public readonly List<StageDefinition> Stages = new List<StageDefinition>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Total number of columns represented by all stages in this <see cref="ManiaBeatmap"/>.
|
||||||
|
/// </summary>
|
||||||
|
public int TotalColumns => Stages.Sum(g => g.Columns);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates a new <see cref="ManiaBeatmap"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="initialStage">The initial stage.</param>
|
||||||
|
public ManiaBeatmap(StageDefinition initialStage)
|
||||||
|
{
|
||||||
|
Stages.Add(initialStage);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,8 +1,9 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Linq;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
@ -24,24 +25,39 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
|
|
||||||
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
|
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) };
|
||||||
|
|
||||||
|
public int TargetColumns;
|
||||||
|
public readonly bool IsForCurrentRuleset;
|
||||||
|
|
||||||
private Pattern lastPattern = new Pattern();
|
private Pattern lastPattern = new Pattern();
|
||||||
private FastRandom random;
|
private FastRandom random;
|
||||||
private Beatmap beatmap;
|
|
||||||
|
|
||||||
private readonly int availableColumns;
|
private ManiaBeatmap beatmap;
|
||||||
private readonly bool isForCurrentRuleset;
|
|
||||||
|
|
||||||
public ManiaBeatmapConverter(bool isForCurrentRuleset, int availableColumns)
|
public ManiaBeatmapConverter(bool isForCurrentRuleset, Beatmap original)
|
||||||
{
|
{
|
||||||
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
|
IsForCurrentRuleset = isForCurrentRuleset;
|
||||||
|
|
||||||
this.isForCurrentRuleset = isForCurrentRuleset;
|
var roundedCircleSize = Math.Round(original.BeatmapInfo.BaseDifficulty.CircleSize);
|
||||||
this.availableColumns = availableColumns;
|
var roundedOverallDifficulty = Math.Round(original.BeatmapInfo.BaseDifficulty.OverallDifficulty);
|
||||||
|
|
||||||
|
if (isForCurrentRuleset)
|
||||||
|
TargetColumns = (int)Math.Max(1, roundedCircleSize);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
float percentSliderOrSpinner = (float)original.HitObjects.Count(h => h is IHasEndTime) / original.HitObjects.Count;
|
||||||
|
if (percentSliderOrSpinner < 0.2)
|
||||||
|
TargetColumns = 7;
|
||||||
|
else if (percentSliderOrSpinner < 0.3 || roundedCircleSize >= 5)
|
||||||
|
TargetColumns = roundedOverallDifficulty > 5 ? 7 : 6;
|
||||||
|
else if (percentSliderOrSpinner > 0.6)
|
||||||
|
TargetColumns = roundedOverallDifficulty > 4 ? 5 : 4;
|
||||||
|
else
|
||||||
|
TargetColumns = Math.Max(4, Math.Min((int)roundedOverallDifficulty + 1, 7));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Beatmap<ManiaHitObject> ConvertBeatmap(Beatmap original)
|
protected override Beatmap<ManiaHitObject> ConvertBeatmap(Beatmap original)
|
||||||
{
|
{
|
||||||
beatmap = original;
|
|
||||||
|
|
||||||
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
|
BeatmapDifficulty difficulty = original.BeatmapInfo.BaseDifficulty;
|
||||||
|
|
||||||
@ -51,6 +67,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
return base.ConvertBeatmap(original);
|
return base.ConvertBeatmap(original);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override Beatmap<ManiaHitObject> CreateBeatmap() => beatmap = new ManiaBeatmap(new StageDefinition { Columns = TargetColumns });
|
||||||
|
|
||||||
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, Beatmap beatmap)
|
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, Beatmap beatmap)
|
||||||
{
|
{
|
||||||
var maniaOriginal = original as ManiaHitObject;
|
var maniaOriginal = original as ManiaHitObject;
|
||||||
@ -60,7 +78,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
yield break;
|
yield break;
|
||||||
}
|
}
|
||||||
|
|
||||||
var objects = isForCurrentRuleset ? generateSpecific(original) : generateConverted(original);
|
var objects = IsForCurrentRuleset ? generateSpecific(original) : generateConverted(original);
|
||||||
|
|
||||||
if (objects == null)
|
if (objects == null)
|
||||||
yield break;
|
yield break;
|
||||||
@ -96,7 +114,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
/// <returns>The hit objects generated.</returns>
|
/// <returns>The hit objects generated.</returns>
|
||||||
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original)
|
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original)
|
||||||
{
|
{
|
||||||
var generator = new SpecificBeatmapPatternGenerator(random, original, beatmap, availableColumns, lastPattern);
|
var generator = new SpecificBeatmapPatternGenerator(random, original, beatmap, lastPattern);
|
||||||
|
|
||||||
Pattern newPattern = generator.Generate();
|
Pattern newPattern = generator.Generate();
|
||||||
lastPattern = newPattern;
|
lastPattern = newPattern;
|
||||||
@ -120,14 +138,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
Patterns.PatternGenerator conversion = null;
|
Patterns.PatternGenerator conversion = null;
|
||||||
|
|
||||||
if (distanceData != null)
|
if (distanceData != null)
|
||||||
conversion = new DistanceObjectPatternGenerator(random, original, beatmap, availableColumns, lastPattern);
|
conversion = new DistanceObjectPatternGenerator(random, original, beatmap, lastPattern);
|
||||||
else if (endTimeData != null)
|
else if (endTimeData != null)
|
||||||
conversion = new EndTimeObjectPatternGenerator(random, original, beatmap, availableColumns);
|
conversion = new EndTimeObjectPatternGenerator(random, original, beatmap);
|
||||||
else if (positionData != null)
|
else if (positionData != null)
|
||||||
{
|
{
|
||||||
computeDensity(original.StartTime);
|
computeDensity(original.StartTime);
|
||||||
|
|
||||||
conversion = new HitObjectPatternGenerator(random, original, beatmap, availableColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
conversion = new HitObjectPatternGenerator(random, original, beatmap, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||||
|
|
||||||
recordNote(original.StartTime, positionData.Position);
|
recordNote(original.StartTime, positionData.Position);
|
||||||
}
|
}
|
||||||
@ -149,8 +167,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
|
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
|
||||||
{
|
{
|
||||||
public SpecificBeatmapPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
public SpecificBeatmapPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
|
||||||
: base(random, hitObject, beatmap, availableColumns, previousPattern)
|
: base(random, hitObject, beatmap, previousPattern)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,11 +1,10 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets.Mania.MathUtils;
|
using osu.Game.Rulesets.Mania.MathUtils;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -30,8 +29,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
|
|
||||||
private PatternType convertType;
|
private PatternType convertType;
|
||||||
|
|
||||||
public DistanceObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
public DistanceObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
|
||||||
: base(random, hitObject, beatmap, availableColumns, previousPattern)
|
: base(random, hitObject, beatmap, previousPattern)
|
||||||
{
|
{
|
||||||
convertType = PatternType.None;
|
convertType = PatternType.None;
|
||||||
if (Beatmap.ControlPointInfo.EffectPointAt(hitObject.StartTime).KiaiMode)
|
if (Beatmap.ControlPointInfo.EffectPointAt(hitObject.StartTime).KiaiMode)
|
||||||
@ -79,7 +78,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
if (duration >= 4000)
|
if (duration >= 4000)
|
||||||
return generateNRandomNotes(HitObject.StartTime, 0.23, 0, 0);
|
return generateNRandomNotes(HitObject.StartTime, 0.23, 0, 0);
|
||||||
|
|
||||||
if (segmentDuration > 400 && repeatCount < AvailableColumns - 1 - RandomStart)
|
if (segmentDuration > 400 && repeatCount < TotalColumns - 1 - RandomStart)
|
||||||
return generateTiledHoldNotes(HitObject.StartTime);
|
return generateTiledHoldNotes(HitObject.StartTime);
|
||||||
|
|
||||||
return generateHoldAndNormalNotes(HitObject.StartTime);
|
return generateHoldAndNormalNotes(HitObject.StartTime);
|
||||||
@ -87,7 +86,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
|
|
||||||
if (segmentDuration <= 110)
|
if (segmentDuration <= 110)
|
||||||
{
|
{
|
||||||
if (PreviousPattern.ColumnWithObjects < AvailableColumns)
|
if (PreviousPattern.ColumnWithObjects < TotalColumns)
|
||||||
convertType |= PatternType.ForceNotStack;
|
convertType |= PatternType.ForceNotStack;
|
||||||
else
|
else
|
||||||
convertType &= ~PatternType.ForceNotStack;
|
convertType &= ~PatternType.ForceNotStack;
|
||||||
@ -135,12 +134,12 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
|
|
||||||
var pattern = new Pattern();
|
var pattern = new Pattern();
|
||||||
|
|
||||||
int usableColumns = AvailableColumns - RandomStart - PreviousPattern.ColumnWithObjects;
|
int usableColumns = TotalColumns - RandomStart - PreviousPattern.ColumnWithObjects;
|
||||||
int nextColumn = Random.Next(RandomStart, AvailableColumns);
|
int nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
for (int i = 0; i < Math.Min(usableColumns, noteCount); i++)
|
for (int i = 0; i < Math.Min(usableColumns, noteCount); i++)
|
||||||
{
|
{
|
||||||
while (pattern.ColumnHasObject(nextColumn) || PreviousPattern.ColumnHasObject(nextColumn)) //find available column
|
while (pattern.ColumnHasObject(nextColumn) || PreviousPattern.ColumnHasObject(nextColumn)) //find available column
|
||||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
addToPattern(pattern, nextColumn, startTime, endTime);
|
addToPattern(pattern, nextColumn, startTime, endTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -148,7 +147,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
for (int i = 0; i < noteCount - usableColumns; i++)
|
for (int i = 0; i < noteCount - usableColumns; i++)
|
||||||
{
|
{
|
||||||
while (pattern.ColumnHasObject(nextColumn))
|
while (pattern.ColumnHasObject(nextColumn))
|
||||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
addToPattern(pattern, nextColumn, startTime, endTime);
|
addToPattern(pattern, nextColumn, startTime, endTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -172,10 +171,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
var pattern = new Pattern();
|
var pattern = new Pattern();
|
||||||
|
|
||||||
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||||
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < AvailableColumns)
|
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < TotalColumns)
|
||||||
{
|
{
|
||||||
while (PreviousPattern.ColumnHasObject(nextColumn))
|
while (PreviousPattern.ColumnHasObject(nextColumn))
|
||||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
}
|
}
|
||||||
|
|
||||||
int lastColumn = nextColumn;
|
int lastColumn = nextColumn;
|
||||||
@ -183,7 +182,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
{
|
{
|
||||||
addToPattern(pattern, nextColumn, startTime, startTime);
|
addToPattern(pattern, nextColumn, startTime, startTime);
|
||||||
while (nextColumn == lastColumn)
|
while (nextColumn == lastColumn)
|
||||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
|
|
||||||
lastColumn = nextColumn;
|
lastColumn = nextColumn;
|
||||||
startTime += segmentDuration;
|
startTime += segmentDuration;
|
||||||
@ -221,7 +220,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
// Check if we're at the borders of the stage, and invert the pattern if so
|
// Check if we're at the borders of the stage, and invert the pattern if so
|
||||||
if (increasing)
|
if (increasing)
|
||||||
{
|
{
|
||||||
if (column >= AvailableColumns - 1)
|
if (column >= TotalColumns - 1)
|
||||||
{
|
{
|
||||||
increasing = false;
|
increasing = false;
|
||||||
column--;
|
column--;
|
||||||
@ -259,8 +258,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
|
|
||||||
var pattern = new Pattern();
|
var pattern = new Pattern();
|
||||||
|
|
||||||
bool legacy = AvailableColumns >= 4 && AvailableColumns <= 8;
|
bool legacy = TotalColumns >= 4 && TotalColumns <= 8;
|
||||||
int interval = Random.Next(1, AvailableColumns - (legacy ? 1 : 0));
|
int interval = Random.Next(1, TotalColumns - (legacy ? 1 : 0));
|
||||||
|
|
||||||
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||||
for (int i = 0; i <= repeatCount; i++)
|
for (int i = 0; i <= repeatCount; i++)
|
||||||
@ -268,15 +267,15 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
addToPattern(pattern, nextColumn, startTime, startTime);
|
addToPattern(pattern, nextColumn, startTime, startTime);
|
||||||
|
|
||||||
nextColumn += interval;
|
nextColumn += interval;
|
||||||
if (nextColumn >= AvailableColumns - RandomStart)
|
if (nextColumn >= TotalColumns - RandomStart)
|
||||||
nextColumn = nextColumn - AvailableColumns - RandomStart + (legacy ? 1 : 0);
|
nextColumn = nextColumn - TotalColumns - RandomStart + (legacy ? 1 : 0);
|
||||||
nextColumn += RandomStart;
|
nextColumn += RandomStart;
|
||||||
|
|
||||||
// If we're in 2K, let's not add many consecutive doubles
|
// If we're in 2K, let's not add many consecutive doubles
|
||||||
if (AvailableColumns > 2)
|
if (TotalColumns > 2)
|
||||||
addToPattern(pattern, nextColumn, startTime, startTime);
|
addToPattern(pattern, nextColumn, startTime, startTime);
|
||||||
|
|
||||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
startTime += segmentDuration;
|
startTime += segmentDuration;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -298,7 +297,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
// □ - □ □
|
// □ - □ □
|
||||||
// ■ - ■ ■
|
// ■ - ■ ■
|
||||||
|
|
||||||
switch (AvailableColumns)
|
switch (TotalColumns)
|
||||||
{
|
{
|
||||||
case 2:
|
case 2:
|
||||||
p2 = 0;
|
p2 = 0;
|
||||||
@ -351,19 +350,19 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
|
|
||||||
var pattern = new Pattern();
|
var pattern = new Pattern();
|
||||||
|
|
||||||
int columnRepeat = Math.Min(repeatCount, AvailableColumns);
|
int columnRepeat = Math.Min(repeatCount, TotalColumns);
|
||||||
|
|
||||||
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||||
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < AvailableColumns)
|
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < TotalColumns)
|
||||||
{
|
{
|
||||||
while (PreviousPattern.ColumnHasObject(nextColumn))
|
while (PreviousPattern.ColumnHasObject(nextColumn))
|
||||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < columnRepeat; i++)
|
for (int i = 0; i < columnRepeat; i++)
|
||||||
{
|
{
|
||||||
while (pattern.ColumnHasObject(nextColumn))
|
while (pattern.ColumnHasObject(nextColumn))
|
||||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
|
|
||||||
addToPattern(pattern, nextColumn, startTime, endTime);
|
addToPattern(pattern, nextColumn, startTime, endTime);
|
||||||
startTime += segmentDuration;
|
startTime += segmentDuration;
|
||||||
@ -388,10 +387,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
var pattern = new Pattern();
|
var pattern = new Pattern();
|
||||||
|
|
||||||
int holdColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
int holdColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||||
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < AvailableColumns)
|
if ((convertType & PatternType.ForceNotStack) > 0 && PreviousPattern.ColumnWithObjects < TotalColumns)
|
||||||
{
|
{
|
||||||
while (PreviousPattern.ColumnHasObject(holdColumn))
|
while (PreviousPattern.ColumnHasObject(holdColumn))
|
||||||
holdColumn = Random.Next(RandomStart, AvailableColumns);
|
holdColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create the hold note
|
// Create the hold note
|
||||||
@ -401,13 +400,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
if (ConversionDifficulty > 6.5)
|
if (ConversionDifficulty > 6.5)
|
||||||
noteCount = GetRandomNoteCount(0.63, 0);
|
noteCount = GetRandomNoteCount(0.63, 0);
|
||||||
else if (ConversionDifficulty > 4)
|
else if (ConversionDifficulty > 4)
|
||||||
noteCount = GetRandomNoteCount(AvailableColumns < 6 ? 0.12 : 0.45, 0);
|
noteCount = GetRandomNoteCount(TotalColumns < 6 ? 0.12 : 0.45, 0);
|
||||||
else if (ConversionDifficulty > 2.5)
|
else if (ConversionDifficulty > 2.5)
|
||||||
noteCount = GetRandomNoteCount(AvailableColumns < 6 ? 0 : 0.24, 0);
|
noteCount = GetRandomNoteCount(TotalColumns < 6 ? 0 : 0.24, 0);
|
||||||
noteCount = Math.Min(AvailableColumns - 1, noteCount);
|
noteCount = Math.Min(TotalColumns - 1, noteCount);
|
||||||
|
|
||||||
bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == SampleInfo.HIT_WHISTLE || s.Name == SampleInfo.HIT_FINISH || s.Name == SampleInfo.HIT_CLAP);
|
bool ignoreHead = !sampleInfoListAt(startTime).Any(s => s.Name == SampleInfo.HIT_WHISTLE || s.Name == SampleInfo.HIT_FINISH || s.Name == SampleInfo.HIT_CLAP);
|
||||||
int nextColumn = Random.Next(RandomStart, AvailableColumns);
|
int nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
|
|
||||||
var rowPattern = new Pattern();
|
var rowPattern = new Pattern();
|
||||||
for (int i = 0; i <= repeatCount; i++)
|
for (int i = 0; i <= repeatCount; i++)
|
||||||
@ -417,7 +416,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
for (int j = 0; j < noteCount; j++)
|
for (int j = 0; j < noteCount; j++)
|
||||||
{
|
{
|
||||||
while (rowPattern.ColumnHasObject(nextColumn) || nextColumn == holdColumn)
|
while (rowPattern.ColumnHasObject(nextColumn) || nextColumn == holdColumn)
|
||||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
addToPattern(rowPattern, nextColumn, startTime, startTime);
|
addToPattern(rowPattern, nextColumn, startTime, startTime);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,8 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets.Mania.MathUtils;
|
using osu.Game.Rulesets.Mania.MathUtils;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -16,8 +15,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
{
|
{
|
||||||
private readonly double endTime;
|
private readonly double endTime;
|
||||||
|
|
||||||
public EndTimeObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns)
|
public EndTimeObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap)
|
||||||
: base(random, hitObject, beatmap, availableColumns, new Pattern())
|
: base(random, hitObject, beatmap, new Pattern())
|
||||||
{
|
{
|
||||||
var endtimeData = HitObject as IHasEndTime;
|
var endtimeData = HitObject as IHasEndTime;
|
||||||
|
|
||||||
@ -30,14 +29,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
|
|
||||||
bool generateHold = endTime - HitObject.StartTime >= 100;
|
bool generateHold = endTime - HitObject.StartTime >= 100;
|
||||||
|
|
||||||
if (AvailableColumns == 8)
|
if (TotalColumns == 8)
|
||||||
{
|
{
|
||||||
if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000)
|
if (HitObject.Samples.Any(s => s.Name == SampleInfo.HIT_FINISH) && endTime - HitObject.StartTime < 1000)
|
||||||
addToPattern(pattern, 0, generateHold);
|
addToPattern(pattern, 0, generateHold);
|
||||||
else
|
else
|
||||||
addToPattern(pattern, getNextRandomColumn(RandomStart), generateHold);
|
addToPattern(pattern, getNextRandomColumn(RandomStart), generateHold);
|
||||||
}
|
}
|
||||||
else if (AvailableColumns > 0)
|
else if (TotalColumns > 0)
|
||||||
addToPattern(pattern, getNextRandomColumn(0), generateHold);
|
addToPattern(pattern, getNextRandomColumn(0), generateHold);
|
||||||
|
|
||||||
return pattern;
|
return pattern;
|
||||||
@ -50,10 +49,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// <returns>A random column after <paramref name="start"/>.</returns>
|
/// <returns>A random column after <paramref name="start"/>.</returns>
|
||||||
private int getNextRandomColumn(int start)
|
private int getNextRandomColumn(int start)
|
||||||
{
|
{
|
||||||
int nextColumn = Random.Next(start, AvailableColumns);
|
int nextColumn = Random.Next(start, TotalColumns);
|
||||||
|
|
||||||
while (PreviousPattern.ColumnHasObject(nextColumn))
|
while (PreviousPattern.ColumnHasObject(nextColumn))
|
||||||
nextColumn = Random.Next(start, AvailableColumns);
|
nextColumn = Random.Next(start, TotalColumns);
|
||||||
|
|
||||||
return nextColumn;
|
return nextColumn;
|
||||||
}
|
}
|
||||||
|
@ -1,11 +1,10 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Rulesets.Mania.MathUtils;
|
using osu.Game.Rulesets.Mania.MathUtils;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
@ -20,8 +19,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
|
|
||||||
private readonly PatternType convertType;
|
private readonly PatternType convertType;
|
||||||
|
|
||||||
public HitObjectPatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition, double density, PatternType lastStair)
|
public HitObjectPatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern, double previousTime, Vector2 previousPosition, double density, PatternType lastStair)
|
||||||
: base(random, hitObject, beatmap, availableColumns, previousPattern)
|
: base(random, hitObject, beatmap, previousPattern)
|
||||||
{
|
{
|
||||||
if (previousTime > hitObject.StartTime) throw new ArgumentOutOfRangeException(nameof(previousTime));
|
if (previousTime > hitObject.StartTime) throw new ArgumentOutOfRangeException(nameof(previousTime));
|
||||||
if (density < 0) throw new ArgumentOutOfRangeException(nameof(density));
|
if (density < 0) throw new ArgumentOutOfRangeException(nameof(density));
|
||||||
@ -88,23 +87,23 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
// Generate a new pattern by copying the last hit objects in reverse-column order
|
// Generate a new pattern by copying the last hit objects in reverse-column order
|
||||||
var pattern = new Pattern();
|
var pattern = new Pattern();
|
||||||
|
|
||||||
for (int i = RandomStart; i < AvailableColumns; i++)
|
for (int i = RandomStart; i < TotalColumns; i++)
|
||||||
if (PreviousPattern.ColumnHasObject(i))
|
if (PreviousPattern.ColumnHasObject(i))
|
||||||
addToPattern(pattern, RandomStart + AvailableColumns - i - 1);
|
addToPattern(pattern, RandomStart + TotalColumns - i - 1);
|
||||||
|
|
||||||
return pattern;
|
return pattern;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((convertType & PatternType.Cycle) > 0 && PreviousPattern.HitObjects.Count() == 1
|
if ((convertType & PatternType.Cycle) > 0 && PreviousPattern.HitObjects.Count() == 1
|
||||||
// If we convert to 7K + 1, let's not overload the special key
|
// If we convert to 7K + 1, let's not overload the special key
|
||||||
&& (AvailableColumns != 8 || lastColumn != 0)
|
&& (TotalColumns != 8 || lastColumn != 0)
|
||||||
// Make sure the last column was not the centre column
|
// Make sure the last column was not the centre column
|
||||||
&& (AvailableColumns % 2 == 0 || lastColumn != AvailableColumns / 2))
|
&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
|
||||||
{
|
{
|
||||||
// Generate a new pattern by cycling backwards (similar to Reverse but for only one hit object)
|
// Generate a new pattern by cycling backwards (similar to Reverse but for only one hit object)
|
||||||
var pattern = new Pattern();
|
var pattern = new Pattern();
|
||||||
|
|
||||||
int column = RandomStart + AvailableColumns - lastColumn - 1;
|
int column = RandomStart + TotalColumns - lastColumn - 1;
|
||||||
addToPattern(pattern, column);
|
addToPattern(pattern, column);
|
||||||
|
|
||||||
return pattern;
|
return pattern;
|
||||||
@ -115,7 +114,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
// Generate a new pattern by placing on the already filled columns
|
// Generate a new pattern by placing on the already filled columns
|
||||||
var pattern = new Pattern();
|
var pattern = new Pattern();
|
||||||
|
|
||||||
for (int i = RandomStart; i < AvailableColumns; i++)
|
for (int i = RandomStart; i < TotalColumns; i++)
|
||||||
if (PreviousPattern.ColumnHasObject(i))
|
if (PreviousPattern.ColumnHasObject(i))
|
||||||
addToPattern(pattern, i);
|
addToPattern(pattern, i);
|
||||||
|
|
||||||
@ -128,7 +127,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
var pattern = new Pattern();
|
var pattern = new Pattern();
|
||||||
|
|
||||||
int targetColumn = lastColumn + 1;
|
int targetColumn = lastColumn + 1;
|
||||||
if (targetColumn == AvailableColumns)
|
if (targetColumn == TotalColumns)
|
||||||
{
|
{
|
||||||
targetColumn = RandomStart;
|
targetColumn = RandomStart;
|
||||||
StairType = PatternType.ReverseStair;
|
StairType = PatternType.ReverseStair;
|
||||||
@ -146,7 +145,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
int targetColumn = lastColumn - 1;
|
int targetColumn = lastColumn - 1;
|
||||||
if (targetColumn == RandomStart - 1)
|
if (targetColumn == RandomStart - 1)
|
||||||
{
|
{
|
||||||
targetColumn = AvailableColumns - 1;
|
targetColumn = TotalColumns - 1;
|
||||||
StairType = PatternType.Stair;
|
StairType = PatternType.Stair;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -206,7 +205,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
bool allowStacking = (convertType & PatternType.ForceNotStack) == 0;
|
bool allowStacking = (convertType & PatternType.ForceNotStack) == 0;
|
||||||
|
|
||||||
if (!allowStacking)
|
if (!allowStacking)
|
||||||
noteCount = Math.Min(noteCount, AvailableColumns - RandomStart - PreviousPattern.ColumnWithObjects);
|
noteCount = Math.Min(noteCount, TotalColumns - RandomStart - PreviousPattern.ColumnWithObjects);
|
||||||
|
|
||||||
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
int nextColumn = GetColumn((HitObject as IHasXPosition)?.X ?? 0, true);
|
||||||
for (int i = 0; i < noteCount; i++)
|
for (int i = 0; i < noteCount; i++)
|
||||||
@ -216,11 +215,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
if ((convertType & PatternType.Gathered) > 0)
|
if ((convertType & PatternType.Gathered) > 0)
|
||||||
{
|
{
|
||||||
nextColumn++;
|
nextColumn++;
|
||||||
if (nextColumn == AvailableColumns)
|
if (nextColumn == TotalColumns)
|
||||||
nextColumn = RandomStart;
|
nextColumn = RandomStart;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
nextColumn = Random.Next(RandomStart, AvailableColumns);
|
nextColumn = Random.Next(RandomStart, TotalColumns);
|
||||||
}
|
}
|
||||||
|
|
||||||
addToPattern(pattern, nextColumn);
|
addToPattern(pattern, nextColumn);
|
||||||
@ -268,7 +267,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
bool addToCentre;
|
bool addToCentre;
|
||||||
int noteCount = getRandomNoteCountMirrored(centreProbability, p2, p3, out addToCentre);
|
int noteCount = getRandomNoteCountMirrored(centreProbability, p2, p3, out addToCentre);
|
||||||
|
|
||||||
int columnLimit = (AvailableColumns % 2 == 0 ? AvailableColumns : AvailableColumns - 1) / 2;
|
int columnLimit = (TotalColumns % 2 == 0 ? TotalColumns : TotalColumns - 1) / 2;
|
||||||
int nextColumn = Random.Next(RandomStart, columnLimit);
|
int nextColumn = Random.Next(RandomStart, columnLimit);
|
||||||
for (int i = 0; i < noteCount; i++)
|
for (int i = 0; i < noteCount; i++)
|
||||||
{
|
{
|
||||||
@ -278,11 +277,11 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
// Add normal note
|
// Add normal note
|
||||||
addToPattern(pattern, nextColumn);
|
addToPattern(pattern, nextColumn);
|
||||||
// Add mirrored note
|
// Add mirrored note
|
||||||
addToPattern(pattern, RandomStart + AvailableColumns - nextColumn - 1);
|
addToPattern(pattern, RandomStart + TotalColumns - nextColumn - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (addToCentre)
|
if (addToCentre)
|
||||||
addToPattern(pattern, AvailableColumns / 2);
|
addToPattern(pattern, TotalColumns / 2);
|
||||||
|
|
||||||
if (RandomStart > 0 && hasSpecialColumn)
|
if (RandomStart > 0 && hasSpecialColumn)
|
||||||
addToPattern(pattern, 0);
|
addToPattern(pattern, 0);
|
||||||
@ -300,7 +299,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// <returns>The amount of notes to be generated.</returns>
|
/// <returns>The amount of notes to be generated.</returns>
|
||||||
private int getRandomNoteCount(double p2, double p3, double p4, double p5)
|
private int getRandomNoteCount(double p2, double p3, double p4, double p5)
|
||||||
{
|
{
|
||||||
switch (AvailableColumns)
|
switch (TotalColumns)
|
||||||
{
|
{
|
||||||
case 2:
|
case 2:
|
||||||
p2 = 0;
|
p2 = 0;
|
||||||
@ -348,7 +347,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
if ((convertType & PatternType.ForceNotStack) > 0)
|
if ((convertType & PatternType.ForceNotStack) > 0)
|
||||||
return getRandomNoteCount(p2 / 2, p2, (p2 + p3) / 2, p3);
|
return getRandomNoteCount(p2 / 2, p2, (p2 + p3) / 2, p3);
|
||||||
|
|
||||||
switch (AvailableColumns)
|
switch (TotalColumns)
|
||||||
{
|
{
|
||||||
case 2:
|
case 2:
|
||||||
centreProbability = 0;
|
centreProbability = 0;
|
||||||
@ -379,7 +378,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
double centreVal = Random.NextDouble();
|
double centreVal = Random.NextDouble();
|
||||||
int noteCount = GetRandomNoteCount(p2, p3);
|
int noteCount = GetRandomNoteCount(p2, p3);
|
||||||
|
|
||||||
addToCentre = AvailableColumns % 2 != 0 && noteCount != 3 && centreVal > 1 - centreProbability;
|
addToCentre = TotalColumns % 2 != 0 && noteCount != 3 && centreVal > 1 - centreProbability;
|
||||||
return noteCount;
|
return noteCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
@ -25,16 +25,15 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
protected readonly FastRandom Random;
|
protected readonly FastRandom Random;
|
||||||
|
|
||||||
protected PatternGenerator(FastRandom random, HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
protected PatternGenerator(FastRandom random, HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
|
||||||
: base(hitObject, beatmap, availableColumns, previousPattern)
|
: base(hitObject, beatmap, previousPattern)
|
||||||
{
|
{
|
||||||
if (random == null) throw new ArgumentNullException(nameof(random));
|
if (random == null) throw new ArgumentNullException(nameof(random));
|
||||||
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
||||||
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
|
|
||||||
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
|
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
|
||||||
|
|
||||||
Random = random;
|
Random = random;
|
||||||
RandomStart = AvailableColumns == 8 ? 1 : 0;
|
RandomStart = TotalColumns == 8 ? 1 : 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -45,14 +44,14 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// <returns>The column.</returns>
|
/// <returns>The column.</returns>
|
||||||
protected int GetColumn(float position, bool allowSpecial = false)
|
protected int GetColumn(float position, bool allowSpecial = false)
|
||||||
{
|
{
|
||||||
if (allowSpecial && AvailableColumns == 8)
|
if (allowSpecial && TotalColumns == 8)
|
||||||
{
|
{
|
||||||
const float local_x_divisor = 512f / 7;
|
const float local_x_divisor = 512f / 7;
|
||||||
return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
return MathHelper.Clamp((int)Math.Floor(position / local_x_divisor), 0, 6) + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
float localXDivisor = 512f / AvailableColumns;
|
float localXDivisor = 512f / TotalColumns;
|
||||||
return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, AvailableColumns - 1);
|
return MathHelper.Clamp((int)Math.Floor(position / localXDivisor), 0, TotalColumns - 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
@ -1,8 +1,7 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||||
@ -12,11 +11,6 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal abstract class PatternGenerator
|
internal abstract class PatternGenerator
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The number of columns available to create the pattern.
|
|
||||||
/// </summary>
|
|
||||||
protected readonly int AvailableColumns;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The last pattern.
|
/// The last pattern.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -30,19 +24,21 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// The beatmap which <see cref="HitObject"/> is a part of.
|
/// The beatmap which <see cref="HitObject"/> is a part of.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected readonly Beatmap Beatmap;
|
protected readonly ManiaBeatmap Beatmap;
|
||||||
|
|
||||||
protected PatternGenerator(HitObject hitObject, Beatmap beatmap, int availableColumns, Pattern previousPattern)
|
protected readonly int TotalColumns;
|
||||||
|
|
||||||
|
protected PatternGenerator(HitObject hitObject, ManiaBeatmap beatmap, Pattern previousPattern)
|
||||||
{
|
{
|
||||||
if (hitObject == null) throw new ArgumentNullException(nameof(hitObject));
|
if (hitObject == null) throw new ArgumentNullException(nameof(hitObject));
|
||||||
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
if (beatmap == null) throw new ArgumentNullException(nameof(beatmap));
|
||||||
if (availableColumns <= 0) throw new ArgumentOutOfRangeException(nameof(availableColumns));
|
|
||||||
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
|
if (previousPattern == null) throw new ArgumentNullException(nameof(previousPattern));
|
||||||
|
|
||||||
HitObject = hitObject;
|
HitObject = hitObject;
|
||||||
Beatmap = beatmap;
|
Beatmap = beatmap;
|
||||||
AvailableColumns = availableColumns;
|
|
||||||
PreviousPattern = previousPattern;
|
PreviousPattern = previousPattern;
|
||||||
|
|
||||||
|
TotalColumns = Beatmap.TotalColumns;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
18
osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs
Normal file
18
osu.Game.Rulesets.Mania/Beatmaps/StageDefinition.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Defines properties for each stage in a <see cref="ManiaPlayfield"/>.
|
||||||
|
/// </summary>
|
||||||
|
public struct StageDefinition
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// The number of <see cref="Column"/>s which this stage contains.
|
||||||
|
/// </summary>
|
||||||
|
public int Columns;
|
||||||
|
}
|
||||||
|
}
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
@ -1,11 +1,10 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania
|
namespace osu.Game.Rulesets.Mania
|
||||||
{
|
{
|
||||||
@ -18,6 +17,6 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => 0;
|
public override double Calculate(Dictionary<string, double> categoryDifficulty = null) => 0;
|
||||||
|
|
||||||
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter(Beatmap beatmap) => new ManiaBeatmapConverter(true, (int)Math.Max(1, Math.Round(beatmap.BeatmapInfo.BaseDifficulty.CircleSize)));
|
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter(Beatmap beatmap) => new ManiaBeatmapConverter(true, beatmap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -95,7 +95,6 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
new ModCinema(),
|
new ModCinema(),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
new ManiaModGravity()
|
|
||||||
};
|
};
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@ -113,7 +112,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override int LegacyID => 3;
|
public override int LegacyID => 3;
|
||||||
|
|
||||||
public ManiaRuleset(RulesetInfo rulesetInfo)
|
public ManiaRuleset(RulesetInfo rulesetInfo = null)
|
||||||
: base(rulesetInfo)
|
: base(rulesetInfo)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
@ -1,23 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
|
||||||
using osu.Game.Rulesets.Timing;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Mods
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// A type of mod which generates speed adjustments that scroll the hit objects and bar lines.
|
|
||||||
/// </summary>
|
|
||||||
internal interface IGenerateSpeedAdjustments
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Applies this mod to a hit renderer.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="rulesetContainer">The hit renderer to apply to.</param>
|
|
||||||
/// <param name="hitObjectTimingChanges">The per-column list of speed adjustments for hit objects.</param>
|
|
||||||
/// <param name="barlineTimingChanges">The list of speed adjustments for bar lines.</param>
|
|
||||||
void ApplyToRulesetContainer(ManiaRulesetContainer rulesetContainer, ref List<SpeedAdjustmentContainer>[] hitObjectTimingChanges, ref List<SpeedAdjustmentContainer> barlineTimingChanges);
|
|
||||||
}
|
|
||||||
}
|
|
29
osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs
Normal file
29
osu.Game.Rulesets.Mania/Mods/ManiaKeyMod.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public abstract class ManiaKeyMod : Mod, IApplicableToBeatmapConverter<ManiaHitObject>
|
||||||
|
{
|
||||||
|
public override string ShortenedName => Name;
|
||||||
|
public abstract int KeyCount { get; }
|
||||||
|
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
|
||||||
|
public override bool Ranked => true;
|
||||||
|
|
||||||
|
public void ApplyToBeatmapConverter(BeatmapConverter<ManiaHitObject> beatmapConverter)
|
||||||
|
{
|
||||||
|
var mbc = (ManiaBeatmapConverter)beatmapConverter;
|
||||||
|
|
||||||
|
// Although this can work, for now let's not allow keymods for mania-specific beatmaps
|
||||||
|
if (mbc.IsForCurrentRuleset)
|
||||||
|
return;
|
||||||
|
|
||||||
|
mbc.TargetColumns = KeyCount;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,187 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
|
||||||
using System;
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
||||||
using osu.Framework.MathUtils;
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
|
||||||
using osu.Game.Rulesets.Mania.Replays;
|
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
using osu.Game.Users;
|
|
||||||
using osu.Game.Rulesets.UI;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Mods
|
|
||||||
{
|
|
||||||
public class ManiaModNoFail : ModNoFail
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModEasy : ModEasy
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModHidden : ModHidden
|
|
||||||
{
|
|
||||||
public override string Description => @"The notes fade out before you hit them!";
|
|
||||||
public override double ScoreMultiplier => 1.0;
|
|
||||||
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModHardRock : ModHardRock
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 1.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModSuddenDeath : ModSuddenDeath
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModDaycore : ModDaycore
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 0.3;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModDoubleTime : ModDoubleTime
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 1.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModHalfTime : ModHalfTime
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 0.3;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModNightcore : ModNightcore
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 1.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModFlashlight : ModFlashlight
|
|
||||||
{
|
|
||||||
public override double ScoreMultiplier => 1.0;
|
|
||||||
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModPerfect : ModPerfect
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModFadeIn : Mod
|
|
||||||
{
|
|
||||||
public override string Name => "FadeIn";
|
|
||||||
public override string ShortenedName => "FI";
|
|
||||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
|
||||||
public override ModType Type => ModType.DifficultyIncrease;
|
|
||||||
public override double ScoreMultiplier => 1;
|
|
||||||
public override bool Ranked => true;
|
|
||||||
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModRandom : Mod, IApplicableToRulesetContainer<ManiaHitObject>
|
|
||||||
{
|
|
||||||
public override string Name => "Random";
|
|
||||||
public override string ShortenedName => "RD";
|
|
||||||
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
|
|
||||||
public override string Description => @"Shuffle around the notes!";
|
|
||||||
public override double ScoreMultiplier => 1;
|
|
||||||
|
|
||||||
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
|
|
||||||
{
|
|
||||||
int availableColumns = ((ManiaRulesetContainer)rulesetContainer).AvailableColumns;
|
|
||||||
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();
|
|
||||||
|
|
||||||
rulesetContainer.Objects.OfType<ManiaHitObject>().ForEach(h => h.Column = shuffledColumns[h.Column]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public abstract class ManiaKeyMod : Mod
|
|
||||||
{
|
|
||||||
// TODO: implement using the IApplicable interface. Haven't done so yet because KeyCount isn't even hooked up at the moment.
|
|
||||||
|
|
||||||
public override string ShortenedName => Name;
|
|
||||||
public abstract int KeyCount { get; }
|
|
||||||
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
|
|
||||||
public override bool Ranked => true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModKey1 : ManiaKeyMod
|
|
||||||
{
|
|
||||||
public override int KeyCount => 1;
|
|
||||||
public override string Name => "1K";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModKey2 : ManiaKeyMod
|
|
||||||
{
|
|
||||||
public override int KeyCount => 2;
|
|
||||||
public override string Name => "2K";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModKey3 : ManiaKeyMod
|
|
||||||
{
|
|
||||||
public override int KeyCount => 3;
|
|
||||||
public override string Name => "3K";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModKey4 : ManiaKeyMod
|
|
||||||
{
|
|
||||||
public override int KeyCount => 4;
|
|
||||||
public override string Name => "4K";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModKey5 : ManiaKeyMod
|
|
||||||
{
|
|
||||||
public override int KeyCount => 5;
|
|
||||||
public override string Name => "5K";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModKey6 : ManiaKeyMod
|
|
||||||
{
|
|
||||||
public override int KeyCount => 6;
|
|
||||||
public override string Name => "6K";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModKey7 : ManiaKeyMod
|
|
||||||
{
|
|
||||||
public override int KeyCount => 7;
|
|
||||||
public override string Name => "7K";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModKey8 : ManiaKeyMod
|
|
||||||
{
|
|
||||||
public override int KeyCount => 8;
|
|
||||||
public override string Name => "8K";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModKey9 : ManiaKeyMod
|
|
||||||
{
|
|
||||||
public override int KeyCount => 9;
|
|
||||||
public override string Name => "9K";
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModKeyCoop : Mod
|
|
||||||
{
|
|
||||||
public override string Name => "KeyCoop";
|
|
||||||
public override string ShortenedName => "2P";
|
|
||||||
public override string Description => @"Double the key amount, double the fun!";
|
|
||||||
public override double ScoreMultiplier => 1;
|
|
||||||
public override bool Ranked => true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ManiaModAutoplay : ModAutoplay<ManiaHitObject>
|
|
||||||
{
|
|
||||||
protected override Score CreateReplayScore(Beatmap<ManiaHitObject> beatmap) => new Score
|
|
||||||
{
|
|
||||||
User = new User { Username = "osu!topus!" },
|
|
||||||
Replay = new ManiaAutoGenerator(beatmap).Generate(),
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
24
osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs
Normal file
24
osu.Game.Rulesets.Mania/Mods/ManiaModAutoplay.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModAutoplay : ModAutoplay<ManiaHitObject>
|
||||||
|
{
|
||||||
|
protected override Score CreateReplayScore(Beatmap<ManiaHitObject> beatmap)
|
||||||
|
{
|
||||||
|
return new Score
|
||||||
|
{
|
||||||
|
User = new User { Username = "osu!topus!" },
|
||||||
|
Replay = new ManiaAutoGenerator(beatmap).Generate(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
12
osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs
Normal file
12
osu.Game.Rulesets.Mania/Mods/ManiaModDaycore.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModDaycore : ModDaycore
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 0.3;
|
||||||
|
}
|
||||||
|
}
|
12
osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs
Normal file
12
osu.Game.Rulesets.Mania/Mods/ManiaModDoubleTime.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModDoubleTime : ModDoubleTime
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 1.0;
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModEasy.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModEasy : ModEasy
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
20
osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs
Normal file
20
osu.Game.Rulesets.Mania/Mods/ManiaModFadeIn.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModFadeIn : Mod
|
||||||
|
{
|
||||||
|
public override string Name => "FadeIn";
|
||||||
|
public override string ShortenedName => "FI";
|
||||||
|
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
||||||
|
public override ModType Type => ModType.DifficultyIncrease;
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
public override bool Ranked => true;
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
|
||||||
|
}
|
||||||
|
}
|
14
osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs
Normal file
14
osu.Game.Rulesets.Mania/Mods/ManiaModFlashlight.cs
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModFlashlight : ModFlashlight
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 1.0;
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
|
||||||
|
}
|
||||||
|
}
|
@ -1,48 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Mania.Timing;
|
|
||||||
using osu.Game.Rulesets.Timing;
|
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Mods
|
|
||||||
{
|
|
||||||
public class ManiaModGravity : Mod, IGenerateSpeedAdjustments
|
|
||||||
{
|
|
||||||
public override string Name => "Gravity";
|
|
||||||
public override string ShortenedName => "GR";
|
|
||||||
|
|
||||||
public override double ScoreMultiplier => 0;
|
|
||||||
|
|
||||||
public override FontAwesome Icon => FontAwesome.fa_sort_desc;
|
|
||||||
|
|
||||||
public void ApplyToRulesetContainer(ManiaRulesetContainer rulesetContainer, ref List<SpeedAdjustmentContainer>[] hitObjectTimingChanges, ref List<SpeedAdjustmentContainer> barlineTimingChanges)
|
|
||||||
{
|
|
||||||
// We have to generate one speed adjustment per hit object for gravity
|
|
||||||
foreach (ManiaHitObject obj in rulesetContainer.Objects.OfType<ManiaHitObject>())
|
|
||||||
{
|
|
||||||
MultiplierControlPoint controlPoint = rulesetContainer.CreateControlPointAt(obj.StartTime);
|
|
||||||
// Beat length has too large of an effect for gravity, so we'll force it to a constant value for now
|
|
||||||
controlPoint.TimingPoint.BeatLength = 1000;
|
|
||||||
|
|
||||||
hitObjectTimingChanges[obj.Column].Add(new ManiaSpeedAdjustmentContainer(controlPoint, ScrollingAlgorithm.Gravity));
|
|
||||||
}
|
|
||||||
|
|
||||||
// Like with hit objects, we need to generate one speed adjustment per bar line
|
|
||||||
foreach (DrawableBarLine barLine in rulesetContainer.BarLines)
|
|
||||||
{
|
|
||||||
var controlPoint = rulesetContainer.CreateControlPointAt(barLine.HitObject.StartTime);
|
|
||||||
// Beat length has too large of an effect for gravity, so we'll force it to a constant value for now
|
|
||||||
controlPoint.TimingPoint.BeatLength = 1000;
|
|
||||||
|
|
||||||
barlineTimingChanges.Add(new ManiaSpeedAdjustmentContainer(controlPoint, ScrollingAlgorithm.Gravity));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
12
osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs
Normal file
12
osu.Game.Rulesets.Mania/Mods/ManiaModHalfTime.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModHalfTime : ModHalfTime
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 0.3;
|
||||||
|
}
|
||||||
|
}
|
12
osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs
Normal file
12
osu.Game.Rulesets.Mania/Mods/ManiaModHardRock.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModHardRock : ModHardRock
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 1.0;
|
||||||
|
}
|
||||||
|
}
|
15
osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs
Normal file
15
osu.Game.Rulesets.Mania/Mods/ManiaModHidden.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModHidden : ModHidden
|
||||||
|
{
|
||||||
|
public override string Description => @"The notes fade out before you hit them!";
|
||||||
|
public override double ScoreMultiplier => 1.0;
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey1.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModKey1 : ManiaKeyMod
|
||||||
|
{
|
||||||
|
public override int KeyCount => 1;
|
||||||
|
public override string Name => "1K";
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey2.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModKey2 : ManiaKeyMod
|
||||||
|
{
|
||||||
|
public override int KeyCount => 2;
|
||||||
|
public override string Name => "2K";
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey3.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModKey3 : ManiaKeyMod
|
||||||
|
{
|
||||||
|
public override int KeyCount => 3;
|
||||||
|
public override string Name => "3K";
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey4.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModKey4 : ManiaKeyMod
|
||||||
|
{
|
||||||
|
public override int KeyCount => 4;
|
||||||
|
public override string Name => "4K";
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey5.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModKey5 : ManiaKeyMod
|
||||||
|
{
|
||||||
|
public override int KeyCount => 5;
|
||||||
|
public override string Name => "5K";
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey6.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModKey6 : ManiaKeyMod
|
||||||
|
{
|
||||||
|
public override int KeyCount => 6;
|
||||||
|
public override string Name => "6K";
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey7.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModKey7 : ManiaKeyMod
|
||||||
|
{
|
||||||
|
public override int KeyCount => 7;
|
||||||
|
public override string Name => "7K";
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey8.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModKey8 : ManiaKeyMod
|
||||||
|
{
|
||||||
|
public override int KeyCount => 8;
|
||||||
|
public override string Name => "8K";
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModKey9.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModKey9 : ManiaKeyMod
|
||||||
|
{
|
||||||
|
public override int KeyCount => 9;
|
||||||
|
public override string Name => "9K";
|
||||||
|
}
|
||||||
|
}
|
16
osu.Game.Rulesets.Mania/Mods/ManiaModKeyCoop.cs
Normal file
16
osu.Game.Rulesets.Mania/Mods/ManiaModKeyCoop.cs
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModKeyCoop : Mod
|
||||||
|
{
|
||||||
|
public override string Name => "KeyCoop";
|
||||||
|
public override string ShortenedName => "2P";
|
||||||
|
public override string Description => @"Double the key amount, double the fun!";
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
public override bool Ranked => true;
|
||||||
|
}
|
||||||
|
}
|
12
osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs
Normal file
12
osu.Game.Rulesets.Mania/Mods/ManiaModNightcore.cs
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModNightcore : ModNightcore
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 1.0;
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModNoFail.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModNoFail : ModNoFail
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModPerfect.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModPerfect : ModPerfect
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
31
osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs
Normal file
31
osu.Game.Rulesets.Mania/Mods/ManiaModRandom.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
using osu.Framework.MathUtils;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModRandom : Mod, IApplicableToRulesetContainer<ManiaHitObject>
|
||||||
|
{
|
||||||
|
public override string Name => "Random";
|
||||||
|
public override string ShortenedName => "RD";
|
||||||
|
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
|
||||||
|
public override string Description => @"Shuffle around the notes!";
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
public void ApplyToRulesetContainer(RulesetContainer<ManiaHitObject> rulesetContainer)
|
||||||
|
{
|
||||||
|
var availableColumns = ((ManiaRulesetContainer)rulesetContainer).Beatmap.TotalColumns;
|
||||||
|
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();
|
||||||
|
|
||||||
|
rulesetContainer.Objects.OfType<ManiaHitObject>().ForEach(h => h.Column = shuffledColumns[h.Column]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs
Normal file
11
osu.Game.Rulesets.Mania/Mods/ManiaModSuddenDeath.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
|
{
|
||||||
|
public class ManiaModSuddenDeath : ModSuddenDeath
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user